Sayah
Member
(07-22-2012, 02:28 AM)

Sayah's Avatar
#3951

Originally Posted by MarkMan: View Post
It juggles on normal hit still.
Excellent! I was just imagining that then, lol.


Quote:
No way. I don't think they are hard to fight against. You just have to learn their holes. I like fighting vs Nina/Anna. I don't find them as scary as say, Mishimas or Lars. No where close.

You just have to know when to punish, when to duck, when to sidestep etc.
Since I already use both of them, I can't really tell how hard they might be for others to play against. Whenever I face Nina or Anna players, I don't usually get too frustrated. But again, I am biased, though, since I already know a lot of their strategy. Although, I have to say that they both do have a LOT of options and really excellent mixup games.

I mostly get irritated with Lars or Bob players. Both were introduced in T6 and both are crazy annoying to play against.

Do you play online Markman?

Originally Posted by GrayFoxPL: View Post
I will have to watch this later.
GrayFoxPL
Banned
(07-22-2012, 02:33 AM)

GrayFoxPL's Avatar
#3952

Originally Posted by Anastacio: View Post
You guys gotta help us who aren't champions as well lol, what is B!/TA? I know B! Is Bound.

When I launch an opponent up in the air I can't seem to juggle them ugh, you guys just remember those combos?

Also this:

u/f+3~4
f,f+3+4,2

When something is +, it means press both buttons at the same time? And when it's ~, it means a delayed input? Or press 3 then quickly after press 4?
TA wasn't in 6 so I'm guessing it's Tag Assault when you bound and let your second character in for a combo and switch back to your first.

~ is quickly one after another.

Edit:
I'm dying again. xD
Last edited by GrayFoxPL; 07-22-2012 at 02:37 AM.
boutdown
Member
(07-22-2012, 02:37 AM)

boutdown's Avatar
#3953

Originally Posted by GrayFoxPL: View Post
~ is quickly one after another.
Slide the finger.
GrayFoxPL
Banned
(07-22-2012, 02:39 AM)

GrayFoxPL's Avatar
#3954

Originally Posted by boutdown: View Post
Slide the finger.
Not required. Just don't push it at snail pace.
boutdown
Member
(07-22-2012, 02:43 AM)

boutdown's Avatar
#3955

Originally Posted by GrayFoxPL: View Post
Not required. Just don't push it at snail pace.
Yeah, I suck.
MarkMan
loves Arcade Sticks
(07-22-2012, 02:44 AM)

MarkMan's Avatar
#3956

Originally Posted by boutdown: View Post
Slide the finger.
TWSS

Originally Posted by Anastacio: View Post
You guys gotta help us who aren't champions as well lol, what is B!/TA? I know B! Is Bound.

When something is +, it means press both buttons at the same time? And when it's ~, it means a delayed input? Or press 3 then quickly after press 4?

B! = bound
TA! = Tag Assault; or hitting tag during the bound move to let your partner do a filler attack

+ is both buttons
~ is in succession, most moves require sliding but a lot have leniency.

Originally Posted by Sayah: View Post
Do you play online Markman?
I don't play online. I can't stand playing T6 online, it makes me play stupid because you can't react to thinks like normally.

Also regarding V.S. Williams, it helps that one of the best American Nina/Anna players of all time lives in San Diego and plays with my group pretty often. If you want to see some of his beastly Nina play from previous games, look up "Ace R." on YouTube... Like watch these matches here, lol:

https://www.youtube.com/watch?v=LyRYyuWZapE
https://www.youtube.com/watch?v=o22rYZVsEqE
https://www.youtube.com/watch?v=_kgZu4N46Tg
http://www.youtube.com/watch?v=wutKRQrPu_M&feature=plcp
http://www.youtube.com/watch?v=E2vqmpJR6O0&feature=plcp
http://www.youtube.com/watch?v=9Y6eGp0wDXs&feature=plcp
http://www.youtube.com/watch?v=ChsX0f5EZlY&feature=plcp
http://www.youtube.com/watch?v=k870-gpQOAQ&feature=plcp
http://www.youtube.com/watch?v=aGvZ3lcrf4Q&feature=plcp


Sorry went overboard on the Nina matches.
AAK
Member
(07-22-2012, 02:45 AM)

AAK's Avatar
#3957

Yo MarkMan!

- How much damage does Heihachi's d/b+2 do now? It looks insanely strong now.

