kiryogi
Considers fanny-packs to be the utmost in haute fashion. :x
(04-24-2012, 09:52 PM)

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I want to tank Garuda! :D
Ravidrath
Lab Zero Games
(04-24-2012, 10:38 PM)

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BTW, looking at the video, it looks like this fight combines elements of both Ifrit and Moogle.

If you look at 1:19 of the video, you'll see a BRDcher use Rain of Death on something in the background that another team is fighting.

Also, she splits into three like Ifrit, but they seem to be actually, fully-active mobs. Or perhaps they are clones and only one is the "real" one? You can see one of them just sitting in the background doing nothing, while people fight the other two.

My guess is that she has little whirlwinds or elementals or something for the first phase of the fight, and they get upgraded into full-blown doppelgängers after Aerial Blast.
hteng
Member
(04-25-2012, 03:54 AM)

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Originally Posted by IonicSnake: View Post
Most of neogaf is on Sargatanas so I would recommend it.
wut? i've never seen anyone online in the guild.

sidenote, yesterday i did the darkhold quest with an LS for a few runs, got my AF hands, done the Grand Company quest, and even got some loot too. The dungeon is designed for speed run bys if you want the loots, i guess it kinda sucks that most of the time you are just running around activating doors/portals.

then came the fight with bartaal, wow that was an intense fight, but at the same thing shit gets really out of hand with all the adds, there are no crowd control skills other than sleeping, really sucks for a DD.
Unknown Soldier
Watches anime on Wikipedia
(04-25-2012, 04:15 AM)

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Originally Posted by kiryogi: View Post
I want to tank Garuda! :D
Sigh.
kiryogi
Considers fanny-packs to be the utmost in haute fashion. :x
(04-25-2012, 05:43 AM)

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Originally Posted by Unknown Soldier: View Post
Sigh.
Whats that mean D:
Dark Sun Cetra
Member
(04-25-2012, 07:51 AM)

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Anyone know of any crafting guides that are up to date as of 1.20? Myself and some friends are just starting a linkshell and we're finding it difficult to find any good crafting information.
Jinko
Member
(04-25-2012, 10:20 AM)

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Originally Posted by II CETRA II: View Post
Anyone know of any crafting guides that are up to date as of 1.20? Myself and some friends are just starting a linkshell and we're finding it difficult to find any good crafting information.
http://mooglebox.com/ is the best for recipes.

http://mozk-tabetai.com/ is best for new items after a patch (prob new recipes as well)

New Raven post on the lodestone, excitement is building :D

Looks like Garuda is actually in the Black Shroud near Quarrymill.

New recipes on the lodestone.

Armouror
Blacksmith
Goldsmithing
Tanner
Weaver
Alchemy
Carpenter
Culnarian


There are other item but they have no pictures yet.

Finally a use for clusters o/
Last edited by Jinko; 04-25-2012 at 11:51 AM.
Munba
Member
(04-25-2012, 01:06 PM)

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1.22 patch notes
http://forum.square-enix.com/ffxiv/t...tch-1.22-Notes
Jinko
Member
(04-25-2012, 02:06 PM)

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Quote:
[dev1389] The following actions can now be performed upon online linkshell members in the Linkshell interface: Send /Tell, Invite, Promote, Demote, Exile
:O

Patch notes are full of win, little things such as food and potions being used instantly is a god send :D

I think alot of people will be a annoyed that the new darksteel gear is class only, not very useful for end game/job content.

Edit:- My internet is being a complete B**** today so I doubt I'll get to do Garuda later :(
Last edited by Jinko; 04-25-2012 at 02:21 PM.
Munba
Member
(04-25-2012, 02:28 PM)

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I'm still waiting for the new animations for old WS... btw, the patch notes are full of tiny awesome things. Hamlets Defence seems more interesting than i thought.

Hope we can take a nap on the bed now XD

edit: i don't like so much the imperial stronghold design.. not so inspired (it reminds me warhammer online lol). :/
Last edited by Munba; 04-25-2012 at 02:59 PM.
Jinko
Member
(04-25-2012, 03:24 PM)

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Originally Posted by Munba: View Post

edit: i don't like so much the imperial stronghold design.. not so inspired (it reminds me warhammer online lol). :/
LOl I thought it looked really cool , probably because its so different, but considering its Garleans it makes sense to look mechanical like that.
Allard
Member
(04-25-2012, 04:40 PM)

Think I'm most excited for the option to finally search an item at the wards by name. That is the first task toward adding item filters in, I'd love be able to search level range and filter by what class can use the items etc, but that is likely to come in 2.0, but hell I wasn't expecting it to come before 2.0 that is certainly a huge surprise. I now have zero reason to go back to Ul'dah anymore :D, I can use the Limsa Ward. Also nice to see they are already on their way to adding gear set bonus's.
Ravidrath
Lab Zero Games
(04-25-2012, 05:33 PM)

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So there's a mercantile for each city in each city...?

