Drkirby
Corporate Apologist
(01-09-2011, 04:42 PM)

Drkirby's Avatar
#4901

Wonder how long it will take for someone to make a patch to make PS1 and PS2 games Region Free. Love the fact that with a Preloader on the Wii you can remove the region lock.
DR2K
Doesn't buy fighting games to actually play them
(01-09-2011, 04:43 PM)

DR2K's Avatar
#4902

Originally Posted by N.A:
Geohot has released the signing tools @ http://www.geohot.com

Signed homebrew imminent!

Edit: Beaten...
The signed software will work on any PS3?
chris0701
Member
(01-09-2011, 04:44 PM)

chris0701's Avatar
#4903

Quote:
if you want your next console to be secure, get in touch with me. any of you 3.
it'd be fun to be on the other side.
:lol :lol :lol
In geohot we trust
SuperAwesome
Member
(01-09-2011, 04:44 PM)
#4904

Originally Posted by DR2K:
The signed software will work on any PS3?
assuming they have geohot's 3.55 on it.
thuway
Member
(01-09-2011, 04:52 PM)

thuway's Avatar
#4905

For those of us that are stupid:

How long do we wait for backup features in fw 3.55?
Is this one step closer to MKV support?
Link1110
Member
(01-09-2011, 04:52 PM)
#4906

Originally Posted by Haunted:
PS2 was hacked within a few months with some memory card exploit.
Last edited by Link1110; 02-05-2011 at 09:35 PM.
Rur0ni
Member
(01-09-2011, 04:54 PM)

Rur0ni's Avatar
#4907

Originally Posted by thuway:
For those of us that are stupid:

How long do we wait for backup features in fw 3.55?
Is this one step closer to MKV support?
Currently someone is testing the 3.41 peek/poke mod (which would allow backup managers). And he's modding 3.55 currently. Still no word on the test. Hoping for no brickage. :)

And yes, with geohots release it's close. Really now all someone has to do is port mplayer and sign it (with the tools just released).
Sporran
Member
(01-09-2011, 05:12 PM)

Sporran's Avatar
#4908

i bet geohot's hosting company must be think, WTF a DOS attack :D
Fatghost
Gas Guzzler
(01-09-2011, 05:13 PM)

Fatghost's Avatar
#4909

Originally Posted by Rur0ni:
Currently someone is testing the 3.41 peek/poke mod (which would allow backup managers). And he's modding 3.55 currently. Still no word on the test. Hoping for no brickage. :)

And yes, with geohots release it's close. Really now all someone has to do is port mplayer and sign it (with the tools just released).

geohot says he did not include NPDRM keys in his make self. Someone else may have to reverse engineer the NPDRM keys.

Also, will Kakaroto's CFW run homebrew signed with geohot's keys? If not, is it because of something missing in Kaka's cfw or something specific with geohot's cfw and signing tools that the two only work together?
Rur0ni
Member
(01-09-2011, 05:17 PM)

Rur0ni's Avatar
#4910

Originally Posted by Fatghost:
geohot says he did not include NPDRM keys in his make self. Someone else may have to reverse engineer the NPDRM keys.

Also, will Kakaroto's CFW run homebrew signed with geohot's keys? If not, is it because of something missing in Kaka's cfw or something specific with geohot's cfw and signing tools that the two only work together?
On this I'm not 100% sure. Because geohot has basically beat around the bush on this npdrm stuff, you need cfw(mfw) rather than ofw to run homebrew.

Someone else may do it though considering geohot did it in like a day.
Fatghost
Gas Guzzler
(01-09-2011, 05:19 PM)

Fatghost's Avatar
#4911

Originally Posted by Rur0ni:
On this I'm not 100% sure. Because geohot has basically beat around the bush on this npdrm stuff, you need cfw(mfw) rather than ofw to run homebrew.

Someone else may do it though considering geohot did it in like a day.

Well you need cfw to install the stuff on a retail PS3.

