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Sales-Age Genius
(08-05-2010, 05:00 AM)
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Media Create Sales: July 26-August 1
#1
Media Create July 26-August 1
01. / 00. [PS3] Sengoku Basara 3 (Capcom) - 242.698 / NEW 02. / 00. [PSP] Hatsune Miku: Project Diva 2 (Sega) - 241.467 / NEW 03. / 01. [WII] Wii Party (Nintendo) - 82.713 / 529.019 (-16%) 04. / 00. [NDS] Kamen Rider Battle: Ganbaride Card Battle Taisen (Bandai Namco) - 64.268 / NEW 05. / 00. [WII] Sengoku Basara 3 (Capcom) - 49.821 / NEW 06. / 00. [NDS] Metal Max 3 (Kadokawa Shoten) - 46.954 / NEW 07. / 03. [NDS] Inazuma Eleven 3: World Challenge!! Spark / Bomber (Level 5) - 34.049 / 727.402 (-23%) 08. / 00. [PSP] Ys Vs. Sora no Kiseki: Alternative Saga (Nihon Falcom) - 30.047 / NEW 09. / 06. [PSP] Jikkyou Powerful Pro Baseball 2010 (Konami) - 22.132 / 103.094 (-24%) 10. / 04. [NDS] Fire Emblem: New Mystery of the Emblem - Hero of Light and Shadow (Nintendo) - 21.340 / 197.166 (-46%) 11. / 05. [WII] Dragon Quest: Monster Battle Road Victory (Square Enix) 12. / 07. [PS3] Jikkyou Powerful Pro Baseball 2010 (Konami) 13. / 08. [WII] Super Mario Galaxy 2 (Nintendo) 14. / 12. [NDS] Taiko Drum Master DS: Dororon! Battle With the Ghouls!! (Bandai Namco) 15. / 00. [PS3] ModNation Racers (SCE) 16. / 15. [NDS] Friend Collection (Nintendo) 17. / 13. [NDS] Harvest Moon: Twin Villages (Marvelous Entertainment) 18. / 09. [PSP] Last Ranker (Capcom) 19. / 00. [NDS] Kaidan Restaurant: Ura Menu 100-Sen (Bandai Namco) 20. / 14. [PS3] White Knight Chronicles: Awakening of Light and Darkness (SCE) 21. / 02. [PSP] Fate/Extra (Marvelous Entertainment) 22. / 11. [NDS] Quiz! Hexagon II (Bandai Namco) 23. / 18. [NDS] Art Academy (Nintendo) 24. / 26. [WII] Mario Kart Wii (Nintendo) 25. / 22. [WII] New Super Mario Bros. Wii (Nintendo) 26. / 21. [WII] Wii Fit Plus (Nintendo) 27. / 25. [PSP] Monster Hunter Freedom Unite [PSP the Best Reprint] (Capcom) 28. / 00. [360] Strike Witches: Shirogane no Tsubasa (CyberFront) 29. / 00. [360] Memories Off: Yubikiri no Kioku (5pb.) 30. / 19. [PSP] Momotaro Railway Tag Match: Friendship - Cooperation - Winning Volume! (Hudson) 31. / 00. [PSP] Koisuru Otome to Shugo no Tate Portable (Alchemist) 32. / 10. [NDS] Katekyoo Hitman Reborn! DS Flame Rumble XX: Kessen! Real 6 Chouka (Takara Tomy) 33. / 33. [NDS] New Super Mario Bros. (Nintendo) 34. / 24. [NDS] Digimon Story: Lost Evolution (Bandai Namco) 35. / 00. [PSP] S.Y.K.: Journey to the West Portable (Idea Factory) 36. / 28. [NDS] Tokimeki Memorial: Girl's Side 3rd Story (Konami) 37. / 00. [PSP] GA - Geijutsuka Art Design Class: Slapstick Wonder Land (Russel) 38. / 32. [NDS] Love Plus + (Konami) 39. / 27. [PSP] World Soccer Winning Eleven 2010: Blue Samurai Challenge (Konami) 40. / 34. [NDS] Dragon Quest Monsters: Joker 2 (Square Enix) 41. / 35. [NDS] Pokemon Heart Gold / Soul Silver (Pokemon Co.) 42. / 00. [PSP] Busou Shinki: Battle Masters (Konami) 43. / 31. [PSP] Naruto Shippuden: Kizuna Drive (Bandai Namco) 44. / 20. [NDS] TV Anime: Fairy Tale Gekitou! Madoushi Kessen (Hudson) 45. / 40. [WII] Wii Sports Resort (Nintendo) 46. / 36. [NDS] Tamagotchi no Pichi Pichi Omisecchi (Bandai Namco) 47. / 38. [PSP] Metal Gear Solid: Peace Walker (Konami) 48. / 37. [PSP] Hatsune Miku: Project Diva [Dekkai Ohaidoku-han / Ohaidoku-han] (Sega) 49. / 42. [PS3] World Soccer Winning Eleven 2010: Blue Samurai Challenge (Konami) 50. / 00. [PSP] Second Novel: Kanojo no Natsu, 15-Bun no Kioku (Nippon Ichi Software) 00. / 00. [ALL] Weekly Software Sales (All Publishers) - 1.444.713 / 32.332.754 (+51%) NDS - 19 PSP - 16 WII - 8 PS3 - 5 360 - 2 PS2 - 0 HARDWARE Code:
__________________________________________________________________ |System | This Week | Last Week | YTD | LTD | ------------------------------------------------------------------ | PSP | 49.380 | 29.578 | 1.234.032 | 14.977.120 | | PS3 | 45.224 | 19.420 | 858.787 | 5.360.154 | | NDS | 45.128 | 47.450 | 1.371.159 | 30.650.239 | | WII | 20.038 | 21.092 | 906.918 | 10.512.117 | | 360 | 6.929 | 6.056 | 130.578 | 1.340.250 | | PS2 | 1.444 | 1.475 | 51.356 | 21.661.533 | ------------------------------------------------------------------ | DSiLL | 23.120 | 24.189 | 730.225 | 1.237.132 | | DSi | 17.950 | 18.202 | 505.209 | 4.844.155 | | DSL | 4.058 | 5.059 | 135.725 | 17.983.481 | ------------------------------------------------------------------ | PSP | 48.603 | 28.747 | 1.192.462 | 14.859.795 | | PSPgo | 777 | 831 | 41.570 | 117.325 | ------------------------------------------------------------------ D a t a b a s e Media Create Sales: Japanese Sales database Previous Media-Create Threads 2005 | 2006 | 2007 | 2008 | 2009 | 2010 Media Create Sales: 07/19 - 07/25 Media Create Sales: 07/12 - 07/18 Media Create Sales: 07/05 - 07/11 Media Create Sales: 06/28 - 07/04
Last edited by Chris1964; 08-06-2010 at 05:29 AM.