I'm a little confused as to why they're separate areas, and not separate NPCs in each area, or something.
Allard
Member
(04-25-2012, 05:48 PM)

Originally Posted by Ravidrath: View Post
So there's a mercantile for each city in each city...?

I'm a little confused as to why they're separate areas, and not separate NPCs in each area, or something.
The reason is because the developers are trying to make a conscious effort to elevate server stress due to too many people in specific areas. The separate instances for each mercantile house is likely a part of this plan. Much like how in FFXI there were many areas for the AH and they were always separated by a new zone. There were 4 places to use the AH in Jueno and it made it possible for people to spread out 'if they wanted to'. But till the recent 'regional' shouting most just congregated in spots where it was easier to get parties for special events. Lower Jueno/Ru'Lude Gardens in the early days, then Whitegate and now Port Jueno. The same issue is going to plague FFXIV till they make a regional shout system or even better some global chat channels.
Jinko
Member
(04-25-2012, 05:50 PM)

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I think its that the structure of the database and the way the servers act they can't consolidate all the information through one interface, that being said I still don't know why they couldn't have 1-3 NPC's in the same place each with 3 options.

Allard thing is with FF11 is gave the choice, they later consolidated all the AH's together also from the same interface.

TBH there shouldn't be an excuse for this kind of convoluted design in 2012, servers and programming has come a long way since FF11.

It's better than it was though so guess we should be thankful for that lol.

War nerf in 1.22a.

Quote:
■戦士&斧術士の調整■
Adjustments to MRD/WAR

「できる限りの下方修正は行わない」という方針で、これまで調整を実施/検討してきましたが、
戦士に関しては「敵視が安定し、広範囲に高いダメージが出せ、防御力が高い」と、
あまりにも高性能化してしまったため、一部下方修正が発生します。
この点については、本当に申し訳ありません。
The direction is to "try as much as possible to not make downgrade changes" and we have been looking/making adjustments but for Warrior the hate is optimal, at same time can deal high damage and has high defense, it became too strong so parts of it will be down graded. For this one I am really sorry.
PLD is being buffed with HP more damage and better blocking abilities, DRG is being buffed to do better damage on long fights.
Last edited by Jinko; 04-25-2012 at 06:12 PM.
Ravidrath
Lab Zero Games
(04-25-2012, 07:00 PM)

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I mean... I get that? But also don't.

Just letting people buy things from three different areas (in each city) is already going to be a huge improvement, I think. Subdividing it further just means people are going to favor one city again out of laziness, in all likelihood. And guess which one that will be?

Now if I want an item, I will potentially need to search from three different zones. I have to go in, search, not find it, change zones, search, not find it, change zones. But, in reality, everyone is probably just going to keep their stuff in Ul'dah, and the other zones will be rarely-used overflow zones.

And... I bet you can't dispatch retainers to any of the cities from anywhere else? And since Ul'dah will likely remain the only real sales hub, that means people are still going to stay in Ul'dah to use that feature.

It will still probably help some, but I don't think it's going to be that big of an improvement at all.
Allard
Member
(04-25-2012, 07:17 PM)

Originally Posted by Ravidrath: View Post
I mean... I get that? But also don't.

Just letting people buy things from three different areas (in each city) is already going to be a huge improvement, I think. Subdividing it further just means people are going to favor one city again out of laziness, in all likelihood. And guess which one that will be?

Now if I want an item, I will potentially need to search from three different zones. I have to go in, search, not find it, change zones, search, not find it, change zones. But, in reality, everyone is probably just going to keep their stuff in Ul'dah, and the other zones will be rarely-used overflow zones.

And... I bet you can't dispatch retainers to any of the cities from anywhere else? And since Ul'dah will likely remain the only real sales hub, that means people are still going to stay in Ul'dah to use that feature.

