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Member
(11-03-2011, 03:23 AM)
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#203
Originally Posted by TheAtomicPile:
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Member
(11-03-2011, 03:31 AM)
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#205
It's kind of easy, I guess (am only up to 1-4, though) There's plenty to do in each world, so far, although you can complete them really quickly, if you want.
EDIT: It really does feel like what 3D Mario would have been if they'd gone a different direction with 64. |
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The Mayuh of f'n Bawston
(11-03-2011, 03:38 AM)
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#207
Originally Posted by Amir0x:
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Member
(11-03-2011, 03:39 AM)
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#208
Originally Posted by airmangataosenai:
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ὁ αἴσχιστος παῖς εἶ
(11-03-2011, 03:45 AM)
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#210
Originally Posted by StreetsAhead:
Impressions are now also linked to the specific post they were made in, and carry avatars (for users who have them.) |
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Member
(11-03-2011, 04:25 AM)
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#212
Just finished W-2. The game is pretty, very pretty. 3D is subtle, but helpful. It was certainly harder than W-1, but still not outrageous. To put it in perspective I struggled badly with New Super Mario on DS and never got out of W1 before giving up. Jumping from great heights to platforms below is an odd feeling.
Overall, it's a Mario game. It's hella fun, it colourful, There's good ideas here. It does it's job - I've not put the game down beyond posting here for 1.5 hours. EDIT: I never got out of World 1, not W1-1. Whoops.
Last edited by StreetsAhead; 11-03-2011 at 09:24 AM.
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important Canuck facts
(11-03-2011, 04:33 AM)
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#213
Originally Posted by StreetsAhead:
O_O |
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Member
(11-03-2011, 04:44 AM)
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#215
Originally Posted by StreetsAhead:
Just plain bizarre. |
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Member
(11-03-2011, 04:46 AM)
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#216
Originally Posted by Dr.Hadji:
But if the worst thing that people can say about this game is that its like the Galaxy games, then we're all in for a treat. |
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Member
(11-03-2011, 05:04 AM)
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#219
Just got the game!. I just started playing but I'm not sure which 3D mode to use, if the one that "pops out" or the one that feels like you're looking through a window. I think I will go with the later.
Be back in some 20 minutes or so to post my first impressions! :) |
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Member
(11-03-2011, 05:08 AM)
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#220
Originally Posted by StreetsAhead:
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Member
(11-03-2011, 05:11 AM)
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#222
Just my personal observations from vids and demo at Gamestop.
+ Really reminds me of a playground type gameplay + Branching paths + post game content + Graphics and music are pretty good. + well suited for handhelds. +Will likely be the best handheld Mario - Levels seem really short and a lot of them are rather gimmicky. With each level taking 2-3 minutes and there being 48 levels that's close to 2-3 hours play time(yes I'm aware of post game content but still). - Dislike EAD Tokyo's obsession with floating blocks in the middle of nowhere levels and this entire game is composed of them. - I've seen a lot of the levels and from the impressions I've read it doesn't seem like there are any really unique and different ideas so much as they repackaged different elements from 2D Mario and 3D Mario together. (Before someone comes in and says SMG2 it introduced a ton of new and creative gameplay elements so....) - still not seeing the point of the run button Overall, I'm expecting this game to be fun and the branching levels remind me a lot of World. I also like the playground style gameplay that hasn't been seen since SM64. I know this game will be pretty good despite not liking the aesthetics.
Originally Posted by TheAtomicPile:
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Member
(11-03-2011, 05:37 AM)
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#224
Alright, finished the first world (5 actual stages, 1 item box and 1 Toad house).
At first the controls felt a bit clumsy to me. Specially having to run around, which was ok on a completely 2D game like SMB or World, but on a 3D world it just doesn't feel as right, and not running is definitely a bit slow. But after a while I got used to it already. The game has A LOT of movements, I think. That I can remember/seen, basic jump, crouch+jump, crouch walk, running, then turning back and making a fairly high jump, ass stomp and.. I think that's it. Basically most of the movements from Galaxy except the twirl thing, and I don't remember being able to walk while crouching, or you could but very slow. Here it feels faster. The graphics.. damn. This game looks pretty. Some levels prettier than other, anyway. The second level from the first world is on the underground and that one is a bit ugly, but still not BAD, just not as pretty as the rest. Music wise, great as always. The levels are not very challenging yet, but then again I've only played through the first world. I will go and start the second world now. |
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Member
(11-03-2011, 05:49 AM)
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#226
Originally Posted by Dr.Hadji:
I mean, if you are good enough you may blast your way through in, say, SMG, but in NSMB DS there are lots of obstacles that |
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Member
(11-03-2011, 05:51 AM)
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#227
Originally Posted by StickSoldier:
I even saw a couple kids on a small bench nearby playing the game. I would say the game will do fairly well, which isn't really new for a Mario title. Then again, while the might might not sell on day 1 as much as a Monster Hunter, in the end it will probably sell a lot, and even more knowing this is probably the only MUST HAVE for 3DS yet. But yeah, in my experience buying it on a big department store: ![]() It seemed to be doing pretty well. |
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Member
(11-03-2011, 06:12 AM)
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#228
I bought this yesterday along with uncharted 3 and I ended up playing Mario for much longer than I did with uncharted. It's so much fun although it feels a little slow at the beginning. It picks the pace up around world 3 didn't wanna put it down and I ended up going to bed at 4am causing a huge argument with my wife. :lol
I captured the 1hour 45 minutes which uploaded to YouTube. www.youtube.com/redsungamertv I can't wait to get back into it tonight. |
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Member
(11-03-2011, 06:30 AM)
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#229
Ugh... for the two or three of you with the game. Do you know where's the third medal on 2-2?
