Obsidian is also pushing on updating a former Black Isle property: Icewind Dale 3. "I was talking to Atari last week," he confides, "and said why don't we do this?" The old series, he says, didn't end because of low sales. "They stopped being made because of licensing issues, and Interplay going out of business, and BioWare moving on to console, and a whole lot of things. So a part of it is, why not go make Icewind Dale 3? You can't spend $20 million on it, but why not go make it?"
Original IP project:
Must-do licensed project:
The ultimate goal for a lot of studios making sequels is to finally jump off and work on their own original IP. Does Obsidian ever want to take that jump? "Absolutely," confirms Urquhart, before going on to say that Obsidian already has an original IP title underway. "We have a whole big cool world idea that we can hopefully talk about soon. That is a whole new world, a whole new thing. It's being put together by Josh Sawyer, who was the project director on Fallout New Vegas, and Chris Avellone is involved."
Before Obsidian begins on its own work, Urquhart says there are a few other projects in the pipeline, and one is an unannounced title we'll be hearing about soon. "There is a property that we are working on, that we can't talk about yet," he teases. "It's something we've been working on since the middle of last year, just with a small team, it's only been five or ten people. It's a license that you would go, well you gotta do it. It's not a license where it's, 'Ok, we'll take that and we can do something with it.' It's more like, well that's once in a lifetime." (Presumably, this is the Wheel of Time game, but Urquhart didn't say more on the subject.)
More at the link.