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Member
(08-09-2011, 03:56 PM)
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#351
Originally Posted by Snaku:
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Member
(08-09-2011, 04:13 PM)
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#352
I would like to see how much money was spent on management salaries\perks vs. development during the time Sony owned Team Bondi. Were the development costs the real problem, or is the real problem a parasitical management team sucking Sony's money?
Maybe a combination of both. If Team Bondi's devs were treated like slaves and the management got paid well, and the same management team moves on to parasite off of another company, I guess it's business as usual, right? |
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Member
(08-09-2011, 05:01 PM)
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#356
Originally Posted by PIMPBYBLUD:
Originally Posted by Zen:
Last edited by WoodenLung; 08-09-2011 at 05:07 PM.
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Member
(08-11-2011, 06:47 PM)
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#358
A bit of an update on this: I spoke to my friend again the other day and it seems things aren't as definite as I'd thought but still very likely to happen. However, the deal staff are being offered is to work two months crunch for Dr. D and then a promise of a job at KMM. That's not a formal contract guaranteeing a job after, but something vaguer than that it seems.
Either way, for people who have in many cases basically worked years of crunch many will have to think long and hard about what they want to do. A lot of staff there hadn't worked on games before, and many never want to again after their experience, and my friend is thinking carefully about whether he wants to keep working in what may end up being a similar environment. |
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Member
(08-12-2011, 12:10 AM)
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#362
Originally Posted by gutter_trash:
Team Bondi would have went under and LA Noire wouldn't have been released without Rockstar. Not R*'s fault Team Bondi is going down. |
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Member
(01-04-2012, 06:53 PM)
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#363
Quote:
Old article, but might be interesting for some. |