- Armor King has a new ground throw (don't know the notation) but it just picks the guy up and pushes them forward like Steve's wall push. Does it have anything guaranteed afterward or just + frames? What if it's by a wall, does he get free b+1,2 at least there or a jab like Steve does?
boutdown
Member
(07-22-2012, 02:45 AM)

boutdown's Avatar
#3958

Originally Posted by MarkMan: View Post
TWSS
?
MarkMan
loves Arcade Sticks
(07-22-2012, 02:47 AM)

MarkMan's Avatar
#3959

Originally Posted by boutdown: View Post
?
That's What She Said - TWSS

Originally Posted by AAK: View Post
Yo MarkMan!

- How much damage does Heihachi's d/b+2 do now? It looks insanely strong now.

- Armor King has a new ground throw (don't know the notation) but it just picks the guy up and pushes them forward like Steve's wall push. Does it have anything guaranteed afterward or just + frames? What if it's by a wall, does he get free b+1,2 at least there or a jab like Steve does?
I don't know the exact damage, but it's a lot more now. Also, it's slower now as well. It's a good trade off. But what really makes it better now is Heihachi's other moves that compliment it. WS+1 for example. Ouch.

I don't think AK gets anything free off the floor pick up.
boutdown
Member
(07-22-2012, 02:49 AM)

boutdown's Avatar
#3960

Originally Posted by MarkMan: View Post
That's What She Said - TWSS
Sayah
Member
(07-22-2012, 02:54 AM)

Sayah's Avatar
#3961

Originally Posted by MarkMan: View Post



I don't play online. I can't stand playing T6 online, it makes me play stupid because you can't react to thinks like normally.
Yeah, depends on how bad it is but lag can pretty much mess everything up. Not at all like playing local matches.

Quote:
Also regarding V.S. Williams, it helps that one of the best American Nina/Anna players of all time lives in San Diego and plays with my group pretty often. If you want to see some of his beastly Nina play from previous games, look up "Ace R." on YouTube... Like watch these matches here, lol:

https://www.youtube.com/watch?v=LyRYyuWZapE
https://www.youtube.com/watch?v=o22rYZVsEqE
https://www.youtube.com/watch?v=_kgZu4N46Tg
http://www.youtube.com/watch?v=wutKRQrPu_M&feature=plcp
http://www.youtube.com/watch?v=E2vqmpJR6O0&feature=plcp
http://www.youtube.com/watch?v=9Y6eGp0wDXs&feature=plcp
http://www.youtube.com/watch?v=ChsX0f5EZlY&feature=plcp
http://www.youtube.com/watch?v=k870-gpQOAQ&feature=plcp
http://www.youtube.com/watch?v=aGvZ3lcrf4Q&feature=plcp


Sorry went overboard on the Nina matches.
Will have to take time out to watch all of these.
PepsimanVsJoe
(07-22-2012, 03:01 AM)

PepsimanVsJoe's Avatar
#3962

Has there been any word on TTT2's training mode?
As in making it suck less?

Maybe Sega owns patents on stuff but T6's training mode is pretty ass. They have demo movies for combos but they don't show the commands, there's no simple command test for learning the moves. It's pretty frustrating because even though my monitor is about two feet from my TV it still sucks looking away just to check stuff.

Maybe I should just get a stack of post-it notes and slap them around my TV.
boutdown
Member
(07-22-2012, 03:03 AM)

boutdown's Avatar
#3963

I felt like in Practice Mode the sample combo commands were not included because they wanted to player to learn combos on their own (hopefully not).

I was always annoyed that the CPU in Pratice mode would never use a Bound combo.
CcrooK
Member
(07-22-2012, 03:05 AM)

CcrooK's Avatar
#3964

Thanks MM for those Kuni combos. :D
Anastacio
Member
(07-22-2012, 03:07 AM)

Anastacio's Avatar
#3965

Thanks for the answers to what the it all means. :)
I'm gonna go read the OP again, it's that awesome.

New tweets from Harada, nothing special:

Quote:
I'll reveal TEKKEN TUNES mode&Online Team feature first. And I'm planning new more unique free DLC. RT@LandscapeManX
Quote:
I didn't say"2 more". I said "2 types". Not only 2 more characters. RT@TagTekken http://www.siliconera.com/2012/07/16...-2-characters/ … Whens the big reveal harada san! :D
Last edited by Anastacio; 07-22-2012 at 03:17 AM.
DEATH™
Member
(07-22-2012, 03:17 AM)

DEATH™'s Avatar
#3966

Originally Posted by AAK: View Post
- Armor King has a new ground throw (don't know the notation) but it just picks the guy up and pushes them forward like Steve's wall push. Does it have anything guaranteed afterward or just + frames? What if it's by a wall, does he get free b+1,2 at least there or a jab like Steve does?
I know I'm no markman but...

