Originally Posted by Kelegacy
I have about 6+ hours in this game and I had a basic question: does it ever pick up? I mean, I have probably had 1 hour of actual game play to 5 hours of clicking through boring dialogue. I haven't played a JRPG in recent me,or that had this much tally talk (all crap about staying alive and be safe from my soldier friends...we're supposed to be soldiers, not wimps!). I have started thinking about shelving it because I am getting bored with little battling and exploring and also I keep having to replay the same levels so many times for story sake. It feels awfully bloated even this early on.
So...does the game ever open up a bit? Or can I expect 10 minutes of game play to very hour of dialog throughout? I want to find a good RPG to get me back into jrpgs but so far I have been very disappointed. The batting is fun but I wish I could actually get to play the game for a bit.
are you sure you know what you want from rpgs ?
Are you sure you're playing radiant historia ?
For the 1 hour of gameplay and 5 hours of boring dialog , i'm confused ..the start of the game does have some dialog, but it is nowhere as heavy as you imply .
From the moment where you get the team and your first mission to the moment when you reach another set of dialog , there is plenty of gameplay in there ..
Also the game have plenty of locales ..sure many places get revisited many times but there is always something new that happens.This is a given considering this is a time travel story.
Furthermore you can , once you get "vanish" skip the fighting and it render the backtrack complain useless ..as the game give you the option to ignore the dongeons you've already done if you want to.
I really fail to see how you can be disapointed with so many options the game throw at you and the dual storyline, especially since you claim to enjoy the battle system