GeekyDad
Member
(07-27-2011, 09:45 PM)

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#1401

Yeah, I should clarified. I was more impressed with how he was going back and forth between guns to use the right tool for the job. :)

Saving flash nades for those right moments and going right back to the machine gun for maintenance kills. Good stuff.
beje
Member
(07-27-2011, 10:27 PM)

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#1402

OK, I don't know if I'm being stupid but I keep failing 3-1 because I don't find any single time totem at all. Any hint?
SmithnCo
Member
(07-27-2011, 10:32 PM)

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#1403

Originally Posted by beje:
OK, I don't know if I'm being stupid but I keep failing 3-1 because I don't find any single time totem at all. Any hint?
Just kill every enemy and the mission will end.

I forget but it might be one of the tricky ones to SS too... But Jill's knife + lighting skill makes those easy.
beje
Member
(07-27-2011, 10:41 PM)

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#1404

Originally Posted by SmithnCo:
Just kill every enemy and the mission will end.

I forget but it might be one of the tricky ones to SS too... But Jill's knife + lighting skill makes those easy.
Cool, made it. I was deviating too much from the path all the enemies are while searching for totems.
Reknoc
Member
(07-30-2011, 11:50 PM)

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#1405

Nooo 5-2 :( What the hell double chain saw guy, what game are you even supposed to be from.

What's with alternate costume Jill's face? Her eyes look all wrong making her look older. Makes her look like a prostitute past her prime.
Last edited by Reknoc; 07-30-2011 at 11:53 PM.
TheBaldEmperor
Member
(07-31-2011, 12:04 AM)

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#1406

Those guys can be a pain. From RE4.
Kerub
Member
(07-31-2011, 12:06 AM)

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#1407

Damn, this is fun as hell.

Is Krauser supposed to be a lot better than the other characters?
Reknoc
Member
(07-31-2011, 12:12 AM)

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#1408

Originally Posted by TheBaldEmperor:
Those guys can be a pain. From RE4.
Oh one of the extra modes? Never really played them much. He is a pain though, like a Garrador and Dr. Salvador had a hyperactive child.
SmithnCo
Member
(07-31-2011, 01:21 AM)

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#1409

Originally Posted by Kerub:
Damn, this is fun as hell.

Is Krauser supposed to be a lot better than the other characters?
He really is OP, lol.

Dunno why they made his Stinger move so fast for an insta-kill.
Kerub
Member
(07-31-2011, 01:25 AM)

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#1410

Originally Posted by SmithnCo:
He really is OP, lol.

Dunno why they made his Stinger move so fast for an insta-kill.
Hehe, it's still fun though. :)

The last level is a bitch.
Ken
Member
(07-31-2011, 01:52 AM)

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#1411

Originally Posted by Vyse The Legend:
So, is Rebecca, at stock, pretty much the WIN button?
If you're going for all melees for the time bonus which eventually means a higher score, then no. Aside from her head cracker at %50 critical rate, she has terrible melee moves on normal enemies.

If you just want to blow stuff up, sure, but the Red9 + 2way G. Launcher might be better at that.

Originally Posted by SmithnCo:
He really is OP, lol.
If only he had better costumes. :(
Count Dookkake
Member
(08-01-2011, 05:39 AM)

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#1412

Anyone up for a few levels?
GeekyDad
Member
(08-02-2011, 02:29 AM)

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#1413

Finally got a copy. Pretty much turned the 3D off after the tutorial missions. Seems to add little, other than being distracting when the screen gets slightly jostled. Definitely more challenging than videos make it look. I think I spent all of five minutes with RE4 Mercs, so I'll definitely need to grow as a player. I dig it, though. Just finished my first Duo mission. Very fun.

Any tips as far as switching out weapons on the fly? Tapping the touch screen just doesn't feel as fluid as I'd like. Also, after a melee finisher, it seems random the direction you'll be facing. You might approach an enemy from one direction and end up facing the opposite way it seems after the melee. Is it always a 180, or does it depend on various factors? What's the best way to predict the direction you'll be facing?
SmithnCo
Member
(08-02-2011, 02:38 AM)

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#1414

Originally Posted by GeekyDad:
Any tips as far as switching out weapons on the fly? Tapping the touch screen just doesn't feel as fluid as I'd like. Also, after a melee finisher, it seems random the direction you'll be facing. You might approach an enemy from one direction and end up facing the opposite way it seems after the melee. Is it always a 180, or does it depend on various factors? What's the best way to predict the direction you'll be facing?
For melees it depends on what kind of melee you do, if you run slightly "past" a guy and see the melee change, it's a back melee and will probably turn you 180 degrees, most front melees don't do that though in my experience.

