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Empty
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(02-21-2011, 10:19 PM)
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On GAF we see games journalism get a lot of flack, whether in moaning over the quality of writing in juvenile reviews, complaining about the regularity of top 10 lists, bitching about poor, lazy and sensationalist reporting or even just hitting out because our favourite exclusive didn't get the 9+ score we wanted. However this is not a thread for that stuff, and i'd appreciate it if the first five posts weren't 'good games journalism :lol :lol', as this thread is about sharing and appreciating the good stuff that's out there and i know there is some. In the thread titled 'The Boy Who Stole Half-Life 2' people seemed to praise the article and brought up related in depth articles by Geoff Keighly that were excellent and i hadn't seen before the thread, so it got me thinking about other good stuff out there as i do complain about games journalism because i'm genuinely interested in gaming and want to know more about some of the stories behind the great games. It doesn't necessarily have to be investigative stuff, it can be well thought out criticism too like in Jeremy Parish's Gamespite, or fascinating interviews like the New Yorker's one with Miyamoto, or in well produced radio looking at games culture like Robert Ashley's A Life Well Wasted, the criteria is really that is just has to be good.

Two explained examples of what i've liked to start off.

The Final Hours of Half-Life 2 by Geoff Keighly (Gamespot)

http://uk.gamespot.com/features/6112889/index.html

I have no idea how he got such great access, but he did and it allowed him to talk to senior Valve people about the behind the scenes processes of following up the success of HL1, how some of the technology evolved as well as the game design, the development setbacks and all the trouble around that, right up to the studio feelings around the final release. Lots of good information from the horses mouths put together well into a single narrative that really gives you a good sense of the values of valve employees. If occasionally a little hyperbolically written, it more than makes up for it in content.

Learn to Let Go: How Success Killed Duke Nukem by Clive Thompson (Wired)

http://www.wired.com/magazine/2009/12/fail_duke_nukem/

Everyone knows the joke of Duke Nukem Forever's long development, though it's a joke with a new ending now. But this is the sad story behind that development, about how ambition and the results of success thrown on people not suited for management led to the demise of a promising game that people worked hard on. Could be much better if the Wired guy hadn't been denied access to key players as so much comes from unamed sources in the company, but still very interesting.
Rekubot
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(02-21-2011, 10:46 PM)
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This is a really good idea for a thread, though I can't think of anything to contribute at the moment, aside from Gametrailers' excellent retrospectives (Star Wars, Zelda and Final Fantasy are must watches). I read the HL2 article a few hours ago and it was well worth the time it took to read it.
speedpop
Has problems recognising girls
(02-21-2011, 10:57 PM)
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I remember one good article about Hideo Kojima after the MGS2 trailer had been shown at E3 that described his emotions prior and after - I think it also delved into the development progress of MGS2 itself. For the life of me I wish I knew where it was.

Also whilst it's not brimming with technical expertise, Hardcore Gaming 101 has always been a good site to read through as well.
John
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(02-21-2011, 10:59 PM)
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http://www.quartertothree.com/game-t...ad.php?t=63655

*strokes chin*
tzare
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(02-21-2011, 11:01 PM)
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iwaggle

informative, helpful. as journalism should be to my understanding
alr1ght
bish gets all the credit :)
(02-21-2011, 11:01 PM)
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Originally Posted by speedpop

I remember one good article about Hideo Kojima after the MGS2 trailer had been shown at E3 that described his emotions prior and after - I think it also delved into the development progress of MGS2 itself. For the life of me I wish I knew where it was.

?
http://www.gamespot.com/gamespot/fea...gs2/index.html

i haven't read it yet.
Nert
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(02-21-2011, 11:01 PM)
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Most of Gamasutra, actually.
chautemoc
Junior Member
(02-21-2011, 11:02 PM)
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I liked the Duke article as well, though George Broussard (Duke creator) later stated on Twitter it was silliness and not actually accurate.

Originally Posted by Nert

Most of Gamasutra, actually.

They do good work, the problem is a lot of it is very dry.
Gribbix
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(02-21-2011, 11:03 PM)
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Originally Posted by speedpop

I remember one good article about Hideo Kojima after the MGS2 trailer had been shown at E3 that described his emotions prior and after - I think it also delved into the development progress of MGS2 itself. For the life of me I wish I knew where it was.

Also whilst it's not brimming with technical expertise, Hardcore Gaming 101 has always been a good site to read through as well.

You're probably thinking of The Final Hours of Metal Gear Solid 2 (also by Geoff Keighley). Keighley did a whole series of these sorts of behind-the-scenes articles.


