wwm0nkey
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(03-18-2011, 09:07 PM)

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Vatra: Multiplayer Silent Hill coming to XBLA #1

This was taken from Xbox 360 Magazine in Italy

Quote:

360M: Can we expect a multiplayer mode in Silent Hil?

Marek: At the moment there will be no multiplayer modes in Silent Hill: Downpour, but Konami are investigating a separate chapter devoted entirely to the Multiplayer. We do not know the details but it should be an XBLA title that most players have to survive in the town of Silent Hill.

Kind of sounds like Resident Evil: Outbreak.
SalsaShark
Trust no one!
Keep your laser handy!
(03-18-2011, 09:08 PM)

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#2

Multiplayer Silent Hill misses the point
badcrumble
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(03-18-2011, 09:09 PM)

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#3

Multiplayer is exactly what Silent Hill is all about. Well done, Konami. It's nice to see someone who gets it.
nckillthegrimace
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(03-18-2011, 09:09 PM)

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#4

I can't wait until I level up enough to unlock the Pyramid Head kill streak.
Dabanton
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(03-18-2011, 09:09 PM)

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#5

Say what?

MP?
pje122
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(03-18-2011, 09:09 PM)

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#6

At first my eyes saw a Silent Hill HD port...
theinfinityissue
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(03-18-2011, 09:10 PM)
#7

what the what

With what (appears) to be a proper Silent Hill title coming in Downpour, I would actually be ok with giving this a shot. Loved me some outbreak.

HEADS WILL ROLL
Combichristoffersen
Combovers don't work when there is no hair
(03-18-2011, 09:10 PM)

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#8

Have Double Helix make it, and get bi-winning
Gravijah
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(03-18-2011, 09:12 PM)

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#9

Hopefully it doesn't have a sniper class.
Criminal Upper
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(03-18-2011, 09:12 PM)

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#10

No.

Please, no.
Risk Breaker
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(03-18-2011, 09:12 PM)

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#11

Just what I've always wanted. Make it use Konami ID and I'm sold!
Dascu
(03-18-2011, 09:13 PM)

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#12

Seriously? Interesting idea though. It'll probably suck, but hey, might as well experiment a bit. Especially if it's a small XBLA title.
godels rotating universe
Banned
(03-18-2011, 09:13 PM)
#13

Inventive MP could be awesome. Say if you had a 'sanity effect' thing going on, and if it drops too low you might not be able to tell the difference between another player and a monster.
Danielsan
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(03-18-2011, 09:14 PM)

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#14

Multiplayer and Silent Hill are two things that should never mingle.
fabricated backlash
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(03-18-2011, 09:14 PM)

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#15

Originally Posted by Gravijah:
Hopefully it doesn't have a sniper class.
As long as there are perks, killstreaks and tactical nukes I don't mind me some wookies in good ole Silent Hill.

...
sixteen-bit
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(03-18-2011, 09:14 PM)

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#16

Not sure if want, but I'll keep an open mind.
subversus
I've done nothing with my life except eat and fap
(03-18-2011, 09:16 PM)

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#17

Originally Posted by Gravijah:
Hopefully it doesn't have a sniper class.

HAHAHAHAHA
MightyHedgehog
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(03-18-2011, 09:16 PM)

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#18

Originally Posted by SalsaShark:
Multiplayer Silent Hill misses the point
Not necessarily. If you design the scenario a certain way and build your game's encounters and progression to separate players and tease reunions, you can probably enhance the effect of isolation and fear because you're losing a level of comfort at the most inopportune times. I think it could work, but I'm also all for SH being messed with rather than just trying to chase earlier installments.
anaron
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(03-18-2011, 09:16 PM)

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#19

[IMG]http://i51.************/rc4qo8.jpg[/IMG]

Oh for fucks sake. JUST LET IT DIE ALREADY.
Criminal Upper
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(03-18-2011, 09:17 PM)

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#20

Originally Posted by Risk Breaker:
Just what I've always wanted. Make it use Konami ID and I'm sold!
Made me laugh.
KittenMaster
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(03-18-2011, 09:17 PM)

