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(09-19-2010, 10:53 AM)
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#101
Originally Posted by vivin:
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Considers fanny-packs to be the utmost in haute fashion. :x
(09-19-2010, 11:44 AM)
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#102
I have no idea how to make a LS. I'm new to this FFOnline business. :lol That said I should be getting my CE copy day of I hope. D: Maybe next day. I did express thru bestbuy.
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Member
(09-19-2010, 12:04 PM)
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#103
So ready for this, can't wait to get started on the 22nd, took a day off as well. Still can't decide Archer or Gladiator for my main, would probably rather do gladiator but it looks like that (and Marauder) are the most popular classes. Would also like to do a mage but not sold on how they work at the moment.
On another note, how do I get the FFXI player item? |
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Member
(09-19-2010, 12:10 PM)
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#104
I'm not guna make the LS for retail, Should be someone like Tek or Gromph IMO.
Hopefully they have sorted the issues with giving out pearls and promoting members. |
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Member
(09-19-2010, 12:23 PM)
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#105
Is there a digital release for this? My DVD drive is busted.
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Watches anime on Wikipedia
(09-19-2010, 12:26 PM)
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#106
Originally Posted by Darkness:
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Member
(09-19-2010, 12:32 PM)
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#107
Are there actual link pearls to give out and carry, or are players simply "invited" by someone capable standing next to them?
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Member
(09-19-2010, 12:36 PM)
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#108
Originally Posted by Unknown Soldier:
...It wouldn't take even close to a day.. :-/ |
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Junior Member
(09-19-2010, 12:42 PM)
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#109
march is a horribly long time away.
sigh. |
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Member
(09-19-2010, 01:11 PM)
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#110
Gah I'm about to re-pre order for like the 10th time....
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Junior Member
(09-19-2010, 01:26 PM)
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#111
- Code from FFXIII Where can I find this code? o.O
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Member
(09-19-2010, 01:53 PM)
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#112
Just watched the IGN video on the fatigue system...I can only play about an hour today so it actually sounds good to me...I haven't really been following the reaction but I'm imagining it has been pretty negative. :lol
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Member
(09-19-2010, 02:01 PM)
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#113
Originally Posted by HAttyboy:
Originally Posted by Unknown Soldier:
50 megabits = 6.4 megabytes 1GB at 50mbps = under 3 minutes 22GB at 50mbps = under an hour Sure, real world situations limit that, but you said if the person saturated his 50mbps connection... Math ftw! Anyways, I doubt the game is 22GB, as the open beta was like a 5GB download...somehow I doubt the opening video takes up 17GB...
Last edited by Dreamwriter; 09-19-2010 at 02:20 PM.
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Member
(09-19-2010, 02:06 PM)
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#114
The one thing I don't get about this game is why isn't just set in Vana'diel given that the character races are identical to their FFXI counterparts?
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Member
(09-19-2010, 02:22 PM)
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#115
Originally Posted by Doodlebug:
You can view up to 10 linkshells all at the same time (not a very smart idea :lol ) As of the beta you still have to be standing next to someone to invite/kick/promote them though, which is one of my biggest problems with it. |
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Member
(09-19-2010, 03:37 PM)
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#116
Meh, realized it's not that big of an issue really : P
Last edited by Bento; 09-19-2010 at 03:59 PM.
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Member
(09-19-2010, 03:48 PM)
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#117
Originally Posted by Dreamwriter:
Originally Posted by demonkaze:
Originally Posted by aceface:
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Member
(09-19-2010, 03:50 PM)
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#118
Originally Posted by Luigiv:
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Worships the porcelain goddess
(09-19-2010, 03:50 PM)
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#119
Blah. More I think about it, more I should probably level the jobs I don't give a crap about first...
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Rodent Whores
(09-19-2010, 05:29 PM)
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#120
Originally Posted by DrDogg:
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Little Big NeoContra
(09-19-2010, 05:42 PM)
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#121
Originally Posted by pancakesandsex:
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Rodent Whores
(09-19-2010, 06:28 PM)
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#122
Originally Posted by Teknoman:
:D |
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Member
(09-19-2010, 06:47 PM)
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#123
Originally Posted by Kintaro:
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Member
(09-19-2010, 06:56 PM)
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#124
I don't think I have been this excited for a game release in years. I know the game has its shortcomings but my time in FFXI was priceless. I met a lot of great people and we have all met recently to resurrect our old LS, AscendantSky. Can't wait! :D
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Member
(09-19-2010, 07:13 PM)
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#125
Is the font size able to increase? I will be playing on a 50" tv from ~10' back. I know it is not ideal, but it is all I have :( Also, does anyone know if bestbuy is doing in store pre-orders for the CE? I may go do that tomorrow, otherwise it looks like I am stuck with Gamestop.com and overnight shipping.
