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Member
(11-18-2011, 03:12 AM)
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#401
Originally Posted by TheSeks:
Last edited by pa22word; 11-18-2011 at 03:25 AM.
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I'm mad as hell but this sandwich is delicious
(11-18-2011, 03:14 AM)
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#403
I'd post a few pics from UN Squadron, Super Mario Brothers and Act Raiser if I had the energy to do so.
Edit: sorry, I misread the thread title. Not too many fighter backgrounds that I love. Maybe Chun Li's Street Fighter II background and Guile's as well.
Last edited by Dreams-Visions; 11-18-2011 at 03:19 AM.
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Member
(11-18-2011, 03:25 AM)
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#404
I thought the bump was related to Fighter-pedia Episode 2 LOL:
http://www.youtube.com/watch?v=z9HmOyIRJF0 |
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Member
(02-28-2012, 04:31 AM)
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#406
I quantify the number of Ds in a fighter by game mechanics as opposed to polygons/sprites, so I'm going to toss in these BGs from upcoming Chinese title Xuandou Zhiwang (The graphics in this game seem to be prerendered sprites like KI, but the quality is great and they've hit the 2D look very well IMO).
Quote:
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Member
(02-28-2012, 05:03 AM)
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#408
Edit: I just realized the Egypt stage has the Nestle logo in the background
Last edited by Slamtastic; 02-28-2012 at 05:05 AM.
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Member
(02-28-2012, 06:10 AM)
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#411
I've just posted this yesterday:
Yep, this says "I have diarrhea" too lol. |
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Member
(02-28-2012, 06:30 AM)
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#412
The original Street Fighter II's backgrounds were all memorable to me because every background felt like apart of the characters. I even remember all the theme music to them. The music and backgrounds all matched with the characters. It was just a masterpiece, IMO.
With the newer 2D fighting games, there's just so much detail and activity going on, it's hard to remember some of them and they don't feel distinct. Also, some of the characters weren't as memorable, so the backgrounds were also forgettable. And lately, some fighting games repeated backgrounds with multiple characters, so it also made it tougher to really make the backgrounds stand out. |
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Member
(02-28-2012, 03:53 PM)
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#420
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Member
(02-28-2012, 04:21 PM)
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#421
Everything basically from Mark of the Wolves and all recent King of Fighters from XII and on. A lot of 3rd Strike backgrounds are good.
KOF XIII: http://www.youtube.com/watch?v=wT2lS...eature=related http://www.youtube.com/watch?v=1HSaw...eature=related One above shows off the cameos of the Metal Slug characters, which is awesome. |
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Member
(02-28-2012, 04:29 PM)
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#422
Woah! I was planning on making a thread like this someday heh.
So off the top of my head: SFZ2 has the best stages in a fighter IMO, each somehow 'fits' the characters. The Darkstalkers' series also have some nice background stages too. SF2's are classic. I also like Garou's stages as well. |
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If they are Dutch, upright and breathing they are more racist than your favorite player
(02-28-2012, 04:33 PM)
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#423
You guys ;_;
Thanks for keeping the tread going, its by far the best easily available reference repository out there. Anything out there from that Double Dragon fighting game made in Mexico from a few years back? |
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Member
(02-28-2012, 05:42 PM)
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#426
As a kid I wondered why there wasn't many normal stages like boxing or wrestling rings in beat 'em ups. I didn't understand why all these fighting tournaments took place in such odd locations. With that said, I did the concept for this one very funny.
![]() From Ranma 1/2 Hard Battle on the SNES. |
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Member
(02-28-2012, 07:51 PM)
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#427
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Member
(02-17-2013, 10:13 PM)
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#430
A bump, huh? :P
I've been playing Persona 4 Arena and I love the backgrounds in it. The whole game takes place inside the TV world, but the stages are all based on areas from the in-game real world. So there's stuff like the high school music room and the bus stop, but things are always a little weird. Like there are shadows of people everywhere, and windows and stuff are actually TVs and sometimes they flicker. It's awesome.
Last edited by Roto13; 02-17-2013 at 11:49 PM.
Reason: I... accidentally... linked to tea....
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