• Register
  • TOS
  • Privacy
  • @NeoGAF
  • Like

Pandemic
Member
(06-10-2011, 03:10 PM)
Pandemic's Avatar
Not sure if this has been posted, couldn't find it with the search tool, but here's a video of some Hitman: Absolution gameplay, it's a little weird, but nonetheless, it has gameplay.
http://www.youtube.com/watch?v=2X3Js...layer_embedded

Thoughts?

Originally Posted by Keyser Soze

From recent Edge article

  • IO have created a brand new engine called the Glacier 2 for the game.
  • Agent 47 is on the run, they showed off a level in a library.
  • There is instinct mode, which works similair to the detective mode in Arkham Asylum. It will replace the map screens from previous Hitman games.
  • With the instinct mode you monitor enemies trough walls, burning-red trails highlight the patrol route enemies are about to take, and the mode also highlight points of intrest (like climable ledges and vents). It can also be used to maximise your disguise.
  • The instinct mode can only be used for a short time, it is powered by a bar that refills when you do silent, stealthy takedowns.
  • Enemy patrol paths will now take organic and shorter paths, this is done so the player can anticipate when the AI is going to do something and not getting randomly caught.
  • The mini-map in the corner of the screen is going to stay, the will give the usual info like past games.
  • A new take on the threat meter: a grey circle appears in the centre of the screen, edges of which occasionally show where the player has been spotted.
  • You can make weapons that are built into the invironments and are unique to each setting.
  • The sneak animation has changed, Agent 47 will kill more gracefully.
  • Levels will now be divided into discrete checkpoints.
  • More focus on smaller sandboxes, because they want to control the pacing better and bring more variety to the gameplay.
  • Long-time series composer Jesper Kyd will not be returning. The duo Peter Peter and Peter Kyed will be doing it.
  • Longtime 47's voice actor David Bateson will not be returning.

http://www.neogaf.com/forum/showpost...&postcount=318

LiquidMetal14
hide your water-based mammals
(06-10-2011, 03:11 PM)
LiquidMetal14's Avatar
Why is the video running like crap?
Sethos
Banned
(06-10-2011, 03:11 PM)
Sethos's Avatar
Saw that the other day on TV, looks sweet.

What's up with that capture though, they completely molested the recording
bjaelke
Member
(06-10-2011, 03:11 PM)
bjaelke's Avatar
It was posted in the other thread. The clip is from a Danish news channel.
Mr_Brit
Banned
(06-10-2011, 03:13 PM)
Mr_Brit's Avatar
Looks completely awful. This looks nothing at all like the first 4 games.
Discotheque
Banned
(06-10-2011, 03:14 PM)
Discotheque's Avatar
mehhhh I'll wait for a 5-10 minute walkthrough of a stealth approach before I totally judge but right now...

....looks like a pretty fancy third person shooter.
Nirolak
Mrgrgr
(06-10-2011, 03:16 PM)
Nirolak's Avatar
Kane & Lynch: Absolution looks like it could be a pretty neat game.

I wonder if IO will ever make another Hitman though. It's been a while.
Interfectum
Member
(06-10-2011, 03:16 PM)
Interfectum's Avatar
I know everyone has been highly anticipating my reaction to the Hitman gameplay video. My take? The game looks like a thrilling stealth/action game that easily surpasses something like Conviction... but it doesn't look anything like a Hitman game.

It'll most likely be a fun but ultimately forgettable 3rd person action game.
Pandemic
Member
(06-10-2011, 03:16 PM)
Pandemic's Avatar
It's weird at 0:24 when he picked up the statue sort of thing, but instead of grabbing it, it vanished, and then popped up in his hand..?
JambiBum
Member
(06-10-2011, 03:16 PM)
JambiBum's Avatar

Originally Posted by LiquidMetal14

Why is the video running like crap?

Because it's a horrible non official video. That's why.
Nirolak
Mrgrgr
(06-10-2011, 03:17 PM)
Nirolak's Avatar

Originally Posted by Pandemic

It's weird at 0:24 when he picked up the statue sort of thing, but instead of grabbing it, it vanished, and then popped up in his hand..?

Well, there's a reason they weren't showing the game in public yet. :P
Discotheque
Banned
(06-10-2011, 03:17 PM)
Discotheque's Avatar
When the time comes that they decide to put Kane and Lynch to rest....they should make them targets in a Hitman game.

(I have to say they really nailed the atmosphere in the K&L games, I'll give them that. Really impressive art design)
Sethos
Banned
(06-10-2011, 03:18 PM)
Sethos's Avatar

Originally Posted by Nirolak

Well, there's a reason they weren't showing the game in public yet. :P

I'd say showing it on a major Danish TV channel, in the news is pretty public :P
VeryGooster
Banned
(06-10-2011, 03:19 PM)
VeryGooster's Avatar
I can still be a Silent Assassin, yes?
Shurs
Member
(06-10-2011, 03:22 PM)
Shurs's Avatar

Originally Posted by Pandemic

It's weird at 0:24 when he picked up the statue sort of thing, but instead of grabbing it, it vanished, and then popped up in his hand..?

