|
iddqd
(04-11-2012, 01:15 AM)
|
#9501
D1->D2 is definitely not at all contrived. Pretty effectively foreshadowed by the final cinematic if anything. Honestly, D1 did a really good job of telling a decent story with minimal exposition. And it was open-ended enough to pull through a lot of detail in D2.
|
|
|
|
Member
(04-11-2012, 01:24 AM)
|
#9502
In Diablo 1, I saved any gear that had +Magic on it and left it on the ground in town. Whenever I had a spellbook I wanted to read, I would slap on all the gear, read the book, then take off all the gear and put back on my regular gear again.
So my character had random bouts of genius anytime he wanted to read a book. |
|
iddqd
(04-11-2012, 01:35 AM)
|
#9503
|
|
Member
(04-11-2012, 02:22 AM)
|
#9504
First Dev Diary from the launch site is up:
http://us.battle.net/d3/en/blog/4858...4_10_2012#blog It's over a year old. Interesting that. They really meant to ship by the end of last year. |
|
Rage Apologist
(04-11-2012, 02:23 AM)
|
#9505
Just watched it :3 Funny
|
|
Member
(04-11-2012, 02:38 AM)
|
#9506
|
|
Member
(04-11-2012, 02:43 AM)
|
#9507
well, Dota 2 beta is been longer I think
|
|
Member
(04-11-2012, 02:53 AM)
|
#9508
|
|
Contempt For Challenge
(04-11-2012, 02:56 AM)
|
#9509
8 months of closed beta is not really that incredible an amount of time.
|
|
Member
(04-11-2012, 03:01 AM)
|
#9510
Vanguard ran a beta for 17 months, 14 or so of which were public. Warhammer Online ran a beta for over 12 months as well.
|
|
Member
(04-11-2012, 03:02 AM)
|
#9511
PlayStation Home /trollface.
|
|
Member
(04-11-2012, 03:03 AM)
|
#9512
|
|
Little Big NeoContra
(04-11-2012, 03:43 AM)
|
#9513
EDIT: Really enjoying your refreshers, especially since I was planning on seeing how Diablo 1 ran on Windows 7. Also lol at how the mushroom scenes came together. |
|
Member
(04-11-2012, 03:49 AM)
|
#9514
Blue Known Issue List for Patch 16:
Quote:
Really? It was already bad and now it's worse? And you "hope" to fix it in a future patch? You have FIVE (5!) weeks left! Gah! My only hope is that the internal build is far more advanced and that patching the beta beyond balance issues isn't worth their time. |
|
Member
(04-11-2012, 03:49 AM)
|
#9515
|
|
Member
(04-11-2012, 04:31 AM)
|
#9516
Just a warning that people should stay out of the Lore forum on bnet.
I'm pretty sure they're discussing datamined content and I think I just got spoiled as to the Act 1 boss. |
|
Member
(04-11-2012, 04:57 AM)
|
#9518
I'm sure we'll have a spoiler thread up a the day of release if not a day or two after - normal shouldn't take too long to get through. Probably anywhere from 8-16 hours, depending on how fast you got. |
|
Member
(04-11-2012, 05:45 AM)
|
#9520
|
|
Member
(04-11-2012, 08:10 AM)
|
Post your Battletag to get added! Reposted every 100 or so posts!
#9521
|
|
Member
(04-11-2012, 09:37 AM)
|
#9522
After now seeing the old storyline again and soaking in the amazin atmo of D1 and D2 I watched some D3 videos. And we had that discussion, you know, it kinda looks too colorful and WOW-y and so on. And yeah, judging from the videos it's kinda hard to believe that atmosphere is as dense as in D1 and D2, which were almost like horror games in a way (The Butcher...).
So for you guys who played the beta, does the atmosphere actually hold up to D1 and D2? Does it feel different when you play the game compared to just watching the videos? |
|
Member
(04-11-2012, 09:45 AM)
|
#9523
|
|
Member
(04-11-2012, 09:48 AM)
|
#9524
Imo it's way to clean for what D3 tries to represent... |
|
iddqd
(04-11-2012, 10:00 AM)
|
#9525
Nothing I've seen in videos of D3 seems really out of place compared to the Blood Moore or the desert (which was BRIGHT YELLOW). The dark/dank atmosphere in D2 didn't really kick in until Act 3 to me. And that was one of the worst acts of D2 to me.
