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BishopLamont
Banned
(01-18-2011, 05:30 PM)
http://www.multiupload.com/Q38X8TU9T4

Patch for anyone that wants it.
Squall ASF
Member
(01-18-2011, 05:33 PM)
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Who made this? fans?
LevityNYC
Junior Member
(01-18-2011, 05:35 PM)
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Seems small. The file I have is 6.3 megs
clo1_2000
Member
(01-18-2011, 05:40 PM)
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Originally Posted by BishopLamont

http://www.multiupload.com/Q38X8TU9T4

Patch for anyone that wants it.

Thanks and yoink!
BishopLamont
Banned
(01-18-2011, 05:47 PM)

Originally Posted by LevityNYC

Seems small. The file I have is 6.3 megs

Go to the robot in leene square, does it bug there?

Oh you must have the prepatched rom, the ips file isn't that big.
LevityNYC
Junior Member
(01-18-2011, 05:50 PM)
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Originally Posted by BishopLamont

Go to the robot in leene square, does it bug there?

Oh you must have the prepatched rom, the ips file isn't that big.

There is a patch? I'm confused.

The file you uploaded goes black right at the beginning.
jman2050
Member
(01-18-2011, 05:54 PM)
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Originally Posted by LevityNYC

There is a patch? I'm confused.

The file you uploaded goes black right at the beginning.

Looks like your CT rom needs to be headered for the patch to work.

The whole headered/non-headered nonsense with SNES roms remains extremely stupid and annoying even now.
LevityNYC
Junior Member
(01-18-2011, 05:57 PM)
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Originally Posted by BishopLamont

Go to the robot in leene square, does it bug there?

Oh you must have the prepatched rom, the ips file isn't that big.

When I go there on mine, a tyrano head is there and it kicks your ass.

What else was patched?
BishopLamont
Banned
(01-18-2011, 06:08 PM)

Originally Posted by LevityNYC

When I go there on mine, a tyrano head is there and it kicks your ass.

What else was patched?

Its basically a new game, just go to the castle and you'll see the game progress.

To get your chrono trigger rom to be headered just download NSRT by Nach.
Notorious_Roy
Member
(01-18-2011, 06:10 PM)
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I had no idea this excisted :o I've been reading about it now and there's also another one calles Flames of Eternity. So, which one should I play GAF? Crimson Echoes of Flames of Eternity?
BishopLamont
Banned
(01-18-2011, 06:12 PM)

Originally Posted by Notorious_Roy

I had no idea this excisted :o I've been reading about it now and there's also another one calles Flames of Eternity. So, which one should I play GAF? Crimson Echoes of Flames of Eternity?

Flames of Eternity isn't really based on CT anymore, they diverged too far from it. Crimson Echoes looks pretty good so far, even has references to zSNES, Snes9x, DS and Chrono Trigger DS, so they sure know what the fans want.

Originally Posted by Giard

I thought "leaking" meant released without the approval of the creators. This sounds more like they willingly released it on torrent sites.

It was leaked. This version isn't bug free and polished.
Last edited by BishopLamont; 01-18-2011 at 06:16 PM.
firehawk12
Subete no aware
(01-18-2011, 06:18 PM)
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Can someone explain the entire process of getting this patch to work? Cheers.
LevityNYC
Junior Member
(01-18-2011, 06:22 PM)
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Originally Posted by firehawk12

Can someone explain the entire process of getting this patch to work? Cheers.

From what I understand, the patch is a patch to the legit rom file. Something about putting the ROM file in the file with the patch to make a final file. Looks like a legal thing.

The ROM file looks like it includes the patch.
firehawk12
Subete no aware
(01-18-2011, 06:25 PM)
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Hah... Umm... So what do I do with this ips file?
Wolf Akela
Member
(01-18-2011, 06:26 PM)
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For a moment, I thought it was the 3D remake that got leaked. : (
BishopLamont
Banned
(01-18-2011, 06:29 PM)
1. Download the ips file I linked. Do not link to a rom file.
2. Place the rom file and ips file in a single zip and load it up in your favourite emulator.

You need the original physical snes game if you want to legally own a rom file of it.
Haunted
(01-18-2011, 06:31 PM)
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Originally Posted by firehawk12

Can someone explain the entire process of getting this patch to work? Cheers.

http://www.fantasyanime.com/patching.htm
firehawk12
Subete no aware
(01-18-2011, 06:35 PM)
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Cool. What's this about "headered" files though?

And I own three copies of CT, so I don't feel too bad about playing a fan game version of it. Square has my monies!
vocab
Banned
(01-18-2011, 06:36 PM)
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Originally Posted by jling84

Considering CC is one of the best games of all time, I doubt it.

