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Metroid Prime: Uncovered Mother Brain and Crocomire concept art
#1
Another productive night, well, if you are a Metroid fan.
Firstly, from the opendir archive of Andrew "Android" Jones, major conceptual artist for the Metroid Prime trilogy, we have this remarkable image. It was seperated from the concept art of creatures that made it into the game. Its filenamed motherBxyflat.jpg. ![]() ![]() The brain and eye(s), and the comparison image of Samus on the right for scale, suggests they may have toyed with idea of including Mother Brain in the game at some point. The blue and orange remind me of the Phazon crater, and certainly echo what happens at the end of Metroid Prime 3. The filename mother and the Zero-Mission like eyeball suggest its not an Aurora Unit but Mother Brain itself. Now, this next one is a bit of an oddity, it was buried in a very old portfolio website of Sammy Hall - who is still working at Retro and was credited in DKC:R. I'm not sure what game he was concieved to appear in, if any. Bonus image from the same artist: What appears to be an early concept for a federation trooper: ![]() Note how the armour is based on Samus's design, but bulkier and probably less advanced. I know with the Metroid 1.5 thread I could be seen as spamming the forum, I felt that these two Metroid characters were so iconic that they were worth a thread of their own. |
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Lab Zero Games
(02-28-2011, 12:06 AM)
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#3
Originally Posted by Mama Robotnik:
I don't like the coloring aping Samus' suit, because it seems too... literal. But I love the idea of them effectively trying to reverse-engineer it and coming up with some bulky, less-effective version. |
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Member
(02-28-2011, 12:14 AM)
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#6
WTF that mother brain, looks so trippy.
Originally Posted by Ravidrath:
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Member
(02-28-2011, 12:30 AM)
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#7
![]() "Lila Lost Obviously a difficult memory for Andrew: “This was painted for one that got away, far, far, away and never came back.” " Found this on another website. Same Andrew Jones right? Apparently he played Metroid for the first time after undergoing massive brain surgery at the age of 11: “I discovered that game after undergoing cataclysmic brain surgery as a child,” he explains. “The world of Metroid was a safe haven for me in comparison to the real world, which I had a hard time trusting and adapting to.” The recovering youngster built up a series of associations around the character. “The cold space of Norfair was something I could count on to be there for me. As a child recovering from a major trauma, little things like that make all the difference in the world.” |
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As in "Heathcliff"
(02-28-2011, 01:08 AM)
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#8
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Banned
(02-28-2011, 01:13 AM)
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#9
Originally Posted by apana:
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fem. sing. acc.
ἡ ἀρίνγη -ας d.o. (02-28-2011, 01:16 AM)
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#10
woo new finds.
what i'd really want to know is why this stuff wasn't included as "new" extras in the trilogy art gallery. the trilogy having no new content at all was really a bummer but it was understandable why the games themselves wouldn't have new stuff. not including new art was really a missed opportunity. |
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(02-28-2011, 01:27 AM)
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#11
Love the reverse engineered chozo suit.
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Super Adventure Boxing
(02-28-2011, 02:15 AM)
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#16
Originally Posted by beelzebozo:
He was a contractor, so there wouldn't really be a concept of "stay", since he was never there in the first place. |
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Super Adventure Boxing
(02-28-2011, 02:18 AM)
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#19
Originally Posted by beelzebozo:
Perhaps Armature will contract him though if they're making something more like Retro's Prime series. |
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Member
(02-28-2011, 05:11 AM)
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#23
Originally Posted by Ellis Kim:
It is most definitely a metroid game. If it isnt, fusion isnt a metroid game either. Other M was just slightly more more linear. The biggest flaws were not the core gameplay, but rather the writing, the story, and some bizarre design decisions. And this is not coming from a big Other M fan |
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Member
(02-28-2011, 06:18 AM)
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#24
That reverse engineered Chozo suit is outstanding. I would have loved to see this in action not only because I like the idea of the Federation clumsily trying to make a suit like the one Samus wears but because in the first Prime there were Zebesian pirate logs that takled about how they were trying to produce a suit as well. A suit where the Morph Ball tests had some unfortunate and messy results.
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Member
(02-28-2011, 07:06 AM)
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#26
Damn Retro Studios has to have some of the best concept artists in the business. It'd be neat to have a similar look at concept art for Donkey Kong Country Returns just to compare how their creative process has changed over the years. The small snippets you got to see in the gallery were neat, but I bet there's a ton of art left out like this stuff we have yet to see.