-on open ground, it depends on what grounded position your opponent was... If it's on KND and FCD, nothing's free. But on PLD and SLD, you get a free f+2 1 (since it picks up on BT.)

-as a wallpush, it give +12. Yeah, Free b+1 2.

-ff+3 and his choke sleeper starter (cd 1+4_2+3) knocks down on SLD position (it a ff+3 buff). and it's free GT attempt. Pick-up GT will still do damage...

BTW, the notation is db+2+4. 2 break. The damage GT is still there (db+1+3, 1 break).
Last edited by DEATH™; 07-22-2012 at 03:22 AM.
SDBurton
Member
(07-22-2012, 03:27 AM)

SDBurton's Avatar
#3967

Thanks again for the Kuni combos and Williams vids MarkMan!
Degen
Member
(07-22-2012, 03:30 AM)

Degen's Avatar
#3968

in case anyone hasn't seen it yet, here is King's new TTT2 launcher, "Atlas Hammer"
http://www.youtube.com/watch?v=j2oY6GOt-Dc

let's watch it matrix-dodge a jab
http://www.youtube.com/watch?v=_hcRwvfO49M#t=51m42s


I look forward to some completely fair gameplay with you all
Sayah
Member
(07-22-2012, 03:36 AM)

Sayah's Avatar
#3969

Originally Posted by PepsimanVsJoe: View Post
Has there been any word on TTT2's training mode?
As in making it suck less?

Maybe Sega owns patents on stuff but T6's training mode is pretty ass. They have demo movies for combos but they don't show the commands, there's no simple command test for learning the moves. It's pretty frustrating because even though my monitor is about two feet from my TV it still sucks looking away just to check stuff.

Maybe I should just get a stack of post-it notes and slap them around my TV.
I like the training mode, lol. A LOT better than Capcom titles IMO even if we don't have a recording function.....yet.


It would be nice if they showed the commands for the sample combos but I don't think it's too big of a problem. When I play with a new character, I go through the entire command list and learn/memorize the moves that I know will be useful. Then, the sample combos help somewhat but mostly all of the time, there will be ways for you to do even more damage then what the sample combos offer. That's where your own creativity/experimenting comes to play. Or if you're not that type of a person, you can go to youtube and look up combos.

Originally Posted by Degen: View Post
in case anyone hasn't seen it yet, here is King's new TTT2 launcher, "Atlas Hammer"
http://www.youtube.com/watch?v=j2oY6GOt-Dc

let's watch it matrix-dodge a jab
http://www.youtube.com/watch?v=_hcRwvfO49M#t=51m42s


I look forward to some completely fair gameplay with you all
I'm actually very happy about this. King definitely needed another launcher.
Last edited by Sayah; 07-22-2012 at 03:39 AM.
MarkMan
loves Arcade Sticks
(07-22-2012, 03:39 AM)

MarkMan's Avatar
#3970

Originally Posted by Degen: View Post
in case anyone hasn't seen it yet, here is King's new TTT2 launcher, "Atlas Hammer"
http://www.youtube.com/watch?v=j2oY6GOt-Dc

let's watch it matrix-dodge a jab
http://www.youtube.com/watch?v=_hcRwvfO49M#t=51m42s


I look forward to some completely fair gameplay with you all
I wish King's d+1+2 was good. It's really punishable :( and it has nowhere near the evasion as depicted in the old test video you linked.

However. It's fun to land :D

And you can tag buffer it !
CcrooK
Member
(07-22-2012, 03:51 AM)

CcrooK's Avatar
#3971

I'm still not understanding by what Harada means by types. How many other characters are there?
DEATH™
Member
(07-22-2012, 04:30 AM)

DEATH™'s Avatar
#3972

Originally Posted by MarkMan: View Post
I wish King's d+1+2 was good. It's really punishable :( and it has nowhere near the evasion as depicted in the old test video you linked.

However. It's fun to land :D

And you can tag buffer it !
But I thought they add a bit of a pushback for it? Well, even with pushbach, steve SF can still punish it... :(

Anyway, we're not gonna use it much... hopknee and FC df+2 is really good still and tag-launcher or not, it's king you want juggling everytime...