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#21

Originally Posted by Gravijah:
Hopefully it doesn't have a sniper class.
Harry Mason and James Sunderland are gonna camp the ends of the streets with their hunting rifles, shooting at anything that shows up in the fog (which is about a few feet away).
BobTheFork
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(03-18-2011, 09:18 PM)

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#22

Just call it something new and have some playable SH characters in it as a 'tribute' and you avoid to many mental branding problems.
theinfinityissue
Member
(03-18-2011, 09:18 PM)
#23

Thinking about it, the strong npc characters of SH2 and 3 always did kind of remind me of other players roaming around the city at the same time as the player. They were clearly having crazy experiences and survival struggles of their own. It would take one HELL of a team to even approach that kind of dramatic tension in a multiplayer title tho, where ostensibly things like the Pyramid Head "rape" scene could be completely ruined by some xbro going "YEEEEAH BOYEEEE" over the headset during the action.
Hot Coldman
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(03-18-2011, 09:19 PM)

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#24

Could be worse, could be Tom Clancy's Silent Hill
Dissonance
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(03-18-2011, 09:19 PM)

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#25

And here I thought Konami couldn't suck worse.
stuminus3
Never buying another games console. Ever.
(03-18-2011, 09:19 PM)

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#26

It's like someone asked my wife what would be my favorite thing to happen to the Silent Hill franchise after Shattered Memories (one of my favorite games) and she told them "make it a multiplayer game on XBLA" just to piss me off.
legacyzero
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(03-18-2011, 09:21 PM)

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#27

If executed correctly, it could be an awesome game. Anybody ever play Condemned 2: Bloodshot's Multiplayer? Shit was both scary, and visceral.

But given Konami's track record with the series lately:

Kiriku
SWEDISH PERFECTION
(03-18-2011, 09:21 PM)

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#28

First of all, I think a multiplayer horror game with the same atmosphere and pacing as Silent Hill COULD work, but I highly, highly, highly doubt the developers will figure out how (or have enough time and resources to do so).
Angry Fork
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(03-18-2011, 09:25 PM)

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#29

Press enter/X/A, select James Sunderland
Customize killstreaks, perks and weapons: Knife, Rocket launcher, UAV, med pack
Enter random TDM game via matchmaking
Spawn with teamates: Heather, Harry Mason, Laura, Pyramid Head, vs. random monster, nurse, bed-monster, claudia wolf.
Kill enemies, be rewarded/given XP points for running properly and being able to press buttons correctly, win match.
Unlock shotgun, tazer, and uzi.
Mary/Maria and 2 new maps DLC is released - 5.99$

rinse and repeat
Speedymanic
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(03-18-2011, 09:25 PM)

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#30

So co-op horde mode? That's what it sounds like, unless I'm reading too much into it.
vocab
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(03-18-2011, 09:26 PM)

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#31




lololololololol

Originally Posted by Combichristoffersen:
Have Double Helix make it, and get bi-winning
Might want. Must have gore factor amped up.
Last edited by vocab; 03-18-2011 at 09:42 PM.
legacyzero
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(03-18-2011, 09:27 PM)

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#32

Worst thing they could do is just simply port the Silent Hill lightgun-based arcade game that was exclusive to Japan (at least last time I read)
brandonh83
(03-18-2011, 09:27 PM)

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#33

eh if it's just a downloadable title, who cares? Could be a nice little game for fans of the series.
BobTheFork
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(03-18-2011, 09:28 PM)

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#34

Originally Posted by vocab:
[img]http://pwned.com/gamecovers/playstation2/542581f06f2346544d27d549a282fa6d-Resident_Evil__Outbreak_File_2.jpg[/ig]


lololololololol



Might want. Must have gore factor amped up.
lol indeed. rehost it.
MightyHedgehog
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I hope you're wearing your flak vest!
(03-18-2011, 09:31 PM)

