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SapientWolf
Member
(10-27-2011, 08:51 PM)
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Originally Posted by alstein

I wouldn't call gems a comeback mechanic. That said, most likely it's a bad mechanic.

I don't think they're a bad mechanic per se, but it's not something that every fighting game fan is guaranteed to enjoy. But if there's no option to disable them online it would still be in their best interests to partake in the system to compete. This is why the buzz on the optional card system in UMvC3 is generally positive and why it is so negative on the gem system.
kunonabi
Member
(10-27-2011, 08:55 PM)
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Originally Posted by ThatCrazyGuy

Entry barrier. Could be a bad or good thing. I want to see how these "helper" gems play out in a real match. If they are too much, then ban them. Nobody used those easy beginner modes in tournys in early VS games and in Alpha 1.

The auto block in Alpha 1 was pretty close to broken and it got abused pretty often. It has been useless in every game since though which is why I don't think it will be a big deal here. It will be the rushdown gems that end up breaking the game if anything.
Bizazedo
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(10-27-2011, 08:55 PM)
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Originally Posted by SapientWolf

I don't think they're a bad mechanic per se, but it's not something that every fighting game fan is guaranteed to enjoy. But if there's no option to disable them online it would still be in their best interests to partake in the system to compete. This is why the buzz on the optional card system in UMvC3 is generally positive and why it is so negative on the gem system.

Honestly, I think gems in and of themselves are a neat idea....but I'm a sucker for games like Magic the Gathering and designing ones own deck.

The "real" problem is, if the rumors are true and Capcom wants it as $$ DLC, is they're trying it in what is in essence a PvP game.

And I can't think of any PvP game where $$ for advantages didn't backfire horribly (even the RUMOR of it) and damage the game.

I shall now play a sad song for Eve Online.
the_log_ride
Member
(10-27-2011, 09:00 PM)
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They haven't released the details on the gems, have they? I don't know how I'd feel if these sort of mechanics made their way to the main SF games.
Professor Beef
holds a doctorate in beef
(10-27-2011, 09:03 PM)
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I personally love the gem idea since it reminds me of Dissidia. But I can see how and why people want them optional.
Nyoro SF
Member
(10-27-2011, 09:08 PM)
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I think gems have a chance to be a good system, but it'll be moot if people have to pay for bundles of them.
KAL2006
Junior Member
(10-27-2011, 09:34 PM)
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Forget SFxT, I want to see SFvMK


If you want to see more SF/MK art bug this guy
http://nastyj.deviantart.com/
Last edited by KAL2006; 10-27-2011 at 09:48 PM.
Baha
Member
(10-27-2011, 09:40 PM)
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Originally Posted by KAL2006

Forget SFxT, I want to see SFvMK

Why is he wearing his stage?
the_log_ride
Member
(10-27-2011, 09:45 PM)
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Originally Posted by Baha

Why is he wearing his stage?

Must see Dhalsim's MK'esque character now
DjangoReinhardt
Thinks he should have been the one to kill Batman's parents.
(10-27-2011, 10:02 PM)
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Originally Posted by Bizazedo

Honestly, I think gems in and of themselves are a neat idea....but I'm a sucker for games like Magic the Gathering and designing ones own deck.

The "real" problem is, if the rumors are true and Capcom wants it as $$ DLC, is they're trying it in what is in essence a PvP game.

And I can't think of any PvP game where $$ for advantages didn't backfire horribly (even the RUMOR of it) and damage the game.

I shall now play a sad song for Eve Online.

I think the long-term problem will be that there is simply too much for any player to reasonably learn. Five gems per character with varying effects and conditions for activation is a ton of permutations, particularly when coupled with a tag-team game.
SolarPowered
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(10-27-2011, 10:06 PM)
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Originally Posted by DjangoReinhardt

I think the long-term problem will be that there is simply too much for any player to reasonably learn. Five gems per character with varying effects and conditions for activation is a ton of permutations, particularly when coupled with a tag-team game.

This game looks like it is packed for the long haul. I don't see a quick release in it's future as long as it stays so feature packed. If they do release another one quickly it is to fix some glaring issues with the game itself.