It will still probably help some, but I don't think it's going to be that big of an improvement at all.
Well its an improvement I wasn't expecting. Most didn't see them allowing us to get sales information from other cities till 2.0. My guess is there is probably something in the current server architecture that won't allow multiple search instances between wards of different regions in one area. So they make a new 'instance' and have it linked specifically to the market wards in another city, lets say Limsa region, since no matter how you look at it the retainers are still 'physically' in another instance somewhere and that when you buy an item you pull that item out of that region into a new one. We already know the market overhaul in 2.0 is going to be a consolidated AH where all items and searches happen the same in each region, this merely a bandaid while we wait another 5 months or so for 2.0. In fact the main reason they even decided to make the adjustment is due server capacity issue in one particular zone. Yoshida made a post today about how even though there are less people on during peak times then it was at launch, there are more people congregated in Ul'Dah zone A that is surpassing the available server capacity and it is making that spot crash constantly.
Jinko
Member
(04-25-2012, 09:20 PM)

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Doctor Mog is streaming dat mining.

http://www.own3d.tv/live/108596/DoctorMog
Dark Sun Cetra
Member
(04-25-2012, 09:43 PM)

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Originally Posted by Jinko: View Post
http://mooglebox.com/ is the best for recipes.

http://mozk-tabetai.com/ is best for new items after a patch (prob new recipes as well)

New Raven post on the lodestone, excitement is building :D

Looks like Garuda is actually in the Black Shroud near Quarrymill.

New recipes on the lodestone.

Armouror
Blacksmith
Goldsmithing
Tanner
Weaver
Alchemy
Carpenter
Culnarian


There are other item but they have no pictures yet.

Finally a use for clusters o/
Thanks, Mooglebox is awsome.
Mature
Member
(04-25-2012, 10:02 PM)

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Originally Posted by Jinko: View Post
Doctor Mog is streaming dat mining.

http://www.own3d.tv/live/108596/DoctorMog
Never seen that magitek armor before, pretty awesome. The new heavy darklight colors look good.
Ravidrath
Lab Zero Games
(04-25-2012, 10:44 PM)

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So what's the deal with the new armor and weapons...?

The recipe only works with the HQ blade/chestplate/etc.? You just throw the regular one away, or what?
Last edited by Ravidrath; 04-25-2012 at 10:47 PM.
Allard
Member
(04-25-2012, 11:05 PM)

Originally Posted by Ravidrath: View Post
So what's the deal with the new armor and weapons...?

The recipe only works with the HQ blade/chestplate/etc.? You just throw the regular one away, or what?
It looks like you can desynth the flawed/normal synth into one of the base components of 1 of the materials for the synthesis. For instance the mailbreaker blade turns into Darksteel Nugget in a new synth, allowing you to gain back 1 of the 3 materials you used to make one part of the original synth. Darksteel nugget X2 + Coke = Darksteel Ingot which is 1 of 3 materials needed to make the Mailbreaker blade synth. Also remember what Yoshida said about his intentions with the new double up system. He said if you just want to get a normal synth and don't need an HQ, you can let the synth go through, but if you are working for an HQ, don't get it but still have a chance at it you can 'double down' for half the percentage chance but lose the item in question, this appears to be one of those cases where you will need an HQ and a normal synth won't cut it.

Edit: I love the look of the new crafted armor even though I am aware the Darksteel stuff is really, really similar to darkflight. Love the Gryphon armor the most, and a good deal of the company gear doesn't look half bad either, wonder how good the set and sanction bonus on those will be since it seems the current .dat pulling has seen those stats yet.
Last edited by Allard; 04-25-2012 at 11:29 PM.
Jinko
Member
(04-25-2012, 11:34 PM)

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There is other gear in the dats btw, mage gear, nice purple robe and hat, plus Hippogryph leather stuff, I guess thats not being added til 1.22a/b though.
Allard
Member
(04-25-2012, 11:39 PM)

Originally Posted by Jinko: View Post
There is other gear in the dats btw, mage gear, nice purple robe and hat, plus Hippogryph leather stuff, I guess thats not being added til 1.22a/b though.
Well there are several things getting added in 1.22a, the rest of the hamlet stuff which will have their own rewards probably, the 'start'/finish of the AF weapons quests if they linger beyond multiple updates (think relic but hope they can be obtainable by 1.22a) and more crafted stuff that didn't get launched yet in the main game.
Last edited by Allard; 04-25-2012 at 11:51 PM.
Ravidrath
Lab Zero Games
(04-25-2012, 11:55 PM)

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The Sanction buffs sound good, but the 3 hour time limit on them doesn't.

