Megasoum
Member
(07-07-2012, 02:38 AM)

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#3051

Originally Posted by Blizzard: View Post
How is the performance on the garage menu? I haven't downloaded it yet but it sounded like some people were getting low fps in the menus because of it. Obviously this is just the first week it's showed up though. Is there an option to disable it?
Hmm good question, didn't notice any performance issues with the menu navigation. Other than that I don't really care if I don't hit 60 fps on the car slowly rotating in the background hehehe. Anyway I was too mesmerized by the truck load of jaggies everywhere to notice anything else lol.


Edit: I just checked and I'm stable at 60fps in the menu with everything set to ultra. But then again, it looks kinda terrible so I'm not sure that the menu are actually using the ingame settings so who knows.
Darkdeus
Member
(07-07-2012, 07:02 AM)
#3052

A few more unedited Pagani pics!





Mascot
Member
(07-07-2012, 07:51 AM)

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#3053

This thread has convinced me, for the first time in decades, to think seriously about PC gaming. Especially if Forza continues its soft-core anti-motorsport direction.

Edit: but PC gaming still fucking terrifies me. All that tweaking to get best results, all the different component/spec permutations... It would kill me.
Last edited by Mascot; 07-07-2012 at 08:46 AM.
Eideka
Banned
(07-07-2012, 07:56 AM)
#3054

Those CARS shots put GT5 to utter shame.

And I used to hail GT5 as the best looking racing game.
Blizzard
Member
(07-07-2012, 08:05 AM)

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#3055

Darkdeus, do you have a link to the Kelnor (if I got the name right) FXAA injection settings that you're using for those lovely colors?
fresquito
Member
(07-07-2012, 08:29 AM)
#3056

Those colors are fantastic for photos, but I don't think they would work that well in racing (I may be wrong).
Arucardo
Member
(07-07-2012, 09:38 AM)

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#3057

Originally Posted by Megasoum: View Post
Hmm good question, didn't notice any performance issues with the menu navigation. Other than that I don't really care if I don't hit 60 fps on the car slowly rotating in the background hehehe. Anyway I was too mesmerized by the truck load of jaggies everywhere to notice anything else lol.


Edit: I just checked and I'm stable at 60fps in the menu with everything set to ultra. But then again, it looks kinda terrible so I'm not sure that the menu are actually using the ingame settings so who knows.
Yeah, the menu doesn't really render anything, I get 400+ fps without v-sync on, it's just a "video" of the car.
Dilly
Member
(07-07-2012, 09:48 AM)

Dilly's Avatar
#3058

Sure about that? The models got changed to Ultra in the latest build and there was a bug that the lightning changed if you raced on a track with morning/evening/night settings.

I think it's rendered now, the old menu was a video. That and the menu stutters for me.
_machine
Member
(07-07-2012, 09:53 AM)

_machine's Avatar
#3059

Originally Posted by Dilly: View Post
Sure about that? The models got changed to Ultra in the latest build and there was a bug that the lightning changed if you raced on a track with morning/evening/night settings.

I think it's rendered now, the old menu was a video. That and the menu stutters for me.
My menu is very, very sluggish too and doesn't look too gorgeous, but that should get fixed soon hopefully.
Pazuzu9
Member
(07-07-2012, 10:09 AM)

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#3060

Originally Posted by Mascot: View Post
This thread has convinced me, for the first time in decades, to think seriously about PC gaming. Especially if Forza continues its soft-core anti-motorsport direction.

Edit: but PC gaming still fucking terrifies me. All that tweaking to get best results, all the different component/spec permutations... It would kill me.
Isn't CARS planned to release on next gen consoles?
fresquito
Member
(07-07-2012, 10:16 AM)
#3061

Originally Posted by Pazuzu9: View Post
Isn't CARS planned to release on next gen consoles?
If by next gen consoles you mean WiiU, 360 and PS3, yes, it is. It won't look as good as those shots though.
Pazuzu9
Member
(07-07-2012, 10:22 AM)

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#3062

No, I mean 720 and PS4.
fresquito
Member
(07-07-2012, 11:05 AM)
#3063

Originally Posted by Pazuzu9: View Post
No, I mean 720 and PS4.
I'm not sure 100%, but I think there're no plans for those at the moment.
spyshagg
Should not be allowed to breed
(07-07-2012, 11:54 AM)

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#3064

I just bought the 10€ license. Did I chose wrong? it seems I only miss exclusive cars and weekly build
xptoxyz
Member
(07-07-2012, 12:06 PM)

