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Doesn't buy fighting games to actually play them
(01-09-2011, 04:43 PM)
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#4902
Originally Posted by N.A:
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Member
(01-09-2011, 04:54 PM)
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#4907
Originally Posted by thuway:
And yes, with geohots release it's close. Really now all someone has to do is port mplayer and sign it (with the tools just released). |
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Gas Guzzler
(01-09-2011, 05:13 PM)
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#4909
Originally Posted by Rur0ni:
geohot says he did not include NPDRM keys in his make self. Someone else may have to reverse engineer the NPDRM keys. Also, will Kakaroto's CFW run homebrew signed with geohot's keys? If not, is it because of something missing in Kaka's cfw or something specific with geohot's cfw and signing tools that the two only work together? |
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Member
(01-09-2011, 05:17 PM)
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#4910
Originally Posted by Fatghost:
Someone else may do it though considering geohot did it in like a day. |
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Gas Guzzler
(01-09-2011, 05:19 PM)
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#4911
Originally Posted by Rur0ni:
Well you need cfw to install the stuff on a retail PS3. The question being debated now at psx-scene is whether or not you need geo's cfw ONLY, or if any MFW/CFW that can install these packages would work. |
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Member
(01-09-2011, 05:39 PM)
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#4912
Originally Posted by Rur0ni:
? |
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Member
(01-09-2011, 06:01 PM)
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#4914
Supposed to be a working version of snes9x for geohot 3.55 http://rapidshare.com/files/441667465/snes9x.pkg
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Member
(01-09-2011, 06:06 PM)
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#4915
Originally Posted by BoboBrazil:
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Member
(01-09-2011, 06:08 PM)
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#4916
Originally Posted by xtop:
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Member
(01-09-2011, 06:11 PM)
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#4918
Originally Posted by BoboBrazil:
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Banned
(01-09-2011, 06:19 PM)
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#4921
Why are people on here installing all these limited use CFW packages being released. Why take the risk?
It's going to take a few weeks for a proper, stable and safe CFW with backup support and other useful features to come out. You might as well wait since there isn't even any compelling homebrew out yet. |
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Member
(01-09-2011, 06:27 PM)
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#4925
Originally Posted by JonathanEx:
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Banned
(01-09-2011, 06:30 PM)
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#4926
Originally Posted by JonathanEx:
This is why it's pointless to risk flashing your PS3 as you could brick it or if connected to the PSN you could be banned. No point risking it just for the sake of the currently terrible PS3 homebrew scene. Wait a few weeks/months and you'll be rewarded with safe, stable CFW and the availability of decent homebrew. |
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Member
(01-09-2011, 06:38 PM)
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#4927
Originally Posted by Mr_Brit:
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Banned
(01-09-2011, 06:40 PM)
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#4928
Originally Posted by Kintaco:
Also CFW is about so much more than being able to install PKG files. Native backup loaders, region free gaming and movies, native MKV support, custom theme support, save file restriction removal. These are some of the awesome possiblities a proper CFW release has. |
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Member
(01-09-2011, 06:45 PM)
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#4929
Originally Posted by BoboBrazil:
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MrArseFace
(01-09-2011, 06:50 PM)
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#4930
Originally Posted by Mr_Brit:
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XP-39Cē
(01-09-2011, 06:52 PM)
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#4931
Originally Posted by Marrshu:
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Banned
(01-09-2011, 06:52 PM)
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#4932
Originally Posted by mrklaw:
Example: Would you prefer to boot up a separate app each time you want to play an MKV movie or just use the XMB player? Would you want to boot up an app every time you want to play a different region PS2/PS1/DVD/Blu-Ray or just use the XMB? Native support is always better. |
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Member
(01-09-2011, 06:56 PM)
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#4933
Originally Posted by BoboBrazil:
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XP-39Cē
(01-09-2011, 07:03 PM)
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#4937
Originally Posted by itxaka:
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Banned
(01-09-2011, 07:03 PM)
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#4938
Originally Posted by itxaka:
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Ὁ μεμβερος -ου
(01-09-2011, 07:05 PM)
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#4939
Originally Posted by Kintaco:
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Member
(01-09-2011, 07:05 PM)
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#4940
Originally Posted by angelfly:
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Member
(01-09-2011, 07:09 PM)
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#4941
Originally Posted by Mr_Brit:
Quote:
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Member
(01-09-2011, 07:09 PM)
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#4942
Originally Posted by jsnepo:
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XP-39Cē
(01-09-2011, 07:12 PM)
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#4945
Originally Posted by angelfly:
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Banned
(01-09-2011, 07:12 PM)
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#4946
Originally Posted by androvsky:
PS3 can already sort of play MKVs. It has all the right video and audio codecs, it just lacks an MKV filter/splitter. To make MKVs work all you'd have to do is make a PS3 compatible filter/splitter which should be easy enough. All the hard work of decoding and displaying the video will be done using Sony's exisiting libraries so I wouldn't be surprised if it's included in a CFW soon. |
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Member
(01-09-2011, 07:12 PM)
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#4947
Originally Posted by jsnepo:
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Defeatist
(01-09-2011, 07:13 PM)
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#4948
Originally Posted by test_account:
That actually makes sense, because without the "side effects" the image totally changes the meaning. So Kakaroto CFW doesn't work but geohot does? That means geohot actually modified something in his cfw as kakaroto's is only an xml modification, it doesn't do anything else. |
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Member
(01-09-2011, 07:15 PM)
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#4949
Originally Posted by angelfly:
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Member
(01-09-2011, 07:15 PM)
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#4950
Originally Posted by test_account:
http://en.wikipedia.org/wiki/Bluray#BD-ROM_Mark |