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just swallowin' loads
and returnin' favors (07-29-2011, 11:06 PM)
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#156
Originally Posted by Conciliator:
That being said, I know nothing about the studio but the first review to come in was pretty positive. |
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#2 Tingle Fan
(right after Beezy) (07-29-2011, 11:17 PM)
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#159
Originally Posted by Strider2K99:
http://www.youtube.com/watch?v=DO3b0u6dovk http://www.youtube.com/watch?v=RzDf5lzVTd4 http://www.youtube.com/watch?v=uXJTdEyzI9g http://www.youtube.com/watch?v=f-Vcg3G6qKU |
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Banned
(07-29-2011, 11:23 PM)
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#161
Syndicate Black Ops (half life 1) and Blade of Destiny (UE2, unreleased).
http://sbo.streumon-studio.com/ |
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Banned
(07-29-2011, 11:25 PM)
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#162
Okay so I've played past the first "level" and... I'm not sure how I feel. It's obviously made by an amateur team, but their menu scheme and shit is kind of terrible. Why couldn't they have gone with a hotbar for skills where I could just hit 1,2,3,4,5, etc. instead of bringing up a fucking wheel (Dragon Age anyone?) and having to select shit.
I went with psi force and it's kind of ridiculous. I just summon my dudebro's with big guns and they annihilate everyone. Also, I can appreciate that it's a "hardcore" game and all, but a save system would be nice. I can't always guarantee I'll be able to play through a whole level (or want to) and so... yeah, it kinda sucks ass that I can't save and come back later. Oh and someone mentioned issues with the translation - it's definitely terribad. The tutorials menu is pretty rough on the English side of things and the dialogue suffers. I give it about a 6/10 based on what I've played so far. |
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Member
(07-29-2011, 11:45 PM)
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#167
Yeah, I have mixed feelings. Some things feel really good and others as just kind of meh, but most things out of the gate are pretty confusing. You have a tutorial menu that shows you exactly what to do if you get confused. I have only played the first level like 1stStrike, and I probably won't know exactly how I feel about it until I play more. So far, my random comments:
Liked: 1. Hacking seems better than just "press button and presto!" - it's actually a real-time-strategy-RPG-like minigame where you pick to attack/shield/etc. I haven't figured it out yet but it seems cool. 2. The inventory system. You get boxes to fit your equipment from the armory (pistols take up less space than rifles, yadda yadda), and design your loadout for the upcoming mission. It wasn't anything outstanding but was kind of neat to me. 3. Weapons and combat seems competent. You can dual wield a katana and a pistol, which was pretty neat. 4. Lots of powers to use. I haven't even scratched the surface here, but it seems fairly deep? 5. Setting is kind of a weird futuristic/ninja setting that is compelling enough. Ehh: 1. Movement. I kind of got some weird hitches when moving around and looking places. Also, the clipping for NPCs and other in-game objects is pretty bad. 2. The ability wheel. Like 1stStrike, I could easily see it working with a hotbar instead of the wheel, but unlike 1stStrike I appreciate trying something different, and it's not like it fails at being useful. 3. Sound. Very meh. Some sounds are shrill AHHH in your face and others make you want to turn the sound up. Guns sound okay. Sounds overall are kind of annoying. 4. So far, the pacing and accessibility of the game are just bad. I felt overwhelmed when I first started, like wtf is going on here? There's a big video tutorial menu list, but when playing a game for the first time, I want a tutorial to teach me how to do things myself, not watch a video and repeat. 5. Menus and presentation are kinda shit. There's other things that I'm sure I'm missing but that's just my very rough first impressions. I certainly want to and will play more. |
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Junior Member
(07-29-2011, 11:46 PM)
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#168
Originally Posted by Zenith:
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Hail, peons, for I have come as ambassador from the great and bountiful Blueberry Butt Explosion
(07-29-2011, 11:52 PM)
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#170
The game sounds like it's rough around the edges. Strangely, that intrigues me, as I tend to like games that are rough around the edges a lot more than those that are immaculate and polished.
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Member
(07-30-2011, 05:59 AM)
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#189
I was having some fun with this game in co-op until I ran into a very annoying bug. When more than one character interacts with an NPC it can cause players to get locked up and stuck on the dialog screen. We tried to have only one person engage the NPC but if only one player speaks to an NPC the other player has no idea what is going on with the story because the dialog is not displayed for them and that's no fun at all. I had to exit several games because of this and eventually gave up. :(
I might try this again later. Anyone else run into similar problems? |
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I've done nothing with my life except eat and fap
(07-30-2011, 06:37 AM)
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#195
I don't get hate for menu. It's quite clean and simple. You can hotkey all powers by the way.
As for steep learning curve who expected abything else? It's quite old-school in that regard. It just dumps you in the world and lets you try things. The only part I'm dissapointed in is writing. I mean you either have it on a good level or dump it completely since no one would care about this anyway. |