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#3065

Originally Posted by spyshagg: View Post
I just bought the 10€ license. Did I chose wrong? it seems I only miss exclusive cars and weekly build
You can pay the difference and upgrade at any time, you're also not getting country roads.
fresquito
Member
(07-07-2012, 12:40 PM)
#3066

Originally Posted by spyshagg: View Post
I just bought the 10€ license. Did I chose wrong? it seems I only miss exclusive cars and weekly build
Junior license is meant to get a taste of the game. If you like and want more, you upgrade.
disap.ed
Member
(07-07-2012, 12:44 PM)

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#3067

Originally Posted by xptoxyz: View Post
You can pay the difference and upgrade at any time, you're also not getting country roads.
+Nordschleife
mrklaw
MrArseFace
(07-07-2012, 01:04 PM)

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#3068

Originally Posted by Mascot: View Post
This thread has convinced me, for the first time in decades, to think seriously about PC gaming. Especially if Forza continues its soft-core anti-motorsport direction.

Edit: but PC gaming still fucking terrifies me. All that tweaking to get best results, all the different component/spec permutations... It would kill me.
I wish they'd just have some presets. Eg I have a DFGT, just give me settings that make it feel good. I can leave the fiddling to the experts
_machine
Member
(07-07-2012, 01:05 PM)

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#3069

Originally Posted by xptoxyz: View Post
You can pay the difference and upgrade at any time, you're also not getting country roads.
It's also worth mentioning that whether you pay 10€ or 25€ you'll get your tool pack cost off the price of the game, off course if you're not going to buy the game you'll not benefit from it in that way but you'll most likely get atleast your money back from the profits.

Originally Posted by mrklaw: View Post
I wish they'd just have some presets. Eg I have a DFGT, just give me settings that make it feel good. I can leave the fiddling to the experts
That's the way it should be and is for my Momo; I think the default settings fit me pretty well, but they don't always match everyone's personal tastes and they're are WIP a the moment, but you shouldn't need to tweak the game to make it feel good.
Caesar III
Member
(07-07-2012, 01:10 PM)

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#3070

Did anyone try this game with 3d Vision so far? Does this work? I'm convinced and buying anyway as soon as my registration email comes in. Just wanted to know in advance :)
mclaren777
Banned
(07-07-2012, 01:10 PM)

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#3071

Originally Posted by Eideka: View Post
Those CARS shots put GT5 to utter shame.
The geometry in pCARS is fantastic, but I still think GT5 looks more natural and believable (and iRacing trumps them both IMO).

There's just something about the shaders/lighting in pCARS that makes the cars look Photoshopped into the environments.
Dilly
Member
(07-07-2012, 01:11 PM)

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#3072

Originally Posted by mclaren777: View Post
The geometry in pCARS is fantastic, but I still think GT5 looks more natural and believable (and iRacing trumps them both IMO).

There's just something about the shaders/lighting in pCARS that makes the cars look Photoshopped into the environments.
I defintaly don't agree with that.
Canis lupus
Member
(07-07-2012, 01:13 PM)

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#3073

I cant believe how beautiful this looks, maybe as good as GT5 premium cars.
Terbinator
Member
(07-07-2012, 01:15 PM)

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#3074

What is the best(read: accurate) AA solution for this? I'm on a GTX680 so which ever is the most computationally expensive isn't really an issue.

I have the option of MSAA x8 and SMAA x2, but SMAA x2 also turns on PP-SMAA by default, which i don't really want.


Originally Posted by TurkishEmperor: View Post
I cant believe how beautiful this looks, maybe as good as GT5 premium cars.
Easily superior to GT5 premium cars.
_machine
Member
(07-07-2012, 01:18 PM)

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#3075

Originally Posted by Terbinator: View Post
What is the best(read: accurate) AA solution for this? I'm on a GTX680 so which ever is the most computationally expensive isn't really an issue.

I have the option of MSAA x8 and SMAA x2, but SMAA x2 also turns on PP-SMAA by default, which i don't really want.
I think MSAA x8 is the best option at the moment, but hopefully SMS will get SSAA included soon and after we might even see TXAA.
onQ123
Junior Member
(07-07-2012, 01:23 PM)

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#3076

Originally Posted by TurkishEmperor: View Post
I cant believe how beautiful this looks, maybe as good as GT5 premium cars.
Maybe? lol this is what I'm hoping PS4 GT will look like.
Eideka
Banned
(07-07-2012, 01:26 PM)
#3077

Guys he was trolling. :D
mclaren777
Banned
(07-07-2012, 01:27 PM)

mclaren777's Avatar
#3078

Originally Posted by Terbinator: View Post
I have the option of MSAA x8 and SMAA x2, but SMAA x2 also turns on PP-SMAA by default, which i don't really want.
Is SMAA 4x not an option yet?