As for weapons I prefer the touch screen, it feels more natural to move my figure to the side rather than down to hit the d-pad. Plus I don't think you can choose explosives without using the touch screen.
mr_chun
Member
(08-02-2011, 02:48 AM)

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#1415

Yep, grenades are touch screen only. You get used to it, I don't use the dpad for weapon changes, either.
bigswords
Member
(08-02-2011, 03:16 AM)
#1416

I can't believe that there are actually people who bought a "game mode" that comes with the previous retail game. And bought it at full retail price.

I love Capcom, but this is really shit business practice IMO.
Ken
Member
(08-02-2011, 03:22 AM)

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#1417

Originally Posted by GeekyDad:
Any tips as far as switching out weapons on the fly? Tapping the touch screen just doesn't feel as fluid as I'd like. Also, after a melee finisher, it seems random the direction you'll be facing. You might approach an enemy from one direction and end up facing the opposite way it seems after the melee. Is it always a 180, or does it depend on various factors? What's the best way to predict the direction you'll be facing?
I like to use the D-pad for weapons and touch screen for explosives.

The direction you end up in depends on the melee move.
Reknoc
Member
(08-02-2011, 03:25 AM)

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#1418

I'm surprised they didn't assign explosives to the left and right directions. Not a massive bother for me since I don't find using the d-pad that comfortable for switching weapons.
GeekyDad
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(08-02-2011, 02:22 PM)

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#1419

Originally Posted by Reknoc:
I'm surprised they didn't assign explosives to the left and right directions. Not a massive bother for me since I don't find using the d-pad that comfortable for switching weapons.
Yeah, I think instead of wasting that real estate on voice commands, they should have used the X button to switch out main weapons. Otherwise, everything seems to work once you get used to it.

Diggin' it so far. Played a couple of co-op missions last night, which were fun. Do your ranks in Duo missions count toward unlocking things in the game, or just the solo rankings?
SmithnCo
Member
(08-02-2011, 02:27 PM)

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#1420

Originally Posted by GeekyDad:
Diggin' it so far. Played a couple of co-op missions last night, which were fun. Do your ranks in Duo missions count toward unlocking things in the game, or just the solo rankings?
Yes, duo rankings count.
MooMoo
Member
(08-02-2011, 02:27 PM)
#1421

Originally Posted by GeekyDad:
Yeah, I think instead of wasting that real estate on voice commands, they should have used the X button to switch out main weapons. Otherwise, everything seems to work once you get used to it.

Diggin' it so far. Played a couple of co-op missions last night, which were fun. Do your ranks in Duo missions count toward unlocking things in the game, or just the solo rankings?
Thankfully, duo ranks count as well as solo ranks.
TheBaldEmperor
Member
(08-02-2011, 02:35 PM)

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#1422

Originally Posted by bigswords:
I can't believe that there are actually people who bought a "game mode" that comes with the previous retail game. And bought it at full retail price.

I love Capcom, but this is really shit business practice IMO.
If you read the thread you will see that a lot of fun is being had. It's been my most played 3ds game at a little over 50 hours. I like this game so much that I would buy a sequel with more characters and additional levels.
GeekyDad
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(08-02-2011, 03:20 PM)

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#1423

Very cool. Thanks. I'll probably lean on better players to S and SS the later missions. Have to get Rebecca's nurse outfit. ;)
depward
Member
(08-02-2011, 06:40 PM)

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#1424

Yeah, I bit the bullet for a reduced price-point (due to getting some giftcards for my birthday) and I'm finding it good fun. I get the argument that it's just a mode for other RE games but I'm liking the unlockables, online play works well (which is something to be said that they included it, because a LOT of these early 3DS games are not including online play when they should be) and the gameplay works really well on a handheld.