Originally Posted by Empty

The Final Hours of Half-Life 2 by Geoff Keighly (Gamespot)

http://uk.gamespot.com/features/6112889/index.html

I have no idea how he got such great access, but he did and it allowed him to talk to senior Valve people about the behind the scenes processes of following up the success of HL1, how some of the technology evolved as well as the game design, the development setbacks and all the trouble around that, right up to the studio feelings around the final release. Lots of good information from the horses mouths put together well into a single narrative that really gives you a good sense of the values of valve employees. If occasionally a little hyperbolically written, it more than makes up for it in content.

Here's the one he wrote for the original Half-Life.
Last edited by Gribbix; 02-21-2011 at 11:06 PM.
jooey
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(02-21-2011, 11:05 PM)
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Originally Posted by Rekubot

This is a really good idea for a thread, though I can't think of anything to contribute at the moment, aside from Gametrailers' excellent retrospectives (Star Wars, Zelda and Final Fantasy are must watches).

I donnnnnn't think that's the kind of journalism the OP is seeking. really, that's just history that's repeating facts; not much actual insight.
Empty
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(02-21-2011, 11:06 PM)
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another one i'd recommend is a BBC4 documentary called Tetris: From Russia with Love. Rare enough is it that games are treated seriously by mainstream tv, and this documentary is actually really good at showing the super complicated buisness dealings behind bringing such a well known game to market.

if you search by the title you can find it in parts on youtube and in full on google video, it's well worth watching.

a part in the big ideas episode of A Life Well Wasted also touches on this story a bit.
ShockingAlberto
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(02-21-2011, 11:06 PM)
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First person who posts ActionButton gets punched.
Chairman Yang
if he talks about books, you better damn well listen
(02-21-2011, 11:07 PM)
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Chrontendo

It's a chronicle with lots of added commentary and insight.
bonesmccoy
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(02-21-2011, 11:08 PM)
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I'm a big fan of retrospective interviews with former giants of the industry. The current Game Informer has one with the founder of Atari, whom among other things discusses the major gaffe Atari-WB made which caused the collapse of the early 80s. Fascinating stuff.

Gaming has a lot of these characters, and a lot of events on which they can provide commentary. I wish the larger gaming websites would search these guys out more often.
Vamphuntr
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(02-21-2011, 11:09 PM)
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The GIA review of Legend of Dragoon (PSX)
jergrah
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(02-21-2011, 11:10 PM)
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I honestly expected the first response to be a link to the Liu Kang - the fat-handed twat's character of choice since 1992 thread :P

On a serious note, some pretty good links in here - nice thread!
1-D_FTW
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(02-21-2011, 11:10 PM)
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The best, IMO, was Sean Elliot.
[Nintex]
Banned
(02-21-2011, 11:10 PM)
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I'm not sure if it counts as 'gaming journalism' but the Iwata asks articles give some great insights about everything Nintendo. I also believe there's a great documentary on the web about the Dreamcast and the BBC documentary about Nintendo is great as well. Especially when the reporter tries to interview Yamauchi and can't find him. It discusses most of the rumors and she ends up at this huge closed front door of what looks like a palace. She eventually visits Arakawa despite Nintendo trying to 'stop' her by saying he has no interest blah blah and that interview gets quite awkward after a while.

Other articles worth looking up are the pieces that N-Sider wrote about Metroid Prime and Retro Studios. Some great interviews with senior staff who at that point had already left Retro. MundoRare went out with a bang as well covering the downfall of Sabreman Stampede but my guess is that after the avalanche of disgruntled Rare employees who put up all their work on the web as 'personal projects' they'll return to report on it...
No_Style
Doesn't want to make an
ass of himself
(02-21-2011, 11:10 PM)
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I don't know how you would categorize Digital Foundry's work, but I love it.
REMEMBER CITADEL
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(02-21-2011, 11:10 PM)
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This one is near legendary, but maybe it'll be new to some. Bow Nigger, one of the best pieces of (new) gaming journalism I've ever read.
speedpop
Has problems recognising girls
(02-21-2011, 11:11 PM)
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Originally Posted by alr1ghtstart

?
http://www.gamespot.com/gamespot/fea...gs2/index.html

i haven't read it yet.

Originally Posted by Gribbix

You're probably thinking of The Final Hours of Metal Gear Solid 2 (also by Geoff Keighley). Keighley did a whole series of these sorts of behind-the-scenes articles.

That would be it. Thanks.
tim.mbp
Member
(02-21-2011, 11:11 PM)
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The Story Behind LMNO by Matt Leone (1up)

http://www.1up.com/features/story-steven-spielberg-lmno
ryan-ts
INTERNET BADASS who happens to enjoy Asian pop songs
(02-21-2011, 11:15 PM)
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Behind The Games by Geoff Keighley has already been mentioned so there goes my contribution. I really like the Daikatana piece where a "fan" email states that John Romero would never develop games again.
Fernando Rocker
Banned
(02-21-2011, 11:16 PM)
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Anything but Kotaku...
Shurs
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(02-21-2011, 11:16 PM)
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Originally Posted by 1-D_FTW

The best, IMO, was Sean Elliot.