Also, you need to get them at the HQ? Seems like they should have NPCs at the towns to do that, since presumably that's what they're mostly for.
Jinko
Member
(04-26-2012, 12:16 AM)

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If anyone has changed their music dats it may cause the install to fail, need to switch them back FWIW.
InfiniDragon
Member
(04-26-2012, 12:18 AM)

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I really hope WAR nerf doesn't take them back to "lol MRD" levels like back in 1.19. They needed to nerf Steel Cyclone but nothing else.
AlphaDragoon
Member
(04-26-2012, 12:56 AM)

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Originally Posted by Jinko: View Post
There is other gear in the dats btw, mage gear, nice purple robe and hat, plus Hippogryph leather stuff, I guess thats not being added til 1.22a/b though.
New armor and some of the new weapons (all the ones they showed in the video like the brick fists for example) are garbage, they're classes only (as in, jobs can't wear them).

Fuck that.
Darryl
Member
(04-26-2012, 01:08 AM)

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FFXIV is on sale for $9.99 at both Amazon and Gamestop.
kiryogi
Considers fanny-packs to be the utmost in haute fashion. :x
(04-26-2012, 01:41 AM)

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Originally Posted by InfiniDragon: View Post
I really hope WAR nerf doesn't take them back to "lol MRD" levels like back in 1.19. They needed to nerf Steel Cyclone but nothing else.
They need a hate nerf :o
DimmuBurgerKing
Member
(04-26-2012, 01:44 AM)

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Originally Posted by AlphaDragoon: View Post
New armor and some of the new weapons (all the ones they showed in the video like the brick fists for example) are garbage, they're classes only (as in, jobs can't wear them).

Fuck that.
Yeah, I don't understand this. Once you have a class's job, there's no reason to go back to the base class, right? I'm honestly curious, because I don't have any of my jobs unlocked yet.
InfiniDragon
Member
(04-26-2012, 01:49 AM)

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Originally Posted by kiryogi: View Post
They need a hate nerf :o
No, PLD needs a hate buff so that WAR can take it from anyone that isn't PLD.

WAR should be able to generate high amounts of hate if they're continuing on this path of them being an off-tank. Now if they say "screw it" and make them melee AOE DPS (which I doubt because that's one of DRG's functions) then yeah, nerf enmity all they want.
Kyudo
Junior Member
(04-26-2012, 02:02 AM)

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servers up
FrankNitty
Member
(04-26-2012, 02:04 AM)

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still stuck on the downloading update
kiryogi
Considers fanny-packs to be the utmost in haute fashion. :x
(04-26-2012, 02:06 AM)

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Stuck on trying to go to character select.
Allard
Member
(04-26-2012, 03:50 AM)

Got some early impressions of the patch. Did the new Limsa rank quest, the CS and fight was awesome, you will need some help for the quest, bring 3 people lvl 50.

But the biggest change is the new AH search and Crafting, I don't know what voodoo they did behind the scenes but they are amazingly fast and nearly lag free for me. I am getting through crafts using abilities, going for Quality faster then turbo crafting right now. The animation and lag change is that big. Furthermore... no more turbo crafting anymore, the new instability system and the usefulness of the abilities basically requires you use them if your purpose is leveling. Furthermore you will want to have at least one 'Brand of element' to disperse instability when you will likely get to it. Right now I'm crafting fast and getting EXP at lightning speeds while actually using my mind to do it, its awesome. I think im going to focus on crafting a lot more after this update, I might even need to spend more time procuring resources then crafting them now :D
Teknoman
Little Big NeoContra
(04-26-2012, 03:52 AM)

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Originally Posted by Jinko: View Post
I think its that the structure of the database and the way the servers act they can't consolidate all the information through one interface, that being said I still don't know why they couldn't have 1-3 NPC's in the same place each with 3 options.

Allard thing is with FF11 is gave the choice, they later consolidated all the AH's together also from the same interface.

TBH there shouldn't be an excuse for this kind of convoluted design in 2012, servers and programming has come a long way since FF11.

It's better than it was though so guess we should be thankful for that lol.

War nerf in 1.22a.



PLD is being buffed with HP more damage and better blocking abilities, DRG is being buffed to do better damage on long fights.
Awesome. Also I had no idea 1.22 would hit so soon...being used to waiting since pre-job patch. Then again, they did say patches would arrive faster afterwards. I really hope Hamlet Defense is fun, since I need a general activity to do besides leveling and running bosses.

Originally Posted by FrankNitty: View Post
still stuck on the downloading update
http://tehkrizz.net/FFXIV/downloads.php

Originally Posted by AlphaDragoon: View Post
New armor and some of the new weapons (all the ones they showed in the video like the brick fists for example) are garbage, they're classes only (as in, jobs can't wear them).

