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Rated-Rsuperstar
Member
(05-25-2011, 08:37 PM)
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My playstation magazine and OXM arrived today with screenshots of the game. People who are a fan of blood should be happy. It looks even more bloody then NG2.

Originally Posted by Rated-Rsuperstar

The game looks to be running on a more modified Sigma 2 engine. 3 shots are of Ryu slicing up foot soldiers in a dark rainy city street. There's another with him climbing a wall with daggers. And the final shot is him running from some giant mechanoid spider thing.

Originally Posted by Rated-Rsuperstar

There isn't much but a couple details are -

60 frames per second.
Blood is back.
Difficulty level won't be toned down for casual gamers.
There will be both competitive and cooperative modes. One or both will support up to 8 players.
The store is gone. Weapons will upgrade over time.
Greater emphasis on Ryu's story. No other playable characters planned yet.
May feature Move support.

Last edited by Rated-Rsuperstar; 05-26-2011 at 10:23 PM.
~Devil Trigger~
Banned
(05-25-2011, 08:39 PM)
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Originally Posted by Rated-Rsuperstar

My playstation magazine arrived today with screenshots of the game. People who are a fan of blood should be happy. It looks even more bloody then NG2.

pants.off.

lets gets some vids people!
Metalmurphy
Banned
(05-25-2011, 08:40 PM)
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Originally Posted by Rated-Rsuperstar

My playstation magazine arrived today with screenshots of the game. People who are a fan of blood should be happy. It looks even more bloody then NG2.

So... what was really the reasoning behind the lack of it in Sigma? >.<
Paracelsus
Member
(05-25-2011, 08:41 PM)
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Originally Posted by Metalmurphy

So... what was really the reasoning behind the lack of it in Sigma? >.<

Official reason: ratings

Possibly the truth: game upped at 720p couldn't handle so many transparencies and polygons on screen, hence the lack of blood and projectiles.
TacticalFox88
Lives in a Tom Clancy novel
(05-25-2011, 08:44 PM)
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Originally Posted by Paracelsus

Official reason: ratings

Possibly the truth: game upped at 720p couldn't handle so many transparencies and polygons on screen, hence the lack of blood and projectiles.

It's on PS3...surely they had much more horsepower to work with. >.<
dallow_bg
nods at old men
(05-25-2011, 08:44 PM)
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Originally Posted by Metalmurphy

So... what was really the reasoning behind the lack of it in Sigma? >.<

Same as always.
I'm sure its back now due to the backlash.
Paracelsus
Member
(05-25-2011, 08:45 PM)
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Originally Posted by TacticalFox88

It's on PS3...surely they had much more horsepower to work with. >.<

http://www.eurogamer.net/articles/di...aceoff-article

Raw polycount and alphas are probably PS3's biggest weakpoint.
robor
Member
(05-25-2011, 08:47 PM)
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I've often wondered why people act like they'd die by the words of Itagaki and look up to his work in such a way that Hayashi's chance at even proving himself is utterly futile.

Does anyone else feel this is a severely misconstrued and unfair outlook on the new leader of Team Ninja?
REMEMBER CITADEL
Member
(05-25-2011, 08:47 PM)
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Originally Posted by Metalmurphy

So... what was really the reasoning behind the lack of it in Sigma? >.<

It was the easiest thing to remove to keep the performance up. The new game has been built with both platforms in mind.
Rated-Rsuperstar
Member
(05-25-2011, 08:48 PM)
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The game looks to be running on a more modified Sigma 2 engine. 3 shots are of Ryu slicing up foot soldiers in a dark rainy city street. There's another with him climbing a wall with daggers. And the final shot is him running from some giant mechanoid spider thing.
Nirolak
Mrgrgr
(05-25-2011, 08:50 PM)
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Would you be willing to give a recap of the new details?

