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Member
(03-22-2011, 09:47 PM)
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#101
Originally Posted by sublimit:
Anniversary is an even better remake than Resident Evil on the GameCube and the best Tomb Raider game ever made. |
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Member
(03-22-2011, 10:01 PM)
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#103
1 more comparison shot... The rest of the released images are from Legend and Underworld, which I haven't gotten around to playing yet. :P
Also, the Greece boss fight was very cool. Very much a puzzle unto itself, I grinned when I figured out how to dodge the petrify attack and to pull off their shields.
Last edited by ExMachina; 03-22-2011 at 10:05 PM.
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Fired from EB Games
thanks to this thread! (03-22-2011, 11:26 PM)
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#105
Looking forward more of GAF's impressions.. I'll probably pick it up tomorrow...
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Kratos can kill Zeus
but not Pam Anderson? (03-23-2011, 12:47 AM)
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#106
Started playing TRL again, after beating it years ago on the 360. To me it hasn't aged well but it's still so damn fun. This is such a great value, looking forward to jumping into Anny soon since I passed on it when it first released.
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Member
(03-23-2011, 01:09 AM)
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#107
Other than an extremely vague childhood memory of playing a Tomb Raider game on a friend's PlayStation, I have no experience with this franchise whatsoever. However, I'm a 3rd person action/adventure fan, and so will pick this up at some point. Just a quick question though, do I play these games in the order of the cover image - Legend, Anniversary, Underworld? Or is it it supposed to be Anniversary, Legend, Underworld as it suggests in the OP? As I said, my experience with the franchise is virtually nil.
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Member
(03-23-2011, 01:10 AM)
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#108
Originally Posted by Curufinwe:
For example in the original game in Natla's mines you could go pick up the fuses in whatever order you wanted.In Anniversary you had to follow the developers linear path.Not to mention that the 2nd half of the original level (the lava areas) is missing from the remake. There are more examples like this throughout the game. |
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Member
(03-23-2011, 02:49 AM)
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#111
Originally Posted by Hyphen:
Legend... while probably the most outdated of the three, its story seemingly continues straight into Underworld, and the latter might contain some cross-pollination with Anniversary, so U would come last and L right behind it. I'll probably take the A>L>U order myself too. Already beat Anniversary on PS2, but it's worth a replay. |
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Member
(03-23-2011, 02:57 AM)
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#112
Originally Posted by Dobkeratops:
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Member
(03-23-2011, 03:12 AM)
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#113
TR and Uncharted get compared a lot for some reason, but they have very distinct gameplay styles. Uncharted focuses on the shooting and action scenes with some neat and easy platforming segments. TR generally has poor combat but the platforming/puzzle component is where the meat of the game lies. Expect some seriously demanding jumps, timed traps while solving environmental puzzles.
Both series have the whole explore exotic places around the world, find forgotten relics, Indy adventure-y feeling in common, though, so if that's what you're looking for you shouldn't be disappointed. |
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Member
(03-23-2011, 03:28 AM)
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#115
You think so? I recall the original TR games having different jump types for each situation - and eating up a lot of reloading screens after a distance miscalculation. Had my fair share of falling deaths on the PS2 remake too, which rarely -if ever- happens when I'm with either Uncharted title.
Might be wrong ('tis been a while after all) but if I had to I'd say Uncharted is less strict. Don't know about Legend or Underworld, though! |
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Member
(03-23-2011, 03:35 AM)
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#117
Originally Posted by Dobkeratops:
In the originals yes (TR1-5).But in the Crystal Dynamics trilogy the jump distance is always the same just like Uncharted.Same goes for the automatic grab system. |
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Banned
(03-23-2011, 01:43 PM)
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#120
Originally Posted by sublimit:
@sublimit: Huh? Anniversary is the only Crystal Dynamics TR game with no gunfights against armed soldiers. It has the best combat dodge 'gimmick' of the three and its also the meatiest in content and length, reminiscent of a time before when 6 hours became an acceptable norm. Am I wrong? EDIT: I'll update the OP in the morning for EU msrp and people's impressions.
Last edited by Ellis Kim; 03-23-2011 at 01:55 PM.
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Member
(03-23-2011, 03:06 PM)
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#121
The implementation of the manual grab in a game that was obviously designed with auto-grab in mind was glitchy as hell.Personally i had to switch back to the "auto-pilot" after i witnessed the unresponsiveness of the manual grab a few times.
It's not surprising Crystal Dynamics abandoned completely the manual grab feature in Underworld.
