Gromph
A thousand roads lead me to 東京都
(08-19-2012, 08:06 AM)

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Another job

Fake!
Last edited by Gromph; 08-19-2012 at 08:38 AM.
Mature
Member
(08-19-2012, 08:21 AM)

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Err.. Not buying it. What's the source?
Ravidrath
Lab Zero Games
(08-19-2012, 08:29 AM)

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C'mon, Gromph - compare the writing of that to the others, and it should take you 10 seconds to realize how fake it is.

It reads like bad fan fiction - I'm half-surprised Sephiroth isn't the commander of the Musketeers.
IonicSnake
Member
(08-19-2012, 09:46 AM)

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So any plans for a Neogaf free company in 2.0?
Mature
Member
(08-19-2012, 09:47 AM)

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Originally Posted by IonicSnake: View Post
So any plans for a Neogaf free company in 2.0?
I guess I just sort of figured NeoBelieve and RD would make a natural conversion to Free Company in ARR.
IonicSnake
Member
(08-19-2012, 09:53 AM)

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Originally Posted by Mature: View Post
I guess I just sort of figured NeoBelieve and RD would make a natural conversion to Free Company in ARR.
Will be interesting to see who joins it though since you can only join one free company and many have lots of different linkshells who will probably make their own free company.
Mature
Member
(08-19-2012, 09:58 AM)

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Originally Posted by IonicSnake: View Post
Will be interesting to see who joins it though since you can only join one free company and many have lots of different linkshells who will probably make their own free company.
Oh? I didn't know that.
IonicSnake
Member
(08-19-2012, 10:00 AM)

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Originally Posted by Mature: View Post
Oh? I didn't know that.
Yeah, you'll still have your linkshells but they will be more like chatrooms while free companys are more like guilds.
Aeana
Medal Princess
(08-19-2012, 10:26 AM)

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Just started up a character, and my first thought is that it sure controls much more nicely than FF11! Also, I simply love how it has a built-in 30 FPS lock, which seems to clamp the framerate without the stutter you get from things like Dxtory and nVidia's built in limiter.

Is there any way to make the text size larger? I had to go down to 720p because I could barely read the text on my TV. :(
Quadaess Suikun
Junior Member
(08-19-2012, 11:18 AM)

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I think Ramuh is the Primal of the Sylphs. Never stated in the game, but a lot of Sylph constructions have the lightning bolt theme in it:

Examples:

http://images2.wikia.nocookie.net/__...dleaf_Dais.jpg

http://www.youtube.com/watch?v=m-htvORsf9I&feature=plcp
Last edited by Quadaess Suikun; 08-19-2012 at 11:23 AM.
Coldsnap
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(08-19-2012, 12:30 PM)

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Originally Posted by IonicSnake: View Post
Will be interesting to see who joins it though since you can only join one free company and many have lots of different linkshells who will probably make their own free company.
Yep, right now there's a ton of linkshells. A lot are going to die when 2.0 comes around.
IonicSnake
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(08-19-2012, 12:43 PM)

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Originally Posted by Coldsnap: View Post
Yep, right now there's a ton of linkshells. A lot are going to die when 2.0 comes around.
I'm glad you can only join one free company, it gets pretty annoying when you want to do events but are short on people because they have plans with their other linkshells.


Originally Posted by Aeana: View Post
Just started up a character, and my first thought is that it sure controls much more nicely than FF11! Also, I simply love how it has a built-in 30 FPS lock, which seems to clamp the framerate without the stutter you get from things like Dxtory and nVidia's built in limiter.

Is there any way to make the text size larger? I had to go down to 720p because I could barely read the text on my TV. :(
In config in-game go to log settings and there you can set the size to small, medium and large.
Riposte
Member
(08-19-2012, 01:26 PM)

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Ramuh actually sort of looks like those grim reaper guys that popped up one time and never showed up again.
ROBOKITTYZILLA
Member
(08-19-2012, 01:36 PM)

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Here's an older interview I found from Japan Expo. While reading, I noticed a couple of hints about a level sync (mentor) system in ARR and a couple of other noteworthy pieces of information:

Quote:
Naoki Yoshida (Yoshida) : Thank you very much for coming today again, the Japan Expo is a very busy place but we're glad to see you again.
So rather than me starting, I'm sure you have a lot of questions, I think it's good if you start asking questions, so please, let's start.