-------

Originally Posted by CcrooK: View Post
I'm still not understanding by what Harada means by types. How many other characters are there?
Rumors are there's 14 total, so... 6 more probably...
Last edited by DEATH™; 07-22-2012 at 04:31 AM. Reason: Added some more
hawt
Member
(07-22-2012, 04:44 AM)

hawt's Avatar
#3973

Hey guys! I have a quick question about the backdash cancel...

I've been practicing my backdash cancel with Lars for quite some time now, but I still haven't made any progress. ): In general, my BDC is decent with other characters (Alisa, Jack-6, Hwoarang), but with Lars I can hardly get any movement. I've been going off the tutorials that AAK posted a few months back so I know for sure that I'm getting the right information. I'm assuming that I may be doing it too slow?

Any input would be greatly appreciated! :)
MarkMan
loves Arcade Sticks
(07-22-2012, 08:49 AM)

MarkMan's Avatar
#3974

Originally Posted by DEATH™: View Post
But I thought they add a bit of a pushback for it? Well, even with pushbach, steve SF can still punish it... :(

Anyway, we're not gonna use it much... hopknee and FC df+2 is really good still and tag-launcher or not, it's king you want juggling everytime...
You want to tag buffer it for that red damage !!!! Unrecoverable health!

That's why I love King's FC d/f+2~5, you can really make them hurt.
MarkMan
loves Arcade Sticks
(07-22-2012, 08:53 AM)

MarkMan's Avatar
#3975

I will be entering TOUGEKI last chance qualifiers for TEKKEN TAG TOURNAMENT 2 Unlimited at the actual SBO/Tougeki event.

It's a 2V2 event!
Flying Wonkey
Member
(07-22-2012, 02:21 PM)

Flying Wonkey's Avatar
#3976

Originally Posted by hawt: View Post
Hey guys! I have a quick question about the backdash cancel...

Any input would be greatly appreciated! :)
Huh that's interesting, so when you pick Lars your back dash cancelling suddenly stops working? Guy is pretty mobile so I can't say I get this issue but how about this, how fast are you inputting the d/b during the bdc? The goal is to minimize the character's 'ducking' animation as much as possible so can you get this d/b, b, d/b, b, d/b, b rhythm going. Try bb, qcb, bb, qcb maybe?

Originally Posted by MarkMan: View Post
I will be entering TOUGEKI last chance qualifiers for TEKKEN TAG TOURNAMENT 2 Unlimited at the actual SBO/Tougeki event.

It's a 2V2 event!
Why do you get to have all the fun. :( Decided on the partner yet?
Last edited by Flying Wonkey; 07-22-2012 at 02:44 PM.
GrayFoxPL
Banned
(07-22-2012, 04:43 PM)

GrayFoxPL's Avatar
#3977

Originally Posted by boutdown: View Post
I felt like in Practice Mode the sample combo commands were not included because they wanted to player to learn combos on their own (hopefully not).
It is like that. Sample combos use various cancel techniques and moves not in command list.

Originally Posted by Sayah: View Post
I like the training mode, lol. A LOT better than Capcom titles IMO even if we don't have a recording function.....yet.


It would be nice if they showed the commands for the sample combos but I don't think it's too big of a problem. When I play with a new character, I go through the entire command list and learn/memorize the moves that I know will be useful. Then, the sample combos help somewhat but mostly all of the time, there will be ways for you to do even more damage then what the sample combos offer. That's where your own creativity/experimenting comes to play. Or if you're not that type of a person, you can go to youtube and look up combos.
Yeah. I wonder if Tag2 command list has all the moves or like T6 about 85%.

MarkMan, do you know?
boutdown
Member
(07-22-2012, 06:11 PM)

boutdown's Avatar
#3978

Originally Posted by DEATH™: View Post
Rumors are there's 14 total, so... 6 more probably...
There are 30 more characters left.
hawt
Member
(07-22-2012, 06:26 PM)

hawt's Avatar
#3979

Originally Posted by Flying Wonkey: View Post
Huh that's interesting, so when you pick Lars your back dash cancelling suddenly stops working? Guy is pretty mobile so I can't say I get this issue but how about this, how fast are you inputting the d/b during the bdc? The goal is to minimize the character's 'ducking' animation as much as possible so can you get this d/b, b, d/b, b, d/b, b rhythm going. Try bb, qcb, bb, qcb maybe?
I tried inputting the bdc at a faster rate, but still didn't see much of a difference. I think I may doing the input incorrectly. Do you know what the input display feature in Practice Mode should be showing when I do the bdc correctly?
MarkMan
loves Arcade Sticks
(07-22-2012, 06:43 PM)

