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Member
(06-21-2011, 09:05 PM)
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Crysis 2 DirectX11 Tessellation Pack/High Res Texture Pack [Update: released]
#1
Figured this is big enough to post in its own topic. Vampire Hunter Vizier in the OT linked to this page:
http://www.mycrysis.com/dx11 Minor update: Since the page went 404, I'll upload a screencap of what the page said before it went down: ![]() Update 2:
Originally Posted by scitek:
Last edited by BeeDog; 06-23-2011 at 05:55 PM.
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(06-21-2011, 09:06 PM)
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#2
Meh. It's not on steam anyway. :(
I so totally went there. Edit: Why the fuck are these optional downloads instead of patched in settings. |
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Member
(06-21-2011, 09:10 PM)
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#8
Originally Posted by LQX:
Steam did give me a notification of something about crysis 2 yesterday. Was it this patch? |
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Member
(06-21-2011, 09:13 PM)
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#13
Why the fucking hell are they releasing high res textures now instead of having them as an option at release?
Now I had to play through with inferior textures. Sick and tired of this shit. The way things are going I have to shelve most new games for 6 months before I can play them. |
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Member
(06-21-2011, 09:15 PM)
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#16
Originally Posted by DennisK4:
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point your penis at me,
and have a good day (06-21-2011, 09:16 PM)
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#23
Originally Posted by Corky:
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point your penis at me,
and have a good day (06-21-2011, 09:17 PM)
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#25
Originally Posted by BlackDove:
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Nine out of ten orphans can't tell the difference.
(06-21-2011, 09:18 PM)
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#26
Originally Posted by Stallion Free:
edit : again don't take this as being unhappy or anything I'm all for free upgrades like this but tesselation can be used abit better than that really. |
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Member
(06-21-2011, 09:18 PM)
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#27
Originally Posted by BlackDove:
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Member
(06-21-2011, 09:18 PM)
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#28
Originally Posted by Corky:
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Cock Encumbered
(06-21-2011, 09:19 PM)
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#30
Originally Posted by BlackDove:
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Banned
(06-21-2011, 09:22 PM)
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#34
Originally Posted by BeeDog:
My main point was that the paper-as-thin filter pack they included here (tessellation lol, get the filter to do your work for you, couldn't actually include high-poly models with your game because it has to be optimized for consoles first) won't make the game look any better, it'll just do what the CSI Miami filter does on shots of real life. Make it look YEAAAAAAAAAAAAAAAAAAAHHHHHHHHHHHHHHHHHHHHHHHHHH That's OT. |
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Member
(06-21-2011, 09:23 PM)
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#36
Originally Posted by Corky:
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Member
(06-21-2011, 09:24 PM)
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#37
Originally Posted by Stallion Free:
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Nine out of ten orphans can't tell the difference.
(06-21-2011, 09:24 PM)
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#38
Originally Posted by sp3000:
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Member
(06-21-2011, 09:25 PM)
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#39
Originally Posted by BlackDove:
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Member
(06-21-2011, 09:26 PM)
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#40
Originally Posted by sp3000:
Also, SSDO is probably just a typo on that page as it would make no sense to have 1 effect on and then have a completely different effect off.... That wouldnt show the difference between having 1 effect on/off at all. It's a very subtle effect but it adds TONS of depth to any given scene. |
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Member
(06-21-2011, 09:26 PM)
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#41
Originally Posted by WanderingWind:
Glad I reinstalled this over the weekend though. I ended up playing through the game on 360 despite buying it on PC at launch. The game was decent, I guess this gives me a reason to dick around with it more. |
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Hail, peons, for I have come as ambassador from the great and bountiful Blueberry Butt Explosion
(06-21-2011, 09:30 PM)
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#45
Originally Posted by MikeE21286:
I'm very excited for the DX11 patch. Guess I'm going to play through this a third time! |
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Banned
(06-21-2011, 09:31 PM)
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#47
Originally Posted by robotrock:
Really? Please, in detail, describe exactly what you refer to as "cool" in that image. It better not be the polygon re-distribution which makes the bricks re-align and make it appear as if they've been altered in any significant manner. Because that is not cool. Not cool at all my good friend. Not cool at all. |
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Member
(06-21-2011, 09:32 PM)
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#50
Originally Posted by BlackDove:
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