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Member
(11-02-2011, 07:19 PM)
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ND Got GAF Feedback Re: UC3 Aiming Issues, Cutscene Viewer, Animation Changes Coming
#1
EDIT 19: On Sunday 11/27, patch 1.02 is up and should contain aiming and other aforementioned fixes. Release notes: http://www.naughtydog.com/site/post/...tch_102_notes/
The new aiming mode is NOT on by default and must be enabled in Options. EDIT 9: This shit just got real. Post from Arne (of ND) in this thread:
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(Note: At least one guy has accepted. Possibly more -- people that PMed a bit later were turned away, so ND must have whom they need at the moment.) (Feedback from the ND visit is at the bottom of this post.) --- I made this thread for a few reasons: - It's a real problem, as pointed out by many many people. - The thread might provide a convenient place for any updates on this problem, for those who want to wait until it's patched (IF it's patched) and don't want to run into game-ruining spoilers in the OT. - It will keep the problem talk away from OT, where other people can just talk about the other aspects of the game, which I'm sure they'll appreciate. To summarize the problem as I understand (and have experienced) it: The aiming (with L1) in the single-player campaign is... off. This should be immediately apparent as one receives the first weapon in the game, a silenced pistol. I have no scientific explanation of what EXACTLY is off, but the following seem to be true: - The dead zone seems big, or maybe the initial acceleration is low. Starting an aiming motion seems oddly sluggish. - The game tends to force perfectly-horizontal and perfectly-vertical aiming (getting it to aim diagonally seems difficult). Supposedly Uncharted 2 SP does the same, but it seems much less pronounced; perhaps due to the dead-zone situation above. - The reticule tends to slow down when over an enemy, like some kind of auto-aim. This seems confusing and difficult to compensate for when lining up head shots. - These problems, reportedly, do not occur in MP or coop. - Uncharted 2 SP does not really have these issues, and it plays very smoothly. So far, Naughty Dog's response has been on their official forum, by arne: "We're looking into some other things that you've mentioned, but we just pulled up Unchated 2 here - it goes in a square too as described." In other words, the bias towards horizontal and vertical aiming is present in Uncharted 2, though I feel it's not as pronounced, but they are looking into the general aiming situation. It would be very nice if ND could update us here or elsewhere. EDIT: Many people have reported that setting the aim sensitivity to max makes it more bearable. EDIT 2: Reportedly auto-aim is less pronounced in Hard, however it is still strongly there. EDIT 3: Here is the only comment on this, by ND: http://forums.naughtydog.com/t5/Gene.../607411/page/2
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EDIT 4: Response from ND, 11-02-2011, 6:40pm, Pacific: http://www.naughtydog.com/site/post/...gun_mechanics/ Not sure it sheds much light on the issue. Basically, "it's by design." For now, at least, no patch for you. EDIT 5: Later still in this thread, I asked Arne whether at least the strange auto-aim can be looked into (as the blog post does not address it at all). He said he has brought it up and may have an update later. EDIT 6: Posted very early 11-3-2011, Pacific, a video demonstrating various issues to do with aiming, including Uncharted 2 comparison: http://www.youtube.com/watch?v=PcJ0WrhiUSM EDIT 7: Later that day, Arne has stated they are looking into it, and that ND is *NOT* denying an issue (not confirming either).
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and
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EDIT 9: This shit just got real. Post from Arne (of ND) in this thread:
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EDIT 10: Arne says:
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EDIT 15: On 11/8, ND posted: http://forums.naughtydog.com/t5/Mult...ve/td-p/646513
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https://twitter.com/#!/ericmonacelli...49879791616000
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https://twitter.com/#!/ericmonacelli...86519537938432
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http://www.giantbomb.com/news/how-sm...ogs-game/3816/ Some interesting bits (emphasis mine):
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The new aiming mode is NOT on by default and must be enabled in Options.
Last edited by RedRedSuit; 11-28-2011 at 01:51 AM.
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(11-04-2011, 12:08 AM)
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#2
IMPORTANT.
Is there anyone in this thread with these gripes that can make it to our studio in Santa Monica no later than NOON TOMORROW, FRIDAY NOVEMBER 4? I know it's a lot to ask since we all have real lives (yeah, right, this is gaf), but that would be extremely helpful. If so, please PM me ASAP! (can we get this added to the OP?)