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(08-05-2010, 05:17 AM)
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#16
Huge uptick for Basara.
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mashadar's neko-mimi slave
(08-05-2010, 05:19 AM)
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#18
This week probably has 2 of the biggest franchise growth explosions in recent memory. The last time something like this happened would be... Inazuma Eleven 2?
Originally Posted by cvxfreak:
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NeoGAF's Emotion Exchequer Extraordinaire
(08-05-2010, 05:21 AM)
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Since the other thread is dead now, I'll repost:
#19
I think the situation on the Wii should be held up as a lesson to third parties - you need to foster and build up an audience for your content via a stream of steady releases. Otherwise, your audience will get sick of waiting and move on.
Capcom especially is guilty of this - they raked in the cash with RE4 Wii, building up the audience for RE games at launch and followed it up with... what? A few lazy ports and two on-rail shooters. An in-genre spinoff using the RE4 engine could have sold a lot of copies had they struck when the iron was hot. Instead, Wii owners saw the games they wanted headed to other consoles and adjusted accordingly. Make no mistake - third parties were wholly responsible for creating the current environment on the Wii. Unfortunately, they'll just interpret this result in the typical "You can't compete with Nintendo" kind of way. When 3DS comes around, they'll need to change their approach - come out with guns akimbo at launch and capture as big an audience as they can (you can increase the size of your audience this way as you don't have a lot of competition at launch) and follow it up with some solid and regular sequels. What makes the Sengoku Basara situation worse is that the series is by all accounts very popular with women and this should have weighed in the Wii version's favour... unless the people buying the game are dudes, but since we can't get that kind of data, I'm having to assume that women are the ones buying the game. |
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HOLY FUCKING CRAP
(08-05-2010, 05:21 AM)
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#20
Originally Posted by duckroll:
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mashadar's neko-mimi slave
(08-05-2010, 05:25 AM)
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#24
Originally Posted by viciouskillersquirrel:
I can't see any reasonable logic in saying that Sengoku Basara 3 is in any way a "mistake" at all. Capcom realized early on that making the game a Wii exclusive would be the real mistake, so they developed two versions and released it into the market. It has exploded beyond all expectations. How is this a mistake for Capcom? |
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mashadar's neko-mimi slave
(08-05-2010, 05:29 AM)
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#27
Originally Posted by Chris1964:
Stuff like Love Plus -> Love Plus +, or MH Dos -> MH Tri. |
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Sucking and blowing™
(08-05-2010, 05:31 AM)
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answered in the other thread as well :P
#28
Originally Posted by viciouskillersquirrel:
Maybe they would buy these same games on Wii if they cultivated it, but as it stands, the only ones really losing is Nintendo. |
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(08-05-2010, 05:32 AM)
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#29
Originally Posted by vareon:
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NeoGAF's Emotion Exchequer Extraordinaire
(08-05-2010, 05:32 AM)
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#31
Originally Posted by duckroll:
The ratio of PS3 to Wii version sales would never have happened had the Wii received the kind of support the market leader typically gets. A proper ecosystem on the system would also have meant they could have sold more games, but spent less money making them. The Wii could have been the PS1 mk II, but for this effect.