Originally Posted by Ellis Kim:
And i didn't say Anniversary had fights against armed soldiers (except a few key ones.) Honestly personally i preferred much more Legend and Underworld in the combat department because you were free to ignore completely the adrenaline move if you wanted.In general though combat sucked in all three games. I agree that Anniversary is the meatiest in content from the Crystal's games but this doesn't say much as Underworld and Legend (especially Legend) were very short.If with all the content that was cut out in Anniversary still impressed you with its a length i can't even imagine what you will think of the original if you ever play it (which was still one of the shortest of the first 5 TR games.) |
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Member
(03-23-2011, 03:11 PM)
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#122
Originally Posted by sublimit:
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blow in her face and
she'll follow you anywhere (03-23-2011, 04:01 PM)
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#123
Completed Paraiso, now in Japan in TRL.
Only thing that's bothering is Lara's ridiculous breasts (especially in this Japan level, with this dress she's wearing). Game is good, however!
Last edited by gdt; 03-23-2011 at 04:05 PM.
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Member
(03-23-2011, 04:15 PM)
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#124
Started with Legend last night. I haven't played Tomb Raider since Tomb Raider II (when it first came out) so I'm really looking forward to getting back into the series.
While I have enjoyed the platforming and puzzles, I already have one gripe... At the end of the first level in Legend, after a cut scene you have to run across a rope bridge while a helicopter shoots parts of it away. It took me probably four times before I realized what I was supposed to be doing. I mean the cut scene ends and two seconds later (or less) you are dead if you don't immediately start running. Does anyone know if this sort of thing is common? Not having played it before, I don't know when the cut scene is ending so that I can be prepared to act. |
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blow in her face and
she'll follow you anywhere (03-23-2011, 04:51 PM)
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#125
Originally Posted by FireCloud:
In the next temple. Where where that thing is chasing you. The camera changes to his first person view. BUT, during the cutscene, a little symbol pops up warning you to take control. It just took me a couple tries to figure out what the symbol meant. |
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Member
(03-23-2011, 05:14 PM)
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#126
Originally Posted by gdt5016:
Thanks for the reply. I didn't notice the symbol until the cut scene ended. I'll just have to stay alert. I tend to remember that with TRI and TRII, I died a lot. Usually because I miss judged a jump while platforming. Based on the comments earlier in this thread, I may hold off on Legend and try to complete Anniversary first. Someone mentioned that seemed to make the most sense from the point-of-view of the story. |
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Junior Member
(03-23-2011, 05:26 PM)
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#127
Its funny...I bought all 3 for 360 2 months before they announced the ps3 trilogy....HAHA
Well i am excited to play this again, but playing anniversary first wont make a difference. Legend is the first in the series, since it explains a certain someone from your past.....while anniversary doesnt....so when your playing legend 2nd your like "whose that?!?! that was in anniversary??!!" also, i havent opened my copy of the ps3 version yet, probably i will today, but i remember the bounce was huge in legend 360 ROFL! it goes downhill in underworld ^_^; |
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An blind dancing ho
(03-23-2011, 07:10 PM)
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#130
Originally Posted by Brandon F:
I don't have the game yet but I think and since Legend and Anniversary are just PS2 port and at 30fps(locked I hope), they will run better than the 360 version framerate-wise,since the 360 version of Anniversary was not that good. Graphic wise, like can see the posted screens here, they are PS2 ports (with lifted character models from the 360) so I think it will be better performance with lesser graphic quality. Still Legend on xbox1 run at 60fps (and look great) so it's shame the ports on upscaled PS2 ports run at 30fps :( |
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Member
(03-23-2011, 08:33 PM)
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#131
Found out some more information about the PS3 trilogy on the US playstation blog. The information was from back in January but since it was in the comments section, I don't know how many people saw it. Thought I'd share in case any of this was new news to anyone here...
source: http://blog.us.playstation.com/2011/...ge-3/#comments
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Looking forward to getting back to this when I get home from work today...
Last edited by FireCloud; 03-23-2011 at 08:47 PM.
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Cock Encumbered
(03-23-2011, 08:49 PM)
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#132
Quote:
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Member
(03-23-2011, 09:32 PM)
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#133
I got this today. I was going to wait, but decided to go for it anyway. It seemed a bit silly since I have Underworld on PS3, but I love Anniversary and it's been a while since I played Legend, so I grabbed it. Looking forward to delving into them tonight at some point.
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Member
(03-23-2011, 09:34 PM)
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#134
Originally Posted by TripOpt55:
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Member
(03-23-2011, 10:09 PM)
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#135
I finished Legend. It took me 7 hours. Tokyo was the best level imo.
I enjoyed the platforming and puzzles. The action not that much. Fortunately there aren't many encounters in the game. I will return to find the secrets. Many of them are brilliantly hidden. I played Underworld a bit. It looks really good but I think I prefer Legend's physics. Though I played the games very close to each other and I'm probably used to Lara's floatiness from Legend. Anniversary is still the best in the series. Can't wait for the reboot! |
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An blind dancing ho
(03-23-2011, 10:49 PM)
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#136
Originally Posted by FireCloud:
Based on the few screens ExMachina posted, they are indeed the PS2 ports textures ,lightning,geometry ,environments (with only the polygonal character models are different I think they take that from the 360 version). What is wrong here for me is, when everything (but the characters) have PS2 poly count and texture, why don't let the game run at 60fps since you are now have PS2 version on a more powerful hardware.