Last edited by arne; 11-04-2011 at 12:20 AM.
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Member
(11-04-2011, 12:11 AM)
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#5
Originally Posted by arne:
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Member
(11-04-2011, 12:12 AM)
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#6
Originally Posted by arne:
Added to OP. |
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Member
(11-04-2011, 12:12 AM)
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#7
Originally Posted by Ratrat:
I just want a perfect experience, so I'm gonna hold out. |
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Member
(11-04-2011, 12:12 AM)
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#8
Originally Posted by arne:
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Banned
(11-04-2011, 12:12 AM)
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#9
Originally Posted by arne:
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(11-04-2011, 12:13 AM)
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#10
Originally Posted by RedRedSuit:
Thanks, I appreciate it. |
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Member
(11-04-2011, 12:14 AM)
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#11
Originally Posted by arne:
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Member
(11-04-2011, 12:16 AM)
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#14
Originally Posted by MrPliskin:
The most common reaction seems to be, "great game overall, poor aiming when compared to UC2 or multiplayer UC3." This is not overreacting at all. And for the people delaying playing it until it is fixed, good for them, they will play a game with aiming worthy of the standards that UC2 set. |
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Member
(11-04-2011, 12:16 AM)
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#15
Damn, I wish I lived in Socal. Mainly just to have the opportunity to go to Naughty Gods studios.
I''ll quote for new page:
Originally Posted by arne:
Last edited by Wario64; 11-04-2011 at 12:21 AM.
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Member
(11-04-2011, 12:17 AM)
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#17
Originally Posted by arne:
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Member
(11-04-2011, 12:18 AM)
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#19
Originally Posted by arne:
Now this is developer dedication. |
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Member
(11-04-2011, 12:19 AM)
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#21
Originally Posted by arne:
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Member
(11-04-2011, 12:20 AM)
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#23
Originally Posted by Ra1den:
There are people just trying to shit on this game because it's a Sony exclusive and someone supposedly found an issue with it. Yes that sounds like conspiracy theory shit but there definitely people out there who do things like this. |
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(11-04-2011, 12:20 AM)
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#26
Alright any of you bitches going to man up :)
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(11-04-2011, 12:21 AM)
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#27
Originally Posted by hey_it's_that_dog:
Originally Posted by Combichristoffersen:
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Member
(11-04-2011, 12:23 AM)
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#30
Whatever the outcome, I'm always amazed at how much ND tries to do for their fans and community.
I also hope that this can be resolved in a way that most of the people that aren't comfortable with the aiming, as well as those that had no trouble adapting to it, can feel satisfied with the result if any. |
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Hemp Hemp Hooray
(11-04-2011, 12:30 AM)
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#33
Originally Posted by arne:
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(11-04-2011, 12:34 AM)
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#35
Originally Posted by ced:
You'd rather us not have dialogue with all of you that's giving us this feedback? That's not it at all. It's going to be better if we can talk it through with someone and work it all out live with the game in front of all of us as well. |
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Member
(11-04-2011, 12:35 AM)
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#36
Originally Posted by ced:
Originally Posted by arne:
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Member
(11-04-2011, 12:35 AM)
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#37
Originally Posted by arne:
Originally Posted by pharmboy044:
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always-end-with-a-swirl
(11-04-2011, 12:36 AM)
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#39
Originally Posted by arne:
Awesome gesture by you guys!
Originally Posted by Salmonax:
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Member
(11-04-2011, 12:40 AM)
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#46
Originally Posted by kneePat:
Originally Posted by jett:
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Member
(11-04-2011, 12:44 AM)
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#47
Im also in the camp that something is jacked with the controls. Cannot effectively make small diagonal corrections. Im almost done with the game and I've gotten used to it, but its definately there. All you have to do to see the problem is put slight pressure diagonally while aiming and notice that its either not moving(dead zone) or not moving in the direction you are holding.
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Member
(11-04-2011, 12:44 AM)
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#48
Originally Posted by arne:
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Member
(11-04-2011, 12:45 AM)
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#49
Originally Posted by kneePat:
I feel like a dillweed putting words in his mouth though. Basically, at this point they seem on top of it. I presume they know what they're doing, especially since they're going this far to investigate it. Let's see how this plays out. |