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New Nintendo 3DS Hardware Info (Conference At 10 PST/1 EST Today)

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ElFly

Member
I lack the cool little flag, but I am chilean, yeah.

e: wait, the XL was at $150,000. Mmmm, I am going to say $170,000 in specialist stores.
 

ntropy

Member
abstract alien said:
One of the things I've been wondering about has to do with the comment capcom(?) made about motion blur. Maybe special effects in general, but Ill just use the motion blur example to ask.

Them saying that it doesn't look good in 3D and would be reserved for 2D made me wonder...are they talking about actually having effects that can be scaled according to the 3D slider? Is it really feasible to do something like that, where the less intensive you set the 3D, the more apparent the motion blur works?
they didn't say that. here's what was reported:

Motion blur is currently in a test state. The staff is determining if motion blur fits in with 3D visual output, so it's possible that this will end up being switched off in the final.
http://www.andriasang.com/e/blog/2010/09/13/3ds_mt_framework_detailed/
 

Boney

Banned
ElFly said:
I lack the cool little flag, but I am chilean, yeah.

e: wait, the XL was at $150,000. Mmmm, I am going to say $170,000 in specialist stores.
Cool stuff man, but heck, even the DSi launched at $150.000 here. Thank god my good man Raichu here is taking care of business on his end.
 

Gravijah

Member
Boney said:
Cool stuff man, but heck, even the DSi launched at $150.000 here. Thank god my good man Raichu here is taking care of business on his end.

I merely said it was possible! No amount of peer pressure will sway me either way!
 

blu

Wants the largest console games publisher to avoid Nintendo's platforms.
Jayayess1190 said:
Will there now be an actual Picross 3D?
I will do some very bad things if they don't release a 3DS picross 3D.

chances are no - you need touch controls on the playfield.
That said, I don't care what they have to do to make it work.

I will do some very bad things if they don't release a 3DS picross 3D.
 

Vinci

Danish
So the last several pages have predominantly been spent discussing leaks, how Nintendo deals with them (or doesn't), and whether leaks may or may not happen as they've happened at various times in the past....

Yup, the hysteria is reaching pre-announcement levels.
 

Anth0ny

Member
My official price prediction: $249.99

I don't care what anyone says. I know Nintendo always shocks the world with their omgwtf inexpensive consoles and handhelds, but let's consider how young the technology is. Is $250 really that unreasonable for a portable 3D console? That you don't even need 3D glasses for?

I'd happily pay $250 for 3DS, day one. Hell, I'd pay more.

But man, if Ninty somehow puts this out sub $200... :D :D :D
 
charlequin said:
Well, I've said before in many threads about this, it's not impossible at all for mobile devices to replace dedicated gaming handhelds; it's just that they need to actually replace them rather than offer a limited, inexpensive gaming experience as a value-add, and therefore either the mobile devices that do this will change to become much more like gaming handhelds in the process or gaming handhelds will stay the same but simply incorporate phone technology.

There are really a variety of things that could contribute to this. If battery tech stays flat but display, processing, etc. technology keeps advancing, we might reach a point where there's no real reason to make phones as expensive as they are anymore and the tech curve between older and newer phones flattens. If mobile tech gets way cheaper, we might instead see every gaming handheld include built-in mobile internet and be hotswappable into being a real phone.

Pretty much in full agreement here. Media devices still have sometime before they can reach the level of satisfaction dedicated gaming platforms have. And yes it really depends how technology progresses.


charlequin said:
I even said upthread (well, at least I think I said!) that what people should be looking at is whether a device like the iPod Touch can challenge handhelds.



This is why I always say "media devices" and never smartphones. Phones will never take hold because they are so expensive and that many people (like myself) hate the idea of contracts (using Cricket Wireless so no contract here).

charlequin said:
I think it'd be far easier for someone else (not Apple, their philosophy on games is too different) to encroach on, and maybe even "destroy," gaming handhelds with a device like this -- it's just that the resulting device would really be something like "a gaming handheld slash media player," the same way that right now an iPod Touch is a portable internet device but it's also 100% as good as a "regular" iPod at being a music player.