Mondes Persistants (MP): Regarding new players, what kind of content will they tackle in order to progress into the game? What about current players who already have all jobs to 50?

Yoshida : Actually the reps are posting about it on the forums, but we are trying to have the best leveling features, and for 2.0 it is going to be quite different from the current leveling system.

When I started working on XIV, I wanted to make the changes straight away but we couldn't because there was a lack of contents, and also the system wasn't ready, but for the 2.0 version I want to make sure once you complete contents, you will get the key to level up your character, so completing content is a key to leveling up in 2.0 version.

Completing the quests, getting rewards, huge experience points, or completing a dungeon and getting experience points, that's going to be the key thing to level up your character, not like at the moment where you have to do monster camping or farming, that's not going to work in 2.0.

For the new players, once you make your character then you start going into the storyline, experiencing the scenario, and completing quests, you will not really progress in the game, you would gain experience points and level up your character first, once you've experienced the storyline, you will realise that your character is leveling up at the same time.

For the level 50 players, of course they can try out the new main scenario of 2.0 and complete the battle against the Garlemald Empire, or try out the new Crystal Tower content; so, you can start trying out the end content if you want to, or, of course, if you can try the new scenario from scratch, there'll be several options given to players.

Also the map is completely different so just by walking around you'll notice a lot of new things, that should be interesting as well.


Finalfantasy14.eu (14EU) : Have you done any tests on the latency for the version 2.0? I suppose that you've noticed that the Garuda Battle has not really been taken on by European players because of latency. French players think that the Ifrit Extreme is impossible to complete due to latency issue, and they are afraid not to be able to do the relic quest before 2.0 hits.

Yoshida : We have completed the tests and research, and we did find out that the whole issue is based on the access route: there's some packet loss, and this is the cause for the lag European players face. We are going to make sure not only French players, but all European players can have a great experience for the 2.0 version so please wait for an announcement we will be making in the future, we can't address it at the moment but we're definitely taking steps to make sure this will be solved, please be reassured.

JeuxOnLine (JOL) : For the 2.0 version, with the arrival of free companies, what will become of the linkshell system?

Yoshida : We'll keep the linkshell, so players will have several linkshell pearls, they can talk to their friends whenever they want to like a chat community system, while the Free Company is more like a guild, you can't be in several guild, you can only select one Free Company. You can have several linkshells, it's more casual so that you can chat with your friends, while the Free Company is more like a strong community, you have to stick to one.

JOL : I would like to ask as well, about the Free Companies, basically, you're saying that it is a guild, the lower level players won't be having a Free Company, will they?

Yoshida : It's not only for the high level players, if the guild already exists, you can recruit level 1 players, and we will also have a Mentor system, higher levels can guide and teach the new players, and if you help the new players, you will get rewards so it will be good for your Free Company as well. We would like to encourage you to help the new players so this is going to be a really good balance, not only for the high level players, but low level players can enjoy and benefit from this system as well.

That being said, even if you're not belonging to any Free Company, that doesn't mean you can't enjoy the functionality, for example, [myself] and Sundi have their own Free Company, [we] can still invite someone else as a Guest, and [we] can help him to complete one particular content, so don't worry, even if you don't have a Free Company, you can still enjoy the game.


MP : Today, a lot of MMO are using voice over and cutscenes in their quests, even in small quests, what about Final Fantasy XIV 2.0 ?

Yoshida : For the main quests and the main scenario, we will going to have full voice over, not only in English but in French, German and Japanese as well. However, we have a concept not to voice over the general quests. The reason we decided not to voice the normal quests is because we believe having more quests is the most important thing; if we want to have an update every two months, and let's say, we add 200 quests, and if we want to have voices in four languages over these 200 quests, it's going to take four months to do the voice over. Rather than spending time in voicing these quests, we wanted to keep adding more small quests but we will make sure the main story line will have full voice over.

MP : Can we choose the voice language in the options?

Yoshida : Yes you can.

We had to make a choice, do you prefer having 10 quests with a four-language voice over or 200 quests in each version update? Most likely, you will want the 200 quests.

14EU : Can you tell us more about the PS3 interface? Why are you afraid to show it?