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Watches anime on Wikipedia
(09-19-2010, 08:29 PM)
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#126
Originally Posted by mephesta:
Originally Posted by Dreamwriter:
Anyways, the retail game is 22GB after it's installed (how big it is compressed on the discs is still unknown), the relatively content-free OB was only a 5GB download.
Last edited by Unknown Soldier; 09-19-2010 at 08:56 PM.
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Member
(09-19-2010, 08:41 PM)
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#127
I am pretty sure I deleted the email SE sent me when I enter my code in member site, am I SOL when comes to get my item for FFXIII?
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Member
(09-19-2010, 08:52 PM)
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#128
Originally Posted by JudgeN:
I'm looking at mine again right now. |
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Adam's Significant Otter
(09-19-2010, 08:53 PM)
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#129
Edit: I just found out that my laptop will not run this game. At all. Seems like a mobility 8600GT just isn't powerful enough for this game. Dammit, just after I finished paying off the CE. I'll have to wait a few weeks before playing; none of the codes expire after a period of time, right? ):
Originally Posted by JudgeN:
Scroll down.
Last edited by Firehead; 09-19-2010 at 08:58 PM.
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Member
(09-19-2010, 09:05 PM)
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#130
I really want to love and play this game (as FFXI was my first MMO and I liked it a lot) but will it require the same absurd timesink to do anything in this game? Because WoW gave me almost instant gratification every day and I don't know if I can do an MMO without that now.
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Member
(09-19-2010, 09:05 PM)
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#131
Originally Posted by Unknown Soldier:
Originally Posted by Phthisis:
Last edited by Dreamwriter; 09-19-2010 at 09:08 PM.
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Member
(09-19-2010, 09:42 PM)
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#132
It looks like most of the quests and mission are either soloable or are for small parties, so I doubt much of that stuff will be as time consuming as FF11.
Much of what was a time sink in 11 was having to get a party together, of course end game is something completely different, but WoW can be quite a time sink in that respect aswell. I just hope end game content will be based around hard Faction leves, suceed and you get a piece of new shiny gear, I can see eventually guild marks being used to buy new weapons/armour.
Quote:
Last edited by Jinko; 09-19-2010 at 09:48 PM.
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Watches anime on Wikipedia
(09-19-2010, 09:52 PM)
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#133
Okay, as promised earlier in the thread:
A Brief Performance Analysis of FFXIV Open Beta Client and Multi-Threading This little analysis was inspired by a guy's fantastic OCing performance analysis on his blog. If you haven't read it, I suggest you go there and have a look. It will be very useful if you are planning a computer upgrade in the near future when FFXIV runs like it's constipated on your current machine. :lol Test machine: Intel Core i7-950 OCed to 4.01ghz Gigabyte GA-X58A-UD3R 6GB G.Skill "Ripjaws" series 3 x 2GB DD3-1600 eVGA GeForce GTX 470 SC OCed to 760/1520/1850 onboard Realtek ALC889 audio Windows 7 Pro x64 Settings: Window Size: 1920x1200 (fullscreen) Buffer Size: Resolution Multisampling: 8xQ MSAA Shadows: Highest Textures: High Texture Filtering: Highest AO: Off DoF: On HyperThreading was left on! Core i7-800/900 series have 4 physical cores and 8 virtual ones when HT is enabled! As a game with a PC/PS3 platform target, we can expect FFXIV to be as pervasively multi-threaded as Squenix can manage, since CELL processor consists of 1 actual general-purpose CPU, the PPE, and 8 special computation cores, the SPEs. (Of which the PS3 can actually use 6 for games, 1 is disabled in hardware initially to increase yields, and 1 is reserved for exclusive use by the hypervisor.) So if we are targeting a console with 7 hardware threads (1 PPE + 6 SPEs), we can expect FFXIV to spawn at least 6-7 hardware threads when it's busy. So does Squenix know how to program multi-threaded game clients? Let's take a look! Scene 1 - Crystal Solitude ![]() This scene is just me standing alone in front of the city crystal in Limsa Lominsa. There is no one else on screen because it was late at night and beta is almost over. This is a good test of the game's base rendering engine. And here's how it looked: ![]() So, we can see that when the game is doing nothing but rendering an empty scene, it's using only 4 threads. We can see my CPU is very bored here, it's blasting out 60 fps in this scene and pegging the GPU at 