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Has the worst ideas ever
(01-04-2011, 12:47 AM)
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Gamers Don't Finish Games - Raptr 360 Completion Stats
#1
Let me try this again, the Below is from a Raptr.com study of percentage of registered gamers who have played a game and completed it looking at the percentage who gained the final achievement.
Quote:
As you can see, Gamers don't finish games. What can we read from this, the game type, genre, game length etc. (tried to avoid newer games)? Is this as valuable as a Metacritc score or a review to late purchasers? I was going to look up more, Final Fantasy 13 etc. but I was unfamiliar to what the last achievement is, if you want to search for yourself and add to the thread I'll update the OP later. |
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Member
(01-04-2011, 12:54 AM)
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#2
Quote:
The number of people who've beaten the game tells you next to nothing about its enjoyability. |
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Member
(01-04-2011, 12:59 AM)
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#8
Games are long and boring. And even when they are short they are still boring ( God of War 3). There is only a tiny, tiny number of games where i had fun from beginning to end. Now that i started renting some games through blockbuster, i don't feel compelled to finish it before selling it, i just return it and try something else. I made it through about 40 minutes of Mafia 2 before deciding " this is really boring, i do not feel like playing more".
EDIT: And yeah 50%+ or even 40% seems decently high. |
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Has the worst ideas ever
(01-04-2011, 12:59 AM)
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#9
Originally Posted by Slavik81:
I find it interesting, especially in story based games where the intended goal is to reach the 'end' and that developers themselves who track this properlyhave been adjusting the content or the games for the what the players do.
Originally Posted by John:
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Has the worst ideas ever
(01-04-2011, 01:02 AM)
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#12
Originally Posted by Y2Kev:
Originally Posted by EviLore:
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Member
(01-04-2011, 01:02 AM)
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#16
Quote:
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Has the worst ideas ever
(01-04-2011, 01:05 AM)
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#19
The thing that scares me is that Devs can really track this and see this for themselves.
Does that mean they are going to use this as a guide for what their audience want and are we going to end up with more focused, front loaded, shorter games? Is that a bad thing?
Originally Posted by Absoludacrous:
I find it really interesting. |
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Remember, he is Canadian.
(01-04-2011, 01:08 AM)
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#28
When they say finish do they mean got all the achievements or completed a game and saw the ending? If its got all the achievements then they are nuts to think many gamers go out of there way to get some of those ridiculous achievements. To me me finishing a game is seeing the ending not getting all of the achievements.
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Has the worst ideas ever
(01-04-2011, 01:09 AM)
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#29
Originally Posted by Volcynika:
PS: I showed the stat % for the achievement gained for completing the main story/final story objective in the games. |
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There are millions of whiny 5-year olds on Earth, and I AM THEIR KING.
(01-04-2011, 01:09 AM)
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#30
What does that RDR percentage means to devs? Should they increase the quality of the quests and keep the game short? As a gamer I don't even know what I want. I know I like to roam around the free world, but I must have gotten bored or something because I haven't touched the game in a while.
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Member
(01-04-2011, 01:13 AM)
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#33
Originally Posted by godhandiscen:
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Member
(01-04-2011, 01:13 AM)
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#34
Originally Posted by LQX:
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Has the worst ideas ever
(01-04-2011, 01:15 AM)
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#40
Originally Posted by cosmicblizzard:
Interesting the difference between audience tho. |
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Member
(01-04-2011, 01:18 AM)
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#42
Originally Posted by Shaheed79:
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Member
(01-04-2011, 01:21 AM)
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#46
Originally Posted by Sickboy007:
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Member
(01-04-2011, 01:22 AM)
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#47
Originally Posted by godhandiscen:
Those CoD stats look pretty damn high. I know people that never even touch the SP portion of multiplayer shooters. |
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Member
(01-04-2011, 01:22 AM)
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#48
Originally Posted by Sickboy007:
Those numbers you have are everyone. |