The question being debated now at psx-scene is whether or not you need geo's cfw ONLY, or if any MFW/CFW that can install these packages would work.
thuway
Member
(01-09-2011, 05:39 PM)

thuway's Avatar
#4912

Originally Posted by Rur0ni:
Currently someone is testing the 3.41 peek/poke mod (which would allow backup managers). And he's modding 3.55 currently. Still no word on the test. Hoping for no brickage. :)

And yes, with geohots release it's close. Really now all someone has to do is port mplayer and sign it (with the tools just released).
link to test
?
Rur0ni
Member
(01-09-2011, 05:57 PM)

Rur0ni's Avatar
#4913

Originally Posted by thuway:
link to test
?
All in IRC.

Just wait a while.
BoboBrazil
Member
(01-09-2011, 06:01 PM)

BoboBrazil's Avatar
#4914

Supposed to be a working version of snes9x for geohot 3.55 http://rapidshare.com/files/441667465/snes9x.pkg
xtop
Member
(01-09-2011, 06:06 PM)
#4915

Originally Posted by BoboBrazil:
Supposed to be a working version of snes9x for geohot 3.55 http://rapidshare.com/files/441667465/snes9x.pkg
looks like people on psxscene are getting errors when running it
BoboBrazil
Member
(01-09-2011, 06:08 PM)

BoboBrazil's Avatar
#4916

Originally Posted by xtop:
looks like people on psxscene are getting errors when running it
The version they have on there is different. http://www.multiupload.com/M45M2WR1FC Here is another copy. It works.
Nemo
Will Eat Your Children
(01-09-2011, 06:09 PM)

Nemo's Avatar
#4917

Hmm, PS3 has eFuses too? Can't Sony do some slight control with that?

edit, is that SDK legit and not from Sony?
xtop
Member
(01-09-2011, 06:11 PM)
#4918

Originally Posted by BoboBrazil:
The version they have on there is different. http://www.multiupload.com/M45M2WR1FC Here is another copy. It works.
oh awesome! glad to see this happening so soon :D
lethial
Member
(01-09-2011, 06:16 PM)

lethial's Avatar
#4919

Originally Posted by Teetris:
Hmm, PS3 has eFuses too? Can't Sony do some slight control with that?

edit, is that SDK legit and not from Sony?
OpenSource.
Mr_Brit
Banned
(01-09-2011, 06:17 PM)

Mr_Brit's Avatar
#4920

Originally Posted by Teetris:
Hmm, PS3 has eFuses too? Can't Sony do some slight control with that?

edit, is that SDK legit and not from Sony?
They chose not to use them for some reason unlike MS.
Mr_Brit
Banned
(01-09-2011, 06:19 PM)

Mr_Brit's Avatar
#4921

Why are people on here installing all these limited use CFW packages being released. Why take the risk?

It's going to take a few weeks for a proper, stable and safe CFW with backup support and other useful features to come out. You might as well wait since there isn't even any compelling homebrew out yet.
JonathanEx
Member
(01-09-2011, 06:24 PM)

JonathanEx's Avatar
#4922

But if you're arguing that they're limited use, there's no real risk is there? It just adds installing - nothing else is touched, hardly likely to go wrong?
BoboBrazil
Member
(01-09-2011, 06:26 PM)

BoboBrazil's Avatar
#4923

The CFW doesn't need backup support. Someone can create a backup manager that doesn't require syscalls.
expy
Banned
(01-09-2011, 06:26 PM)

expy's Avatar
#4924

Waiting for the time when someone releases one of these homebrews that ends up bricking everyone's console. :lol
purposely or by accident
Valkyr Junkie
Member
(01-09-2011, 06:27 PM)

Valkyr Junkie's Avatar
#4925

Originally Posted by JonathanEx:
But if you're arguing that they're limited use, there's no real risk is there? It just adds installing - nothing else is touched, hardly likely to go wrong?
Considering the firmware downgrade utility broke BD playback for some, I'd say there's plenty of little things that could likely go wrong when being a guinea pig.
Mr_Brit
Banned
(01-09-2011, 06:30 PM)

Mr_Brit's Avatar
#4926

Originally Posted by JonathanEx:
But if you're arguing that they're limited use, there's no real risk is there? It just adds installing - nothing else is touched, hardly likely to go wrong?
When you're flashing a system, no matter how safe it seems it's never 100% safe. Even something as safe and common place as flashing the BIOS on your motherboard carries with it risks which is why you're only encouraged to upgrade your BIOS if it adds functionality you want or fixes any problems.

