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Medal Princess
(04-28-2011, 12:55 AM)
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#253
Here, I wrote up a summary of the interview.
- They know that people want more Tales games in English, but time and money get in the way. Yoshizumi says that they have taken steps to try to alleviate this problem, and hopefully we can now look forward to seeing more Tales games worldwide. - 3DS cart size proved to be a challenge for fitting everything on there, particularly voice data was an obstacle but he says he feels like they solved this while keeping the quality high. - "Every part of the game, with the exception of the animated cut-scenes, has been redone in 3D." Yoshizumi thinks this makes the game seem more real than before. More immersive - They had to rebuild the character models to improve performance, but the rest of the game has been ported over seamlessly. - They made a few changes to "in-game parameters" to compensate for control differences, but other than that there aren't any new additions. No new weapons or artes. - No communication (StreetPass, etc.) features. - They've talked about a sequel to Abyss, but haven't yet come up with something that would be good enough for a full game. - There will be more information about Graces F soon. - Yoshizumi says he appreciates the comments he receives on Twitter from worldwide fans, and he hopes that more Tales games can make it over in the future. |
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Member
(04-28-2011, 12:57 AM)
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#254
Originally Posted by PKrockin:
Last edited by Vamphuntr; 04-28-2011 at 01:00 AM.
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Member
(04-28-2011, 12:59 AM)
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#255
Originally Posted by Amir0x:
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Member
(04-28-2011, 01:00 AM)
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#257
Originally Posted by Xilium:
Edit: about the actual news, cool i guess. |
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Member
(04-28-2011, 01:00 AM)
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#258
Splinter Cell... LOOK OUT!
Originally Posted by Synless:
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Member
(04-28-2011, 01:00 AM)
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#259
Originally Posted by Aeana:
So it's really a port with no extra content eh?. Not really impressed by the performance so far from that video. Hoping it's an old build. Really not sold on this if there is no extra content.
Last edited by Vamphuntr; 04-28-2011 at 01:03 AM.
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demodded, not denutted
(04-28-2011, 01:02 AM)
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#261
Originally Posted by Paracelsus:
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Member
(04-28-2011, 01:03 AM)
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#262
Originally Posted by Paracelsus:
It's something that's bound to improve as more devs get familiar with the hardware, but I doubt TotA is going to be one of those games. |
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Medal Princess
(04-28-2011, 01:03 AM)
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#263
Oops, there's more.
- Yoshizumi promises that the load times have been reduced significantly, and also says that they should be able to deliver a steadier framerate (I think he's talking about the world map in specific here) - Confirms that skits will remain unvoiced in this version. |
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Member
(04-28-2011, 01:03 AM)
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#264
Originally Posted by Aeana:
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Member
(04-28-2011, 01:04 AM)
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#265
Originally Posted by Aeana:
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Running off of Custom Firmware
(04-28-2011, 01:06 AM)
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#267
Now THIS is a confirmation I can get behind!
I wouldn't mind another big RPG hitting the 3DS this summer! Regarding the whole ToGF thing, I think the fact that they STILL are mum on platform is, in and of itself, very suspicious. I don't doubt that the PS3 version is coming, but I suspect it won't come alone. |
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Member
(04-28-2011, 01:08 AM)
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#270
Originally Posted by Vamphuntr:
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Asleep in the Fantasy
(04-28-2011, 01:09 AM)
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#271
Originally Posted by Mejilan:
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Member
(04-28-2011, 01:10 AM)
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#272
Originally Posted by PKrockin:
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Member
(04-28-2011, 01:10 AM)
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#273
Originally Posted by Amir0x:
Quote:
Quote:
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Member
(04-28-2011, 01:13 AM)
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#276
Originally Posted by Vamphuntr:
What isn't reasonable to expect is horrid framerates when the PS2 ran the game at 60FPS. |
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Medal Princess
(04-28-2011, 01:13 AM)
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#277
Originally Posted by Thoraxes:
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Member
(04-28-2011, 01:15 AM)
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#278
Originally Posted by Aeana:
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Member
(04-28-2011, 01:16 AM)
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#280
Originally Posted by Vamphuntr:
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Member
(04-28-2011, 01:19 AM)
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#281
Originally Posted by Aeana:
Originally Posted by B.K.:
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Member
(04-28-2011, 01:23 AM)
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#282
Wouldn't Yuri Lowenthal be the most logical candidate for Asbel?
Originally Posted by PKrockin:
Shame they won't take this second chance at voiced skits, but oh well. |
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Member
(04-28-2011, 01:30 AM)
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#284
Originally Posted by Aeana:
*types threatening messages using Google Translator* |
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Member
(04-28-2011, 01:32 AM)
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#285
Originally Posted by Aeana:
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Member
(04-28-2011, 01:52 AM)
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#286
Originally Posted by Aeana:
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Eloquent Princess
(04-28-2011, 01:59 AM)
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#288
Originally Posted by Aeana:
I'm far too used to Takahiro Sakurai's voice coming out of Asbel's mouth at this point as well. Thanks for the interview info, Aeana. |
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Member
(04-28-2011, 02:26 AM)
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#290
Thanks for the info Aeana.
Glad to hear they're smoothing out the world map and of course loading times are being minimised. All that will go to waste though if the battles aren't smooth like the original, so here's hoping that is given the same level of attention. Unvoiced skits is disappointing but exactly what I expected (a step back though since Vesperia and Symphonia Wii addressed the issue). Hopefully they let you SUPER speed up the skits then, it's a nightmare how slowly they move when unvoiced. |
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Member
(04-28-2011, 02:49 AM)
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#293
Originally Posted by Ridley327:
For what it's worth 2D 60FPS actually requires more resources then 3D 30FPS, so I would not expect it as a standard feature. On the other hand doubling the AA in 2D at the same framerate is cheaper then 3D, so there is no excuse for devs not to use it when framerate doubling is not employed. |