Yoshida : Please wait a little longer, maybe some time at the end of summer, we will be able to show you the PS3 user interface. However, today we have something to show you, we haven't shown the public yet but 2.0 is working on this [Yoshida's] laptop, so you can have a sneak peek today. You will see the PS3 UI is going to be quite different from the PC's. To make sure the gamepad can do the same things even without a mouse, we made sure to do two separate interfaces, the UI you choose will going to be quite different. Mouse and keyboard or gamepad.

JOL : Before releasing primal fights or dungeons, who run the test? I mean, who clear them first? And then, who get the records on the speedruns, for example, there are some dungeons run in less than 25 minutes. Who hold these records? And how about Ifrit Extreme? Who cleared it?

Yoshida : (short laugh) On the same floor with the dev team, there are 10 people dedicated to Battle QA (Quality Assurance) who test the battle system, and they continuously QA it.

Of course, when there's a major update, there will be like 60 people doing QA altogether, but there are 10 dedicated battle QA specialists, they're sitting next to the dev team, and they give feedbacks straight away.

That being said, the number of challenges the QA members are doing is much less than what the players are. That's why I'm always telling the dev team and the battle QA team: "if it's easy for you, it's going to be too easy for the players, they're going to clear it under 30 minutes, you have to make it more difficult". Whenever the battle QA team clears a content, I tell them: "that's not good enough, we have to make it more difficult! and keep it more complicated, more challenging!" That's how we adjust the balancing.

The reason behind that is because we need to respect our great gamers, we know they're really good gamers, that's why we have to make sure the battle system is fun. In terms of strategy and time in order to clear a battle, the players are much better than the QA team.


MP : Regarding the Gameplay, what should expect current players when 2.0 gets released? Are changes planned regarding the battle system or synthesis?

Yoshida : For the battle, it's going to be really faster and speedy, you will be experiencing a completely new game. Combo routes are changing and also, Battle Regimen which we have stopped for the current version, we'll bring that back in the new version. That's going to be really dynamic and completely different. Not only the new combos, but also the current contents like gathering, synthesising, it's going to be completely different, I'm sure you will enjoy the new experience.

14EU : What will happen to the relic quest in 2.0? Will Ifrit Extreme still be a mandatory step?

Yoshida : Yes, the Ifrit battle will be mandatory. But we do understand that there is a lag issue concerning the European players, so we're making sure to take the steps to solve these issues. When 2.0 comes out, you shouldn't be experiencing the lag, please rest assured.


MP : Can we expect more diversity in-game between players such as more mounts, more unique armor sets for jobs, more pets than chocobos?

Yoshida : Absolutely. It's a short answer but it means everything. We will definitely bring you lots of stuff, I'm sure you will be excited.

14EU : In version 2.0, will maps be as huge as in Final Fantasy XI?

Yoshida : It really depends on the case, just because the maps are large doesn't mean the game will be exciting, we have to have contents inside areas. That's our main focus, to make sure there's enough adventure in the area, we're not really focusing on making huge maps, repeating the same sceneries is not interesting, 2km on 2km is something we try to keep in mind, but even the current biggest map is not reaching 2km yet. It's still growing, but it's going to be addressed later.

JOL : About the relic weapons, we didn't hear about them for a while. Let's say, one day, you raise the level cap, and then weapons will become useless. Will they be upgradable?

Yoshida : [himself, in English] Yes. *laughs*

Especially because we ask players to go through such a huge challenge to get the weapons, so we don't want to introduce something new and make your efforts go away. We will definitely have an update, it really is a special item.
Robobandit
Member
(08-19-2012, 04:23 PM)

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So as I understand it, the legacy program date has passed for people that buy the game now but what about people who played at launch and cancelled after they started charging a sub fee?

If I re-started my sub at this point, having been there on day 1 of 1.0, would I qualify for the legacy program?

edit -

Ok.. I paid for a month in April of this year.. I just resubbed now.. and my cycle will start again in the middle of sept.. which means I will have paid for 90 days total cumulative gametime between now and October.. so theoretically, I should get legacy status.
Last edited by Robobandit; 08-19-2012 at 04:42 PM.
creid
Member
(08-19-2012, 04:38 PM)

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Originally Posted by Loona: View Post
I'm in Sargatanas, but the shell I was in seem to have died as people started making character in other servers, so it's getting tricky to solo thorugh story content even at 45 (what's with all the level 50+ mobs in narrow passages in Mor Dhona?...) - can I get a pearl for the GAF shell there? I'm in as Loona Mash.
I've been trying to wrap up the last few story quests but I'm having a hell of a time finding others that still need it. I'm Yui Uzuki in-game, come find me.
Ravidrath
Lab Zero Games
(08-19-2012, 05:40 PM)

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Originally Posted by Robobandit: View Post
So as I understand it, the legacy program date has passed for people that buy the game now but what about people who played at launch and cancelled after they started charging a sub fee?

