|
Member
(06-20-2012, 06:31 PM)
|
#4201
Maybe the next expansion should be called Diplomacy & Intelligence? |
|
Member
(06-20-2012, 07:09 PM)
|
#4202
Ah, I see. They're no threat right now despite being neighbours. Arabia is coming at me hard though, and the only peace treaty they'll accept is almost all of my gold as well as 2 of 3 my cities.
|
|
Member
(06-20-2012, 07:44 PM)
|
#4204
|
|
Member
(06-20-2012, 08:14 PM)
|
#4205
Buying the expansion is making my Steam look funny.
First it said "license update" or something and stayed there for an hour or so; so I cancelled and just for the heck decided to start the game itself, and then some conversion started and it is downloading a "missing content" for some time now, without any % or estimated time to give me some hope that I didn't break steam. |
|
Member
(06-21-2012, 06:35 AM)
|
#4208
|
|
Banned
(06-21-2012, 10:00 AM)
|
#4209
|
|
Member
(06-21-2012, 04:17 PM)
|
#4211
i think I am enjoying Civ V more than Diablo 3...
I money hatted the neighboring state and they became Best Friends Forever...but after like 5 or 6 turns the status went neutral and then broke friendship...pretty much a waste of money in early parts of the game? I feel like the map is a little bit crowded at times but on the other hand if it was too hard to meet barbarians or other city states it would probably seem boring for the first few hours. |
|
Member
(06-21-2012, 04:29 PM)
|
#4212
|
|
Member
(06-21-2012, 08:25 PM)
|
#4214
Planning on getting Gods and Kings this weekend, pretty excited.
I'm kind of new to the whole multiplayer thing, is there an alternating turn multiplayer? Just wondering cause my brother recently moved to another state (was living with us) and I got him Civ V as a gift so we could play together, but our times usually won't sync up when we want to play. I thought i had heard of some method where we could play at different times but in the same game, but I'm not sure if that's a Civ IV only feature or what. Any help is appreciated, thanks! |
|
Member
(06-21-2012, 10:24 PM)
|
#4217
Did anyone else notice that you can see the founder of existing religions while adding a belief or founding a religion, even if you haven't met the civ yet?
I didn't take a screenshot, and I'm not up for another prophet for a while. But it could be useful, while not game breaking. |
|
Member
(06-21-2012, 10:50 PM)
|
#4218
I don't have the expansion yet, but in vanilla carriers don't attack. You have to load them with aircraft, then the aircraft take off from it and attack targets.
|
|
Member
(06-21-2012, 11:31 PM)
|
#4219
|
|
Member
(06-22-2012, 05:59 AM)
|
#4225
I'm on turn 101 of first game on the expansion and while the war with Rome is going well, I have seen no difference whatsoever to vanilla. Yes, there is religion, but I'm still at 0 faith points and unless faith buildings somehow overlap with the domination strategy I'm going, I see myself as a conquering atheist for the rest of the game.
|
|
Member
(06-22-2012, 07:19 AM)
|
#4227
Damn, that sounds horrible. Having a dual Trireme exploration group was amazing early game on Islands.
|
|
Member
(06-22-2012, 01:03 PM)
|
#4228
|
|
Member
(06-22-2012, 01:11 PM)
|
#4229
It's integrated fine, you'd have to deliberately avoid building faith generating buildings to do that. It makes a difference, the bonuses make the game easier because it's yet another thing a player can manage so much better than the AI.
|
|
Member
(06-22-2012, 04:55 PM)
|
#4230
Ok, on turn 250 and I found a religion (zoroatrism) and it is spreading.
You know, I saw some review saying that the point is that religion starts to lose purpose at the same time spying starts to gain; so in my game is not like this; I have a single spy that is helping out quite nicely by stealing tech from the greeks (also, one review said that gaining vision wasn't important because the units are all on the map, but spionage, to me, is something to do with people you are at peace; so since you don't have actual units on the neighborhood, vision of what is sorrounding the capital is very important imo). I think if I wanted, I could have religion be more important earlier, so the overlap with spionage didn't happen, but I didn't see advantage to building a shrine over barracks and units; otoh, if I was going for culture or science, than I would totally see myself pushing for religion. |
|
Member
(06-22-2012, 05:25 PM)
|
#4231
|
|
Member
(06-23-2012, 01:21 AM)
|
#4233
I see they still haven't fixed diplomacy. I don't even bother declaring friendship with anyone any more because the relationship is completely one-sided. They demand resources or gold from you whenever they want and if you don't give it to them they get pissed. But if you ask for anything they get mad that you demanded something from them and won't give it to you, where is the "ask kindly" option?
Same when they start a war with someone and you refuse to join in they get mad....If you're at war with someone else and they refuse to help you, they aren't reprimanded for it. Also I don't quite see the benefit to religion, is there a bonus for spreading my religion to as many opponent cities as possible? On a positive note, doing quests for city states is actually worthwhile now, you get 40 influence for each one. Spies are a bit disappointing, I was expecting invisible units that I can send into cities and mess things up but all I get is a menu?
Last edited by Shane86; 06-23-2012 at 01:28 AM.
|
|
running_here_and_there
(06-23-2012, 03:21 AM)
|
#4234
played as the Swedes on normal so I could learn the mechanics. They have a friendship bonus (10% quicker great people for both parties) and civs were practically falling over themselves to be friends with me. This was great as I was next door to a massive Byzantine empire that could have crushed me at any second but was content to let my small empire power to a culture victory.
Anyway, overall, I'm not really feeling the changes. They seem to be very low level and don't justify the high price of the expansion. |
|
Member
(06-23-2012, 10:10 AM)
|
#4238
Expect culture bombs, damn those where fun :o |
|
Member
(06-23-2012, 02:07 PM)
|
#4240
Fun game. Squeaked out the win with only two turns left. What a nail biter. I really like the way religion was used in this game, and took full advantage of spreading "Hambonism" (yes, you can name your own religion, and choose the benefits that go with it!)to all of the world. I like the addition of spying, I just wish you could do more with it other than passively directing your spies to different cities. |
|
Member
(06-23-2012, 02:15 PM)
|
#4241
You can steal territory in a similar manner with the citadels now.
|
|
Junior Member
(06-23-2012, 07:07 PM)
|
#4242
So apparently if you're slow with faith you will never found a pantheon... Sitting at turn 242 and 1600 faith banked up and a great prohpet waiting for pantheon so that I can start catching up in the religion war. Starting to give up hope of it ever happening -.-
|
|
LATIN, MATRIPEDICABUS, DO YOU SPEAK IT
(06-24-2012, 02:40 AM)
|
#4245
|
|
Member
(06-24-2012, 06:14 PM)
|
#4246
So none of you guys have any problem when reloading a multiplayer save?
It's been a constant problem since before G&K for me and my friend...we can start a game just fine, but when we try to resume it later on, it will NEVER work. Well before there was a chance it'd work but our civilizations swapped...but now it's constant "Civ5 has stopped working" when we try to load it up. It's aggravating. Makes me wish they didn't bother with G&K and went directly to a new engine for CiV6. |
|
Banned
(06-24-2012, 11:28 PM)
|
#4247
|
|
Member
(06-25-2012, 12:10 AM)
|
#4248
Can't believe this game ever passed QA. I can find numerous posts about it on the Internet, but no one has a concrete solution. EDIT : And apparantly I can't even load up my single player games, it also crashes! T_T
Last edited by Guesong; 06-25-2012 at 12:22 AM.
|
|
LATIN, MATRIPEDICABUS, DO YOU SPEAK IT
(06-25-2012, 01:22 AM)
|
#4250
|