That was my first thought.
Enkidu
Member
(06-10-2011, 03:25 PM)
Enkidu's Avatar
Based on what I saw here, it looks pretty nice as an action-y stealth game but I don't see any Hitman in this at all (at least they didn't give 47 a beard though).
JambiBum
Member
(06-10-2011, 03:26 PM)
JambiBum's Avatar
Watch this instead

http://www.youtube.com/watch?v=ZudJagV4xkY
Terak
Banned
(06-10-2011, 03:26 PM)
Terak's Avatar

Originally Posted by LiquidMetal14

Why is the video running like crap?

fanmade
artist
Banned
(06-10-2011, 03:28 PM)

Originally Posted by Pandemic

It's weird at 0:24 when he picked up the statue sort of thing, but instead of grabbing it, it vanished, and then popped up in his hand..?

Absolution? Absolutely MagicTM.
Pandemic
Member
(06-10-2011, 03:33 PM)
Pandemic's Avatar

Originally Posted by JambiBum

Watch this instead

http://www.youtube.com/watch?v=ZudJagV4xkY

Would've be good if they zoomed in on the gameplay that was being shown on the screen.
Jaded Alyx
(06-10-2011, 03:33 PM)
Jaded Alyx's Avatar
Not 2 minutes.
_Xenon_
Banned
(06-10-2011, 03:34 PM)
_Xenon_'s Avatar
Ok this video just saved me 60 bucks.
1-D_FTW
Member
(06-10-2011, 03:34 PM)
1-D_FTW's Avatar
If you told me it was running on the Splinter Cell: Conviction engine (different company, I know), I'd totally believe you. I really liked Conviction, so this is a good thing IMO.
Sn4ke_911
If I ever post something in Japanese which I don't understand, please BAN me.
(06-10-2011, 03:35 PM)
Sn4ke_911's Avatar

Originally Posted by _Xenon_

Ok this video just saved me 60 bucks.

You can't be serious.
NZer
Member
(06-10-2011, 03:36 PM)
NZer's Avatar
Deep down, Hitman was perhaps most akin to a point-and-click adventure, but dressed up as a stealth action game.

I loved the series, especially Blood Money, but I can't say I'm surprised that in the current game climate that it seems it may be transformed into a totally different type of game.
INDIGO_CYCLOPS
Banned
(06-10-2011, 03:42 PM)
INDIGO_CYCLOPS's Avatar
I realized just last night that hitman contracts doesn't exist digitally and I haven't played it in YEARS.

I'm so not ready to write this off. I've gotta give this a solid shake. I love this series.
Chinese Electric Batman
Banned
(06-10-2011, 03:46 PM)
Chinese Electric Batman's Avatar
Disgusting and shameless.
daffy
Banned
(06-10-2011, 03:47 PM)
daffy's Avatar
I like how time loops if you take to long to defeat the enemies. Interesting new gameplay mechanic

Nice OT OP
Untracked
Member
(06-10-2011, 03:47 PM)
Untracked's Avatar
After that video it can only get better.

I'd really like to see a clip similar to the one the Deus Ex: HR team released, the one showing multiple ways to play through the same part of a level.
From reading the EDGE feature it sounds much more linear and scripted, but I hope they keep at least some of the sandbox gameplay from the previous games. Where they set the stage and leave you to figure out how to take out your target.
I really don't want this to play like Conviction.

Not impressed so far... I need to see this "Instinct" thing.
stuminus3
Never buying another games console. Ever.
(06-10-2011, 03:50 PM)
stuminus3's Avatar
I didn't know Agent 47 was actually Sam Fisher without his wig.
Kabouter
Member
(06-10-2011, 03:50 PM)
Kabouter's Avatar
Yeah, not really looking forward to this, I was hoping for a new Hitman game, not a sequel to Splinter Cell: Conviction.
Druz
Banned
(06-10-2011, 03:56 PM)
Druz's Avatar
Gonna be the guy that reminds people that the Blood Money team isn't working on this one. I'm cautiously optimistic I guess?
Discotheque
Banned
(06-10-2011, 03:57 PM)
Discotheque's Avatar

Originally Posted by Druz

Gonna be the guy that reminds people that the Blood Money team isn't working on this one. I'm cautiously optimistic I guess?

What the hell are they working on? Or did they leave Eidos entirely?
theDeeDubs
Member
(06-10-2011, 03:58 PM)
theDeeDubs's Avatar
Looks great. I've been playing Hitman games since the first one and none have really lived up to their potential for me. Much like Conviction, this might end up being my favorite in the series.
pakkit
Banned
(06-10-2011, 03:58 PM)
pakkit's Avatar
I somehow doubt IO is dumb enough to get rid of the Hitman gameplay in a Hitman game. This is just the reveal.
raphier
Banned
(06-10-2011, 03:59 PM)

Originally Posted by Discotheque

What the hell are they working on? Or did they leave Eidos entirely?

