Originally Posted by amstradcpc
yes, i started playing the game and diagonals donīt work the same as x and y axis. But besides, the movement control is now as in Assassins creed, you have to move the stick all the way to get Nathan move, it is not as smooth as in Uncharted 2. My fingers get tired after playing a little as happens to me in Assassins creed games.
You sure about this part? The character movement is extremely analog in this game as far as I can tell. You can move extremely slowly if you push the stick very slightly.
Originally Posted by Alex
My goal is to critique the third person shooter I just dropped sixty bucks on for having a broken aiming model when it's prequel worked fabulously in that regard. Uncharted 2 was a really good shooter.
I'll take your word on anything being fleshed out for now, despite hearing the opposite from friends, but I'm just going to shelf it and hope for a patch for now.
Read your post in Ron Swanson's voice and therefore was powerless to disagree.
He's right though that the puzzles are better and more puzzling. Of course, once you've solved them and you're playing the game a second time, it is
just a shooter, and the shooting ain't all that good at the moment.