MarkMan's Avatar
#3980

Originally Posted by Flying Wonkey: View Post


Why do you get to have all the fun. :( Decided on the partner yet?
Yes, my brother or Justin Wong lol.
AAK
Member
(07-22-2012, 07:26 PM)

AAK's Avatar
#3981

Originally Posted by hawt: View Post
I tried inputting the bdc at a faster rate, but still didn't see much of a difference. I think I may doing the input incorrectly. Do you know what the input display feature in Practice Mode should be showing when I do the bdc correctly?
There is no "correct" way of doing it. In the end the defining limitation is how quickly by the frame you cancel the backdash and transition into the following backdash. It's all about getting the right input down. I mean, some people come up with some insane tricks on doing them, for example check this one out:

http://www.youtube.com/watch?v=7to1bocXFDw

I tried it myself and I couldn't do it just because in the end you still have to be precise about the inputs. but hence you get the idea. Hope I answered your question :)

Originally Posted by MarkMan: View Post
Yes, my brother or Justin Wong lol.
Get kayo to be your partner.
Doomshine
Member
(07-22-2012, 07:34 PM)

Doomshine's Avatar
#3982

^That BDC method is pretty useless IMO since you have to take fingers of the attack buttons.
McNum
Member
(07-22-2012, 07:40 PM)

McNum's Avatar
#3983

What is the default layout on a 6-8 button arcade stick for Tekken, anyway? I've only ever played it with a Dualshock.

Is it this?
Code:
1,2,T,-
3,4,-,-
T is "Tag", don't know if it has a proper name in Tekken lingo. I remember 1, 2, 3, and 4, though. (LP, RP, LK, RK, respectively, right?)
SDBurton
Member
(07-22-2012, 07:49 PM)

SDBurton's Avatar
#3984

Originally Posted by MarkMan: View Post
I will be entering TOUGEKI last chance qualifiers for TEKKEN TAG TOURNAMENT 2 Unlimited at the actual SBO/Tougeki event.

It's a 2V2 event!
Good luck man.
CcrooK
Member
(07-22-2012, 07:50 PM)

CcrooK's Avatar
#3985

Originally Posted by McNum: View Post
What is the default layout on a 6-8 button arcade stick for Tekken, anyway? I've only ever played it with a Dualshock.

Is it this?
Code:
1,2,T,-
3,4,-,-
T is "Tag", don't know if it has a proper name in Tekken lingo. I remember 1, 2, 3, and 4, though. (LP, RP, LK, RK, respectively, right?)
That pretty much nails it. That's how the arcade setup is. On the controller you use a shoulder button which feel really awkward.
GrayFoxPL
Banned
(07-22-2012, 07:59 PM)

GrayFoxPL's Avatar
#3986

5 is tag I think.

I remember bits of ancient 5 jokes on zaibatsu. Like secret move is 5,5. lol
hawt
Member
(07-22-2012, 08:29 PM)

hawt's Avatar
#3987

Originally Posted by AAK: View Post
There is no "correct" way of doing it. In the end the defining limitation is how quickly by the frame you cancel the backdash and transition into the following backdash. It's all about getting the right input down. I mean, some people come up with some insane tricks on doing them, for example check this one out:

http://www.youtube.com/watch?v=7to1bocXFDw

I tried it myself and I couldn't do it just because in the end you still have to be precise about the inputs. but hence you get the idea. Hope I answered your question :)
Oh ok. I'll just start from scratch and see what works best for me. I can only imagine the struggle it'll be to learn this on the 2P side. That side seems to always be significantly harder for me. :|

Again, thanks for the input everyone! :)
AAK
Member
(07-22-2012, 09:43 PM)

AAK's Avatar
#3988

Originally Posted by Doomshine: View Post
^That BDC method is pretty useless IMO since you have to take fingers of the attack buttons.
Yeah, I know I was just driving a point. :P

Anyways hawt, here's another rundown of movement in Tekken from a fairly vocal yet articulate member of the FGC:

http://www.youtube.com/watch?v=ZmwTz9FOwxQ
PepsimanVsJoe
(07-23-2012, 03:53 AM)

PepsimanVsJoe's Avatar
#3989

Watching Anna combo and match vids. Then it's ghost-battling like three mothers until I'm confident I can pull off a quarter-decent combo even in high-pressure situations. Seems like whenever I go into rage it's like I may as well lose the round.