This is why it's pointless to risk flashing your PS3 as you could brick it or if connected to the PSN you could be banned. No point risking it just for the sake of the currently terrible PS3 homebrew scene. Wait a few weeks/months and you'll be rewarded with safe, stable CFW and the availability of decent homebrew.
Kintaco
Member
(01-09-2011, 06:38 PM)

Kintaco's Avatar
#4927

Originally Posted by Mr_Brit:
When you're flashing a system, no matter how safe it seems it's never 100% safe. Even something as safe and common place as flashing the BIOS on your motherboard carries with it risks which is why you're only encouraged to upgrade your BIOS if it adds functionality you want or fixes any problems.

This is why it's pointless to risk flashing your PS3 as you could brick it or if connected to the PSN you could be banned. No point risking it just for the sake of the currently terrible PS3 homebrew scene. Wait a few weeks/months and you'll be rewarded with safe, stable CFW and the availability of decent homebrew.
But from my understanding this CFW has everything you'll ever need, the ability to install PKGs.
Mr_Brit
Banned
(01-09-2011, 06:40 PM)

Mr_Brit's Avatar
#4928

Originally Posted by Kintaco:
But from my understanding this CFW has everything you'll ever need, the ability to install PKGs.
There's no compelling software to install and there won't be for several weeks/months. Why would you take the risk of installing this CFW with no known consequences and no real rewards except for the sake of having CFW.

Also CFW is about so much more than being able to install PKG files. Native backup loaders, region free gaming and movies, native MKV support, custom theme support, save file restriction removal. These are some of the awesome possiblities a proper CFW release has.
badcrumble
Member
(01-09-2011, 06:45 PM)

badcrumble's Avatar
#4929

Originally Posted by BoboBrazil:
The version they have on there is different. http://www.multiupload.com/M45M2WR1FC Here is another copy. It works.
Oh my gosh SNES9X already. Once N64 emulation, region-free PS2, and CWCheat hit, I'll bite.
mrklaw
MrArseFace
(01-09-2011, 06:50 PM)

mrklaw's Avatar
#4930

Originally Posted by Mr_Brit:
There's no compelling software to install and there won't be for several weeks/months. Why would you take the risk of installing this CFW with no known consequences and no real rewards except for the sake of having CFW.

Also CFW is about so much more than being able to install PKG files. Native backup loaders, region free gaming and movies, native MKV support, custom theme support, save file restriction removal. These are some of the awesome possiblities a proper CFW release has.
But can't you do all that with apps? You just need this current CFW to allow tou to install other apps to the PS3, so you shouldn't need CFW changes
test_account
XP-39Cē
(01-09-2011, 06:52 PM)

test_account's Avatar
#4931

Originally Posted by Marrshu:
(Although, I kinda can't wait for HD loaders. Being able to run Uncharted 2 without the disc and the long loading time would make multiplayer matches more fun.)
Wouldnt the loading time only be decreased if everyone has the game installed on the HDD? Or perhaps i should say waiting time instead of loading time, since if not everyone have the game installed, you would still have to wait until everyone else have loaded the game :)
Mr_Brit
Banned
(01-09-2011, 06:52 PM)

Mr_Brit's Avatar
#4932

Originally Posted by mrklaw:
But can't you do all that with apps? You just need this current CFW to allow tou to install other apps to the PS3, so you shouldn't need CFW changes
Native support is always better.

Example:

Would you prefer to boot up a separate app each time you want to play an MKV movie or just use the XMB player?

