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Member
(09-18-2011, 02:24 AM)
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Valve: 35 million active Steam users, Source is "about to get even better", and more
#1
They updated their site: http://valvesoftware.com/index.html
http://valvesoftware.com/company/
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And then there's this:
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And this: http://valvesoftware.com/company/people.html
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New job openings: http://valvesoftware.com/jobs/job_postings.html They are looking for a hell of a lot people:
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Universal Access can be found under System Preferences
(09-18-2011, 02:26 AM)
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#4
Economist reminded me of CCP - Eve Online since they employ one. Psychologist is interesting.
Originally Posted by Lasthope106:
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point your penis at me,
and have a good day (09-18-2011, 02:27 AM)
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#5
All good news. Valve is the best company in the industry.
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Member
(09-18-2011, 02:32 AM)
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#12
Source is still my favorite engine.
The IQ you get in source games is so good, and mostly good old fashioned baked shadows into textures + HDR lighting is extremely pleasing to the eye. It running like greased lightning helps too. I'm curious what they 'll add this time. |
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Banned
(09-18-2011, 02:33 AM)
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#13
Originally Posted by Squire Felix:
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Banned
(09-18-2011, 02:37 AM)
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#16
Originally Posted by Lasthope106:
They deserve every ounce of their success. I noticed they've been breaking over the 4 million concurrent user mark recently too. |
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Member
(09-18-2011, 02:38 AM)
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#17
Originally Posted by Derrick01:
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Member
(09-18-2011, 02:39 AM)
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#19
Originally Posted by Derrick01:
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Member
(09-18-2011, 02:40 AM)
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#20
Originally Posted by angular graphics:
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Banned
(09-18-2011, 02:40 AM)
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#21
Originally Posted by Wallach:
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Junior Member
(09-18-2011, 02:42 AM)
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#23
Originally Posted by SneakyStephan:
Originally Posted by Togglesworlh:
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Member
(09-18-2011, 02:42 AM)
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#24
Originally Posted by Togglesworlh:
http://forums.steampowered.com/forum...lay.php?f=1189 |
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#25
Originally Posted by Crunched:
I used to award that crown to Nintendo, but Valve are taking me to gaming places I didn't even know that I wanted to go to. Digital distribution, cheapest prices in the industry, cloud saves, free games, and a dozen more qualities raising them them above the competition. They're leading the industry now, I think. And they seem like really good people too. |
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Member
(09-18-2011, 02:44 AM)
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#30
Originally Posted by Togglesworlh:
It's all about the core idea of trading in a used game. That's a user wanting to get value back out of his purchase that he can do something with. Steam Trading is a very similar concept; people getting value back out of their games and being able to do something with it. But in Steam Trading's case, you not only get to keep your game, you may want to exchange that value for another game - which someone would have to buy for you from Steam. It's like a trade-in system that is the friend of all developers and publishers, rather than the enemy. And it benefits the consumer much more than trading in the game entirely. It's quite important and it is quite amazing how they've been able to launch this feature so quietly. If they continue to build on it with more and more games being folded into this service, all of their competitors will soon turn around and realize they no longer have the means of competing with them in the PC gaming space at all. |
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Junior Member
(09-18-2011, 02:45 AM)
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#33
Originally Posted by snoopeasystreet:
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I whinny my fervor lowly, for his length is not as great as those of the Hylian war stallions
(09-18-2011, 02:45 AM)
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#34
Originally Posted by wilflare:
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Has problems recognising girls
(09-18-2011, 02:46 AM)
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#35
Originally Posted by angular graphics:
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Banned
(09-18-2011, 02:50 AM)
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#36
Originally Posted by Wallach:
How does this kind of thing even exist? "Hey, I played this game and got a reward. Now you can have it if you're willing to give me a game!" NUTS. I mean, I know that sort of thing has been going on for ages, with people buying gold in WoW, and all kinds of stuff even before that... NUTS ANYWAY.
Originally Posted by bangai-o:
Mod developers, though, love it. |
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Member
(09-18-2011, 02:54 AM)
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#37
Originally Posted by bangai-o:
I am really surprised you don’t aggressively pursue the engine licensing business. Are you surprised by how few studios use your engine?
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Member
(09-18-2011, 03:00 AM)
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#43
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It's also cool that a bunch of employees can disagree with the founder of their company and use company time and money in order show that they can do what he thought wasn't worth the effort. |
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Member
(09-18-2011, 03:02 AM)
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#45
Originally Posted by Togglesworlh:
It's actually not nuts at all; that kind of abstract value is already the driving force behind so much of gaming in general. The fact that these guys have a platform with the opportunity to open that value back to the user rather than lock it to the game itself is really awesome. I just hope developers realize what kind of value that system has. It's definitely one of the most important ideas I've seen in the PC gaming space in at least a decade. |
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Has problems recognising girls
(09-18-2011, 03:08 AM)
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#48
Originally Posted by reptilescorpio:
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