Not that I'm doubting you, but give some links, man.
Empty
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(02-21-2011, 11:17 PM)
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Originally Posted by John

http://www.quartertothree.com/game-t...ad.php?t=63655

*strokes chin*

heh. must have had the same thoughts based on that good eurogamer article as i'm not familiar with that forum.

Originally Posted by Nert

Most of Gamasutra, actually.

yes, i agree. i enjoy their features, interviews and post mortems especially.

i was reminded of this recently as i saw ghaleonq post a link in a thread to this recent interview with alexander o smith which was excellent.

http://www.gamasutra.com/view/news/3...ctics_Ogre.php

Originally Posted by tim.mbp

The Story Behind LMNO by Matt Leone (1up)

http://www.1up.com/features/story-steven-spielberg-lmno

ah, yes. i'd completly forgotten about that one, good stuff.
Hitmonchan107
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(02-21-2011, 11:19 PM)
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I'm so glad this thread exists.

I really liked Jason Schreier's article on the media psychiatrist who pulled the rape card on Bulletstorm. Well-researched and well-presented.
One Ok Rock
Junior Member
(02-21-2011, 11:21 PM)
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Originally Posted by Fernando Rocker

Anything but Kotaku...

Pretty much anything but the 'super gaming blogs' or whatever like kotaku, destructoid etc.

Although I find siliconera to be a fairly impartial source of information.
Empty
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(02-21-2011, 11:21 PM)
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Originally Posted by Shurs

Not that I'm doubting you, but give some links, man.

the one of his that most stands out is the piece he did in collaboration with robert ashley for gamasutra about the role of pr in the industry.

http://www.gamasutra.com/view/featur...ia_how_pr_.php
_Bro
Banned
(02-21-2011, 11:22 PM)

Originally Posted by ShockingAlberto

First person who posts ActionButton gets punched.

Ha, I was going to post InsertCredit.

Or maybe I still am . . .
REMEMBER CITADEL
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(02-21-2011, 11:22 PM)
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I also quite like Runnin' Down an Out Run Dream.
John Rabbit
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(02-21-2011, 11:24 PM)
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One More Go: Why Halo makes me want to lay down and die
Canít play, wonít play(on the "gamification" of everything")

these are two of the best pieces of gaming literature (journalism or otherwise) i've read in recent memory. i wish more people put stuff out that read like this; short, poignant, and well-written.
Last edited by John Rabbit; 02-21-2011 at 11:28 PM.
1-D_FTW
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(02-21-2011, 11:24 PM)
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Originally Posted by Shurs

Not that I'm doubting you, but give some links, man.

It's too difficult. He hasn't written in a couple years and I just don't want to dig for links that 1 or 2 people will actually click on.

Here's something I consider unique (but good):

http://alifewellwasted.com/

Robert Ashley's A Life Well Wasted podcast. Shame he abandoned it.
Empty
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(02-21-2011, 11:26 PM)
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Originally Posted by Hitmonchan107

I'm so glad this thread exists.

I really liked Jason Schreier's article on the media psychiatrist who pulled the rape card on Bulletstorm. Well-researched and well-presented.

rock paper shotgun did some good reporting on that story too. exposing the awful way fox news solicited and edited quotes for the story to construct their narrative. good stuff.

http://www.rockpapershotgun.com/2011...ctive-quoting/
Danielsan
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(02-21-2011, 11:30 PM)
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*Control+F Patrick Klepek*

Hmm I'm shocked. Didn't he break the Infinity Ward story? Patrick is one of the few game journalists who has actually been properly hunting down and reporting stories.
ItWasMeantToBe19
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(02-21-2011, 11:31 PM)
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Originally Posted by Vamphuntr

The GIA review of Legend of Dragoon (PSX)


Yeah, it much nailed everything wrong about the game:


http://www.psy-q.ch/mirrors/thegia/s...x/lod/lod.html
Zeitgeister
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(02-21-2011, 11:32 PM)
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Originally Posted by ShockingAlberto

First person who posts ActionButton gets punched.

I could always opt for posting N'Gai. :'D


btw, how do you subscribe to a topic without posting in it? Seriously. :')
Zane
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(02-21-2011, 11:33 PM)
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Anything by Chris Kohler (full disclosure: he's my boss).