If I re-started my sub at this point, having been there on day 1 of 1.0, would I qualify for the legacy program?

edit -

Ok.. I paid for a month in April of this year.. I just resubbed now.. and my cycle will start again in the middle of sept.. which means I will have paid for 90 days total cumulative gametime between now and October.. so theoretically, I should get legacy status.
The entire Legacy campaign thing closed off on June 1st, I believe.
Teknoman
Little Big NeoContra
(08-19-2012, 08:13 PM)

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.
Last edited by Teknoman; 08-19-2012 at 08:15 PM.
Teknoman
Little Big NeoContra
(08-19-2012, 08:15 PM)

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Originally Posted by IonicSnake: View Post
So any plans for a Neogaf free company in 2.0?
Originally Posted by Mature: View Post
I guess I just sort of figured NeoBelieve and RD would make a natural conversion to Free Company in ARR.
Originally Posted by IonicSnake: View Post
Will be interesting to see who joins it though since you can only join one free company and many have lots of different linkshells who will probably make their own free company.
Originally Posted by Mature: View Post
Oh? I didn't know that.
Originally Posted by IonicSnake: View Post
Yeah, you'll still have your linkshells but they will be more like chatrooms while free companys are more like guilds.
NeoGAF free company of course. Granted we'll have to think of a good name i'm sure, but we will most likely have more control over kicking inactive people/those never coming back in 2.0

The current LS problems are just remnants of early XIV 1.x

(sorry, double post)


Originally Posted by Riposte: View Post
Ramuh actually sort of looks like those grim reaper guys that popped up one time and never showed up again.
Hopefully they will show up again, especially with all the crazy energy being released... Probably attracted other monstrosities like Atomos.
Last edited by Teknoman; 08-19-2012 at 08:18 PM.
Kintaro
Worships the porcelain goddess
(08-19-2012, 11:52 PM)

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Trying to reactivate and...its still kind of a pain in the ass isn't it? =/
Raging Spaniard
If they are Dutch, upright and breathing they are more racist than your favorite player
(08-20-2012, 01:19 AM)

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Originally Posted by Kintaro: View Post
Trying to reactivate and...its still kind of a pain in the ass isn't it? =/
It was pretty easy for me. Go to your account page, pick your character, hit reactivate and enter your info ... is that not whats happening to you?
Kintaro
Worships the porcelain goddess
(08-20-2012, 01:34 AM)

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Originally Posted by Raging Spaniard: View Post
It was pretty easy for me. Go to your account page, pick your character, hit reactivate and enter your info ... is that not whats happening to you?
Nah, but I got it going. Darshiro Schneider is the name. Just crashed to desktop though. Doh. Oh well.

Holy crap, I was lost on where to start, what to do, and just the basics again. Newb mode, activate. I'm going to have to find some sort of website or guide for lapsed players. Any assistance?
daoster
Member
(08-20-2012, 04:31 AM)

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Originally Posted by Kintaro: View Post
Holy crap, I was lost on where to start, what to do, and just the basics again. Newb mode, activate. I'm going to have to find some sort of website or guide for lapsed players. Any assistance?
Yeah, I must confess that I am lost too. This is my third time trying the game, and I still have no real idea what I'm doing.
Teknoman
Little Big NeoContra
(08-20-2012, 04:43 AM)

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Originally Posted by Kintaro: View Post
Nah, but I got it going. Darshiro Schneider is the name. Just crashed to desktop though. Doh. Oh well.

