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(08-24-2011, 09:34 AM)
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#301
Originally Posted by Spiegel:
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Member
(08-24-2011, 09:37 AM)
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#303
Originally Posted by Spiegel:
Edt: beatennn |
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Banned
(08-24-2011, 09:38 AM)
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#304
Originally Posted by Spiegel:
I agree that splitting the userbase might not be too smart, but then again they're throwing a lot of money away by ignoring the 3DS. So are you saying they shouldn't release it on PSV then ? Or should it stay there because it's a "Sony handheld franchise" ? |
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Member
(08-24-2011, 09:40 AM)
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#306
Originally Posted by Spiegel:
Trying to build an user base now and then join the Pokemon and Dragon Quest comunity success, all in one platform? Thanks for the "good news" edit though, I'm really with Monster Hunter 3D. :') |
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Member
(08-24-2011, 09:46 AM)
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#307
Random Genie Hat Prediction: Capcom will troll their own fans and release two different versions of Monhan, one for Vita that is basically MHP4, one for 3DS that is a little bit less grinding/more kid oriented (something in between the iOS game and a real game, maybe made by the team that did the iOS game).
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GAF's Bob Woodward
(08-24-2011, 09:48 AM)
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#308
Originally Posted by Slime:
But maybe the G revisions and portable revisions are really going to be very similar anyway from a game content POV, and it's just Capcom's way of segregating them from a marketing POV so people know they're not compatible etc. Afterall - AFAIK - portable 3rd (and presumably any G version) are really based around/are expansions of Tri anyway (?) so one might expect them not to differ too much at their core. That would be more understandable also from a Capcom POV given how they like to spread investments etc. |
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Member
(08-24-2011, 09:55 AM)
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#309
Originally Posted by ElTopo:
They can delay the decision of where to put the franchise next because they still have the PSP and wait until 3DS and Vita expand the userbase.
Originally Posted by ElTopo:
And not releasing MHP3G on PSP while the system is still hot in Japan and not next gen handheld has an userbase big enough to support the franchise also seems confusing and unnecessary.
Last edited by Spiegel; 08-24-2011 at 10:05 AM.
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Member
(08-24-2011, 10:02 AM)
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#310
Originally Posted by gofreak:
On the other hand, Monster Hunter G was just the first Monster Hunter game with new content. Not a new game based on the console titles like the Portable games, but more of an expansion pack. And there's even some precedent for those appearing on Nintendo platforms, because G was oddly ported to Wii just back in 2009. So maybe that is what they have planned: give PlayStation platforms the original portable games, and Nintendo platforms the expansions of the console titles. |
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Member
(08-24-2011, 10:04 AM)
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#311
Could releasing MH on three different platforms (PS3/Vita/3DS) in the space of 2 (or less) years be a bad idea? Especially considering none of those platforms have seen MH before - it seems like splintering the fanbase a bit, which platform would they choose? Is it just a case of which gets it first? Or which gets the superior product?
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Banned
(08-24-2011, 10:05 AM)
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#312
Originally Posted by Spiegel:
Originally Posted by Spiegel:
Really a complicated situation. Thankfully I don't have to make this decision. |
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GAF's Bob Woodward
(08-24-2011, 10:07 AM)
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#313
Originally Posted by Slime:
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Banned
(08-24-2011, 10:08 AM)
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#314
Originally Posted by BlazingDarkness:
As far as things stand. I think that MH3G Tri on 3DS is the strongest product and the most likely to be a success.
Originally Posted by gofreak:
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(08-24-2011, 10:08 AM)
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#315
The only thing super fishy on that list is Tri G for 3DS, i think probably Wii was supposed to be listed. Some of the MH Portable series defining characteristics is substituting in different content in place of stuff that'd be a nightmare to control without a second stick.
In Tri's case, about half of the game is pretty much underwater fighting and I can only imagine that being a nightmare with no 2nd stick. Completely retro-fitting an already existant game to stylus controls as a solution would also seem like a lot of work for an easy port attempt... |
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Member
(08-24-2011, 10:08 AM)
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#316
Originally Posted by Gaspode_T:
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Banned
(08-24-2011, 10:13 AM)
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#319
Originally Posted by Pie and Beans:
MH3G Tri on 3DS makes a lot of sense and is very likely to happen. |
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(08-24-2011, 10:13 AM)
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#320
I wonder if MH3G will be for both the Wii and 3DS? Just like Yuji Naka's game.