His recent pieces on Sony's portable game strategy and the 3DS are pieces I'd kill to have my name next to.
Cat in the Hat
Member
(02-21-2011, 11:33 PM)
The adventures of Quintin Smith in Minecraft from Rock Paper Shotgun. http://www.rockpapershotgun.com/2010...the-gap-day-1/

It perfectly describes why Minecraft is great. It's fun to read and you can't wait for the next adventure.
Suairyu
Banned
(02-21-2011, 11:40 PM)
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The work of Kieron Gillen, now in-house Marvel comics writer, is always a pleasure to read:

Journey Into The Cradle
A ten page deconstruction of a single level from Thief: Deadly Shadows. Spoilers, obviously.

The Girl Who Wanted To Be God
An incredible look at the character of Shodan from System Shock 2.

His review of Deus Ex
Try your very best to view this article as a product of its time - in retrospect, of course the way he talks about Deus Ex can seem a bit of overpraise and silly. The game hasn't aged well. But as an in-the-moment piece, this is quite delicious.

You can also delve into his "new game journalism" articles, but I hesitate to link them. I imagine most will dismiss it as pretentious tripe and not try to see what he was (is?) getting at.

But for your continued NGJ needs, check out near-enough everything on the site RockPaperShotgun. My personal favourites are Jim Rossignol's crazy Around The World In Eight Hours, where he tries to circumnavigate the entirety of Fuel's massive game world in one sitting and Alec Meer's A Fool In Morrowind series, where he revisited Morrowind post Oblivion and tried to RP his way through it, rather than gaming it. You'll find more than a few Gillen articles there, too.

Basically, there are some really fucking awesome British game journalists.
jschreier
(02-21-2011, 11:42 PM)
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Originally Posted by Hitmonchan107

I'm so glad this thread exists.

I really liked Jason Schreier's article on the media psychiatrist who pulled the rape card on Bulletstorm. Well-researched and well-presented.

Hey thanks!
Riposte
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(02-21-2011, 11:49 PM)
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You often hear about the "Videogame Crash" and how Nintendo is the reason we don't speak Atari and still have videogames at all. It wasn't until this article that I actually understood what went down, millions of buried copies of ET aside. You might find it insightful.

http://retro.ign.com/articles/939/939668p1.html

By Travis Fahs
Last edited by Riposte; 02-21-2011 at 11:58 PM.
ItWasMeantToBe19
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(02-21-2011, 11:50 PM)
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That Deus Ex article is incredible, but I totally disagree with the idea it's aged poorly. I played it for the first time just a few months ago, and I found everything in that article to be true. No world in all of entertainment/art has felt more real than Deus Ex and you never feel more powerful than in Deus Ex because of the massive amount of control you have and how brilliant the level design is.
Archurro
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(02-21-2011, 11:50 PM)
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That RPS Fox-Response posted this morning was a great read, especially going through each part of the Fox article and responding to it.
http://www.rockpapershotgun.com/2011...news-responds/
Hitmonchan107
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(02-21-2011, 11:52 PM)
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Originally Posted by jschreier

Hey thanks!

Haha, awesome! No problem. Good work needs to be recognized.
pauljeremiah
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(02-21-2011, 11:53 PM)
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The Boy Who Stole Half-Life 2 by Simon Parkin
TTP
Have a fun! Enjoy!
(02-21-2011, 11:54 PM)
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Originally Posted by tzare

iwaggle

informative, helpful. as journalism should be to my understanding

love u :)
Riposte
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(02-21-2011, 11:58 PM)
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And here is another one I was able to find in my favorites. For clarity's sake, do say if this doesn't count. Any SEGA fan should be interested either way. It is the history of SEGA. My only real complaint is how little emphasis there is on arcades(but isn't that always the story?). If I recall right it doesn't even mention Daytona USA by name, the most successful arcade game ever. Still a lot of research and nuisance otherwise.

http://retro.ign.com/articles/974/974695p1.html

ALSO by Travis Fahs

EDIT: I am not Travis btw lol. I forgot these two were written by the same guy. Now I recall that a friend of Travis, who I knew by another messageboard, linked them to me on two separate occasions.
_Bro
Banned
(02-21-2011, 11:58 PM)
I'm not sure how much of stuff technically qualifies as Journalism, I'm guessing "Games Journalism" is slightly different than the intent of newspaper journalism.

Anyways,

Rock Paper Shotgun's Butchering Pathologic piece was really awesome. I tried to play the game after reading that piece but I'm pretty sure it's impossible.

Here is some interesting coverage of an event circa 2003 - Insert Credit LINKAGE. It's pretty awesome to see what's become of Activision, EA, and Sony after reading that little piece. Definitely a good read.
lunchwithyuzo
Banned
(02-22-2011, 12:04 AM)
Next Generation Magazine (circa 1995 to 1999), pretty much anything by Brandon Sheffield

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