That's assuming it's not just a screenshot piece.
Peff
Member
(05-25-2011, 08:50 PM)
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Originally Posted by robor

I've often wondered why people act like they'd die by the words of Itagaki and look up to his work in such a way that Hayashi's chance at even proving himself is utterly futile.

Does anyone else feel this is a severely misconstrued and unfair outlook on the new leader of Team Ninja?

Ninja Gaiden Black games made under Itagaki's direction: 1
Ninja Gaiden Black games made under Hayashi's direction: 0

It's simple.
robor
Member
(05-25-2011, 08:51 PM)
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It's pretty ignorant actually.
ShockingAlberto
Member
(05-25-2011, 08:51 PM)
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Originally Posted by robor

I've often wondered why people act like they'd die by the words of Itagaki and look up to his work in such a way that Hayashi's chance at even proving himself is utterly futile.

Does anyone else feel this is a severely misconstrued and unfair outlook on the new leader of Team Ninja?

Hayashi has yet to do anything original in a post-Itagaki Team Ninja.

While I think Itagaki is way, WAY overrated and am willing to give Hayashi a chance (I quite liked Dragon Sword), he is definitely afraid to to do anything on his own. Since Itagaki left, he's ported NG2 (many would argue for the worse), made Other M with Nintendo, and basically just "collected" the DOA games in to a 3DS title.

NG3 will be the first real test of whether he can make a completely original game without a more experienced developer taking the lead, but you're right, people are definitely willing to damn him before that ever happens. I'll wait and see myself.
RavenFox
Banned
(05-25-2011, 08:52 PM)
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Originally Posted by WickedLaharl

sounds like shit but that was to be expected from team ninjadog

I really wonder about some of you with post like these.

I appreciate what the man is doing. We will be the judge it's good or not.
∀ Narayan
the carnival of stupid
(05-25-2011, 08:54 PM)
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Originally Posted by Rated-Rsuperstar

The game looks to be running on a more modified Sigma 2 engine. 3 shots are of Ryu slicing up foot soldiers in a dark rainy city street. There's another with him climbing a wall with daggers. And the final shot is him running from some giant mechanoid spider thing.

MUST. SEE. NOW!

RELEASE THE SCREENSHOTS! >:(
D2M15
DAFFY DEUS EGGS
(05-25-2011, 08:56 PM)
Yup. I'm not much one for Team Ninja-era NG, but they had me at 'giant mechanoid spider thing'.
ShockingAlberto
Member
(05-25-2011, 08:57 PM)
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Originally Posted by D2M15

Yup. I'm not much one for Team Ninja-era NG, but they had me at 'giant mechanoid spider thing'.

Jon Peters producing NG3 confirmed.
D2M15
DAFFY DEUS EGGS
(05-25-2011, 08:58 PM)
:D Well played.

Seriously though, Hayashi, would it kill you to let me kick some thugs in hockey masks through phone booths?
robor
Member
(05-25-2011, 08:58 PM)
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Originally Posted by ShockingAlberto

Hayashi has yet to do anything original in a post-Itagaki Team Ninja.

While I think Itagaki is way, WAY overrated and am willing to give Hayashi a chance (I quite liked Dragon Sword), he is definitely afraid to to do anything on his own. Since Itagaki left, he's ported NG2 (many would argue for the worse), made Other M with Nintendo, and basically just "collected" the DOA games in to a 3DS title.

NG3 will be the first real test of whether he can make a completely original game without a more experienced developer taking the lead, but you're right, people are definitely willing to damn him before that ever happens. I'll wait and see myself.

Yea that is indeed true. NG3 really IS his first solo endeavor.
Rated-Rsuperstar
Member
(05-25-2011, 08:59 PM)
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Originally Posted by Nirolak

Would you be willing to give a recap of the new details?

That's assuming it's not just a screenshot piece.