Quote:
Last edited by mclaren777; 07-07-2012 at 01:35 PM.
Terbinator
Member
(07-07-2012, 01:35 PM)

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#3079

Originally Posted by mclaren777: View Post
Is SMAA 4x not as option yet?
Nope, not in my game at least (249). Have they announced there will be a x4?

I'm right in thinking MSAA > SMAA though, right? I'm under the impression SMAA is the best of the MLAA/FXAA bunch. I ain't got time for any 'intelligent' blur in my game.
mclaren777
Banned
(07-07-2012, 01:41 PM)

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#3080

Originally Posted by Terbinator: View Post
I'm right in thinking MSAA > SMAA though, right?
Yeah, MSAA is probably better if your machine can handle it, but most people don't have a GTX 680. ;)

Megasoum
Member
(07-07-2012, 03:18 PM)

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#3081

BTW anybody got a working AA flag for Nvidia Inspector for the game? I'm trying to force AA without one but it doesn't seem to work.
Mascot
Member
(07-07-2012, 03:30 PM)

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#3082

Originally Posted by Pazuzu9: View Post
Isn't CARS planned to release on next gen consoles?
What PS4/360 might offer is the main thing that's giving me pause for thought right now about jumping ship to PC sim racing. That and my love of plug 'n' play, and total fear of all the endless faffing that seems to be involved in getting a PC game to run properly. Or am I hopelessly behind the times, and PC gaming isn't the technical nightmare it used to be?
Darkdeus
Member
(07-07-2012, 03:31 PM)
#3083

Originally Posted by Blizzard: View Post
Darkdeus, do you have a link to the Kelnor (if I got the name right) FXAA injection settings that you're using for those lovely colors?
Hey here's kelnor's FXAA file. http://www.sendspace.com/file/5s3696
I used his FXAA and hdr 3 which is not a good combination for racing. Too much contrast and it makes the tracks look bad. Makes for good screens tho! GT5 does have nice lightning but actual gameplay shots look like garbage. There's jaggies and low res textures everywhere. The post processed photo mode looks nothing like the actual gameplay.
brotkasten
A bitter, cynical, safe moist as dude
(07-07-2012, 03:37 PM)

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#3084

Originally Posted by Mascot: View Post
Or am I hopelessly behind the times, and PC gaming isn't the technical nightmare it used to be?
Only if you want it to be.
fresquito
Member
(07-07-2012, 03:43 PM)
#3085

Originally Posted by Mascot: View Post
What PS4/360 might offer is the main thing that's giving me pause for thought right now about jumping ship to PC sim racing. That and my love of plug 'n' play, and total fear of all the endless faffing that seems to be involved in getting a PC game to run properly. Or am I hopelessly behind the times, and PC gaming isn't the technical nightmare it used to be?
I started playing PC games four years ago. I was a console gamer before. I've never had a problem running new games (some games can have lower performance with ATi cards and some old games are harder to run with modern OS, but that's it). Installing mods (depending on the game) can be harder, and maximizing your PC if you have a lower tier PC can be a bit confusing at first. But PC gaming is very easy, specially with tools such as Steam. Until you've never used a PC in your life, which I highly doubt.

PC gaming is much better in many areas than consoles will ever be. For starters, it isn't a closed system, which means there're lots of mods, indie games and ideas popping up kleft and right, that would never happen on consoles (DayZ, for istance).

As for pCARS, it's pretty easy. This new build comes with a launcher that auto updates when needed. There're some bugs, yes, but that's bound to happen with pre-alpha code.
disap.ed
Member
(07-07-2012, 03:45 PM)

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#3086

Originally Posted by mclaren777: View Post
The geometry in pCARS is fantastic, but I still think GT5 looks more natural and believable (and iRacing trumps them both IMO).

There's just something about the shaders/lighting in pCARS that makes the cars look Photoshopped into the environments.
iRacings lighting looks by far worst of these 3 IMHO.

