|
(09-02-2011, 06:08 PM)
|
#702
Quote:
|
|
Member
(09-02-2011, 06:11 PM)
|
#704
Originally Posted by Seda:
If we get a Launch Trailer, I hope it's like an extended version of Resistance Radio. |
|
Member
(09-02-2011, 06:13 PM)
|
#705
They have the other commercial to sell the game (and btw it's a great ad despite the abrupt change to the "We fight or we die" part). The Kevin Butler is to sell the Sharpshooter bundle.
Kevin Butler is funny most of the time and his ads are great to "sell the system" but they don't work as well to "sell games". I'm surprised that Sony finally realized they need "no KB" ads to market games. |
|
(09-02-2011, 06:15 PM)
|
#707
One is for the move bundle the other is for everyone else it works out well :)
|
|
(09-02-2011, 06:20 PM)
|
#708
|
|
Admire my girth. Mmm.
(09-02-2011, 06:45 PM)
|
#709
Hey JS, I've pre-ordered the Playstation 3D 24" display from Amazon, and Sony is offering R3 as a pre-order bonus. Do you guys at Insomniac know anything about a solid release date for the display? As of now there doesn't seem to be any concrete date.
|
|
Member
(09-02-2011, 06:46 PM)
|
#710
That Radio TV spot is great, but I can't help thinking that it needed some kind of ending sound along with the "we fight or we die"...
It feels weird because the "we fight or we die" is kinda loud and there's no sound building towards the end to combine it with the phrase. Just an observation... The trailer is awesome though. |
|
Member
(09-02-2011, 06:53 PM)
|
#711
Originally Posted by jstevenson:
Ok guys, what were you thinking? :D I will not stop until I finish it like this, it is 100% different game now. Playing hide&seek, constant lurking for green canisters and avoiding every bullet imaginable. It is a blast, can't even imagine how it will look like later. Whole strategy have to be changed and I can understand how some design choices in various placements were made for Superhuman especially. Great job.. |
|
Member
(09-02-2011, 06:57 PM)
|
#713
Damn, I really shouldn't have watched those commercials. I had to cancel my pre-order due to a funds shortage this month (too many games coming out + real world responsibility = Resistance 3 had to be cut out).
I should be able to pick it up in two weeks. I'm still playing through Deus Ex anyway. Sorry, Insomniac! I'll buy it next pay check! |
|
I am full of shit.
Rich, smooth, creamy shit. (09-02-2011, 07:34 PM)
|
#714
The blur in beta 2.05 is a massive improvement.
|
|
Member
(09-02-2011, 08:09 PM)
|
#715
Originally Posted by NHale:
|
|
Sailor Stevenson
(09-02-2011, 08:12 PM)
|
#716
Originally Posted by Figboy79:
|
|
Member
(09-02-2011, 08:18 PM)
|
#717
im disappointed that there's no proximity mine type weapon. i always like to use them, i really like the mine launcher in dead space 2. the sapper in R1 was a cool idea, would've like to see sapper 2.0. i know its unlikely, but maybe weapons as DLC? Hailstorm and the Bouncer from Ratchet please
|
|
Member
(09-02-2011, 08:20 PM)
|
#719
Originally Posted by dralla:
|
|
Member
(09-02-2011, 08:26 PM)
|
#722
Originally Posted by dralla:
Besides, you can also deploy secondary abilities like turret for defense. That's on top of the Hedgehog. |
|
(09-02-2011, 08:27 PM)
|
#723
Originally Posted by dralla:
Quote:
|
|
Member
(09-02-2011, 08:29 PM)
|
#725
I guess I should've clarified that I was talking about the single player. I actually hate proximity weapons in multiplayer games [manly because they are usually impossible to see, the sapper in R1 was OK because they were giant cantaloupes] . have they shown the moltov? does that cover the ground with fire? maybe that could work too
|
|
(09-02-2011, 08:32 PM)
|
#726
Originally Posted by dralla:
|
|
Member
(09-02-2011, 08:33 PM)
|
#727
Originally Posted by dralla:
|
|
(09-02-2011, 08:36 PM)
|
#730
Originally Posted by darkwing:
|
|
(09-02-2011, 08:39 PM)
|
#733
Originally Posted by Aconn1283:
|
|
Favorite Poster on the Citadel
(09-02-2011, 08:42 PM)
|
#736
Wow that is a great commercial. But I don't get it.
If I can get to the tower, I will try and destroy it...tell my wife I love her? Does that mean he has to die to destroy the tower? I felt like there was a line missing. Like, "If I don't make it" or something. If destroying the tower will destroy the chimera, why isn't london safe? the rain looks sweet. |
|
(09-02-2011, 08:46 PM)
|
#739
Originally Posted by gibration:
|
|
(09-02-2011, 08:51 PM)
|
#741
Originally Posted by RoboPlato:
Quote:
|
|
XP-39C²
(09-02-2011, 08:53 PM)
|
#742
Originally Posted by Y2Kev:
|
|
(09-02-2011, 08:55 PM)
|
#744
whelp... I took the plunge and pre-ordered.
Loved R:FOM, really disliked R2. I'm keeping my fingers crossed- but early impressions have been great. |
|
Member
(09-02-2011, 09:01 PM)
|
#747
Originally Posted by Loudninja:
|
|
Favorite Poster on the Citadel
(09-02-2011, 09:04 PM)
|
#749
Originally Posted by test_account:
|