I agree for the most part. The only thing stopping Apple is controls. The only way I can see iDevices really challenge this is if Apple either starts promoting and bundling iControllers or that touchscreen technology further improves and developers really take hold. As the DS has shown, some genres can work really well being touch screen only even if they require a lot of motion (I.E. TWEWY and TLoZ:pH). But again that's up to developers. I'm with you and I can really imagine some type of Alienware-like brand on Android that is specifically geared toward the gamer crowd.

But as this shows:

odroid_small.jpg

22796-hardkernel_odroid_t.jpg

OdroidCOnsoleAndroid21.jpg


There's a lot of progress to be had.

I'm just shocked it's taken so long to get an iPod Touch equivalent for Android. The first clear cut, non-gimped Android non-phone device is coming in a few months. Than again there still is no true Android tablet out that isn't tied and subsidized through a wireless company.
 

Regulus Tera

Romanes Eunt Domus
abstract alien said:
Id like to know about this honestly. I've always been under the impression that nintendo instilled the most "crazies" inside of people when it came to things like pre-announcement build up.
Read: DQIX, FFXIII to 360, anything Closed Mega Theatre related.
 
Anth0ny said:
My official price prediction: $249.99

I don't care what anyone says. I know Nintendo always shocks the world with their omgwtf inexpensive consoles and handhelds, but let's consider how young the technology is. Is $250 really that unreasonable for a portable 3D console? That you don't even need 3D glasses for?

I'd happily pay $250 for 3DS, day one. Hell, I'd pay more.

But man, if Ninty somehow puts this out sub $200... :D :D :D

Game Boy launch price: $89.99 w/Tetris
Game Boy Color launch price: $79.99
Game Boy Advance launch price: $99.99
Game Boy Advance SP launch price: $99.99
Nintendo DS launch price: $149.99
Nintendo DSL launch price: $129.99
Nintendo DSi launch price: $169.99

While there's obviously an upward trend, mostly due to inflation, Nintendo has NEVER launched a handheld above $170 (excluding DSiXL, but that's an outlier for obvious reasons) and has never launched a first-model handheld for over $150. I don't see any situation in which this launches above $199.99 and honestly don't think it will even launch that high.
 

Lonely1

Unconfirmed Member
Flying_Phoenix said:
I'm just shocked it's taken so long to get an iPod Touch equivalent for Android. The first clear cut, non-gimped Android non-phone device is coming in a few months. Than again there still is no true Android tablet out that isn't tied and subsidized through a wireless company.
As far as I know, Google won't give access to store to non phone devices... The Odroid has good power, I almost bought one, but the 2 hours of stated battery life, the limited controls and no access to store killed the deal for me
 

Spike

Member
I cannot understand how some of you can be thinking $250 for the price. Why did they lower the prices of the DSi and XL, then? If it was going to be sold for $230-$250, then the prices of those systems would have stayed the same.

There is absolutely no way that they will have the price of the DSi at $150 and then have it's sequel at $70 to $100 more. XL is just a specialized DSi, so it really shouldn't be factored in, but even then, they dropped the price on that one too.
 

seady

Member
I rather pay $50-$100 more and hope that Nintendo come out with a much more capable device, than save that $50-$100 for a gimped device that will set the template for the 3DS line for the next five years.

While the current DS Lite / DSi have been slightly upgraded since the original Phat DS, it is still pretty much the same DS in terms of power and functionality. The rush + wasted opportunity they did with the Phat DS such as Pictochat, poor online capability, lack of online store, and lack of software update - really stick with the DS line for 5-6 years.

Even though some of those things have been remedied with the DSi with things such as DSiware, it was too late and difficult for them to become popularized. I don't want saving a couple of $10s ruin the next 5 years of the 3DS line.

Well, unless Nintendo adopt Apple's strategy to have substantial upgrade to their device every year - with annual system cycle that slowly eliminate old products as years pass, instead of 5 year system cycle as of right now.
 
Lonely1 said:
As far as I know, Google won't give access to store to non phone devices...


What!?

*Looks it up on Google*

...Why?

I mean I'm sure they'll lift that sooner or later due to competition from Apple but...why?


Anyway I was referring to this as the competitor. I think it comes with Android Marketplace
 
Spike said:
I cannot understand how some of you can be thinking $250 for the price. Why did they lower the prices of the DSi and XL, then? If it was going to be sold for $230-$250, then the prices of those systems would have stayed the same.

There is absolutely no way that they will have the price of the DSi at $150 and then have it's sequel at $70 to $100 more. XL is just a specialized DSi, so it really shouldn't be factored in, but even then, they dropped the price on that one too.