Would you want to boot up an app every time you want to play a different region PS2/PS1/DVD/Blu-Ray or just use the XMB?

Native support is always better.
jsnepo
Member
(01-09-2011, 06:56 PM)

jsnepo's Avatar
#4933

Originally Posted by BoboBrazil:
The version they have on there is different. http://www.multiupload.com/M45M2WR1FC Here is another copy. It works.
Didn't install using Kakaroto's CFW.
Sophia
Member
(01-09-2011, 06:59 PM)

Sophia's Avatar
#4934

Anyone know how to get that message in the SNES emulator off the screen? It works perfectly otherwise. :D
itxaka
Defeatist
(01-09-2011, 07:01 PM)

itxaka's Avatar
#4935

Great to see already homebrew signed! :D


Quote:
whoah. What a piece of bullshit image. Wrong in a lot of places and it always end with "PIRACY!!!!!11!!!" as the "real" effect? wow.
angelfly
Member
(01-09-2011, 07:02 PM)

angelfly's Avatar
#4936

Originally Posted by jsnepo:
Didn't install using Kakaroto's CFW.
Works fine for me using the geohot jailbreak. Seems other people are reporting it won't work with Kakaroto's firmware.
test_account
XP-39Cē
(01-09-2011, 07:03 PM)

test_account's Avatar
#4937

Originally Posted by itxaka:
whoah. What a piece of bullshit image. Wrong in a lot of places and it always end with "PIRACY!!!!!11!!!" as the "real" effect? wow.
The "effect" part is actually "side effects". They showed this chart in the 0verflow presentation and side effects was mentioned. Not sure why they didnt write "side effect" instead, it would only make the graph a bit wider.
expy
Banned
(01-09-2011, 07:03 PM)

expy's Avatar
#4938

Originally Posted by itxaka:
Great to see already homebrew signed! :D
whoah. What a piece of bullshit image. Wrong in a lot of places and it always end with "PIRACY!!!!!11!!!" as the "real" effect? wow.
Piracy dominates any other effect of these modifications.
Jocchan
Ὁ μεμβερος -ου
(01-09-2011, 07:05 PM)

Jocchan's Avatar
#4939

Originally Posted by Kintaco:
But from my understanding this CFW has everything you'll ever need, the ability to install PKGs.
Far from it, unless you want to use separate apps for everything (including loaders for import PS1/PS2 discs). And stuff like cross game chat, or a screenshot tool would be completely out of the question.
jsnepo
Member
(01-09-2011, 07:05 PM)

jsnepo's Avatar
#4940

Originally Posted by angelfly:
Works fine for me using the geohot jailbreak. Seems other people are reporting it won't work with Kakaroto's firmware.
I thought signed homebrew will work even on a PS3 with OFW (if one can get it to install). If not what's the point of having it signed? I know nothing about this I'm sorry.
androvsky
Member
(01-09-2011, 07:09 PM)

androvsky's Avatar
#4941

Originally Posted by Mr_Brit:
Native support is always better.

Example:

Would you prefer to boot up a separate app each time you want to play an MKV movie or just use the XMB player?

Would you want to boot up an app every time you want to play a different region PS2/PS1/DVD/Blu-Ray or just use the XMB?

Native support is always better.
Don't worry, it'll be a while before even mplayer can handle 1080p h.264 mkvs on the PS3 (unless they use libraries from the leaked Sony SDK). I'd be surprised if someone's able to somehow include native mkv support in the native XMB playback software.