Holy crap, I was lost on where to start, what to do, and just the basics again. Newb mode, activate. I'm going to have to find some sort of website or guide for lapsed players. Any assistance?
Originally Posted by daoster: View Post
Yeah, I must confess that I am lost too. This is my third time trying the game, and I still have no real idea what I'm doing.
Well first step is to get a NeoBelieve pearl. Second is to just...well ask around I guess.
Mature
Member
(08-20-2012, 04:53 AM)

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Definitely don't be afraid to ask questions in the LS. This isn't a typical MMO situation-- most of the information around the web is likely very outdated. Just ask!
Loona
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(08-20-2012, 07:38 AM)

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Originally Posted by creid: View Post
I've been trying to wrap up the last few story quests but I'm having a hell of a time finding others that still need it. I'm Yui Uzuki in-game, come find me.
Sounds like a plan. I'm having a guest over this week, so it might be tricky to make time for the game on account of host duties, but I'll look you up when I manage to get on. I'm on GMT time, I hope that won't be an obstacle.
creid
Member
(08-20-2012, 12:04 PM)

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Originally Posted by Loona: View Post
Sounds like a plan. I'm having a guest over this week, so it might be tricky to make time for the game on account of host duties, but I'll look you up when I manage to get on. I'm on GMT time, I hope that won't be an obstacle.
Shouldn't be, I'm on EST.
dwix
Junior Member
(08-20-2012, 01:37 PM)

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Are there any restrictions on which Actions from other classes you can equip outside of # of Action Slots? Unlike FFXI (where it was half of your main job's level) it seems like I can equip skills that are even beyond my current level.
Quadaess Suikun
Junior Member
(08-20-2012, 02:10 PM)

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Originally Posted by dwix: View Post
Are there any restrictions on which Actions from other classes you can equip outside of # of Action Slots? Unlike FFXI (where it was half of your main job's level) it seems like I can equip skills that are even beyond my current level.
You can use a limited number of actions from another classes (the number increases while you level up. The limit is 10 actions, at level 50). However, you can not use any action. In the Actions & Abilities menu, you can see that actions have a "Require" field. If it says "Disciples of war & magic", then you can use that action with any other battle class. But if it states a concrete discipline (Example: Curaga can only be used by Conjurers), then you can't equip it as any other class.

Finally, when you switch to a job, you can only equip 5 actions from other clasess, and only from 2 concrete classes (which varies with every job)
dwix
Junior Member
(08-20-2012, 02:24 PM)

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Originally Posted by Quadaess Suikun: View Post
You can use a limited number of actions from another classes (the number increases while you level up. The limit is 10 actions, at level 50). However, you can not use any action. In the Actions & Abilities menu, you can see that actions have a "Require" field. If it says "Disciples of war & magic", then you can use that action with any other battle class. But if it states a concrete discipline (Example: Curaga can only be used by Conjurers), then you can't equip it as any other class.

Finally, when you switch to a job, you can only equip 5 actions from other clasess, and only from 2 concrete classes (which varies with every job)
Ah ok, that makes sense. Thank you!
zlatko
If my BP falls below 1000 Lord Sirlin will kill my family
(08-20-2012, 02:30 PM)

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At work so I can't browse this thread hard core, but have they made any mentions to PvP plans for 2.0 ?
creid
Member
(08-20-2012, 02:34 PM)

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Originally Posted by zlatko: View Post
At work so I can't browse this thread hard core, but have they made any mentions to PvP plans for 2.0 ?
They're going to do it, probably will come a few months after launch.
zlatko
If my BP falls below 1000 Lord Sirlin will kill my family
(08-20-2012, 02:38 PM)

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Originally Posted by creid: View Post
They're going to do it, probably will come a few months after launch.
Cool. I hope it's a better attempt at PvP than what FFXI had to offer.

Also, I forget the name of it from FFXI, but are they bringing back those find times in Aht' Urghan where the city is stormed by monsters, and you have the NPC generals helping you defend the spot? Same with the ones that took place in the past for wings of the goddess.
Muddimar
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(08-20-2012, 02:39 PM)

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Originally Posted by daoster: View Post
Yeah, I must confess that I am lost too. This is my third time trying the game, and I still have no real idea what I'm doing.
Depending on your level, I'm going to go ahead and say that you will be doing levequests. It's one of the best ways to level your character (other than powerleveling). I would complete as much of the main quest as possible for your level (gives decent gil). Grinding for xp solo without rested xp is a nightmare, I would not recommend it.
Allard
Member
(08-20-2012, 03:17 PM)