Hang up that avatar.
Notorious_Roy
Member
(01-18-2011, 06:40 PM)
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I've just played through the intro sequence and I already like it. It's nice to see and hear good ol' Chrono Trigger.
LevityNYC
Junior Member
(01-18-2011, 06:48 PM)
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Originally Posted by Haunted

http://www.fantasyanime.com/patching.htm

I'm a mac user so I think when I put them in the same folder, it automatically works.
jman2050
Member
(01-18-2011, 07:29 PM)
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Originally Posted by firehawk12

Cool. What's this about "headered" files though?

SNES roms can be distributed in one of two primary forms. The first is a normal straight binary copy of the game's data. The second is a straight binary copy of the game but with 512 bytes of header data appended at the very start of the file. I'm not sure how it was years ago, but SNES rom headers are pretty much completely useless nowadays and serve absolutely no purpose whatsoever.

The problem is that IPS patches rely on changing an existing set of data (this is why most sites have no problem with linking to IPS patches: they contain only changes to the original data, not the copyrighted data itself) and patches that are built off non-headered roms need to be applied on non-headered roms, same with headered. For many patches you pretty much have to guess whether the creator used a headered or non-headered rom, and whether you yourself have the rom that is needed, and if you don't you need to mess with the rom file yourself and it's really all just a mess.
firehawk12
Subete no aware
(01-18-2011, 07:31 PM)
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Ahh, yay for dead standards. So how do you tell if a file is headered or not?
jman2050
Member
(01-18-2011, 07:38 PM)
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Originally Posted by firehawk12

Ahh, yay for dead standards. So how do you tell if a file is headered or not?

Look at the file size. It's a bit annoying if you don't already know how many bytes various rom sizes should be but it's the only real useful method without having to use another program.

For example, a normal 32 Megabit rom like Chrono Trigger should have a file size of 4194304 bytes ($400000 in hex). The header always adds an extra 512 bytes to the file size, so a headered Chrono Trigger rom will have 4194816 bytes instead. I know in Windows XP this will show up at 4096 KB and 4097 KB respectively in the Explorer window, making it easy to eyeball, but I'm not sure if that's the case in Vista, Mac, etc.
firehawk12
Subete no aware
(01-18-2011, 07:40 PM)
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Ah, those numbers work. Thanks!
BishopLamont
Banned
(01-18-2011, 07:56 PM)

Originally Posted by jman2050

SNES roms can be distributed in one of two primary forms. The first is a normal straight binary copy of the game's data. The second is a straight binary copy of the game but with 512 bytes of header data appended at the very start of the file. I'm not sure how it was years ago, but SNES rom headers are pretty much completely useless nowadays and serve absolutely no purpose whatsoever.

The problem is that IPS patches rely on changing an existing set of data (this is why most sites have no problem with linking to IPS patches: they contain only changes to the original data, not the copyrighted data itself) and patches that are built off non-headered roms need to be applied on non-headered roms, same with headered. For many patches you pretty much have to guess whether the creator used a headered or non-headered rom, and whether you yourself have the rom that is needed, and if you don't you need to mess with the rom file yourself and it's really all just a mess.

There is a use for headered roms. The zSNES team are trying to add a new header system which tells the emulator how to run the rom exactly, eg. special inputs and such. There's a few neat ideas they have for it but what it is exactly escapes me at the moment.
NeoUltima
Member
(01-18-2011, 08:29 PM)
Wasn't working for me on Zsnes. Kept getting a black screen after the 'copyright' scene at the beginning. Switched over to snes9x and it seems to be working now.
Just a heads up in case anyone was having the same problem.
LevityNYC
Junior Member
(01-18-2011, 08:31 PM)
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So, what's everyone's impression of the game.
Notorious_Roy
Member
(01-18-2011, 08:50 PM)
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Originally Posted by NeoUltima

Wasn't working for me on Zsnes. Kept getting a black screen after the 'copyright' scene at the beginning. Switched over to snes9x and it seems to be working now.
Just a heads up in case anyone was having the same problem.

I'm using ZSNES and didn't have any problems at all so far.
Vamphuntr
Member
(01-18-2011, 08:52 PM)
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I hope someone is going to describe the inevitable sex scene inserted in the game to make the game "more serious and deep". This is the same as those guys doing Mother 4.
linkboy
Member
(01-18-2011, 08:54 PM)
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Anyone try this on Snes9x on the PSP. I've had some issues with it running patched roms in the past (BS Zelda being a good example).
BishopLamont
Banned
(01-18-2011, 09:05 PM)
Update to the latest emulators, someone even says that in the tutorial house.
nincompoop
Banned
(01-18-2011, 09:06 PM)
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Originally Posted by linkboy

Anyone try this on Snes9x on the PSP. I've had some issues with it running patched roms in the past (BS Zelda being a good example).