Originally Posted by Boney:
Of course, we can't wind back the clock and see what these hypothetical titles would have been like or how well they'd have done, but yeah. Here we are.
Last edited by viciouskillersquirrel; 08-05-2010 at 05:38 AM.
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I think I'm retarded
(08-05-2010, 05:36 AM)
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#33
Yup, I think it's time for Nintendo to make a new console.
The Wii is like the Benjamin Button of consoles. Or maybe the reverse of Benjamin Button? Fuck this it's to late at night for analogies. Fake Edit: I think it's the reverse, and the other consoles are like the Benjamin Buttons. Or something.
Quote:
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(08-05-2010, 05:37 AM)
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#35
Originally Posted by Eteric Rice:
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mashadar's neko-mimi slave
(08-05-2010, 05:40 AM)
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#37
Originally Posted by viciouskillersquirrel:
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(08-05-2010, 05:42 AM)
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#38
This has definitely been an awesome, fun gen for sales-watchers. There's no way the next gen can top this!
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Sales-Age Genius
(08-05-2010, 05:44 AM)
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#41
The first time I think I read that Wii is dead for third parties is the week of Jikkyou Powerful Pro Baseball 14 in July 2007.
[PS2] Jikkyou Powerful Pro Baseball 14 (Konami) - 153.266 / NEW [WII] Jikkyou Powerful Pro Baseball Wii (Konami) - 47.995 / NEW |
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I think I'm retarded
(08-05-2010, 05:46 AM)
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#43
Originally Posted by duckroll:
Think of it like this. If DQX were coming to both the PS3 and Wii, I would wager that the PS3 version would sell more because the core would want the better graphics. But since it's being released only on one system, they really don't have a choice. They're pratically being dragged kicking and screaming. They could protest by not buying it, but it's Dragon Quest, so they'll probably buy it anyway. |
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HOLY FUCKING CRAP
(08-05-2010, 05:48 AM)
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#44
Originally Posted by viciouskillersquirrel:
It is what it is, basically. When the PlayStation Move comes out and the family friendly game sales pale in comparison to the Wii's first and probably third party game sales, we'll have the same answer here. The correlation between userbase size and game sales means less than it used to. By the way people, this is Basara's second Wii entry, not first. |
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mashadar's neko-mimi slave
(08-05-2010, 05:48 AM)
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#45
Originally Posted by Eteric Rice:
Right? :lol |
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Sales-Age Genius
(08-05-2010, 05:48 AM)
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#46
Originally Posted by Eteric Rice:
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NeoGAF's Emotion Exchequer Extraordinaire
(08-05-2010, 05:53 AM)
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#47
Originally Posted by duckroll:
Don't forget that two years ago, we were talking about console gaming being dead in Japan and about third parties being stuck between a rock and a hard place. The situation now is partly a result of both Nintendo and third parties mishandling the Wii and the release of the slim. Had third parties (and Nintendo) done with the Wii what they did with the PS1, the PS3's resurgence would've been a non-event as sales would already have been healthy rather than been built up from nothing. All that would've happened would have been the addition of more revenue for third parties.
Originally Posted by duckroll:
Their situation now with the Playstation resurgence is because of happenstance
Last edited by viciouskillersquirrel; 08-05-2010 at 05:57 AM.
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I think I'm retarded
(08-05-2010, 05:54 AM)
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#49
Originally Posted by duckroll:
You're right though, developers couldn't have predicted the future. But after a year or so they should have figured out what was happening. It doesn't matter now, time for a new system. |
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Member
(08-05-2010, 05:55 AM)
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#50
Originally Posted by Bebpo:
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