Originally Posted by zlatko: View Post
At work so I can't browse this thread hard core, but have they made any mentions to PvP plans for 2.0 ?
Its not fully translated yet but there is new interview from gamewatch (Japan publication) that talks about PvP. There will be an arena style PvP where everyone can see each other. He would not elaborate on setups like 1 vs 1, 2 vs 2, 4 vs 4, 8 vs 8 etc. Frontlines is there more wide-scale objective based PvP where 3 competing sides work to capture a fortress. In the interview it seems frontline will be 8 vs 8 vs 8 for a total of 24 players on the field. There will also be rewards and objectives in PvP with armor and abilities specifically designed for PvP. They are working on it but a recent interview seemed to hint that PvP may not be available right at client release but would be released as soon as possible (mentioned he is a big Dark Age of Camelot PvP nut.)
Raging Spaniard
If they are Dutch, upright and breathing they are more racist than your favorite player
(08-20-2012, 03:23 PM)

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Originally Posted by zlatko: View Post
At work so I can't browse this thread hard core, but have they made any mentions to PvP plans for 2.0 ?
Seems like theyre gonna have the Gladiatos Arena and one other place to get it going.
zlatko
If my BP falls below 1000 Lord Sirlin will kill my family
(08-20-2012, 03:29 PM)

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Originally Posted by Raging Spaniard: View Post
Seems like theyre gonna have the Gladiatos Arena and one other place to get it going.
I'm liking this approach and the other info mentioned a lot. That's the kind of PvP experience I'm hoping for.

One other question is about character customization:

Are they really adding new customization options across the board for the races, or is it just the new Manthras? OH and was it ever explained WTF those god signs and picking a moon/sun day ever did?
Kintaro
Worships the porcelain goddess
(08-20-2012, 03:39 PM)

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Originally Posted by Teknoman: View Post
Well first step is to get a NeoBelieve pearl. Second is to just...well ask around I guess.
Is it just like FFXI where you have to be physically given one? I can't recall.
ZetaEpyon
Member
(08-20-2012, 03:43 PM)

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Originally Posted by Kintaro: View Post
Is it just like FFXI where you have to be physically given one? I can't recall.
It's not an item in your inventory like in FFXI, but you still have to actually meet someone, yes. (They need to be able to target you to get the invite option.)
daoster
Member
(08-20-2012, 04:16 PM)

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Originally Posted by Mature: View Post
Definitely don't be afraid to ask questions in the LS. This isn't a typical MMO situation-- most of the information around the web is likely very outdated. Just ask!
Who can I ask for an invite for the LS?


Originally Posted by Muddimar: View Post
Depending on your level, I'm going to go ahead and say that you will be doing levequests. It's one of the best ways to level your character (other than powerleveling). I would complete as much of the main quest as possible for your level (gives decent gil). Grinding for xp solo without rested xp is a nightmare, I would not recommend it.
So basically, what I should do now is just the levequests right outside of town, and the story quests whenever I can? Where do I go to get rested XP?

And some questions maybe you folks can help answer:
- Will 2.0 be better optimized? I mean, XIV runs like shit for me...it takes about 30-45 seconds to load up NPCs and player characters around me in town, and it just runs really bad. Not that my PC is a powerhouse, but it can run recent games (Saint's Row 3, ME3, SWTOR, to name a view) relatively well on low to medium settings, but XIV still runs like crap for me...

- How exactly do I go about knowing what to upgrade or where to upgrade my gear? I'm level 8 and still in my basic gear, and I'm pretty sure that's not right...lol. Maybe I'm a little too dependent on guides, since I remember for XI, there were guides on what to wear, when to wear it. And since there isn't exactly a proper Auction House just yet (not till 2.0, correct?), can I buy the early basic gear through NPC, or do I have to buy it off other people?

- Continuing on the whole gear question, is money a problem? Will I have to grind a lot for money as well, or is money relatively easy to come by for decent gear? That was probably one of the things I hated most about XI, was how inflated the good equipment cost on the AH.
IonicSnake
Member
(08-20-2012, 04:27 PM)

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Yoshi-P giving away stuff. :D

http://www.youtube.com/watch?v=Qeo713m5r0Y
Raging Spaniard
If they are Dutch, upright and breathing they are more racist than your favorite player
(08-20-2012, 04:37 PM)

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Originally Posted by daoster: View Post
Who can I ask for an invite for the LS?

