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Member
(05-02-2011, 01:56 PM)
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Microsoft has a new studio in Vancouver, working on a AAA Kinect shooter
#1
This siyrobbo's post in a thread about Microsoft's, Nintendo' and Sony's current internal projects has brought my attention to the existence of a new Microsoft Games Studio in Vancouver. It seems to be called Zipline Studios (not to be be confused with Zipline Games), and their official website has this statement plastered over its front page:
Originally Posted by Zipline Studios:
Originally Posted by Shawn Woods:
It's interesting that their original goal was to create social microtransaction games, before turning their attention to Kinect. That mirrors the situation with BigPark, another Microsoft's studio situated in Vancouver. As TheOddOne has noticed in the Kinect thread, the splash page shows silhouettes which resemble men in uniforms holding modern firearms. ![]() Considering the timing, it's fair to assume that we'll hear something about their current project at E3. Could it be one of the first hybrid Kinect/controller games? |
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Member
(05-02-2011, 02:05 PM)
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#4
I don't know anything about this Zipline business, but I do know that MGS Vancouver is hiring peeps with UDK experience to work in their studio, presumably the one on the floor above Ubisoft Vancouver. I think the studio on the street behind them is still almost entirely BigPark stuff...
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Member
(05-02-2011, 02:07 PM)
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#8
Originally Posted by Crazymoogle:
Intresting to note is that it says "using Kinect", maby a hybrid? |
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Member
(05-02-2011, 02:14 PM)
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#11
Originally Posted by szaromir:
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Member
(05-02-2011, 02:21 PM)
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#15
Originally Posted by TheOddOne:
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Member
(05-02-2011, 02:31 PM)
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#17
Originally Posted by Raide:
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Member
(05-02-2011, 02:32 PM)
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#19
You sure Big Park didn't get renamed and relocated? The address is just around the corner from where Big Park is located. Here's the google map.
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Member
(05-02-2011, 02:33 PM)
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#21
Originally Posted by snoopeasystreet:
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Member
(05-02-2011, 02:35 PM)
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#23
Originally Posted by snoopeasystreet:
http://www.mgsvancouver.com/about/ |
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Member
(05-02-2011, 02:35 PM)
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#24
Originally Posted by S1kkZ:
![]() We can also count on Kinect Star Wars being there. |
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Member
(05-02-2011, 02:41 PM)
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#29
Originally Posted by nincompoop:
The possibilities are pretty cool if people would stop doing the imaginary guns and pew-pew joke. |
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listen to the madman
(05-02-2011, 02:44 PM)
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#30
Originally Posted by REMEMBER CITADEL:
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Member
(05-02-2011, 02:44 PM)
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#31
Originally Posted by Vinterbird:
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Member
(05-02-2011, 02:44 PM)
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#32
Originally Posted by Vinterbird:
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Member
(05-02-2011, 02:48 PM)
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#35
Originally Posted by Vinterbird:
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Member
(05-02-2011, 02:48 PM)
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#36
Originally Posted by Philthy:
Simple things like stealth missions where the only means of communications are hand gestures, could bring interesting interactions with a game, while still maintaining the typical FPS controller experience. |
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Member
(05-02-2011, 02:51 PM)
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#39
Originally Posted by Rad-:
Originally Posted by The_Darkest_Red:
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Member
(05-02-2011, 02:51 PM)
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#40
Originally Posted by The_Darkest_Red:
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Banned
(05-02-2011, 02:52 PM)
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#42
Originally Posted by Vinterbird:
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Member
(05-02-2011, 02:53 PM)
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#43
Originally Posted by Ickman3400:
Originally Posted by nincompoop:
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Member
(05-02-2011, 02:54 PM)
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#45
Originally Posted by Vinterbird:
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Banned
(05-02-2011, 02:55 PM)
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#46
Originally Posted by Vinterbird:
and they're going all kinect now and pushing a halo or forza game out every now and then to keep their base satisfied. It's nintendo part 2. |
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Member
(05-02-2011, 02:56 PM)
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#47
Originally Posted by Raide:
All of that said, I will try to keep an open mind about it when more concrete information starts dropping on this and other "core" Kinect games. Maybe I just have to experience it first but right now I will remain skeptical. |
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Member
(05-02-2011, 02:56 PM)
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#48
Originally Posted by nincompoop:
Originally Posted by Ickman3400:
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Member
(05-02-2011, 02:59 PM)
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#49
Originally Posted by REMEMBER CITADEL:
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Member
(05-02-2011, 03:00 PM)
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#50
Originally Posted by Ickman3400:
Originally Posted by The_Darkest_Red:
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