They got replaced....for science!
Darkman M
Member
(06-10-2011, 03:59 PM)
Darkman M's Avatar
Something about this game so far looks off to me.
raphier
Banned
(06-10-2011, 04:01 PM)

Originally Posted by pakkit

I somehow doubt IO is dumb enough to get rid of the Hitman gameplay in a Hitman game. This is just the reveal.

You know, I've heard "dumb" argument before, it's getting funny as of late, almost meme worthy.

"CCP is not that dumb to not make a PC version of Dust 514" Dooooh...
"Microsoft ain't dumb, kinect is just a passing road" Dooooh....
"They're not dumb(sony), they won't sell a system at loss this time..." Dooooh...

Dooh train continues...
Kentpaul
When keepin it real goes wrong. Very, very wrong.
(06-10-2011, 04:02 PM)
Kentpaul's Avatar
Looks like the player was taking a more all guns blazing approach to his gameplay style.

I'l be doing a stealth style my self.
bodyofanamerican
Member
(06-10-2011, 04:21 PM)
bodyofanamerican's Avatar
The gameplay shown in those vids looks like the game is in an alert state of sorts. It reminds me of the hotel escape portion of Contracts. I'm still not worried.

Graphics and lighting look great thus far. I won't despair unless they show some actual mission previews and THAT doesn't match up to what I'm expecting.
Salazar
Member
(06-10-2011, 04:23 PM)
Salazar's Avatar

Originally Posted by Chinese Electric Batman

Disgusting and shameless.

I am not terribly sentimental about this series, although I do like it, but I fear for Thief.
HK-47
Oh, bitch bitch bitch.
(06-10-2011, 04:25 PM)
HK-47's Avatar
With Tomb raider and Deus Ex looking good, I guess they had to fuck up one reboot. I hope the new Thief isnt going to even the score (I'm really worried they will Conviction it).
Deadbeat
Banned
(06-10-2011, 04:25 PM)
Deadbeat's Avatar

Originally Posted by Salazar

I am not terribly sentimental about this series, although I do like it, but I fear for Thief.

How can you fear for Thief? The team thats making Deus Ex:HR is working on it. Judging by the PC leak the internet played I have much more faith in a real Thief game being made.

That isnt the franchise to worry about anymore.
Keyser Soze
Member
(06-10-2011, 04:26 PM)
Keyser Soze's Avatar
IO Interactive have not made a good game since 2006. I have no faith in this right now
Data West
coaches in the WNBA
(06-10-2011, 04:27 PM)
Data West's Avatar

Originally Posted by _Xenon_

Ok this video just saved me 60 bucks.

http://www.youtube.com/watch?v=ZgIrXKpv2gw
sixteen-bit
Member
(06-10-2011, 04:29 PM)
I want to play Hitman 2 again. Does it hold up well?
Keyser Soze
Member
(06-10-2011, 04:40 PM)
Keyser Soze's Avatar

Originally Posted by User33

How is this in any way Hitman.

It's not..

From recent Edge article
  • IO have created a brand new engine called the Glacier 2 for the game.
  • Agent 47 is on the run, they showed off a level in a library.
  • There is instinct mode, which works similair to the detective mode in Arkham Asylum. It will replace the map screens from previous Hitman games.
  • With the instinct mode you monitor enemies trough walls, burning-red trails highlight the patrol route enemies are about to take, and the mode also highlight points of intrest (like climable ledges and vents). It can also be used to maximise your disguise.
  • The instinct mode can only be used for a short time, it is powered by a bar that refills when you do silent, stealty takedowns.
  • Enemy patrol paths will now take organic and shorter paths, this is done so the player can anticipate when the AI is going to do something and not getting randomly caught.
  • The mini-map in the corner of the screen is going to stay, the will give the usual info like past games.
  • A new take on the threat meter: a grey circle appears in the centre of the screen, edges of which occasionally show where the player has been spotted.
  • You can make weapons that are built into the invironments and are unique to each setting.
  • The sneak animation has changed, Agent 47 will kill more gracefully.
  • Levels will now be divided into discrete checkpoints.
  • More focus on smaller sandboxes, because they want to control the pacing better and bring more variety to the gameplay.
  • Long-time series composer Jesper Kyd will not be returning. The duo Peter Peter and Peter Kyed will be doing it.
  • Longtime 47's voice actor David Bateson will not be returning.

http://www.neogaf.com/forum/showpost...&postcount=318
Interfectum
Member
(06-10-2011, 04:44 PM)
Interfectum's Avatar
wolfmat
Member
(06-10-2011, 04:47 PM)
wolfmat's Avatar
You guys are posting as if it was impossible that this turned out good. Wait and see.
Salazar
Member
(06-10-2011, 04:48 PM)
Salazar's Avatar

Levels will now be divided into discrete checkpoints.

Aww hell no.

I only started playing Blood Money a few days ago, but one of the things that has really caught my imagination is they way that I am, on each attempt, dropped into a unified (dynamic, organic, whatever) situation. The 'level' is just a place, at a particular time. You shouldn't divide something like that.

Thread Tools