I have 100%'ed world 1 and most of world 2, and trying to 100% world 3 as I keep advancing, but I just can't find the damn third medal on world 2-2 and I've played through it like 10 times already :P |
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Member
(11-03-2011, 06:44 AM)
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#230
This is the first time that I'm actually super excited for a 3D Mario game. I don't really like doing unclear, arbitrary, or hit-or-miss gimmicky things to collect stars in 3D Mario games. I just want to run a gauntlet of obstacles to get to the goal without any filler ala SMB3 and World.
I forced myself to play through Mario 64 on DS (.....) and had so much trouble enjoying Galaxy 1 that I skipped 2. I also disliked what I played of NSMB on the DS and didn't spend enough time with the Wii one to form an opinion. I'm more than willing to give this game a chance. I probably need to get NSMB Wii if I don't like Super Mario 3D Land, right? GAF seems to really like that one... |
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Member
(11-03-2011, 06:58 AM)
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#235
Originally Posted by Mik2121:
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Member
(11-03-2011, 07:01 AM)
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#236
Originally Posted by Agent Unknown:
Oh, one thing that I absolutely DON'T LIKE about this game, even though it's not related to the game itself, is that the instruction booklet is just 2 pages. Seriously, about as much content as Battlefield 3's booklet.. ugh. Basically they tell you to go and read the instructions that come with the game when you boot it up. Sucks. |
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Member
(11-03-2011, 07:06 AM)
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#237
Originally Posted by Mik2121:
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Member
(11-03-2011, 07:15 AM)
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#239
Next time I hope they don't go with the floating blocks setting. I'd like a solid landscape, please. If they need the death pits, just make death pits in the ground. Simple.
On another note, I can't wait to get my hands on this. Looks fantastic. How much 'post-game content' would you guys say there is? |
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ὁ αἴσχιστος παῖς εἶ
(11-03-2011, 07:23 AM)
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#240
Originally Posted by MidnightScott:
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Member
(11-03-2011, 07:23 AM)
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#241
Originally Posted by TheCongressman1:
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Member
(11-03-2011, 07:26 AM)
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#243
Originally Posted by TheCongressman1:
As for post-game content.. I don't really know. Right now all I have access to is the normal worlds, no minigames like the DS game. I'm at World 4-1 right now and loving every bit of it though :P |
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Member
(11-03-2011, 07:35 AM)
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#244
Originally Posted by Mik2121:
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Member
(11-03-2011, 07:36 AM)
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#245
Least hyped *3D* Mario game for me ever. I'm about as excited as the NSMB games. Granted, I enjoyed both iterations, but that's not saying a lot for Mario since I felt each was sub-par. Pre-ordered anyway, and I'm still excited enough :P
Either way, I'm still expecting to enjoy it. The bright side? Even if I only enjoy the game (as opposed to loving it), there's still Rayman Origins coming right up. Between both of these games, I'm going to be in platformer heaven. It's pretty exciting to be getting Mario + Rayman at the same time. I'll be inviting friends over just to see Rayman in HD. I hope I can say Mario will finally be reason to show off my 3DS. |
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Banned
(11-03-2011, 07:38 AM)
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#246
Originally Posted by Sklorenz:
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Member
(11-03-2011, 08:05 AM)
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#249
my incredibly well-informed opinion after playing through world 1 is that it's better than NSMB DS, worse than NSMB wii, better than sunshine and worse than both galaxy games
of course, this could change! basic impressions are that the controls are fine for movement but kind of complex and button-heavy considering how 2D the game feels, and the graphics are lovely. |
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Member
(11-03-2011, 08:09 AM)
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#250
Originally Posted by 345triangle:
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