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Member
(03-18-2011, 09:07 PM)
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Vatra: Multiplayer Silent Hill coming to XBLA
#1
This was taken from Xbox 360 Magazine in Italy
Quote:
Kind of sounds like Resident Evil: Outbreak. |
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(03-18-2011, 09:13 PM)
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#12
Seriously? Interesting idea though. It'll probably suck, but hey, might as well experiment a bit. Especially if it's a small XBLA title.
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Welcome to the Wasteland.
I hope you're wearing your flak vest! (03-18-2011, 09:16 PM)
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#18
Originally Posted by SalsaShark:
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Member
(03-18-2011, 09:18 PM)
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#23
Thinking about it, the strong npc characters of SH2 and 3 always did kind of remind me of other players roaming around the city at the same time as the player. They were clearly having crazy experiences and survival struggles of their own. It would take one HELL of a team to even approach that kind of dramatic tension in a multiplayer title tho, where ostensibly things like the Pyramid Head "rape" scene could be completely ruined by some xbro going "YEEEEAH BOYEEEE" over the headset during the action.
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Spelling is Hard
(03-18-2011, 09:25 PM)
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#29
Press enter/X/A, select James Sunderland
Customize killstreaks, perks and weapons: Knife, Rocket launcher, UAV, med pack Enter random TDM game via matchmaking Spawn with teamates: Heather, Harry Mason, Laura, Pyramid Head, vs. random monster, nurse, bed-monster, claudia wolf. Kill enemies, be rewarded/given XP points for running properly and being able to press buttons correctly, win match. Unlock shotgun, tazer, and uzi. Mary/Maria and 2 new maps DLC is released - 5.99$ rinse and repeat |
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(03-18-2011, 09:27 PM)
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#33
eh if it's just a downloadable title, who cares? Could be a nice little game for fans of the series.
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Welcome to the Wasteland.
I hope you're wearing your flak vest! (03-18-2011, 09:31 PM)
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#35
Would be pretty cool to have player-targeted/client-based perception determined, in part, by what the player chooses as their game character's class/background which could define stats (walking/running speed, climbing skill, strength, fighting skills, etc.). Everyone could be potentially seeing monsters everywhere where others don't or see different ones. Anyway, none of this is likely to be tackled by Konami and friends.
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Trust no one!
Keep your laser handy! (03-18-2011, 09:37 PM)
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#39
Originally Posted by Danielsan:
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Welcome to the Wasteland.
I hope you're wearing your flak vest! (03-18-2011, 09:41 PM)
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#42
Originally Posted by snoopeasystreet:
Last edited by MightyHedgehog; 03-18-2011 at 09:45 PM.
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Member
(03-18-2011, 09:43 PM)
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#45
ahahah, awesome. I hope to god that there are meters and number pop ups and shit all over.
Originally Posted by legacyzero:
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(03-18-2011, 09:43 PM)
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#46
If only Team Silent would make another great Silent Hill game again ;(
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