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Member
(08-24-2011, 10:16 AM)
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#322
Originally Posted by French:
If so, they'll have to get it out quickly |
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Banned
(08-24-2011, 10:17 AM)
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#323
Originally Posted by Gaspode_T:
Sigh, what is this, 1997? |
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(08-24-2011, 10:17 AM)
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#324
Originally Posted by Nuclear Muffin:
Touchscreen for items would be a boon definitely though. I dunno, I just feel ironically that 3DS would be a better fit for a Portable 3rd port, and then Vita getting a genuine Tri G with all the 3rd's monsters and areas added. |
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GAF's Bob Woodward
(08-24-2011, 10:17 AM)
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#325
Originally Posted by Nuclear Muffin:
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Member
(08-24-2011, 10:18 AM)
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#326
Originally Posted by BlazingDarkness:
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Banned
(08-24-2011, 10:19 AM)
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#328
Originally Posted by BlazingDarkness:
@ DaSorcerer7 : DQ IX is only on DS, so that's not comparable. |
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Member
(08-24-2011, 10:24 AM)
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#330
Originally Posted by Jonnyram:
But I am not sure if it can be installed. Regardless, if you follow the link I provided, what prevented them from developing XI, as they say themselves, has been Wii friend code forced upon it, not inherent hardware shortcomings, as you describe. As if it was in fact an inherent limitation they wouldn't negotiate Nintendo over friend codes:
Quote:
Last edited by walking fiend; 08-24-2011 at 10:28 AM.
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Banned
(08-24-2011, 10:25 AM)
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#331
Originally Posted by Pie and Beans:
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Member
(08-24-2011, 10:28 AM)
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#332
Originally Posted by ElTopo:
Reasons: - PSP is still the MH platform and can support MHP3G in early 2012 - 3DS and Vita won't have the userbase in early 2012 - Then they can release the next MH in 2013 or later and 3DS/Vita will be more safe options. The Vita version of MHP3G would just be one of Capcom "tests" at no cost because Vita can play PSP games.
Last edited by Spiegel; 08-24-2011 at 10:31 AM.
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Member
(08-24-2011, 10:29 AM)
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#333
When Capcom brings MH to the next generation of portables I think they should only make an exclusive series, or have 2 dramatically different series running (Monster Hunter Diary vs. Monster Hunter Portable instead of Monster Hunter vs. Monster Hunter Portable). Having multi-platform, or multiple similar series will create brand confusion, and most importantly, will hurt the franchise's largest selling point - local competitive play. By releasing mutliplatform or congruent series of a similar style, Capcom is opening up the flood gates to people buying the games on platforms their friends don't have, and finding out that they're not able to play with each other.
From a business perspective, I think it's smarter to bet on Vita, as you'll still have a secondary (first in release, but secondary in revenue) source of income via console releases (yes, I know they're not the big releases), since platforms similar in power to the 3DS will not exist for much longer. By going with Vita, you'd be having PS3/PC/360/Wii U console game opportunities. It would also allow more promotional mobile games, since Vita's technology will be assimilated into those (and other) devices within the near future. Yes, I know Capcom's engine that works on 3DS, but I imagine it would be easier to bring them over to Vita than downscaling things to 3DS. |
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Banned
(08-24-2011, 10:29 AM)
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#334
Originally Posted by Nuclear Muffin:
2.) Having said that, MH Tri uses analog camera control. |
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Banned
(08-24-2011, 10:33 AM)
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#335
Originally Posted by Sennorin:
There's no analog sensitivity with the 2nd camera stick in Tri and you can only move the camera left, right, up and down at set speeds/intervals, just like a d-pad. If you've played Tri, you should know this. It's exactly the same as using a d-pad for camera controls and it would be exactly the same as my touch screen camera button layout.
Quote:
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Member
(08-24-2011, 10:35 AM)
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#337
Originally Posted by Aeana:
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Banned
(08-24-2011, 10:35 AM)
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#338
Originally Posted by Nuclear Muffin:
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Banned
(08-24-2011, 10:37 AM)
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#340
Originally Posted by Sennorin:
Originally Posted by walking fiend:
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(08-24-2011, 10:37 AM)
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#341
Originally Posted by Nuclear Muffin:
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Member
(08-24-2011, 10:40 AM)
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#342
Originally Posted by Nuclear Muffin:
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Member
(08-24-2011, 10:44 AM)
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#344
Originally Posted by Takao:
Originally Posted by Takao:
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Banned
(08-24-2011, 10:46 AM)
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#347
Originally Posted by Takao:
Originally Posted by Takao:
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Member
(08-24-2011, 10:57 AM)
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#348
Originally Posted by Wazzim:
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Member
(08-24-2011, 11:00 AM)
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#349
Quote:
Quote:
Quote:
Quote:
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Member
(08-24-2011, 11:00 AM)
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#350
Originally Posted by Wazzim:
Originally Posted by Wazzim:
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