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Member
(04-18-2012, 02:35 PM)
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Member
(04-18-2012, 02:36 PM)
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Member
(04-18-2012, 02:38 PM)
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Member
(04-18-2012, 02:42 PM)
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So because a texture is low res it's bad? The same artist paints those textures that paints larger textures. Texture resolution was chosen based on viewer distance. While I'll agree on this point, I too would have liked the character textures to be one step up in resolution, I don't think that qualifies them as "bad". |
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Member
(04-18-2012, 02:44 PM)
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Member
(04-18-2012, 02:46 PM)
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Member
(04-18-2012, 02:48 PM)
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About programmers they still havent fixef stuttering and performance isnt great, so i dont know how its world class team. I watched this Art Panel, nothing amazing i would add. I understand why they went with this tech for art route, but its not like its great, its low res, low poly and have bad lighting and lighting interaction with characters, so everything that can be easily fixed or put for as high setting. There isnt much details there either, except for details on background art that is mostly sprite based.
Last edited by KKRT00; 04-18-2012 at 02:55 PM.
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Member
(04-18-2012, 02:50 PM)
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Member
(04-18-2012, 02:51 PM)
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To be fair, the character models in D3 are actually quite ugly. The thing is though, when I play the beta, I never notice it due to the distance the game is played at + the various effects going on all the time. Yes you will notice the low res character models if you zoom in and actively look for it. But I've never thought the game looked bad while just playing it like I'm supposed to.
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pronounced "sassy"
(04-18-2012, 02:52 PM)
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Rage Apologist
(04-18-2012, 02:54 PM)
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Calm down everyone, seriously.
Let's just completely ignore that this shit was brought up. Who wants to play with me, right this instant? PM me your Battle.tag, let's fucking slay some demons. edit: are you shitting me? Maintenance... great job ruining my time to shine, Blizzard! |
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pronounced "sassy"
(04-18-2012, 02:55 PM)
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they have to make sure the models are optimal for a wide range of machines, unlike the other graphics effects which can be turned on/off/etc. they could've made several models for a range of machines, in increasing poly count, but would have to tune the gear to fit all those models. massive amount of time and work. instead they used that time to make the art/sound/presentation/AND MOST IMPORTANTLY GAMEPLAY fantastic. |
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Member
(04-18-2012, 02:55 PM)
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Member
(04-18-2012, 02:56 PM)
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Rage Apologist
(04-18-2012, 03:00 PM)
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I love your dedication :3 Did you get the sigil of the week? It's monk this time around!
http://reveal.diablo3.com/en_US/mark_of_valor/#!/create |
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Member
(04-18-2012, 03:02 PM)
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Yeah, got mine yesterday I think. I missed the first one since the site was hammered but I will pick that up later on. |
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Member
(04-18-2012, 03:07 PM)
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I'm curious KKRT00, and this is a serious question, do you feel that graphics are more important than gameplay? Is the technical graphics design of a game engine more important to you than how the game actually plays? And do "bad" or outdated graphics engines detract from a gameplay experience for you? |
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Member
(04-18-2012, 03:17 PM)
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Member
(04-18-2012, 03:26 PM)
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Member
(04-18-2012, 03:50 PM)
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But KKRT00 seems to genuinely hate D3 simply because it's not up to 2012 video game graphics standards. It's not DX11 feature rich and doesn't require the highest end PC to play, and because of that he seems to be content to dismiss the entire game. He is almost on a crusade to single handily make D3 be a commercial flop. I can't understand that narrow view of gaming, it's like without superior graphics everything else in D3 is worthless. Maybe he is on the PoE development team? |
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Member
(04-18-2012, 03:56 PM)
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As far as the Diablo 3 art discussion I really do just try to keep my mouth shut and I've avoided the thead about D2 like the plague, but sometimes I just get fed up with the ridiculousness of some of the opinions stated as fact. This morning was one of those times. |
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Member
(04-18-2012, 04:36 PM)
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Yeah, well. Even the though the majority here seems to love the graphics. Dissidents should still be able to come here and voice their disappointment. I hate circle-jerk threads.
As for myself, I agree with Mengy on the look of the game:
Originally Posted by Mengy:
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Member
(04-18-2012, 04:44 PM)
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I think it's a valid concern and worth discussing. |