Quote:
I thought signed homebrew will work even on a PS3 with OFW (if one can get it to install). If not what's the point of having it signed? I know nothing about this I'm sorry.
It's the "if one can get it to install" part that makes having CFW handy. Otherwise, someone would have to reverse engineer the PS Store and run it on a local PC.
angelfly
Member
(01-09-2011, 07:09 PM)

angelfly's Avatar
#4942

Originally Posted by jsnepo:
I thought signed homebrew will work even on a PS3 with OFW (if one can get it to install). If not what's the point of having it signed? I know nothing about this I'm sorry.
Has something to do with npdrm checks for installing packages. Once it's installed it should work fine if you reinstalled the Kakaroto firmware.
grumble
Member
(01-09-2011, 07:09 PM)
#4943

Originally Posted by expy:
Piracy dominates any other effect of these modifications.
Quoted for emphasis.
ivedoneyourmom
Member
(01-09-2011, 07:10 PM)

ivedoneyourmom's Avatar
#4944

Originally Posted by Marrshu:
Anyone know how to get that message in the SNES emulator off the screen? It works perfectly otherwise. :D
Picture? I'm too lazy to walk over to my ps3 and install stuff just yet. *yawn* :lol
test_account
XP-39Cē
(01-09-2011, 07:12 PM)

test_account's Avatar
#4945

Originally Posted by angelfly:
Has something to do with npdrm checks for installing packages. Once it's installed it should work fine if you reinstalled the Kakaroto firmware.
Would that mean that piracy could be limited? I mean, would it still be possible for people to make discs, sign the games and just play them in any unmodified PS3? Or do you still need to modify your firmware regardless? (might just be a question of time before someone manages to get around the NPDRM though).
Mr_Brit
Banned
(01-09-2011, 07:12 PM)

Mr_Brit's Avatar
#4946

Originally Posted by androvsky:
Don't worry, it'll be a while before even mplayer can handle 1080p h.264 mkvs on the PS3 (unless they use libraries from the leaked Sony SDK). I'd be surprised if someone's able to somehow include native mkv support in the native XMB playback software.
I'm surprised it hasn't happened already.

PS3 can already sort of play MKVs. It has all the right video and audio codecs, it just lacks an MKV filter/splitter. To make MKVs work all you'd have to do is make a PS3 compatible filter/splitter which should be easy enough. All the hard work of decoding and displaying the video will be done using Sony's exisiting libraries so I wouldn't be surprised if it's included in a CFW soon.
Phatcorns
Member
(01-09-2011, 07:12 PM)
#4947

Originally Posted by jsnepo:
I thought signed homebrew will work even on a PS3 with OFW (if one can get it to install). If not what's the point of having it signed? I know nothing about this I'm sorry.
Yeah, I don't understand this either. If you can sign a program using the keys that they found, then why do you need custom firmware? I would think they would make an snes emulator that is just a simple eboot you put on the ps3 and then run it.
itxaka
Defeatist
(01-09-2011, 07:13 PM)

itxaka's Avatar
#4948

Originally Posted by test_account:
The "effect" part is actually "side effects". They showed this chart in the 0verflow presentation and side effects was mentioned. Not sure why they didnt write "side effect" instead, it would only make the graph a bit wider.

That actually makes sense, because without the "side effects" the image totally changes the meaning.



So Kakaroto CFW doesn't work but geohot does? That means geohot actually modified something in his cfw as kakaroto's is only an xml modification, it doesn't do anything else.
jsnepo
Member
(01-09-2011, 07:15 PM)

jsnepo's Avatar
#4949

Originally Posted by angelfly:
Has something to do with npdrm checks for installing packages. Once it's installed it should work fine if you reinstalled the Kakaroto firmware.
Oh. So the install part is really the problem. I hope they find a way to bypass these checks. Demos and patches can be installed through USB using Kakaroto's CFW. I wish the same with signed homebrew.
ivedoneyourmom
Member
(01-09-2011, 07:15 PM)

ivedoneyourmom's Avatar
#4950

Originally Posted by test_account:
Would that mean that piracy could be limited? I mean, would it still be possible for people to make discs, sign the games and just play them in any unmodified PS3? Or do you still need to modify your firmware regardless? (might just be a question of time before someone manages to get around the NPDRM though).
Once again: the PS3 will not run games from burnt discs, the bluray format has a mark that is used to distinguish between burnt and pressed discs.

http://en.wikipedia.org/wiki/Bluray#BD-ROM_Mark