100% usage. Scene 2 - Unexpected Company ![]() This scene is me standing in front of the LL Adventurer's Guild. Again, it was late at night, so not very many people are on-screen. And here's the stats: ![]() Still not very interesting, you might be seeing the OS as the 5th thread. Windows 7 is smart enough to park heavy-use threads on loaded cores and do it's own business on an unloaded core if you are loading the CPU heavily, which might be what we are seeing here. Again, the framerate was pegged at 60fps and the GPU was running full-tilt. Scene 3 - Camp Crystal Lake ![]() This scene is me standing in front of Camp Bearded Rock. There are still a good number of people here, even though it's late at night and in the beta. ![]() Okay, NOW we're seeing something here! I looks like when you're out in the field at least and the game has to show fights and mobs, it's actually spawning at least 6-7 threads! I don't know what these threads are doing or how useful they actually are, but it seems like this game is thread-optimized for a machine which has 7 hardware threads, you know, like a PS3. :lol The game was running around 33fps in this scene but the GPU was still pegged at 100%, suggesting I am heavily GPU-limited at this resolution. I went out and killed a dodo to check my framerates and I tried to watch the status as well, but obviously it was kind of hard to take a picture of it while fighting. The game did maintain some activity across all 8 virtual cores during the fight. Analysis: Now, does this mean you should run out and buy a Core i7 and leave HT on? No, I don't think so. From the blogger's analysis and mine, you can see the game becomes severely GPU-limited anyways once you cross a certain CPU performance threshold. There was no point during my analysis where the GPU usage dropped below 99% while standing still, you can see that in my MSI Afterburner graphs. Obviously when I'm moving and the game is loading, it hitches and hiccups a lot and then GPU usage temporarily drops while the CPU is busy thrashing the hard drive. (I need to get a fucking SSD for this game! :lol) So I think you can just as happily buy a Core i5-700 series which is the same as Core i7 but with HT disabled in hardware by Intel and get the same level of performance. 8 virtual HT threads still maps to 4 physical cores and you need to be near 100% utilization of all 8 threads, which FFXIV clearly isn't anywhere near, before you get any real benefit from HT's hardware-managed multi-threading versus just letting the operating system manage threads. Most games are like this, actually. HT is great for things like video encoding and other tasks which peg a CPU at 100% on all threads. Games simply don't do this, especially at high resolutions when most people are GPU-limited anyways. Many games designed for consoles which are heavily multi-threaded rarely stress the CPU to anywhere near 100% on the PC versions. We saw that with GTA4 PC version, and we are seeing it with FFXIV. It's not easy to write multi-threaded game code for a platform with an infinite number of variations like the PC, whereas you have a single hardware target on a true current-gen console like the PS3 or 360. It's not hard to imagine FFXIV using 100% of the CELL processor, but here we can see my CPU is either moderately to very bored depending on the situation and theoretically my old Core 2 Quad Q6600 could have run the game well if it were well-optimized for PCs and could actually peg the CPU at 100% instead of what we see in my analysis and his. In reality my old Q6600 would be getting 12fps where I was comfortably getting 28fps with this Core i7. There's a lot of optimization work which can be done to make FFXIV run better on something less than an OCed Core i7, it's really a question of how fast Squenix can do it because right now it crawls on machines that most people would consider pretty powerful otherwise, and most people aren't going to spend hundreds of dollars to upgrade their PCs to play this game. (They could buy a PS3 instead with the same money! :lol) Conclusions: So there you have it. If you are planning an upgrade to your computer for this game, go cheap. Forget HyperThreading, just get a Core i5-750/760 and just OC the shit out of it. Focus instead on getting at least a GeForce GTX 460 or better if you want to run at 1080p+ resolution, you're going to be GPU-limited at high resolutions. If you are buying a laptop for this game, well...don't. This game demands a powerful CPU and powerful GPU because it's not well-optimized and most laptops short of the $2,500 Alienware laptops will not be up to snuff for this game. If you spend $2,500 for a shitty Alienware laptop, then I pity you. edit: spelling, make images smaller
Last edited by Unknown Soldier; 09-19-2010 at 10:55 PM.
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Member
(09-19-2010, 10:00 PM)
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#134
So with all this fatigue stuff and everything,does anyone know the highest level someone managed a class in the open beta?