Alex should be one of Anna's special-partners.
I just remembered that shitty Tekken anime where an Alex-clone eats her.

Seriously Anna just seems to get mis-treated. For one her entire storyline involves her asshat sister.

Originally Posted by Tekken wiki regarding Tekken 1:
Anna has no ending even though she makes a cameo in Nina William's ending. She burst into the kitchen, accusing her sister of stealing one of her high heels. In anger Nina slaps her and Anna turns her back sobbing.

While her back is turned Nina reveals that she had the shoe the whole time.
What a bitch! I don't understand how anyone can like Nina aside from how high she usually is in the tiers.

Also this scene. I mean really now this is just plain awful.

Apparently she dislikes Lars. It isn't explained why but I think I can understand. Fuck Lars.
Gunloc
Member
(07-23-2012, 06:56 AM)

Gunloc's Avatar
#3990

Anna >>> Nina

All day, every day. But...

Lars > Anna
AAK
Member
(07-23-2012, 07:00 AM)

AAK's Avatar
#3991

Anna defeats Nina in the end of Blood Vengeance if that counts for anything :P
PepsimanVsJoe
(07-23-2012, 07:19 AM)

PepsimanVsJoe's Avatar
#3992

Originally Posted by Gunloc: View Post
Lars > Anna
He's a doof with a shitty haircut and a fucked-up cape. If he was the star of a JRPG the jokes would go for decades.

Originally Posted by AAK: View Post
Anna defeats Nina in the end of Blood Vengeance if that counts for anything :P
Still not reason enough to watch Blood Vengeance

Goddamn customization is stupid sometimes. It costs 800,000 bucks for somebody to take their gloves off. Holy shit. That's like...800,000 matches.

Originally Posted by boutdown: View Post
Are you talking about Tekkken 6? Because 800,000 is not hard to get.
Well sure it's not hard to get........if you play Scenario Campaign...ick.
That's not the point though. You're expected to pay XXX,XXX amount of Gdollars just for somebody to take something off or to move say their glasses from their eyes to on top of their head.
It's stupid-dumb.
Last edited by PepsimanVsJoe; 07-23-2012 at 07:33 AM.
boutdown
Member
(07-23-2012, 07:28 AM)

boutdown's Avatar
#3993

Originally Posted by PepsimanVsJoe: View Post
Goddamn customization is stupid sometimes. It costs 800,000 bucks for somebody to take their gloves off. Holy shit. That's like...800,000 matches.
Are you talking about Tekkken 6? Because 800,000 is not hard to get.
toastyToast
Member
(07-23-2012, 08:39 AM)

toastyToast's Avatar
#3994

Do Anna and Steve have any special tag moves?
MarkMan
loves Arcade Sticks
(07-23-2012, 09:03 AM)

MarkMan's Avatar
#3995

Originally Posted by toasty_T: View Post
Do Anna and Steve have any special tag moves?
You mean together? As in exclusive to that team? No.
toastyToast
Member
(07-23-2012, 09:29 AM)

toastyToast's Avatar
#3996

Originally Posted by MarkMan: View Post
You mean together? As in exclusive to that team? No.
Yeah, that's what I meant and dang

Will have to come up with my own sexy aunt tech
GrayFoxPL
Banned
(07-23-2012, 05:39 PM)

GrayFoxPL's Avatar
#3998

Originally Posted by Gunloc: View Post
Anna >>> Nina

All day, every day. But...

Lars > Anna

Anna's virgin, who can't drive.
hawt
Member
(07-23-2012, 07:31 PM)

hawt's Avatar
#3999

Originally Posted by AAK: View Post
Yeah, I know I was just driving a point. :P

Anyways hawt, here's another rundown of movement in Tekken from a fairly vocal yet articulate member of the FGC:

http://www.youtube.com/watch?v=ZmwTz9FOwxQ
Awesome, thanks man! :) I bookmarked that video awhile back but never really got a chance to watch the whole thing. Hopefully, I'll get a chance to when I get out of class today.
IC_Champion
Member
(07-23-2012, 07:43 PM)

IC_Champion's Avatar
#4000

Originally Posted by Gunloc: View Post
Anna >>> Nina

All day, every day. But...

Lars > Anna
Indeed.