There isn't much but a couple details are -

60 frames per second.
Blood is back.
Difficulty level won't be toned down for casual gamers.
There will be both competitive and cooperative modes. One or both will support up to 8 players.
The store is gone. Weapons will upgrade over time.
Greater emphasis on story.
May feature Move support.
Nirolak
Mrgrgr
(05-25-2011, 08:59 PM)
Nirolak's Avatar

Originally Posted by Rated-Rsuperstar

There isn't much but a couple details are -

60 frames per second.
Blood is back.
Difficulty level won't be toned down for casual gamers.
There will be both competitive and cooperative modes. One or both will support up to 8 players.
The store is gone. Weapons will upgrade over time.
Greater emphasis on story.
May feature Move support.

Thanks!
JonCha
Member
(05-25-2011, 09:01 PM)
The only way I cans see MP working is if it is some kind of challenge mode, think Assassin's Creed: Brotherhood.
D2M15
DAFFY DEUS EGGS
(05-25-2011, 09:03 PM)
The only way I can see MP working is if it features Rachel, Sonia, Mo-- whoa, time for my pills.
RavenFox
Banned
(05-25-2011, 09:03 PM)
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lol @ folks trolling this in the other thread. oh GAF. I like the New Team Ninja.

edit: Hold on isn't this a new thread?
GuardianE
Member
(05-25-2011, 09:03 PM)
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Originally Posted by JonCha

The only way I cans see MP working is if it is some kind of challenge mode, think Assassin's Creed: Brotherhood.

I kinda like the idea of a ninja free for all in certain locales. It would be horribly broken without extensive testing, and neutering of weapons, but I still think it'd be cool. It's the first thing I thought of when fighting Fiend Ryu during NGB.
Grimm Fandango
Member
(05-25-2011, 09:03 PM)
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I don't want blood back, I want GORE back.
Corky
Nine out of ten orphans can't tell the difference.
(05-25-2011, 09:04 PM)
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60 frames per second.

Yeah and DNF has guns.

Blood is back.

Good

Difficulty level won't be toned down for casual gamers.

Good there's no need

There will be both competitive and cooperative modes. One or both will support up to 8 players.

Not sure if going the mp route is worthwhile.

The store is gone. Weapons will upgrade over time.

Fuck that shit I loved the store. Muramasaaaaaaaaaaaa

Greater emphasis on story.
whatthehellisthis.gif

May feature Move support

:(
Yoshichan
I've played over 500 hours of DMC2 and consider the game good.
(05-25-2011, 09:04 PM)
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60 frames per second.

Yes, yes, yes!!! Eat it Capcom, eat it hard.
RavenFox
Banned
(05-25-2011, 09:05 PM)
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Originally Posted by Paracelsus

http://www.eurogamer.net/articles/di...aceoff-article

Raw polycount and alphas are probably PS3's biggest weakpoint.

You really believe what you just wrote after seeing PS3 1st party games?
∀ Narayan
the carnival of stupid
(05-25-2011, 09:06 PM)
∀ Narayan's Avatar

Originally Posted by Rated-Rsuperstar

There isn't much but a couple details are -

60 frames per second.
Blood is back.
Difficulty level won't be toned down for casual gamers.
There will be both competitive and cooperative modes. One or both will support up to 8 players.

The store is gone. Weapons will upgrade over time.
Greater emphasis on story.
May feature Move support.

Bolded: NICE!
Underlined: I'm not too sure about this one. We'll see how it works out.
Dahbomb
Banned
(05-25-2011, 09:06 PM)
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8 players? Sounds fucking intense, whatever it is.
ShockingAlberto
Member
(05-25-2011, 09:07 PM)
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I am guessing the weapon upgrades will be more like Dragon Sword -> True Dragon Sword instead of varying levels of Dragon Sword.
GuardianE
Member
(05-25-2011, 09:07 PM)
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Originally Posted by ∀ Narayan

Bolded: NICE!
Underlined: I'm not too sure about this one. We'll see how it works out.