Also, Capcom probably expected big tournaments to handle the "learning" for most players. Shit, you can go online if you play Mahvel and all you see is Dante/Akuma/Wolverine/Sentinel/Magneto teams all day. Most people imitate what they see. They don't learn a damned thing outside of what they see on streams.
vulva
Member
(10-27-2011, 10:07 PM)
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Originally Posted by Masaki_

My comment was based on something. If you wanna know what that something is, quote my post.

weird, just searched me 170MB logfile from #capcom and didn't see that quote anywhere
Masaki_
Member
(10-27-2011, 10:11 PM)
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Originally Posted by MarkMan

This upsets me greatly. Stay classy NeoGAF.

Read my other post. Also, I'm not NeoGAF.

Originally Posted by vulva

weird, just searched me 170MB logfile from #capcom and didn't see that quote anywhere

Quote meee.

Last edited by Masaki_; 10-27-2011 at 10:20 PM.
ThatCrazyGuy
Member
(10-27-2011, 11:47 PM)
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Originally Posted by DjangoReinhardt

I think the long-term problem will be that there is simply too much for any player to reasonably learn. Five gems per character with varying effects and conditions for activation is a ton of permutations, particularly when coupled with a tag-team game.

I really don't think of this as a problem. It's like saying we fighting games players have a mental cap that we can't go above in what information we can acquire, process, evaluate, and act on.

I mean, for me personally, I don't think it too much. It's just 5 Gem slots at a time, and a pool of maybe 150 after all said and done? I carry tons of useless information in my head, NBA/NFL scores/player going back 20 years, Simpsons quotes, Transformer names, math equations, capitols of each state.

I really don't think memorizing and applying the affects of even 200 Gems is too much. If anything, it will give the game extra life if there are no overpowered Gems. Things just will take time, that's all.

This appeals to me. But then again, stuff like MagicTG appeals to me. I like the thought of customization before the match.

Maybe the general fighting game player will think it's too much. We shall see when it comes out.

This is testing the waters at it's finest.
ThoughtsOfSpeaking
But not of thinking first
(10-27-2011, 11:57 PM)
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Originally Posted by enzo_gt

Interesting.

Might wanna remove that if you find it so sensitive because any GAFer could read it/put it out there, but I really don't think it's damaging at all or super secretive because of the lack of hard proof.

These were my assumptions about the game anyways really. I've expressed my distaste for their "throw shit at the wall until it sticks" approach for SFxT. No refinement at all, and with the March release I hope they get their shit into gear soon to hone the mechanics a bit. There is a juicy amount of content and production value in this game, it just seems mismanaged.


If that quote is from seth i wouldn't be suprised.


after all this is the guy who wrote Domination 101 :- you can lead a scrub to water, but you cant make them think

But the man has a job to do, and like it or not, for the good of the genre of as a whole sometimes the hardcore need to take a back seat for the casuals to shine.

that said, I have noticed that seth has become visably more uncomfortable in his defence of some of capcoms business practices. But who knows what would happen if he wasn't around speaking for us?
Slamtastic
(10-28-2011, 12:08 AM)
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Originally Posted by KAL2006

Forget SFxT, I want to see SFvMK

that art is ridiculous, but your post still stands
Dali
(10-28-2011, 01:10 AM)
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Originally Posted by KAL2006

Forget SFxT, I want to see SFvMK


If you want to see more SF/MK art bug this guy
http://nastyj.deviantart.com/

Why would anyone want to see more? *barf*
Skilletor
Member
(10-28-2011, 01:17 AM)
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Originally Posted by Dali

Why would anyone want to see more? *barf*

This. This so much.

Boo.
GrayFoxPL
Member
(10-28-2011, 01:21 AM)
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Ono is teasing new character.

His twitter.

I had new playable rom about SFxTK in this early morning.I had be fun that nonpublic new charactors! hehehe~ ;P



Abel? Nah.
sleepykyo
Member
(10-28-2011, 01:22 AM)
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Originally Posted by KAL2006

Forget SFxT, I want to see SFvMK


If you want to see more SF/MK art bug this guy
http://nastyj.deviantart.com/

What an abomination.
Professor Beef
holds a doctorate in beef
(10-28-2011, 01:23 AM)
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Definitely not Abel.
GrayFoxPL
Member
(10-28-2011, 01:24 AM)
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I recognize those shoes now it's Asuka.
GrayFoxPL
Member
(10-28-2011, 01:29 AM)
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100% Asuka




Cool, but where's Lee, Ono?
enzo_gt
Banned
(10-28-2011, 01:39 AM)
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Oh man that SFxMK art is fugly.