Last edited by maharg; 04-11-2012 at 11:16 AM.
|
|
Member
(04-11-2012, 11:09 AM)
|
#9526
I do think D3 is markedly different from D1 and 2. But the problem isn't something superficial like color, it's deeper. |
|
Member
(04-11-2012, 12:20 PM)
|
#9527
Nostalgia overload with hype for D3 is taking over now. |
|
Member
(04-11-2012, 12:32 PM)
|
#9528
|
|
Banned
(04-11-2012, 12:45 PM)
|
#9529
|
|
Member
(04-11-2012, 01:03 PM)
|
#9530
Diablo 2 started to flesh out a world, not just a small town with a Church. Diablo's minions now had a much larger effect on the outside world, not just being confined to a church basement. They messed the world up and most towns ended up being tiny safe-havens from the evil outside. Also the beginnings for various Heroes trying to make sense of the world and survive. Diablo 3 seems to focus on way more character and world fleshing-out. Those things that D1 & 2 NPC's quickly mentioned as you did quick quests for them, seem to get much more of a focus. You know this world now, so Diablo 3 wants to focus on story and crafting some unique but also well-used and familiar to players. Well, thats how I see it. :D |
|
Member
(04-11-2012, 01:16 PM)
|
#9531
I never really got this super dark brooding feeling from Diablo 2 that everyone says is missing in D3 right now. It wasn't ever overly creepy and the only thing in Diablo 2 that made me pause a bit were spiders and even they weren't very scary. There was one time that I was up late doing Mephisto runs and a spider dropped down right in front of my face. I shrieked pretty loud and woke both my parents up then they came into the computer room and saw that I was up at 3:30 am playing D2.
Really don't miss the light radius business and with a modern game it isn't needed. There are still mutilated and bloody bodies pinned to the walls in D3 early on and I am sure we are going to see more grotesque stuff later in the game. Maybe being 17 when Diablo 2 came out has something to do with it. That, and isometric games have never been able to disturb me like an atmospheric FPS. HL2 Ravenholm, i'm looking at you. edit: nicely said Raide. I have a feeling that there will be a lot of events and little quests that we will come across that will add tons more flavor to the story than we have seen in previous Diablos.
Last edited by TylerD; 04-11-2012 at 01:22 PM.
|
|
Member
(04-11-2012, 01:23 PM)
|
#9532
Sure, there are a lots of things which come together to create such a feeling, but I don't get any of those feelings when looking at D3 beta videos. It's almost...charming. Like Torchlight, a bit Anime somewhat... I really need to get in the beta to see for myself. :( If it feels just like Torchlight, there is no need to buy it, I'll just loose interest after a short time. Path of Exile kinda was nice (beta), but it had other problems and the camera perspecitve was horrible. |
|
Member
(04-11-2012, 01:38 PM)
|
#9533
Thakier: Thanks to the trial addition you should be able to test out Diablo 3 enough to decide whether it warrants a purchase.
I bought Torchlight shortly after the D3 beta started when I was really craving a great loot-based action RPG and played it maybe 10-12 hrs. Made it to game lvl 14 or 15 without spending a single skill point and got bored with it. Loved the music. In contrast, I have played Diablo 3 beta from patch 5 more hours than any other game in the past several years and the game I have played most of all since I started at age 6 is definitely Diablo 2. I am not a super heavy gamer but just about everything about Diablo 3 feels really good to me and better than Torchlight. I may get Torchlight 2 to see how its multiplayer stacks up though.
Last edited by TylerD; 04-11-2012 at 01:51 PM.
|
|
Member
(04-11-2012, 01:58 PM)
|
#9534
|
|
Member
(04-11-2012, 02:26 PM)
|
#9535
Granted this is all taken from a very small section of the game and from the videos showcasing things that aren't in beta. Overall though, any disparity in stylization of the designs is so minute that it's a moot point. The game really does look and feel great and I can't wait for those in question to give it a spin to see what they think. |
|
Member
(04-11-2012, 02:26 PM)
|
#9536
|
|
Member
(04-11-2012, 02:32 PM)
|
#9537
I'm a bit out of the loop... this is still closed beta, right?
|
|
Member
(04-11-2012, 02:35 PM)
|
#9538
yep.
|
|
Member
(04-11-2012, 03:08 PM)
|
#9539
Hey guys, I didn't see if anyone knew the answer this question, so I figured I'd ask it again:
Quote:
|
|
Member
(04-11-2012, 03:10 PM)
|
#9540
|
|
Member
(04-11-2012, 03:26 PM)
|
#9541
I'm HollywoodDuo#1401
|
|
Member
(04-11-2012, 03:41 PM)
|
#9542
Ok what I'm searching for is hard to describe in one word or even one sentence but has there been anything created out there like a forecast of character development in Diablo 3 where you can look up the strengths and weaknesses of characters and best practice experiences of the skills and stats ?
Something like a guide...but more like a comparison guide for each class and there pros and cons ^^ |
|
Member
(04-11-2012, 03:46 PM)
|
#9543
Each class will have Pros and Cons but they are based around your preference for Playstyle. Ranged or Melee. Spells or Weapons etc etc. Much of what you want won't really be know till people play the full version and start talking about best builds etc. |
|
Member
(04-11-2012, 04:03 PM)
|
#9544
thank you :) |
|
Member
(04-11-2012, 04:36 PM)
|
#9545
|
|
Rage Apologist
(04-11-2012, 04:37 PM)
|
#9546
|
|
Member
(04-11-2012, 04:41 PM)
|
#9547
|
|
Member
(04-11-2012, 04:41 PM)
|
#9548
|
|
Member
(04-11-2012, 04:41 PM)
|
#9549
|
|
Rage Apologist
(04-11-2012, 04:46 PM)
|
#9550
Casuals don't want to read numbers, they just want to click on things and win. |