While I love the store, I think it could work with the store removed. Just have the weapons upgrade with use? As you slaughter your enemies, your weapon levels up? That'd be pretty cool.

Although, the alternative is that the weapons will only upgrade through story events... which I would not be fond of.
UrbanRats
Member
(05-25-2011, 09:08 PM)
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60 frames per second.
Great.

Blood is back.
Also great.

Difficulty level won't be toned down for casual gamers.
Good news, though having a choice would be perfect, like Sigma 2 or Black.

There will be both competitive and cooperative modes. One or both will support up to 8 players.
As long as they can make a decent netcode, because Sigma 2 was a mess, online.

The store is gone. Weapons will upgrade over time.
Uhm, not sure if want-- kinda detract from the personalized experience and style of play.

Greater emphasis on story.
ugh, no, please.

May feature Move support.
UGH, NO PLEASE!
dralla
Member
(05-25-2011, 09:08 PM)
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new camera or no buy
Marleyman
Banned
(05-25-2011, 09:08 PM)
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Originally Posted by Dahbomb

8 players? Sounds fucking intense, whatever it is.

Definitely sounds intense; not sure how it will play out but I am interested.
Brandon F
Member
(05-25-2011, 09:10 PM)
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Still need to play through NG2. But those off-screen ranged enemies!!
stuminus3
Never buying another games console. Ever.
(05-25-2011, 09:10 PM)
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Originally Posted by Rated-Rsuperstar

Greater emphasis on story.

THE BABY!
Dahbomb
Banned
(05-25-2011, 09:10 PM)
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Story is still going to be ass and will get in the way of the GODLY ninja action.
∀ Narayan
the carnival of stupid
(05-25-2011, 09:11 PM)
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Originally Posted by GuardianE

While I love the store, I think it could work with the store removed. Just have the weapons upgrade with use? As you slaughter your enemies, your weapon levels up? That'd be pretty cool.

Although, the alternative is that the weapons will only upgrade through story events... which I would not be fond of.

This is exactly what I'm afraid of.

Originally Posted by stuminus3

THE BABY!

Pretty sure Yoshio Sakamoto had everything to do with that.
Kusagari
Member
(05-25-2011, 09:11 PM)
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I love how the details slowly went down from great to horrible in order.
PepsimanVsJoe
(05-25-2011, 09:13 PM)
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Hmm also with no store that means no healing items.
Yes yes I know the way you're *supposed* to play NG games is without healing but hmm..something to think about.
BloodySinner
Banned
(05-25-2011, 09:14 PM)
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Difficulty level won't be toned down for casual gamers.

So it will still be easy?
plagiarize
Member
(05-25-2011, 09:14 PM)
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i don't understand why people are against move support in a game like this. if you don't like it, don't use it. what's the issue? you think they'd design the entire game around a peripheral that a fraction of the people have?

of course they wouldn't.
∀ Narayan
the carnival of stupid
(05-25-2011, 09:14 PM)
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I hope the combat engine is like the Xbox 360 version of Ninja Gaiden 2. Imagine that with balanced encounters. Oh my god. DO WANT!
"God's Beard!"
(05-25-2011, 09:14 PM)
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Originally Posted by Brandon F

Still need to play through NG2. But those off-screen ranged enemies!!

How to beat NG2. A guide by me.
sixteen-bit
Member
(05-25-2011, 09:15 PM)
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Best of luck Hayashi.
Dahbomb
Banned
(05-25-2011, 09:15 PM)
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Originally Posted by Kusagari

I love how the details slowly went down from great to horrible in order.

LOL I just noticed that too.
GuardianE
Member
(05-25-2011, 09:15 PM)
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Originally Posted by plagiarize

i don't understand why people are against move support in a game like this. if you don't like it, don't use it. what's the issue? you think they'd design the entire game around a peripheral that a fraction of the people have?

of course they wouldn't.

Move boob support.

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