So basically, what I should do now is just the levequests right outside of town, and the story quests whenever I can? Where do I go to get rested XP?

And some questions maybe you folks can help answer:
- Will 2.0 be better optimized? I mean, XIV runs like shit for me...it takes about 30-45 seconds to load up NPCs and player characters around me in town, and it just runs really bad. Not that my PC is a powerhouse, but it can run recent games (Saint's Row 3, ME3, SWTOR, to name a view) relatively well on low to medium settings, but XIV still runs like crap for me...

- How exactly do I go about knowing what to upgrade or where to upgrade my gear? I'm level 8 and still in my basic gear, and I'm pretty sure that's not right...lol. Maybe I'm a little too dependent on guides, since I remember for XI, there were guides on what to wear, when to wear it. And since there isn't exactly a proper Auction House just yet (not till 2.0, correct?), can I buy the early basic gear through NPC, or do I have to buy it off other people?

- Continuing on the whole gear question, is money a problem? Will I have to grind a lot for money as well, or is money relatively easy to come by for decent gear? That was probably one of the things I hated most about XI, was how inflated the good equipment cost on the AH.
-The game will be better optimized, yes. There will also be more video options like capping your FPS at 30, 60 or uncapped.

-Each city now has NPC stores made for new players. Look for them in the adventurers guild (youll find them in the city maps too, theyre labeled something like "store for beginners" or something) They will sell all the equipment youll need until level 18 or so.

-Money is hardly a problem, at least starting out. The story quests give a LOT of gil and the leves give you enough to get around.
Coldsnap
Member
(08-20-2012, 05:09 PM)

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Doesnt this look like Dragoon female armor?

http://www.nexon.net/games/#/at
Muddimar
Member
(08-20-2012, 05:32 PM)

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Originally Posted by daoster: View Post
Who can I ask for an invite for the LS?




So basically, what I should do now is just the levequests right outside of town, and the story quests whenever I can? Where do I go to get rested XP?

And some questions maybe you folks can help answer:
- Will 2.0 be better optimized? I mean, XIV runs like shit for me...it takes about 30-45 seconds to load up NPCs and player characters around me in town, and it just runs really bad. Not that my PC is a powerhouse, but it can run recent games (Saint's Row 3, ME3, SWTOR, to name a view) relatively well on low to medium settings, but XIV still runs like crap for me...

- How exactly do I go about knowing what to upgrade or where to upgrade my gear? I'm level 8 and still in my basic gear, and I'm pretty sure that's not right...lol. Maybe I'm a little too dependent on guides, since I remember for XI, there were guides on what to wear, when to wear it. And since there isn't exactly a proper Auction House just yet (not till 2.0, correct?), can I buy the early basic gear through NPC, or do I have to buy it off other people?

- Continuing on the whole gear question, is money a problem? Will I have to grind a lot for money as well, or is money relatively easy to come by for decent gear? That was probably one of the things I hated most about XI, was how inflated the good equipment cost on the AH.

Yeah, grab leves when you can. Make sure you have the leves at the proper level (atleast your level, preferably higher for more xp). I usually will run leves with a friend of mine that is the same level, that way when mine are finished, I can help him with his and get even more xp.
Raging Spaniard
If they are Dutch, upright and breathing they are more racist than your favorite player
(08-20-2012, 05:36 PM)

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Originally Posted by Muddimar: View Post
Yeah, grab leves when you can. Make sure you have the leves at the proper level (atleast your level, preferably higher for more xp). I usually will run leves with a friend of mine that is the same level, that way when mine are finished, I can help him with his and get even more xp.
Its kind of annoying that leves dont link with your party. I dont mind doing them twice, but they should add up. Im sure 2.0 will address this, but its still redundant.
Muddimar
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(08-20-2012, 05:55 PM)

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Originally Posted by Raging Spaniard: View Post
Its kind of annoying that leves dont link with your party. I dont mind doing them twice, but they should add up. Im sure 2.0 will address this, but its still redundant.
On one hand, it's nice getting chain xp for 2 of the same leve. But, sucks having to do it twice, once for you and once for your partner and only one of you get the bonus xp/gil (whoever initiates it).