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#35

Would be pretty cool to have player-targeted/client-based perception determined, in part, by what the player chooses as their game character's class/background which could define stats (walking/running speed, climbing skill, strength, fighting skills, etc.). Everyone could be potentially seeing monsters everywhere where others don't or see different ones. Anyway, none of this is likely to be tackled by Konami and friends.
Persona7
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(03-18-2011, 09:32 PM)
#36

Silent Hill would make a good co-op game.
Danielsan
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(03-18-2011, 09:34 PM)

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#37

Originally Posted by Persona7:
Silent Hill would make a good co-op game.
Co-op in horror always takes out the fear for me, but hey that might just be me.
SmithnCo
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(03-18-2011, 09:34 PM)

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#38

Hopefully it's something more inventive than horde mode. That doesn't seem very frightening.
SalsaShark
Trust no one!
Keep your laser handy!
(03-18-2011, 09:37 PM)

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#39

Originally Posted by Danielsan:
Co-op in horror always takes out the fear for me, but hey that might just be me.
Of course its not you. Its pretty natural to think that something is scarier if you are alone. Multiplayer Silent Hill just wouldnt work, for the voice-chat alone.
Persona7
Member
(03-18-2011, 09:37 PM)
#40

Originally Posted by Danielsan:
Co-op in horror always takes out the fear for me, but hey that might just be me.
I don't think I have ever played a co-op horror game.

Maybe I am missing something here?
snoopeasystreet
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(03-18-2011, 09:39 PM)

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#41

Nothing silent about a tonne of dudes on live. Look forward to hearing slipknot blare in my headset while I twin stick shoot my way around a creepy.
MightyHedgehog
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(03-18-2011, 09:41 PM)

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#42

Originally Posted by snoopeasystreet:
Nothing silent about a tonne of dudes on live. Look forward to hearing slipknot blare in my headset while I twin stick shoot my way around a creepy.
If possible, I'd monitor comm traffic and make enemies prioritize and more aggressively chase people who send too much voice data during a session. More specifically for SH, I'd allow person to person voice, but it could only work when both players have radios (which have limited use thanks to limited batteries and/or charge locations). Otherwise, it'd be proximity voice with a form of sound propagation to alter the output of those talking without using in-game radios/phones.
Last edited by MightyHedgehog; 03-18-2011 at 09:45 PM.
REMEMBER CITADEL
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(03-18-2011, 09:42 PM)

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#43

I don't necessarily dislike the idea, actually. You play Siren games from multiple people's perspectives, right? Well, imagine them all interacting in the world at once, each played by another person. Could be interesting.
vocab
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(03-18-2011, 09:42 PM)

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#44

Originally Posted by BobTheFork:
lol indeed. rehost it.
never!
Tain
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(03-18-2011, 09:43 PM)

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#45

ahahah, awesome. I hope to god that there are meters and number pop ups and shit all over.

Originally Posted by legacyzero:
Worst thing they could do is just simply port the Silent Hill lightgun-based arcade game that was exclusive to Japan (at least last time I read)
That reminds me, I haven't seen any impressions of that game from people that actually try to clear arcade games. I'm still curious about it.
Kyoufu
(03-18-2011, 09:43 PM)

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#46

If only Team Silent would make another great Silent Hill game again ;(
BobTheFork
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(03-18-2011, 09:44 PM)

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#47

Originally Posted by vocab:
never!
!!! I never played that game, was it any good?
OutBreak 2
Host Samurai
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(03-18-2011, 09:44 PM)

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#48

So fucking stupid. Multi player is by far the worst virus to infect the gaming industry in years.
MikeE21286
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(03-18-2011, 09:45 PM)

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#49

Originally Posted by badcrumble:
Multiplayer is exactly what Silent Hill is all about. Well done, Konami. It's nice to see someone who gets it.
.
day 1
Rflagg
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(03-18-2011, 09:45 PM)

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#50

Originally Posted by SalsaShark:
Multiplayer Silent Hill misses the point
100% agree. This seems like a bad idea and not a fit for Silent Hill at all.