Originally Posted by protonion:
Yeah Liked that level, not much the shooting inside the building, but Lara going to do crazy thing on a tal tower was just Amazing, I alwasy thought that modern cities don't work well in Tomb Raider( TR2/that Pieces of shit Angel of Darkness) but that level was very good.
Quote:
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Kratos can kill Zeus
but not Pam Anderson? (03-23-2011, 11:01 PM)
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#138
Originally Posted by shagg_187:
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Member
(03-24-2011, 12:47 AM)
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#140
Originally Posted by ExMachina:
Maybe its just the nostalgia talking (I played Legend and Anniversary on PS2), but I think the PS2 version still looks the best. I loved the fuzzy, bloom-filled look of the game. The next-gen/PC versions are too crisp, if that makes any sense. It seems to lose much of its ethereal quality, which I loved from TR:A. Legend would be okay with remastered assets I guess. It was much more crisp and sterile than TR:A. (IMO) |
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(03-24-2011, 12:53 AM)
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#141
Where are the performance impressions?
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Fired from EB Games
thanks to this thread! (03-24-2011, 06:04 AM)
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#142
Originally Posted by Net_Wrecker:
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Member
(03-24-2011, 07:59 AM)
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#144
Originally Posted by Darth Kupi:
Edit: WHAT THE SHIT HAPPENED TO MY SAVE FILE
Last edited by Dice; 03-24-2011 at 08:14 AM.
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Member
(03-24-2011, 01:04 PM)
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#145
Underworld is really bad. Lazy level design, invisible walls, bad controls, glitches, bad environment interaction (objects that look and should be climbable,are not) and camera. I was stuck in a while because I had to jump from a ledge to a platform that there was no way I could see. Even combat feels worse than the other two.
If someone plans to get the trilogy because of Underworld, don't. The other two are more than worth it. I'll rush through Underworld and complete the trilogy with Anniversary. Quality wise A>>>L>>>>>>>>>>>>>>>>>>>>>>>>>>>U Recommended play order L-U-A (leave the best for the end,it doesn't really matter story wise) |
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Member
(03-24-2011, 02:39 PM)
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#147
Is it just me or does the cut scene volume seem much lower than the in-game volume? While playing Legend last night, I kept having to turn up the vol on the TV every time there was a cut scene.
My family seems to be under the misunderstanding that cut scene time is a good time to cary-on a conversation with me. It never fails... Had to go back and re-watch several of the cinematics from the main menu. (another gripe....after watching a cinematic it takes you all the way back to the main menu instead of back to the cinematic menu....but I can deal with it.) |
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Member
(03-24-2011, 04:59 PM)
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#148
Played a handful of levels in Anniversary last night (because it's supposed to be the best of the 3 and first story-wise)
Impressions: Clunky controls. Found myself struggling to get the jump / grappling hook to work on the very first scene. I kept jumping (with X) and hitting the [] quicker than the system could register it. I'd deliberately have to jump, wait, then hit [] to do it right. I'd also find myself jumping up (and then falling back down) when on ledges repeatedly when trying to get to the next ledge. The areas where you can and can't hold onto (environment detection) was bad and sometimes wouldn't even work unless you manually adjusted the camera to face it first. Graphics are poor. It may be a bit crisper than a last generation game but the geometry of the environment shows it's age. The outside areas are lush and generally look good, but corridors, the insides of rooms and pretty much everything except Lara looks square and blocky. You can really tell when jumping up onto higher platforms or exploring tight areas. Needless to say I wasn't impressed, but this is my first HD remake so maybe it's just last gen shock. Sound was uneven. The soundtrack was great but any stone rumbling, crashes, roars were just a muddled mess. Maybe it just from the Jungle ruins environment but I hope the sound quality picks up a bit in different areas. Overall, despite the issues above, I think I'll have to grow used to the controls, sit further away from the TV and turn the game sounds down a bit and plug my way through this trilogy. The exploration is fun enough to keep my interest so far, but this is no Uncharted (even with all its flaws). My wife even got bored and quit watching after 30 mins. There is good value here but it might not sell you on the Tomb Raider series if you haven't played it before on last gen systems. |
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Fired from EB Games
thanks to this thread! (03-24-2011, 08:22 PM)
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#149
Legends didn't age well visually... looking at videos on the net, it looks pretty much like the 360 version.. though I am not entirely sure about it because there are some weird "scan lines" that makes it look like an upscaled PS2 game.
Anniversary looks great so far...
Last edited by Oneself; 03-24-2011 at 10:51 PM.
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