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Member
(09-19-2010, 10:03 PM)
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#135
Originally Posted by Jinko:
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Banned
(09-19-2010, 10:04 PM)
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#136
Is this as hardcore as FFXI or will it be like WOW?
In terms of time consumption I mean. Con you solo for a bit or does it absolutely require you to group after level 5 |
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Watches anime on Wikipedia
(09-19-2010, 10:10 PM)
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#137
Originally Posted by inthezone:
Originally Posted by Munba:
Last edited by Unknown Soldier; 09-19-2010 at 10:17 PM.
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Member
(09-19-2010, 10:11 PM)
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#138
Kinda doubt I can overclock my iMac's i7 safetly though :(
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Member
(09-19-2010, 10:24 PM)
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#139
Has Gamestop announced if they're doing any midnight launches?
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Member
(09-19-2010, 10:27 PM)
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#140
Originally Posted by inthezone:
2) Yes it is much more solo friendly. |
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Member
(09-19-2010, 10:30 PM)
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#141
I have to say, I can really relate to all these crazy roller-coaster feelings about this game. Ever since it was announced last year (and in truth, the 2005 e3 Square Enix next-gen "tech demo"), I have been longing for the game. Then all the bullshit from the beta hit, and I was convinced I'd never play the game. ...But I can't resist the draw, regardless of the game's seemingly massive flaws. I will be there come September 30, and no server congestion/fatigue/surplus/anima cooldown/leve cooldown/software mouse/unoptimized engine/clunky UI will stand between me and Eorzea.
Last edited by Dorga; 09-19-2010 at 10:35 PM.
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Member
(09-19-2010, 10:35 PM)
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#142
This game started out the year as my most anticipated game, but now I can't even play it. I really hate that I have to wait it out until March for the PS3 version. The whole fun of the game is in discovering everything with everyone else, and it'll all be done by then for the most part. If my fiance's computer gets fixed by release I may try and buy it, but I doubt it'll run there, and I have a Mac, so that's mostly a no go (don't really want to dual boot, and I doubt it'd run it that well anyway). So weird to see a new FF coming out that I can't have on day one.
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Member
(09-20-2010, 12:12 AM)
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#143
Originally Posted by JWitham:
I just can't afford, in both time and money, to put in my months of XIV while they're still working out the launch blues and huge obvious problems. |
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Rodent Whores
(09-20-2010, 12:13 AM)
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#144
Originally Posted by RDreamer:
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Member
(09-20-2010, 12:34 AM)
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#145
Originally Posted by Rentahamster:
Originally Posted by mephesta:
Last edited by DrDogg; 09-20-2010 at 12:42 AM.
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Rodent Whores
(09-20-2010, 12:41 AM)
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#146
Originally Posted by DrDogg:
My marauder was getting anywhere from 0 - 400 SP each battle, and the higher level you were (which would put you closer to the mob's level), the better SP gains you saw. The level 16s in the party didn't really see much SP gain. Although, it might have been bugged because sometimes they say they saw SP gain proc during the battle, but at the end of the battle, they didn't get the message that totals all their SP gained during the battle. |
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Watches anime on Wikipedia
(09-20-2010, 12:42 AM)
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#147
Originally Posted by Rentahamster:
![]() Note: you do have to OC this stuff. It won't perform very well at stock. 3.4 to 3.6ghz is pretty easy with just the stock heatsink Intel provides, if you are going to push for 3.8ghz+ I do suggest spending another $40-50 for an aftermarket heatsink. The GTX 460s will happily blow right past 800mhz core and many can hit 900mhz core, at that speed it will depend only on how much AA you use, I don't suggest using too much AA with a 768MB VRAM video card. |
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Member
(09-20-2010, 12:43 AM)
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#148
Originally Posted by Rentahamster:
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Rodent Whores
(09-20-2010, 12:55 AM)
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#149
Originally Posted by DrDogg:
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Member
(09-20-2010, 12:58 AM)
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#150
Originally Posted by Unknown Soldier:
3.06 stock to 4.01GHz is a massive overclock and far, far beyond the reach of your average FFXIV player out there. Overclocking in general is beyond your average PC user. Did you run those tests at stock, too? I really hope SE has plans to sit down and seriously optimize the PC version for people that don't have a Cell processor in their PC, because I don't think people will stand for a game that has as many performance issues as this one too far past the free month. Let alone all the other issues the game has. There is too much MMORPG competition on the market now. Die hard SE fans/FFXI players may stick around, I'm sure. I guess that would probably be enough for them. |