But I'd buy an SFxMK game with characters reimagined and designed by Capcom and in a Capcom-quality fighting system. ... basically the IP has and always had potential but hasn't been realized for a while.
Skilletor
Member
(10-28-2011, 01:42 AM)
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Originally Posted by enzo_gt

Oh man that SFxMK art is fugly.

But I'd buy an SFxMK game with characters reimagined and designed by Capcom and in a Capcom-quality fighting system. ... basically the IP has and always had potential but hasn't been realized for a while.

You had to go and do that, didn't you. :P

I'd rather MK go rot like Scorpion's corpse
Raging Spaniard
If they are Dutch, upright and breathing they are more racist than your favorite player
(10-28-2011, 01:43 AM)
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Asuka is one of the few Tekken designs that I really like, so this is good news for me. Its a good mix of cute, fashionable and appropriate for a fighting game.

Id be down for a Capcom redesigned SFxMK as well. Id be even more down with redesigning the MK characters myself, just for kicks.
SAB CA
Sketchbook Picasso
(10-28-2011, 03:08 AM)
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Always happy to see Asuka. She's 1 of my mains in T6 (alongside the "no possibility of showing up" Wang Jinrei), so I'm actually somewhat excited for a reveal of a character from this game for once! ;)

So... expecting to see her reveal at this London event at months end as well?
ThatCrazyGuy
Member
(10-28-2011, 03:16 AM)
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SfxMK made by Capcom?? Sign me up!!

Add a skull system instead of gems, and we all win.

Why is Paul not announced yet, damn them.
kiryogi
Considers fanny-packs to be the utmost in haute fashion. :x
(10-28-2011, 03:16 AM)
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Asuka checkmarked finally! Now I just need to see Jin.


Originally Posted by ThatCrazyGuy

SfxMK made by Capcom?? Sign me up!!

Add a skull system instead of gems, and we all win.

Why is Paul not announced yet, damn them.

Pretty sure Ono confirmed there will be no Paul, alongside with Dan.
Last edited by kiryogi; 10-28-2011 at 03:20 AM.
Throavium
Member
(10-28-2011, 10:33 AM)

Originally Posted by KAL2006

Forget SFxT, I want to see SFvMK

No thanks.
corporate cheerleader
Member
(10-28-2011, 10:35 AM)
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Originally Posted by kiryogi

Pretty sure Ono confirmed there will be no Paul, alongside with Dan.

You sure about the Paul thing?
Tizoc
Member
(10-28-2011, 10:44 AM)
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How can you not recognize Asuka's boots?
I mean seriously-
http://shoryuken.com/index.php?p=4653
At anyrate, some have noted that Asuka may be a little beefier in order to showcase her DAT ASS that she got in TTT2.
...and when compared to a skinny pink haired teenager from a well known JRPG series, I'd say I'm fine with it =V
Radius
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(10-28-2011, 10:48 AM)
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Originally Posted by kiryogi


Pretty sure Ono confirmed there will be no Paul, alongside with Dan.

That was Anna who was deconfirmed tegether with Dan. Paul is in one of the teasers that appeared two weeks ago so his announcement shouldn't be too far away.
Flying Wonkey
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(10-28-2011, 11:08 AM)
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Originally Posted by Tizoc

At anyrate, some have noted that Asuka may be a little beefier in order to showcase her DAT ASS that she got in TTT2.

Ahahahah freaking magical, ginormous booty out of nowhere.
GrayFoxPL
Member
(10-28-2011, 06:57 PM)
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Originally Posted by Skilletor


I'd rather MK go rot like Scorpion's corpse

Why? Would that make you happy? Give a meaning to your life?

You don't like it - don't play it.

I don't understand people wishing franchises or even game companies to die. So dully ignorant.