I might suggest that a $40 price is a little steep... but from $20 - $30 you can have some fun with it and get your money out of it.
GeekyDad
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(08-02-2011, 10:56 PM)

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#1425

All right, one more question:

So, your duo play counts toward unlockables, but is that only when hosting, or do you also get rank credit at the end of a mission you've joined?
Ken
Member
(08-02-2011, 11:06 PM)

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#1426

Originally Posted by GeekyDad:
All right, one more question:

So, your duo play counts toward unlockables, but is that only when hosting, or do you also get rank credit at the end of a mission you've joined?
Duo play counts towards unlockables regardless of if you are hosting or joining. You only get rank credit if you successfully complete the mission.
lazybones18
Member
(08-03-2011, 05:47 AM)

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#1427

Well, 5-5 wasn't so bad

But 5-4 sucks. The prison almost feels too big

At least I know how to unlock each character's weapon loadout without the use of play coins
GeekyDad
Member
(08-03-2011, 12:58 PM)

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#1428

Originally Posted by lazybones18:
Well, 5-5 wasn't so bad

But 5-4 sucks. The prison almost feels too big

At least I know how to unlock each character's weapon loadout without the use of play coins
Yeah, just tried 5-4 for the first time a few minutes ago...didn't go well. I didn't see the rocket-launcher dude they place right there at the beginning of the level. Went right for the red-dildo-looking-time-extender thing and got an RPG to the face.
lazybones18
Member
(08-05-2011, 03:05 AM)

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#1429

Alright, managed to finally pull off a 150 combo on Solo

4-1 with Wesker
GeekyDad
Member
(08-05-2011, 02:30 PM)

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#1430

Originally Posted by lazybones18:
Alright, managed to finally pull off a 150 combo on Solo

4-1 with Wesker
I bow to you, sir. I'm impressed by anyone who can pull off a 150 combo in Duo, let alone Solo.
beje
Member
(08-05-2011, 06:13 PM)

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#1431

Anybody want to play the Level 4 missions with me?

Mi FC is 1762-2685-5117
lazybones18
Member
(08-06-2011, 07:03 AM)

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#1432

And I'm successful at obtaining another 150 combo on Solo using Wesker. This time on 4-4

The flash grenades worked wonders in helping me get extra time added
GeekyDad
Member
(08-06-2011, 01:12 PM)

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#1433

Well, after 20-some hours, I decided to check out the Revelations demo (I wanted to savor it). Folks weren't kidding when they said it was short. Shoot one enemy, watch a dude get killed, and it's over.

However...wow at how Revelations looks on 3DS. Such a stark contrast to Mercs 3D. It is by far the best-looking thing I've seen running on 3DS. That is some impressive stuff right there. I tried to view it both with the 3D on and off, and I took the time to get up close to some of the textures, which surprisingly held up okay.

I'm so stoked for the game.
lazybones18
Member
(08-07-2011, 12:25 AM)

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#1434

If there's one thing I have an issue with when I play as Wesker, it's the herbs do jack shit when I try to heal. If my health is in the red, it shouldn't take 2-3 herbs to get me back to decent health
GeekyDad
Member
(08-07-2011, 02:23 AM)

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#1435

Originally Posted by lazybones18:
If there's one thing I have an issue with when I play as Wesker, it's the herbs do jack shit when I try to heal. If my health is in the red, it shouldn't take 2-3 herbs to get me back to decent health
According to the FAQ, that's due to his weapons loadout. You could perhaps try another loadout, say, Rebecca maybe for better regen.
NateDrake
Member
(08-07-2011, 02:31 AM)

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#1436

Yea, the game may be a bit shallow in content but I just keep on going back to it. I wish there were more levels to play and more 'Wave' type missions but I love this game. It may not be worth $40 to everyone but if you can get it for $30 it is a steal.

It's addicting and the fun never ends. The EX missions are still challenging even after beating them once. Definitely a solid game that is getting over looked.
Codeblue
Member
(08-07-2011, 02:35 AM)
#1437

Originally Posted by NateDrake:
Yea, the game may be a bit shallow in content but I just keep on going back to it. I wish there were more levels to play and more 'Wave' type missions but I love this game. It may not be worth $40 to everyone but if you can get it for $30 it is a steal.