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#28
The guys over at Metroid Wikia have used my find as a starting point to delve more into Sammy Hall's Metroid Work. Really impressive work.
What appears to be deleted content from Metroid Prime: Hunters - a ship to ship mode? ![]() Possibly a deleted planet landing from Metroid Prime 3? I don't recognise the world ![]() Another variant on the Galactic Federation trooper? ![]() And some breathtaking concept pieces for the trilogy: ![]() ![]() ![]()
Originally Posted by apana:
Originally Posted by apana:
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Will Suck Cock While GDGF Watches
(02-28-2011, 06:32 PM)
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#29
Originally Posted by apana:
I wonder what Massive Black are doing these days. |
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Banned
(02-28-2011, 06:42 PM)
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#32
Originally Posted by amtentori:
I admit that I haven't played more than 10 minutes of Fusion, though, so I can't comment on past precedent. Have you played Hayashi's last game, Ninja Gaiden Sigma 2? |
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Will Suck Cock While GDGF Watches
(02-28-2011, 06:43 PM)
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#33
Originally Posted by FunkyPajamas:
Having to add even more detail to those rooms due to added horse power would be quite a feat to undertake. |
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Super Adventure Boxing
(02-28-2011, 06:44 PM)
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#34
Originally Posted by EatChildren:
Donkey Kong sells waaaaaaaaaaaaaaaay more than Prime. |
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Will Suck Cock While GDGF Watches
(02-28-2011, 06:47 PM)
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#35
Originally Posted by Nirolak:
However, I wouldn't complain if Retro were to make a DKC with the same attention detail on higher end hardware :P. |
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#36
Originally Posted by FunkyPajamas:
Originally Posted by EatChildren:
Still, they're proven miracle workers. Metroid Prime still looks better than Other M in every measurable way, it still wins a decade later against Team Ninja's pitiable effort on a more powerful console.
Originally Posted by Nirolak:
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Will Suck Cock While GDGF Watches
(02-28-2011, 08:27 PM)
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#39
Originally Posted by Jokeropia:
That's not to say it's impossible, just something to think about. |
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Banned
(02-28-2011, 08:28 PM)
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#40
Originally Posted by EatChildren:
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Member
(02-28-2011, 08:31 PM)
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#42
I wonder if their tune has changed since the Trilogy. I know that they were tired of it by the end, but maybe they're interested in the prospect of a new Metroid game again...?
The experience they have with Donkey Kong could lead them to making a fresh sidescroller Metroid that I know the old fans would die to have. |
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Member
(02-28-2011, 08:40 PM)
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#43
Originally Posted by apana:
Coincidentally I finally got around to playing through Metroid Trilogy and it's been so long since I saw MP1 that I could hardly believe how well the graphics have held up. I'm sure that the artsyle has a big part to play in how little the game has seemed to age graphically. |
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point your penis at me,
and have a good day (02-28-2011, 08:44 PM)
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#45
Originally Posted by Saint Gregory:
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Member
(02-28-2011, 08:44 PM)
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#46
Originally Posted by Mama Robotnik:
Originally Posted by EatChildren:
Retro has (had?) some of the most talented artists in the industry in my opinion. Love their art. I'd kill for a Crystal Dynamics/Retro collaboration. [edit] Not trying to start anything, but the recent Killzone 3 screenshots with the orange jungle and the alien-looking plants made me want a Metroid Prime HD even more. Few game artists in my opinion have captured and transmitted the feeling of being in an alien world like Retro's did with the Prime series.
Last edited by FunkyPajamas; 02-28-2011 at 08:50 PM.
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Member
(02-28-2011, 09:00 PM)
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#47
Originally Posted by Crunched:
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Will Suck Cock While GDGF Watches
(02-28-2011, 09:07 PM)
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#48
Originally Posted by FunkyPajamas:
And yeah, I agree with Retro being able to capture alien worlds. They make them seem so genuine and 'real', but also really strange and abnormal. Previously inhabited worlds always feel like they've been lived in for millenia by a long extinct species, so there's a great mix of alien archecture with overgrown flora. |
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Member
(02-28-2011, 09:21 PM)
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#50
Awesome. So, so awesome, Mama. Thank you!
I still prefer the Space Pirate models shown in Metroid Prime above the ones shown in Echoes and Corruption. They looked somewhat... I don't know how to put it. Feline? I don't know why but their heads made me think of Pumas or Panthers. The ones in Echoes (albeit exceptionally detailed and magnificent in their own right) were a bit too insect-like for my tastes. Though they still felt pretty menacing. Space Pirate Omega <3 |