And I think pCARS look only photoshopped with certain FXAA injector settings.
legacyzero
Member
(07-07-2012, 03:46 PM)

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#3087

UGH! I want this so bad. I'm trying to resist!
Dilly
Member
(07-07-2012, 04:01 PM)

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#3088

Originally Posted by legacyzero: View Post
UGH! I want this so bad. I'm trying to resist!
Don't resist.
legacyzero
Member
(07-07-2012, 04:15 PM)

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#3089

Why am I having trouble understanding the pricing structure?? What is the best and lowest level of entry for a broke ass like me?
Dilly
Member
(07-07-2012, 04:31 PM)

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#3090

Originally Posted by legacyzero: View Post
Why am I having trouble understanding the pricing structure?? What is the best and lowest level of entry for a broke ass like me?
€10 gives you an update every month, and a €10 discount on the full game. You don't have acces to the Nordschleife and the country tracks.

€25 gives you an update every week and a €25 discount on the full game. Acces to all content.

€50 gives you an update every week and a €50 discount on the full game. Acces to all content.

You can also buy the €10 option and later upgrade to the €25 option by just paying a €15 extra.
mclaren777
Banned
(07-07-2012, 04:52 PM)

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#3091

Originally Posted by Pazuzu9: View Post
Isn't CARS planned to release on next gen consoles?
Not currently, though when SMS eventually gets a publisher for this game, next-gen might become a possibility.


Originally Posted by Megasoum: View Post
BTW anybody got a working AA flag for Nvidia Inspector for the game? I'm trying to force AA without one but it doesn't seem to work.
Nvidia Inspector won't work because pCARS uses deferred rendering.
Last edited by mclaren777; 07-07-2012 at 05:05 PM.
mclaren777
Banned
(07-07-2012, 04:58 PM)

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#3092

Originally Posted by disap.ed: View Post
iRacings lighting looks by far worst of these 3 IMHO.
Hmm. It's my gold standard for realistic graphics.

Blizzard
Member
(07-07-2012, 05:01 PM)

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#3093

Yeah, you should be able to upgrade whenever. One thing I highly recommend, go for at least the 25 option since the country road tracks are really pretty.
Metalmurphy
(07-07-2012, 05:06 PM)

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#3094

Originally Posted by mclaren777: View Post
Hmm. It's my gold standard for realistic graphics.

[]http://i.minus.com/itxngaKOQbxQC.jpg[/IMG]
Yeah, now add some cars to the mix and suddenly it doesn't look so good, because iRacing lighting is flat and completely prebaked.
mclaren777
Banned
(07-07-2012, 05:27 PM)

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#3095

Originally Posted by Metalmurphy: View Post
Yeah, now add some cars to the mix and suddenly it doesn't look so good, because iRacing lighting is flat and completely prebaked.
I still prefer its aesthetic to pCARS, especially when you add cars to the mix. I think that's where pCARS currently stumbles – the tracks are spectacular, but the cars often look out-of-place due to lighting/shaders.
legacyzero
Member
(07-07-2012, 06:02 PM)

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#3096

EDIT: Nvm i see.
Last edited by legacyzero; 07-07-2012 at 06:09 PM.
paskowitz
Member
(07-07-2012, 09:31 PM)

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#3097

I feel like the ultimate sim would be some crazy love child of iRacing (physics, tracks, online), GT(shaders, tracks, cars) and pCARS (textures, community, immersion).
mclaren777
Banned
(07-07-2012, 10:28 PM)

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#3098

Originally Posted by paskowitz: View Post
I feel like the ultimate sim would be...
Here's my three-game dream sim:
• FFB/physics and moddability of rFactor 2
• Car geometry and track selection of pCARS
• Online and lighting/shaders of iRacing
disap.ed
Member
(07-08-2012, 06:00 AM)

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#3099

Originally Posted by mclaren777: View Post
I still prefer its aesthetic to pCARS, especially when you add cars to the mix. I think that's where pCARS currently stumbles – the tracks are spectacular, but the cars often look out-of-place due to lighting/shaders.
That's really interesting, it is the complete opposite for me (at least ATM).

As Metalmurphy said, the cars in iRacing look completely flat (as much "videogame look" as a videogame can look IMO).
On the other hand (some) tracks in pCARS are still lacking a lot (I'm not speaking of Nords or Monaco which are in REALLY early stage, but Bathurst for example). Tracks like Suzuka though are showing where we should be heading, so I'm quite positive this will change in the next months.
ed3dfx
Junior Member
(07-08-2012, 01:49 PM)
#3100

Originally Posted by Caesar III: View Post
Did anyone try this game with 3d Vision so far? Does this work? I'm convinced and buying anyway as soon as my registration email comes in. Just wanted to know in advance :)
I just bought a 3d vision monitor yesterday and went to try new build, at the moment I couldn't get it to work. Using 304.79 beta drivers and build 249.

I have used 3d vision on it before in the past ( laptop) and it worked.. so it may be just with the current build for now thats not working.