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Member
(07-04-2011, 06:56 PM)
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#201
Originally Posted by Wazzim:
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Liverpool-2
(07-04-2011, 06:56 PM)
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#203
Originally Posted by Suairyu:
C'mon man for what it is, it looks like someone took a shot of some random city with a camera and applied some filters. It just need more sharpness I guess. |
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Member
(07-04-2011, 06:57 PM)
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#204
Originally Posted by Suairyu:
http://www.youtube.com/watch?v=ZlQKh3xHoV4 |
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Member
(07-04-2011, 06:58 PM)
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#208
Originally Posted by scitek:
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Member
(07-04-2011, 07:00 PM)
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#211
Originally Posted by Slayer-33:
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Junior Member
(07-04-2011, 07:03 PM)
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#215
Originally Posted by Anth0ny:
launch titles on ps4/xbox infinite will look as good as this, i'd say anything else would be wii levels of fail |
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Liverpool-2
(07-04-2011, 07:05 PM)
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#218
Originally Posted by Suairyu:
I can't believe that some mods caused this drastic ass change lol... Ridiculous... Most devs need to learn that lighting is probably the biggest game changer. |
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Member
(07-04-2011, 07:11 PM)
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#222
So, I'm assuming this will make the game run worse, correct? It looks pisser, but I'm gonna be playing GTA IV/EFLC for the first time soon and I'm looking to get the game running at at least 25-30 FPS. I have a feeling this mod won't help me reach that goal.
I'm running a Core 2 Quad @ 2.8GHZ and a HD4870 with 1GB of memory btw. |
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Member
(07-04-2011, 07:15 PM)
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#226
Originally Posted by Eiji:
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Member
(07-04-2011, 07:18 PM)
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#231
Originally Posted by Shadow of the BEAST:
This lighting and these textures seem good enough for photorealism (gta modded textures ARE incredible). It just looks so believable. Now we just need better trees , get rid of that ugly lod transition pop up and mod the pedestrians to something crazy and we are close enough. Next gta is bound to be a dissapointment at release compared to this, especially if it gets released for the current crop of consoles as another multiplat port to pc or if rockstar fuck with modding even more. @ shadow: it's not just lighting, also motion blur, depth of field, modded textures (huge difference in quality) , incredibly detailed car models (some original work, some based on forza 3 highest lod models that you only see in menus in that game :lol). And if that really runs at on a 5750 1GB smoothly without fraps (which is the equivalent of a high end card 4 years ago, but with sm4.0 support) then rockstar could indeed have done a LOT better on pc. |
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Member
(07-04-2011, 07:18 PM)
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#232
I said holy shit.
Originally Posted by Wazzim:
I doubt I'll be able to run that mod on my laptop but I sure as hell want those cars for vanilla. |
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(07-04-2011, 07:22 PM)
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#234
Looks fucking incredible. What kind of hardware was this running on?
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watch me play my flute
(07-04-2011, 07:23 PM)
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#235
Originally Posted by Wazzim:
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Member
(07-04-2011, 07:23 PM)
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#236
Originally Posted by LuchaShaq:
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Banned
(07-04-2011, 07:23 PM)
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#239
Originally Posted by Mechanical Snowman:
Originally Posted by zoukka:
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Member
(07-04-2011, 07:25 PM)
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#243
Originally Posted by Mr_Brit:
Aka nowhere near as good as that 5750, anyhow I'm going to drop this now, it has nothing to do with this thread and frankly who gives a fuck. Also kinda weird that this shader genius from the vid doesn't know how to work fraps or doesn't have a second HDD to hook up to record.
Originally Posted by Sethos:
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Member
(07-04-2011, 07:26 PM)
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#244
Originally Posted by nelsonroyale:
It wouldn't even be considered a smooth experience on my 5970 |