It's addicting and the fun never ends. The EX missions are still challenging even after beating them once. Definitely a solid game that is getting over looked.
Yeah, I've been eyeing the game, but I haven't seen anyone selling it for less than MSRP.
isoku
Member
(08-07-2011, 02:35 AM)

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#1438

There any difference in graphics between 2D and 3D?
Ken
Member
(08-07-2011, 02:38 AM)

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#1439

Originally Posted by lazybones18:
If there's one thing I have an issue with when I play as Wesker, it's the herbs do jack shit when I try to heal. If my health is in the red, it shouldn't take 2-3 herbs to get me back to decent health
How much health a herb heals changes depending on the character and his costume.

IIRC Ouroboros Wesker has ridiculously low healing by herbs but the highest defense of everyone. For every character except Chris, one costume will have greater defense but lower healing, and the second costume will have a lower defense but a higher healing. Last I checked, Chris' pilot suit has both increased defense and increased healing over his normal costume for whatever reason.

If you're duoing or have a friend to play with, you could take advantage of the fact that your partner will heal you for the same amount they can heal themselves. So Nurse Rebecca would be a great healing partner for Ouroboros Wesker.
Anastacio
Member
(08-07-2011, 01:08 PM)

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#1440

Just started playing the review copy of this game, and is wondering how to shoot in third person, even running while shooting - better check out the manual.
Ken
Member
(08-07-2011, 01:10 PM)

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#1441

Originally Posted by Anastacio:
Just started playing the review copy of this game, and is wondering how to shoot in third person, even running while shooting - better check out the manual.
Change from FPS to TPS in the start menu options.

Move while aiming by holding L while holding R and moving the analog nub.
Anastacio
Member
(08-07-2011, 01:14 PM)

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#1442

Oh, I thought I could just switch on the fly. Thanks!
Ken
Member
(08-07-2011, 01:16 PM)

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#1443

Originally Posted by Anastacio:
Oh, I thought I could just switch on the fly. Thanks!
Well, you will always move around in third person, but aiming can be in first or third person.
Sectus
Member
(08-07-2011, 01:20 PM)

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#1444

Originally Posted by isoku:
There any difference in graphics between 2D and 3D?
Unless I'm mistaken 2D mode has AA, motion blur and better framerate.
GeekyDad
Member
(08-07-2011, 01:32 PM)

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#1445

Originally Posted by NateDrake:
Yea, the game may be a bit shallow in content but I just keep on going back to it. I wish there were more levels to play and more 'Wave' type missions but I love this game. It may not be worth $40 to everyone but if you can get it for $30 it is a steal.

It's addicting and the fun never ends. The EX missions are still challenging even after beating them once. Definitely a solid game that is getting over looked.
Yeah, Mission 4-5 is one of my favorites. Wish there was an endless version of that mission. A true survival mode with at least four different locales would have shot the review scores up for this game quite a bit, I think. I really don't understand why it's not a feature.
beje
Member
(08-07-2011, 01:36 PM)

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#1446

Lol, sometimes I feel like I'm cheating when I play with other people online and get SS + a bazillion ability points. I barely can get an A (most of the times a B) when playing solo on Level 4 missions.
Anastacio
Member
(08-07-2011, 02:07 PM)

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#1447

I forgot how to quick-turn, was it something like L+B?
beje
Member
(08-07-2011, 02:26 PM)

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#1448

Originally Posted by Anastacio:
I forgot how to quick-turn, was it something like L+B?
Back + B
GeekyDad
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(08-08-2011, 01:49 PM)

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#1449

I'm curious, and perhaps someone who's more knowledgeable about these sorts of things could answer the question -- something the kids over on GameFAQs seem to be hoping for. Is it even possible for Capcom to offer DLC for this game? The impression I got was the game wasn't really designed to allow for DLC. Is that even something they could implement after the fact?
Vyse The Legend
Wiser than thou
(08-08-2011, 01:54 PM)

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#1450

Originally Posted by GeekyDad:
I'm curious, and perhaps someone who's more knowledgeable about these sorts of things could answer the question -- something the kids over on GameFAQs seem to be hoping for. Is it even possible for Capcom to offer DLC for this game? The impression I got was the game wasn't really designed to allow for DLC. Is that even something they could implement after the fact?
Impossible.

The "hooks" for DLC are coming later this year, according to Iwata.

So, as with all of Capcom's recent games, expect a Mercenaries Reunion 3D next year.