Fuck that.
Well they did say they would introduce some Class only weapons even after jobs...but I honestly dont see the point, since no one really wanted to stay as a class in the first place.
Last edited by Teknoman; 04-26-2012 at 04:03 AM.
Cmagus
Member
(04-26-2012, 04:02 AM)

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Square Enix breaks the game again why am I not surprised anymore.
Mature
Member
(04-26-2012, 04:07 AM)

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Yeah, haha.

-Gets off PSO2 for 1.22
-1.22 starts, EMERGENCY MAINTENANCE FOR 5 HOURS, PLEASE LOG OFF.
-Gets back on PSO2
AlphaDragoon
Member
(04-26-2012, 04:07 AM)

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This game just had emergency maintenance.

PSO2 beta is going into maintenance.

Was trying to play Dark Souls and couldn't log into PSN.

...Garuda broke the Internet.
Jinko
Member
(04-26-2012, 04:07 AM)

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Oh well did the Garuda fight lvl 40 easy, was fun, seems the fight is pretty straight forward she didn't split into multiple versions of herself though.

Servers are down now though so will pick it back up tomorrow.

Need to get some mining done tomorrow before I miss the gold rush and maybe check out hamlet.

Originally Posted by Teknoman: View Post
Well they did say they would introduce some Class only weapons even after jobs...but I honestly dont see the point, since no one really wanted to stay as a class in the first place.
This pretty much.

It seems like taking a step backwards, its too bad because I thought the pgl block and the blm staff were both cool. :(
kiryogi
Considers fanny-packs to be the utmost in haute fashion. :x
(04-26-2012, 04:10 AM)

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Originally Posted by Mature: View Post
Yeah, haha.

-Gets off PSO2 for 1.22
-1.22 starts, EMERGENCY MAINTENANCE FOR 5 HOURS, PLEASE LOG OFF.
-Gets back on PSO2
Cept PSO2 is also in maint or Id join up and party with you guys.

What is there to do. D: Fuck it, I'll watch Kara no Kyoukai 7.
Mature
Member
(04-26-2012, 04:14 AM)

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Originally Posted by kiryogi: View Post
Cept PSO2 is also in maint or Id join up and party with you guys.
SHHHHHH!!!!!
Teknoman
Little Big NeoContra
(04-26-2012, 04:18 AM)

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Either way, I need to blitz forward on Warrior...and I still havent even finished Aurum Vale or Cutter's Cry once >_>. Its crazy how I really havent had any downtime, but I guess I cant complain.

By the way, how do you get your character info to appear on our site?

EDIT: Just saw the video...wow that is not fair at all. Every weapon looks good, especially the sword and the staff representing Hydaelyn, Dalamud and whatever the other moon is. and they related them to classes only? Since the game can still change drastically between now and 2.0, we really need a players poll to see just how many people still want to play as classes instead of jobs.

At least the Garuda weapons look nice...aside from the bow. Garuda's theme is pretty cool too.

[dev1394] When using an item, only valid subtargets can now be selected. Likewise, when the player is the only valid target, the item can be used without needing to specify a subtarget.

Finally.

Were AF weapons delayed and anyone get to see Dalamud before the servers went down?
Last edited by Teknoman; 04-26-2012 at 04:49 AM.
kiryogi
Considers fanny-packs to be the utmost in haute fashion. :x
(04-26-2012, 04:34 AM)

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Originally Posted by Teknoman: View Post
Either way, I need to blitz forward on Warrior...and I still havent even finished Aurum Vale or Cutter's Cry once >_>. Its crazy how I really havent had any downtime, but I guess I cant complain.

By the way, how do you get your character info to appear on our site?

EDIT: Just saw the video...wow that is not fair at all. Every weapon looks good, especially the sword and the staff representing Hydaelyn, Dalamud and whatever the other moon is. and they related them to classes only? Since the game can still change drastically between now and 2.0, we really need a players poll to see just how many people still want to play as classes instead of jobs.


Did anyone get to see Dalamud before the servers went down?
Practically every single job is superior to it's class. There's really no arguing it.
kiryogi
Considers fanny-packs to be the utmost in haute fashion. :x
(04-26-2012, 04:36 AM)

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Darte
Member
(04-26-2012, 04:44 AM)

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Also worth noting, you can easily tell its a lot more animated now. Can clearly see bad shit happening there D:
Teknoman
Little Big NeoContra
(04-26-2012, 05:25 AM)

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Originally Posted by kiryogi: View Post
Practically every single job is superior to it's class. There's really no arguing it.
Well that just makes it much worse.
Munba
Member
(04-26-2012, 07:44 AM)

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I can't login right now but.. what is the purpouse to check the bed in the INN lol?
IonicSnake
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(04-26-2012, 08:09 AM)

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Anyone else got an error while updating?