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Member
(07-23-2012, 07:03 PM)
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my titty out of milk
(07-23-2012, 10:50 PM)
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http://beastnote.blogspot.co.uk/2012...unstratos.html
Apparently Daigo has been maining Gunslinger Stratos. I wonder what compells him to play it most a.) the game being legitimately fun b.) contractual obligation to square enix c.)10 million yen prize pot |
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Member
(07-24-2012, 03:01 AM)
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Thanks for playing with me Kadey! You thoroughly kicked my ass but I think I learned some! I still hate Zangief!! She whooped my ass 15 consecutive times. Different char each time though. I need to get faster in addition to a lot of other things. I still have trouble executing my combos and I'm sure I'm insanely predictable.
Good games Kadey! |
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Member
(07-24-2012, 03:29 AM)
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I may be late on the advice but Zangief and a few other character have command grabs (grabs that aren't performed with lp + lk) which can't be tech'd. Just gotta keep characters like gief out but if he manages to get close, you can avoid command grabs by back dashing, neutral jumping or an invincible move.
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Mrs. Harvey
(07-24-2012, 03:33 AM)
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Just do anything to get out.
You need to work on your punishes and when to stop and block during offense. Like when you get a focus crumple, sweep or do a simple combo. If you have an ultra, you can do that as well. Also mix up your jump ins with cannon strike at different angles to keep the opponent guessing. Anticipate your opponents and watch their tendency, like if you feel I'm going to jump in, do a cannon spike. Don't worry about her combos yet, especially the ones I did on you, they require more execution than the basic combos but focus on the basic combos first. If you keep playing, you'll eventually get better. It just takes time. Especially if you are completely new to the game. :) Usually I stream a lobby but if there is something going on I don't. I tend to hang out in my stream chat and talk about whatever though. |
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Member
(07-24-2012, 03:46 AM)
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Member
(07-24-2012, 07:01 AM)
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GGS Your Guy is too much, so happy when I was able to take one match. That damn crossup always got me, I was never able to react in time even when I began noticing it. Your Ibuki is good. You know the combos, so I guess just the fundamentals and spacing? My Ryu and Yun still need tons of work. Yun dropped so many combos that I normally get 9/10 in training, and I immediately forgot all of his block strings as soon as the matches started.
I tried to play Makoto once....I knew she wasn't ready to see the light of a match yet. I have to work on her exclusively for a few weeks to understand her game.
Last edited by onemic; 07-24-2012 at 07:05 AM.
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Member
(07-24-2012, 11:05 AM)
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I need a change of pace. I'll always play Blanka but I'd like to tier whore a bit just to see what it's like. The closest I've ever tier whored was in MK9 when I played Reptile (set on him even before game was out, I've always played Rep) and he turned out to be a pretty good character (not the best but was definitely a threat). I play Lizardman and Raphael in SC, King in Tekken, and Captain America as point for my Mahvel teams so yeah it's a struggle sometimes.
Any suggestions for AE top tier to pick up? My execution stinks so Viper is out of the question. Fei? Seth? He may not be the absolute best anymore but I've always liked Sagat as a character, maybe him? |
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Member
(07-24-2012, 11:35 AM)
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Top tier and easy to play? My suggestion would be Seth then. Some people may think he's hard to play, but every character is hard to play at high level. But for beginners, I think it's easier to learn someone like Seth then Akuma or Viper for example. He has all the tools you need in this game and a relatively easy vortex that works on every body. Just a mix up of dive kick, cross up, empty jump SPD, and so on. Execution is a breeze, he has chainable jabs, shorts, and easy 2 frame links. There are 1 framers, but they're not needed, I almost never use them.
But who is and isn't top tier in this game has been debated and there isn't really a consensus. I've seen names like Adon, Cammy, Rufus, and Ryu thrown in there along with the usual suspects. But among those I guess Cammy would also be very easy to play. You can kind of just go nuts with her. But outside of those two you're going to have to spend more time with other "top tier" characters, like Sagat if you want to learn him. |
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Obsessed with 4chan
(07-24-2012, 11:48 AM)
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You might want to try Abel. He's similar to Makoto, but he doesn't have as much of a learning curve and he's a lot more well-rounded in general.
Last edited by Lost Fragment; 07-24-2012 at 11:51 AM.
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Member
(07-24-2012, 12:05 PM)
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Seth sounds good and although I don't really like playing characters who have little to no chance of showing up in future games (I like the familiarity and learning new quirks of established characters like Blanka and King) Seth just seems like a lot of fun. I used to play a bit of Adon during the Alpha days but I don't really like how he handles in SF4 series. Maybe I'll give him another shot at least. |
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Member
(07-24-2012, 11:14 PM)
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I've gotten to the point with Yun where I'm seeing where I'm making mistakes in matches and the things I need to improve on. Once I get to that point with Makoto, I should be able to tolerate getting my ass kicked online a bit more lol.
Last edited by onemic; 07-24-2012 at 11:16 PM.
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Member
(07-24-2012, 11:24 PM)
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In general, you should just walk forward and block the incoming fireballs (you can jump but make sure you're out of their range ie full screen). Be patient and keep closing the distance until you corner them. Be at a distance where you can punish them if they decide to jump out of the corner. You can also focus the fireballs then dash forward but it can be risky if they throw out an ex fireball. |
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Member
(07-24-2012, 11:43 PM)
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Member
(07-25-2012, 01:22 AM)
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http://www.capcom-unity.com/brelston...c_now_on_steam
Quote:
Hopefully it also stealth patches the game to revert back to the netcode being better and weird performance issues.
It's free you just need an email address and then click on the big broken jpeg at the bottom. Nvm, the link they give doesn't even work. I'll see what I can do. http://www.mediafire.com/?rgqmzbm1fb909cb There. Use this and read this guide, it's very well done.
Last edited by Edgeward; 07-25-2012 at 02:44 AM.
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Member
(07-25-2012, 06:12 AM)
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Hey guys, looking for some help. I mistakenly posted in the wrong thread so I'll just post those posts here.
Originally Posted by Alo81:
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Member
(07-25-2012, 06:19 AM)
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Does it seem like more people are playing on 360 or PSN? How about GAF; are there more players on one system than the other? I just got a hold of a PS3 TE stick for cheap, and I'm holding off renewing XBL Gold for a while...
PSN: vikvaughn <-- lacking the "t" in my GAF username |
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Member
(07-25-2012, 06:22 AM)
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A rule of thumb when it comes to linking normals: if the move is blocked, you did it too late or if the move doesn't come out, you did it too early. Adjust your timing from there. Going from crouching mp to crouching hk is a one frame link so it is rather difficult.
Last edited by xCobalt; 07-25-2012 at 06:27 AM.
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Member
(07-25-2012, 06:26 AM)
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http://www.neogaf.com/forum/showpost...ostcount=15580
http://www.neogaf.com/forum/showpost...ostcount=15588 Well it seems you know what links are but just in case I linked two very good posts explaining the systems and frame data. Anyway. You should always work combos in parts and figure out the timing. So the first punch pushing you too far back means you are doing it too late. Not sure why the 2nd punch will ever whiff even if late. I tried it out and even when unable to link it shouldnt be far enough to whiff. You should probably start up as close as possible first off. But yea just press the second button a hair sooner. Here's a quick way to know how to adjust your timing. If the next attack in the combo hits, then it's okay. Blocked, then it needs to be faster. Doesn't come out at all, then you need to delay it more. If you are using a pad then assign a button on the controller for all punches and all kicks. |