Also. I really hope they increase the amount of xp giving by the quests. Because right now it blows.
Loona
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(08-20-2012, 06:01 PM)

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Originally Posted by daoster: View Post
So basically, what I should do now is just the levequests right outside of town, and the story quests whenever I can? Where do I go to get rested XP?
In the early levels hang around the adventurer's guild place (the one with the first story quest giver and the levequest counter) - eventually (I don't remember which level, but it's an early one), one other NPC there will give you a very simple quest that'll involve little more than walking around and talking to someone, and when you complete that, you'll be granted access to an inn room, where you can rest to accumulate rested EXP, which will be visible as a glow in your EXP bar - as long as that lasts, you'll get twice the exp for any mobs taken down or items crafted (I haven't actually bothered with the gathering professions yet, but it should apply to that too).
When you're in those rooms, selecting the bed gives you the option of shutting down the game from there, and you even get a lullaby version of the FF victory fanfare, which is a nice touch. There's pretty much no reason not to log out there.

Also, there's a quest like that for each of the cities, so do them all, it should help save on aetherite to teleport to a resting spot. When you do each of those quests, you'll get aquainted with Hildibrand, an NPC you'll come across a few times and sticks out like a sore thumb in the setting, but you can tell the staff had some fun with that one.

There are actually a few quests you automatically flag from logging in/waking up when you're at an inn - practically all of those involve Hildibrand and tend to be pretty easy, so that's some extra free exp and plot tidbits.

IIRC, when you first get access to an inn room, you also get the option of making that a secondary home point, so it's handy to have each home point in a different city - I chose to do plot stuff based on Limsa, but Ul'dah is shout central, which can be handy, so Ul'dah
is my home point, and my Limsa inn room is my secondary, which is handy to be near the Maelstrom HQ, as I affiliated with that grand company.


As for the name of the FFXI where beastmen attack the city, that's Besieged and its awesome, but I don't quite see that making it to FFXIV in that form - the game already has some things close to that to try an repel garlean invaders, but the implementation feels off - at least when those invaders are near to the closest aetherite to the city, making it feel like a new player might give that a try safely, and then they hit you for tousands of damage and you move on to something else...
Mature
Member
(08-20-2012, 06:25 PM)

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Originally Posted by daoster: View Post
Who can I ask for an invite for the LS?
Eithne Rain
Ravidrath Astolph
Isamu Nakazato
Jurial Lymdal
Vice Winter
King_Moc
Member
(08-20-2012, 07:18 PM)

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Originally Posted by daoster: View Post
Will 2.0 be better optimized? I mean, XIV runs like shit for me...it takes about 30-45 seconds to load up NPCs and player characters around me in town, and it just runs really bad. Not that my PC is a powerhouse, but it can run recent games (Saint's Row 3, ME3, SWTOR, to name a view) relatively well on low to medium settings, but XIV still runs like crap for me...
Make sure that General Drawing Quality is no higher than 8 and that both Ambient Occlusion and Depth of Field are switched off in the config. They hit performance hard, for no real gain.

If that's already done, then yeah, 2.0 should scale nicely, we hope.
Jijidasu
臨機応変
(08-20-2012, 09:54 PM)

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Cross posting this as it's got some new information. It's from the latest Game Watch Impress interview with Yoship.

I read the game watch impress article before bed last night. A couple of highlights until Rein finishes it up:

The water shaders and indoor lighting systems aren't finished yet. A few more reflective detail shaders need to be applied and they're just working out the appropriate layers to do it right. Indoor lighting system will include a kind of ambient lightning they call "all direction lighting". Yoshida is very critical on all of the lighting being top-tier, no matter where it is.

The rivers and oceans will have separate animations but they are not high-tech wave simulations. (ie: crytek engines and so on) due to scalability. They did this in order to lower the tax on low end systems. Waterfall animation/texture and lighting is already completed.

Oh and that previous interview (can't remember who posted it) when they said something about no Crystal Tower at launch is a misinterpretation. They're aiming for launch. It's a long instanced raid with special featured (undecided as of yet) but aiming for a length of around ~3 hours.

Ishgard being destroyed is incorrect too. That's Ishgard's fortress or something rather, the actual city is fine.

One more since I've got time: Yoshida wants to place the alpha test around Gridania. He thinks it's one of the more pretty zones and has changed the most dramatically. The alpha test is specifically to test the game and not so much a player experience. He expects people to enjoy (in a free play sense) themselves from beta.