Originally Posted by Tizoc

How can you not recognize Asuka's boots?
I mean seriously-
http://shoryuken.com/index.php?p=4653

Huh, you don't see posts or pics or smth in this thread?
sephi22
Member
(10-29-2011, 07:31 PM)
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Cross Counter - Gemtecks & Mike "Gems" Ross -- Canada Cup, Curleh Mustache invitational, SFxTekken
http://www.youtube.com/watch?v=r34ebZV7nss

Just Gootecks and Mike giving their thoughts on the Gem system
~Devil Trigger~
Member
(10-29-2011, 07:38 PM)
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Originally Posted by sephi22

Cross Counter - Gemtecks & Mike "Gems" Ross -- Canada Cup, Curleh Mustache invitational, SFxTekken
http://www.youtube.com/watch?v=r34ebZV7nss

Just Gootecks and Mike giving their thoughts on the Gem system

their theories on it is actually very plausible

which makes me sad.
MoxManiac
Member
(10-29-2011, 07:41 PM)
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I admit to knowing next to nothing about tekken but isn't paul an iconic character?
2n2
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(10-29-2011, 07:41 PM)
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Originally Posted by Baha

Why is he wearing his stage?

hahahahaaaa. Too awesome.
Terareflection
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(10-29-2011, 07:43 PM)
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Originally Posted by MoxManiac

I admit to knowing next to nothing about tekken but isn't paul an iconic character?

He's one of the OGs that has been every Tekken along with Nina, Yoshi, and Heihachi. So yeah I guess.
entrement
Member
(10-29-2011, 07:43 PM)
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That Ryoo/Scorpion/Subzero mock up is horrendous.
sephi22
Member
(10-29-2011, 07:45 PM)
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Originally Posted by MoxManiac

I admit to knowing next to nothing about tekken but isn't paul an iconic character?

He's the Ken of Tekken, both in terms of looks and popularity.
He was pretty popular in the earlier titles, but lately Namco's been treating him like a joke.
GrayFoxPL
Member
(10-29-2011, 07:49 PM)
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Originally Posted by MoxManiac

I admit to knowing next to nothing about tekken but isn't paul an iconic character?

He is, though Namco made him a retard.

I still hope for Paul and Lee in this.

Some character inclusions seem wierd. Raven, Marduk, even Lili and Bob taking place of way more renowned Tekken characters is an odd decision. :/

Originally Posted by sephi22

He's the Ken of Tekken, both in terms of looks and popularity.

Lolz God no. He's not even 1/10 as popular as Ken in SF.

Lili more so.
Last edited by GrayFoxPL; 10-29-2011 at 07:52 PM.
Mista Koo
Member
(10-29-2011, 07:57 PM)
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I think Paul is more Guile.
enzo_gt
Banned
(10-29-2011, 08:00 PM)
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Originally Posted by sephi22

Cross Counter - Gemtecks & Mike "Gems" Ross -- Canada Cup, Curleh Mustache invitational, SFxTekken
http://www.youtube.com/watch?v=r34ebZV7nss

Just Gootecks and Mike giving their thoughts on the Gem system

H&M pre-order gem made me laugh so hard.
Slamtastic
(10-29-2011, 08:04 PM)
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Originally Posted by GrayFoxPL

Some character inclusions seem wierd. Raven, Marduk, even Lili and Bob taking place of way more renowned Tekken characters is an good decision.

Fuck "iconic".
alstein
Member
(10-29-2011, 08:06 PM)
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Originally Posted by kunonabi

The auto block in Alpha 1 was pretty close to broken and it got abused pretty often. It has been useless in every game since though which is why I don't think it will be a big deal here. It will be the rushdown gems that end up breaking the game if anything.

When they did SF Alpha Anthology tournies- A1 with autoblock was preferred mode cause it countered V-combos.
ThatCrazyGuy
Member
(10-29-2011, 08:17 PM)
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Originally Posted by kiryogi

Asuka checkmarked finally! Now I just need to see Jin.




Pretty sure Ono confirmed there will be no Paul, alongside with Dan.

No!!!! :( I didn't hear of that. Makes me sad. No Paul punching aliens or something/something. Damn them.

Wasn't the auto-block thing banned back in the day at arcade A1 tournies?

I've only heard of 1 Alpha anthology tourny, where I think Watts used A1 Ken with the auto-block thing on I think? Don't know if that was a joke tourny, or something serious.
Tizoc
Member
(10-29-2011, 08:42 PM)
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That Cross Counter ep. was great. Agree with most of what they said, but IMHO:
If you can play matches WITHOUT Gems, then that's how Tournies will go: Play without Gems.
GrayFoxPL
Member
(10-31-2011, 08:01 PM)
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Originally Posted by Tizoc

That Cross Counter ep. was great. Agree with most of what they said, but IMHO:
If you can play matches WITHOUT Gems, then that's how Tournies will go: Play without Gems.

But the thing is you can't unless hackers hack the pc version.

Will capcom show real trailers for new characters today?

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