|
Banned
(07-08-2011, 03:28 PM)
|
RUMOR: Last Story, Xenoblade already localized for NA
#1
Quote:
Good news! I've been excited about Last Story since it was announced. Don't know much about Xenoblade, but it fleshes out the Wii lineup and that's a good thing. Sorry if old or already posted. |
|
|
|
Member
(07-08-2011, 03:31 PM)
|
#7
Originally Posted by Shiggy:
Originally Posted by Shiggy:
Originally Posted by Shiggy:
|
|
Member
(07-08-2011, 03:31 PM)
|
#9
Originally Posted by Futureman:
I guess they're saying the cost of distributing it would be more than what they could receive back? That seems unlikely if they would just run a few small print runs IMO. |
|
Member
(07-08-2011, 03:39 PM)
|
#14
Originally Posted by Cactus:
EU localizations doesn't easily transfer to the US. |
|
Member
(07-08-2011, 03:41 PM)
|
#15
Originally Posted by dallow_bg:
Guess I was just ![]() Anyone care to speculate on how large the "fully translated but never released" vault that NoA is sitting on? You would hope digital distribution would solve this (at least for first party games) but the current e-shop certainly isn't speeding that along. |
|
Member
(07-08-2011, 03:45 PM)
|
#21
Originally Posted by GameE:
read this page |
|
Member
(07-08-2011, 03:46 PM)
|
#27
There was no pressure to localize Disaster, ASH or Another Code. Xenoblade has a disruptive fan campaign behind it.
I'm not saying this means anything concrete, but for NoA to be testing that game at this time is pretty interesting. EDIT: Is it true that NoA do testing for NoE only titles?? If so, disregard everything I just said. |
|
Banned
(07-08-2011, 03:54 PM)
|
#31
Originally Posted by Stumpokapow:
|
|
Member
(07-08-2011, 03:57 PM)
|
#33
Originally Posted by Frost_Ace:
I'm sure another company could find a way to make that possible, but you would HOPE they'd have run a sales projection before making the decision to sit on it forever. These are all the same arguments already expressed long ago in the Xenoblade thread though. |
|
Cranky. Very cranky.
Rather sarcastic to boot. (07-08-2011, 03:59 PM)
|
#36
Originally Posted by Frost_Ace:
|
|
Member
(07-08-2011, 04:00 PM)
|
#37
Originally Posted by Stumpokapow:
Honestly, this is where the Wii has been damaged in my eyes more than any other area for its lack of an online infrastructure. If this was Sony or Microsoft, they'd have the option of putting these out as a download, eliminating those costs almost entirely. Shame. Hopefully the Wii U has a more robust download system. |
|
Member
(07-08-2011, 04:02 PM)
|
#39
It would be funny if NoA was hoping to come out with a big announcement and then this operation comes about that spoils their "surprise" plans. They still want to keep it a surprise so they deny the games are coming out which ends up sending lots of fans hatred towards them.
|
|
Member
(07-08-2011, 04:04 PM)
|
#42
They might have wanted to announce it on their own terms.
It could be their big surprise at their fall conference, or they could port them to Wii to boost up the new system. They probably weren't at E3 because they were focusing on Zelda, 3DS, and the new console and these games would have gotten as much attention as Sin and Punishment 2 or the new Kirby DS game. NoA could be waiting to really showcase the games to give them enough spotlight individually so that they can sell. That or Nintendo hates America and is dangling a completed game in front of us at a cost to them just to spite us. After all, a hugely successful company is run by nothing but complete morons/evil geniuses. |
|
listen to the madman
(07-08-2011, 04:06 PM)
|
#44
Originally Posted by APZonerunner:
|
|
Member
(07-08-2011, 04:07 PM)
|
#45
Originally Posted by APZonerunner:
|
|
Banned
(07-08-2011, 04:08 PM)
|
#47
Quote:
|
|
Junior Member
(07-08-2011, 04:09 PM)
|
#48
Originally Posted by Brazil:
Check Wikipedia, man. |
|
Member
(07-08-2011, 04:09 PM)
|
#49
Originally Posted by NichM:
|