I just tried it out (on Wii, not on PSP) and one of the NPCs told me that the game should be played with ZSNES because it will crash at a certain point if you use SNES9x. The PSP port of SNES9X struggles with Chrono Trigger anyway, so it's not like playing this on PSP would have been a viable option.
MoogPaul
Member
(01-18-2011, 09:15 PM)
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Do Crono and Nadia die in this one? Arent they supposed to according to cannon?
speedpop
Has problems recognising girls
(01-18-2011, 09:18 PM)
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And people thought this would never be leaked.
BishopLamont
Banned
(01-18-2011, 09:20 PM)

Originally Posted by nincompoop

I just tried it out (on Wii, not on PSP) and one of the NPCs told me that the game should be played with ZSNES because it will crash at a certain point if you use SNES9x. The PSP port of SNES9X struggles with Chrono Trigger anyway, so it's not like playing this on PSP would have been a viable option.

No it says to update to the latest of either emulators and that it'll crash if they're old versions of either one.
nincompoop
Banned
(01-18-2011, 09:28 PM)
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Originally Posted by BishopLamont

No it says to update to the latest of either emulators and that it'll crash if they're old versions of either one.

The exact quote on mine is "Hey, it's you again! I remember you from five years ago. Playing this on ZSNES? What? You'd better be! If you're using SNES9x or an early version of ZSNES, the game will inevitably glitch at some point. Don't blame me! Go grab the latest version at http://www.zsnes.com. It's free." Did more than one patch get leaked?
EDIT - Yeah, looks like there was an alpha version leaked a while back. Guess I got stuck with the wrong version.
Last edited by nincompoop; 01-18-2011 at 09:35 PM.
Mejilan
Running off of Custom Firmware
(01-18-2011, 09:43 PM)
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So is this the legit release (relatively speaking), or a glitchy (pre-)beta?
JoshuaJSlone
Member
(01-18-2011, 09:51 PM)
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Originally Posted by LevityNYC

I think they have to. If not, you are going to see fan projects sprouting up left and right.

FFVI-2 anyone?

There are a friggin' jillion hacked games made out of NES and SNES Final Fantasy.
Trojita
Member
(01-18-2011, 09:56 PM)
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This was an early copy and not the nearly finished 98% version?

Lame.
nincompoop
Banned
(01-18-2011, 09:59 PM)
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Originally Posted by Trojita

This was an early copy and not the nearly finished 98% version?

Lame.

No the one linked to in this thread should be the complete version. I downloaded a patch this morning before the link was posted here but I guess I accidentally downloaded an old version.
angelfly
Member
(01-18-2011, 10:02 PM)
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Originally Posted by LakeEarth

Why do people insist to make "sequels" to games that aren't theirs. Why can't they make games "inspired" by them, its not like I'm dying to find out what happened to my characters after I saved the world. I think the 12 endings pretty much covered it.

Same reason people write fan fiction.
NeoUltima
Member
(01-18-2011, 10:08 PM)

Originally Posted by Notorious_Roy

I'm using ZSNES and didn't have any problems at all so far.

Guess I was using some old ass version. :|
nincompoop
Banned
(01-18-2011, 10:16 PM)
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I tried out the patch linked to in this thread and I'm still getting the "Don't use SNES9x" warning, on both Wii and PC. What is the message supposed to say?
Trojita
Member
(01-18-2011, 10:32 PM)
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Originally Posted by nincompoop

No the one linked to in this thread should be the complete version. I downloaded a patch this morning before the link was posted here but I guess I accidentally downloaded an old version.

Sweet then. Unfortunately I think I just spoiled myself by seeing the character graphics of the enemies on the Crimson Echoes website.
LevityNYC
Junior Member
(01-19-2011, 12:17 AM)
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Originally Posted by nincompoop

I tried out the patch linked to in this thread and I'm still getting the "Don't use SNES9x" warning, on both Wii and PC. What is the message supposed to say?

Im using SNES9x for mac. No issues so far
Neki
Member
(01-19-2011, 12:20 AM)
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Anyone have any impressions yet? :P
BlueTsunami
there is joy in sucking dick
(01-19-2011, 12:28 AM)
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I find it funny that Square is so concerned over a dead IP
ZombieSupaStar
beaten too hard
or not enough <3
(01-19-2011, 12:32 AM)
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does this run on bsnes?, zsnes sounds like ass.

i can see why the bsnes author bitched about hacks being used in place of accurate emulation, alot of the time you cant play the altered games on original hardware because of emulator specific hacks used in the fan creations, it makes the emulator itself a weird "platform" all onto itself if you will.
Last edited by ZombieSupaStar; 01-19-2011 at 12:37 AM.
firehawk12
Subete no aware
(01-19-2011, 12:56 AM)
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Fired it up to check if it worked. The music is enough to draw me in, even if the game opens exactly the same way as the "real" game.

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