I agree. I'll be more surpised if the launch price exceeds my prediction of $179.99 than if it's below that price. While we're blown away by the newness of glass-less 3D now, I don't think nintendo would have even gone that route if it wasn't affordable on their behalf. While they COULD sell this above $200 and still rake in money, they will want to saturate the market very quickly all at once. They want 3DS to be THEE console to own by the time the PSP2 even has a release date, so they're definitely looking to sell this at the lowest price possible and I can guarantee that they're going to make sure whatever price they set their handheld at is a price Sony won't be willing to match. Nintendo, of all things, is not going to risk being the more expensive option, and in the $230-250 range they would definitely be treading that water.
 

Luigiv

Member
Hmm, something that's been annoying me throughout this entire thread is people claiming that Nintendo is reserving a whole 0.5GB of the flash chip for firmware. I have to ask, have you guys never actually looked at the "mass capacity" of you're storage devices before? A good 10-15% is always reserved for formatting, so in reality Nintendo is only reserving 0.2-0.3GB for firmware (which is much more reasonable).
 
I'm one that thinks they'll start the system at $250, with a packin game of some sort and maybe even a movie. Because people will pay that much at launch, enough people that the system will be sold out for months. There's a LOT of hype around 3D, but few people are willing to spend $1000+ for a 3DTV, and then $250+ for a 3D-capable Blu-Ray player, and then $150 each for 3D glasses. But $250 for a DS with very clearly superior graphics, in true 3D, with no 3D glasses required?? Everyone and their mother will want one! Especially if they can manage to pack it with the movie Avatar in 3D.

OrangeGrayBlue said:
While there's obviously an upward trend, mostly due to inflation, Nintendo has NEVER launched a handheld above $170 (excluding DSiXL, but that's an outlier for obvious reasons) and has never launched a first-model handheld for over $150.
Virtual Boy, $180 at launch. It cost way more than the system before or after it because it was 3D, and far more powerful than the previous generation device.

Spike said:
Why did they lower the prices of the DSi and XL, then? If it was going to be sold for $230-$250, then the prices of those systems would have stayed the same.
No, because they are trying to continue selling DSi's and XL's while marketing a future new system; to do so, they needed to make the current systems more attractive, which they did by lowering their prices. If they were making room for the 3DS price as you are suggesting, they would have waited until just before the 3DS launch, if not at launch, not done it so far in advance.
 
ntropy said:
they didn't say that. here's what was reported:

Motion blur is currently in a test state. The staff is determining if motion blur fits in with 3D visual output, so it's possible that this will end up being switched off in the final.

http://www.andriasang.com/e/blog/2010/09/13/3ds_mt_framework_detailed/

maybe he means that the specific implementation of motion blur they are using doesn't look great in 3D, not that it just can't be done. sounds like they are still working on it anyway.
 

Gravijah

Member
Hey guys, just a heads up: I'd recommend not sleeping until you have the 3DS in your hands, because you might die in your sleep and never get to play it.
 

Salsa

Member
Gravijah said:
Hey guys, just a heads up: I'd recommend not sleeping until you have the 3DS in your hands, because you might die in your sleep and never get to play it.

oh my god i havent thought of this, what have you done
 

Chris1964

Sales-Age Genius
Dreamwriter said:
Virtual Boy, $180 at launch. It cost way more than the system before or after it because it was 3D, and far more powerful than the previous generation device.
Virual boy cost much more but it wasn't just another device you could hold with your hands and play.
 

DonMigs85

Member
I remember when the N64 was supposed to be $250 then suddenly they dropped it to $200 shortly before launch.
Also does anyone have a Bill of Materials breakdown for the various components we know are in the 3DS? We know Nintendo generally likes profit margins of around $50 or more on their hardware.
 

Socreges

Banned
"Numerous developers working on software for the platform have likened its graphical capabilities to current-generation consoles like the Xbox 360 and PlayStation 3, albeit on smaller, lower-resolution screens."
Then why does Kid Icarus look so damn shitty?
 

Luigiv

Member
Socreges said:
Then why does Kid Icarus look so damn shitty?
Because Nintendo has yet to figure out how to use the systems shaders. Just look at RER, MGS3 and DoAD if you want a better idea of what the system should be capable of.
 
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