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Never buying another games console. Ever.
(09-15-2011, 04:10 PM)
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#4851
I'm really enjoying the always-on drop in/drop out multiplayer. I find myself usually using the side quests as an excuse to explore around an area, and jumping in whenever I'm in a main quest area and the game tells me someone else is nearby. I wish Borderlands worked like this.
One thing I'd like to see though is for the "someone is nearby" notifications to give you more information about what exactly you're connecting to - it'd be perfect if they could tell you how many other players are on that session, and what quest the host player is currently tracking. |
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Member
(09-15-2011, 04:39 PM)
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#4853
Originally Posted by Bloodsent:
The one mission in the city where you have to activate the speaker system is a real pain, I know I died a lot on that set of missions. |
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Member
(09-15-2011, 04:42 PM)
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#4854
Originally Posted by Bloodsent:
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Member
(09-15-2011, 04:59 PM)
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#4855
Originally Posted by KageMaru:
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Member
(09-15-2011, 05:04 PM)
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#4857
The biggest problem I have had with Act II is the Medical area with the tents. I am not sure if it is a glitch, but I always get an infinite number of respawning Infected that come and just ruin my day. The last time I got caught in it, I had over 10 different Infected coming at me with them respawning quicker than I could kill them. I have to sprint past that area every time now.
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Never buying another games console. Ever.
(09-15-2011, 05:06 PM)
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#4859
Originally Posted by Shortt Sirket:
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Banned
(09-15-2011, 05:55 PM)
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#4861
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fired zero bullets in the orphanage.
(09-15-2011, 07:45 PM)
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#4863
Originally Posted by stuminus3:
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Member
(09-15-2011, 08:41 PM)
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#4864
Originally Posted by stuminus3:
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Member
(09-15-2011, 09:05 PM)
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#4865
Originally Posted by Bloodsent:
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Member
(09-15-2011, 09:12 PM)
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#4866
Originally Posted by Shortt Sirket:
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Member
(09-15-2011, 09:25 PM)
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#4867
Originally Posted by jim-jam bongs:
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Banned
(09-15-2011, 09:29 PM)
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#4868
Originally Posted by Shortt Sirket:
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FABULOUSLY
DIXI QUID QUID BEAR BEAR (09-15-2011, 10:51 PM)
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#4873
Man, I like throwing stuff and Logan is doing good damage (just hit Act 2 and with 3/3 Mighty Throw and 3/3 Fencer he's doing 450~500 damage a toss with my shock machete) but throwing is such a goddamn pain. Retrieving weapons, dealing with weapons clipping into the ground, losing valuable orange items, damn... not sure if I can level, what, 15 more times to get righteous boomerang.
I don't like the melee in the game that much so I might give Purna a shot. |
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lil' bit tasty
(09-15-2011, 11:30 PM)
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#4874
Should be more careful about story progress, I do not want to trigger stuff to early, like I just did in Act II. Not a single sidequest from the church done and it progressed forward. Sure it does not matter, but I like to clear out sidequests before the main ones.
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Member
(09-15-2011, 11:42 PM)
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#4876
Originally Posted by derFeef:
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corporate swill
(09-15-2011, 11:44 PM)
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#4877
Originally Posted by Sutton Dagger:
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Member
(09-15-2011, 11:50 PM)
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#4878
Originally Posted by vitaminwateryum:
If anyone wants to play, jump in the Steam group now, I'm playing all day :) |
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Member
(09-16-2011, 12:02 AM)
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#4880
After I fixed the FOV and removed the head bob I've been able to play the game without getting serious headaches. Everything had been going great for the first few hours but then I got stuck in a bathroom. The bathroom had stairs leading down to it but when I tried to climb the stairs my character would hit an invisible wall like there was a ceiling at the top of the stairs. No matter how I tried I couldn't get out of the damn bathroom. I figured I could just quit and I would load back at my last checkpoint and everything would be fine but the game decided to spawn me in a bungalow that I couldn't get out of. The only exit to the bungalow has a door that can be broken but once you break it there's a walker right there banging on the invisible door that won't let you out. I wasn't that far into the game so I started over and made sure not to quit near the bungalow with the girl that wants her teddy bear, searching the steam forums shows that other people have had problems getting stuck in that room.
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Member
(09-16-2011, 12:05 AM)
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#4881
Originally Posted by Derrick01:
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Member
(09-16-2011, 12:15 AM)
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#4882
I dialed my FOV back down to 75. At 82.5, objects on the side of the screen were getting badly stretched. It's really noticeable if you look at an object on the far left or far right of the screen and then pan the camera slowly around while focusing on the object. 75 seems good though. There's a tiny bit of stretching but it's not really noticeable. I can see why the default was set at 62.5 now.
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Member
(09-16-2011, 12:17 AM)
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#4883
Originally Posted by SuperLurker:
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Member
(09-16-2011, 12:43 AM)
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#4884
Originally Posted by jim-jam bongs:
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Member
(09-16-2011, 12:56 AM)
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#4886
Well, I was in love with this game... PS3 version; made it to Act 2 yesterday, logged back in today to find it put me all the way back to about the mid-way point of Act 1... Seriously wanted to play this game, but totally lack the confidence that any of my progress is being saved. Guess I shelf this until further notice of a fix.
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Member
(09-16-2011, 01:24 AM)
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#4887
Originally Posted by d1rtn4p:
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Banned
(09-16-2011, 01:32 AM)
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#4889
Originally Posted by Ledsen:
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(09-16-2011, 01:34 AM)
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#4890
Does this game have a story behind it? The graphics and gameplay look ok but it just seems to lack something...
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Member
(09-16-2011, 01:36 AM)
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#4891
Originally Posted by SuperLurker:
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Member
(09-16-2011, 01:36 AM)
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#4892
Originally Posted by LocoMrPollock:
Spam that kick and never go in for the kill unless you know that no zombie will be able attack you while you're unleashing the finishing blow(s). A couple of kicks followed by a nice club to the head while they're on the ground is how I finish off most zombies. |
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Member
(09-16-2011, 01:40 AM)
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#4893
Originally Posted by Zefah:
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Member
(09-16-2011, 01:41 AM)
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#4894
Just a heads up, version 1.8 of the Dead Island config tool is out for PC users.
http://forums.steampowered.com/forum....php?t=2114535 |
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Member
(09-16-2011, 04:46 AM)
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#4895
How are you guys finishing the game so fast? Rushing to every objective marker while in coop? I'm playing solo, I've just hit level 32, around 30+ hrs and I just started Act III. I love walking around, soaking in the atmosphere and I almost never run away from confrontations because whenever I do, I always turn a wrong corner and end up getting surrounded.
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Member
(09-16-2011, 05:20 AM)
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#4896
Originally Posted by maomaoIYP:
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Banned
(09-16-2011, 05:29 AM)
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#4899
Near the end now, have a question.
I'm 91% complete (Act 4) so if you're below that, this is a spoiler: When you get to the prison, is that it? you can't go back and tie up any loose ends? I have ONE sidequest outstanding, it will be annoying if I can't do it :( |
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Member
(09-16-2011, 05:31 AM)
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#4900
Originally Posted by maomaoIYP:
Game starts off with a huge bang, but it really doesn't play around enough with the survival aspect of it. Could've really meant something if the food and water you found mattered, or if you could fashion your own weapons with or without blueprints (like Dark Cloud 2). I don't know. Fantastic premise, great little game, but really needed a "hardcore mode" or something along those lines. |