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Just ordered 2 Laker car flags on Amazon.com
(10-07-2011, 01:14 AM)
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#505
Originally Posted by Dizzy-4U:
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Member
(10-07-2011, 01:18 AM)
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#508
Originally Posted by Jubbly:
Originally Posted by Smokey:
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Trust no one!
Keep your laser handy! (10-07-2011, 02:18 AM)
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#513
Just started, trying to push the best quality since im running at a low native res anway. Getting 60fps constant with this:
cfg file: vt_pageimagesizeuniquediffuseonly2 16384 vt_pageimagesizeuniquediffuseonly 16384 vt_pageimagesizeunique 16384 vt_pageimagesizevmtr 16384 vt_restart vt_useCudaTranscode 2 vt_maxaniso 4 image_anisotropy 4 steam launch options: +r_swapInterval 1 +vt_maxPPF 16 +cvaradd g_fov 10 Game's looking great, but i wonder if it could look better. anything i might be missing? |
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Member
(10-07-2011, 02:19 AM)
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#514
Originally Posted by Gvaz:
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Member
(10-07-2011, 02:20 AM)
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#515
Originally Posted by SalsaShark:
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Member
(10-07-2011, 02:25 AM)
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#518
Hi guys, I tried your suggestions and tips and this is the result:
http://www.megaupload.com/?d=3RVYS35X Virtually no pop-up whatsoever in ANY circumstance. No slowdown in ANY circumstance (60fps all the time). No tearing. Jaw-drapping textures. Never, never have I experienced such perfection in an FPS on its debut on any platform. It even tops Crysis 2. Thank you all for a job well done. My rig: I7 950 OCced to 3.5 Ghz 6GB 1600 Mhz DDR3 RAM Triple channel Zotac AMP2! GTX 580 3GB 2 SSDs in RAID 0 The video was recorded while the game was at maximum settings (1080,16AA, full screen etc.) with Fraps recording at half-resolution and at 30 fps not locked and it did not falter for a moment nonetheless. Amazing.
Last edited by Endymion; 10-07-2011 at 02:30 AM.
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Trust no one!
Keep your laser handy! (10-07-2011, 02:39 AM)
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#522
Originally Posted by Wallach:
anyway, game's looking fucking great as far as im concerned. Although i gotta say im not a fan of the AA options. 8x just doesnt seem to cut it and 16x makes everything look blurry, like it goes overboard. Playing with that, but i wish i could get a sharper image. gotta downsample because of Steam's shitty compression, but you get the idea: ![]() ![]() And the only other issue: where are we at with the green shadows? is that supposed to be normal or what? because.. ![]() ewww |
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Junior Member
(10-07-2011, 02:46 AM)
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#526
Since I've seen people asking and actually was looking for a definitive answer, I can now confirm (for us EU people who had to wait) that the game runs on an 2011 iMac 27" i7 w/ Win7 64bit.
Of course, not without tweaks, so here we go:
I personally find 2560x1440 a bit too stuttery and toned it down to 1920x1080. No other changes were made and I played through the first mission now without any issues at all (some stutters here and there, but nothing gamebreaking). |
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Trust no one!
Keep your laser handy! (10-07-2011, 02:59 AM)
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#528
Mh, weird. When i first started the game it would run at like 5fps for 2 seconds and then go back to normal. Now i quicksaved elsewhere and when i go back and load it the game gets stuck at that 5fps performance. But i know i can handle the custom cfg i made cause after saving it i was getting constant 60fps. Its like the game goes to hell after loading the save (5fps even in menues)
any ideas? |
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Member
(10-07-2011, 03:00 AM)
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#529
Originally Posted by TheExodu5:
Originally Posted by SalsaShark:
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Trust no one!
Keep your laser handy! (10-07-2011, 03:05 AM)
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#531
Originally Posted by Wallach:
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Will use d3doverrider to force triple buffering instead of complaining about mouse lag in every PC game thread ever
(10-07-2011, 03:14 AM)
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#539
Originally Posted by FloppyDelux:
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Trust no one!
Keep your laser handy! (10-07-2011, 03:16 AM)
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#540
yup textures look bad up close, they always mentioned that. The reason why the game is so big its cause of the megatextures. The textures are huge instead of tiny ones, it shows in the way that you need to try really damn hard to see 2 textures that look the same.
Game looks gorgeous because of that and i doubt i'll be facing 3cm from walls so im cool with it. |
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Member
(10-07-2011, 03:23 AM)
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#543
Originally Posted by FoolsRun:
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location: beach
(10-07-2011, 03:42 AM)
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#544
Originally Posted by angular graphics:
![]() Edit: I went back in and took another shot, this one using 4k. Looks like the "8k" shot now: http://www.abload.de/img/rage2011-10-0621-45-482udj.png so yeah, I think that comparison is borked.
Last edited by Sax Russel; 10-07-2011 at 03:48 AM.
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Adam's Significant Otter
(10-07-2011, 03:50 AM)
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#547
Originally Posted by Sax Russel:
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Official Forum Cocksucker
(10-07-2011, 03:58 AM)
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#548
Originally Posted by TheExodu5:
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Douchebag. Yes, me.
(10-07-2011, 04:06 AM)
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#550
Just tried playing for the first time. I can't believe what a complete shit release this is.
No 5.1 sound. Terrible texture pop-in on a mid-range system running at 720p. Unbelievable. Anyhow, anyone have any suggestions for my system: quad core 2.77 4 gig RAM 6850 Windows 7 64bit So far I've put the settings file mentioned in the OP in my Base directory, as well as downloaded the ATI rage drivers. In-game I'm running at 720p on my TV using the 360 controller, and have antialiasing set to 2x. I get a bit of texture pop-in, but my frame rate is decent. My main issue is the game is constantly randomly hitching. Constantly. It's maddening. If I turn my head completely 360 degrees inside the first garage, I get about 3-4 hitches before I entirely turn around. So, any more advice for those specs would be great. Thanks. |