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Member
(11-09-2011, 04:42 PM)
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#151
Originally Posted by Cygnus X-1:
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Banned
(11-09-2011, 04:44 PM)
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#154
Originally Posted by Alrus:
So I was curious if the first week was supply constrained. Guess will have to wait. |
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Member
(11-09-2011, 04:46 PM)
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#156
Originally Posted by airmangataosenai:
DS LTD upon release of NSMB was about 12 million. You have not factored DS Lite into your numbers, which is why you're estimating 8.2 million. |
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Two copies sold? That's not a bomb guys, stop trolling!!!
(11-09-2011, 04:47 PM)
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#157
Originally Posted by AranhaHunter:
COD4 was a slow burn seller. It sold a lot after the first week. And, above all, with the re-release [PS3] Call of Duty 4: Modern Warfare (Activision) - 20.692 / 113.957 / 18,16% 27/12/07 [PS3] Call of Duty 4: Modern Warfare [Legendary Hits] (Square Enix) - 16.424 / 168.521 / 9,75% 10/09/09 [360] Call of Duty 4: Modern Warfare (Activision) - 25.901 / 54.752 / 47,31% 27/12/07 And this brought to these results with MW2 [PS3] Call of Duty: Modern Warfare 2 (Square Enix) - 117.391 / 249.068 / 47,13% 10/12/09 [360] Call of Duty: Modern Warfare 2 (Square Enix) - 60.517 / 86.904 The first COD published by SE. The growth of the brand (and of the whole FPS audience in Japan) confirmed itself with Black Ops [PS3] Call of Duty: Black Ops (Subbed Version) (Square Enix) - 152.160 / 198.374 / 76,70% 18/11/10 [PS3] Call of Duty: Black Ops (Dubbed Version) (Square Enix) - 29.273 / 40.683 / 71,95% 16/12/10 [360] Call of Duty: Black Ops (Subtitled Edition) (Square Enix) - 38.328 / 47.827 / 80,14% 18/11/10 Yeah, with BO Square decided to split the game in two versions: one with Japanese subs and one with Japanese voices. Consider these sales are updated to the end of last year, that the Dubbed version had only half December to sell, and you'll understand that the growth continued with BO. MW3 Subbed Version can explode even to 250k FW, especially seeing two things. First of all, the growth of the genre, now evidentiated by the awesome result of Battlefield. And then, the great software health of PS3, that now is capable of selling a very good amount of games. MHP3rd HD, Tales of Graces, Uncharted 3, Battlefield 3. These are only some of the most recent examples. P.S. With love, the guy who was "orgasming" about 3DS sales XD |
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Two copies sold? That's not a bomb guys, stop trolling!!!
(11-09-2011, 04:49 PM)
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#158
Originally Posted by Truth101:
Dengeki will tell us the shipment as it always did. |
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Member
(11-09-2011, 04:52 PM)
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#160
Originally Posted by Mpl90:
Amazing how we also got the Top 30 on Wednesday. 3DS numbers seem ok with so much building up to this explosion, these are really good numbers. While I expected 100k more for Mario, I must say that I am definitely impressed by Battlefield and Uncharted. Just... wow :o |
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Member
(11-09-2011, 04:53 PM)
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#161
Originally Posted by Dedication Through Light:
Originally Posted by Lord_Byron28:
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Member
(11-09-2011, 04:54 PM)
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#162
Originally Posted by meppi:
He is going to have a breakdown in December. He is already teetering on the edge, talking to himself trying to compare NSMB DS that launched with a 12m userbaser to SM3DL which launched on a 2m userbase. Logic has already began to deteriorate. The bad ol' days are on their way back. |
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Member
(11-09-2011, 04:55 PM)
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#163
Originally Posted by Michan:
Either your numbers are wrong or GAF's are. Combined sales for DS/DSL at the end of April 2006 were 2 million for the year, 7.6 million LTD. The system didn't sell over 4 million units in May.... |
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Two copies sold? That's not a bomb guys, stop trolling!!!
(11-09-2011, 04:58 PM)
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#165
...But however, guys.
I don't understand the comparisons between 3D Land and NSMB at all. One is a 3D Mario. One is a 2D Mario. One has 3D in the name. One has the "Bros." factor in the name. It's true that 3D Land looks a lot to the past, and above all has much more 2D content than Galaxy 2, which already had more 2D content than Galaxy... but it's always a 3D Mario without 3D in the name. Comparing it to the 2D series is not right. |
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Member
(11-09-2011, 05:00 PM)
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#168
Originally Posted by airmangataosenai:
Edit: Never mind, sorry about this. "DS" on garaph includes all revisions, including Lite, DSi, and LL – there is no separate "DS" category. I basically doubled DS Lite sales, for which I apologise. |
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Member
(11-09-2011, 05:06 PM)
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#171
Originally Posted by Bisnic:
Blockbuster FPSs tend to hit hard thanks to targeted advertising and all-around appeal, but drop heavily. It's much worse for X360 exclusives, due to limited market share (I think Gears 3 only got around 60k total). |
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I'm taking it FROM here
(11-09-2011, 05:07 PM)
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#172
To me it feels like Uncharted and BF3 are a bigger story in a sense than 3DS/SM3D. If you told me 5 years ago that a Nintendo handheld and Mario platformer would top the hardware and software charts in Japan I wouldn't have batted an eye. If you told me that 2 western (very western, more or less a first and a third person shooter) games would debut at around 125k in the same week I'd have been a lot more surprised.
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Member
(11-09-2011, 05:07 PM)
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#174
Originally Posted by Spiegel:
Originally Posted by Michan:
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Member
(11-09-2011, 05:09 PM)
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#177
Originally Posted by Mpl90:
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Member
(11-09-2011, 05:13 PM)
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#178
Originally Posted by Mpl90:
You can draw many parallels between this and NSMB – including the nostalgia factor (SMB1/SMB3), the naming (SMB/SML), and the level design – but the thing that both titles have most in common is the marketing. The campaign for SM3DL is very much built upon the lessons learned from NSMB/NSMBW's: a lot of 2D gameplay is displayed, real people are seen playing, high-contrast colours and chirpy music engulf the commercials... Nintendo is clearly hoping this will bring a lot of NSMB's success into 3D Mario titles, hence the comparisons. |
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Two copies sold? That's not a bomb guys, stop trolling!!!
(11-09-2011, 05:13 PM)
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#179
Originally Posted by Andrex:
Capcom, don't be Crapcom this time. About Batttlefield 3... yeah, it's impressive. VERY impressive. Consider this [PS3] Battlefield: Bad Company 2 (Electronic Arts) - 32.608 / 67.709 / 48,16% 11/03/10 [360] Battlefield: Bad Company 2 (Electronic Arts) - 16.139 / 24.539 / 65,77% 11/03/10 Yeah, almost 100k better than BC2. But above all. [PS1] FIFA: Road to World Cup '98 (Square EA) - 120.429 / 455.759 / 26,42% 14/05/98 [PS2] FIFA Soccer World Championship (Square EA) - 101.599 / 252.360 / 40,26% 25/05/00 [NDS] SimCity DS (Electronic Arts) - 50.632 / 193.826 / 26,12% 22/02/07 [NDS] SimCity DS 2: From the Past to the Future (Electronic Arts) - 46.446 / 159.245 / 29,17% 19/03/08 [PS2] 2002 FIFA World Cup (Square EA) - 24.210 / 143.122 / 16,92% 02/05/02 [PS2] Medal of Honor: Rising Sun (Electronic Arts) - 53.381 / 118.054 / 45,22% 04/12/03 [PS2] Project FIFA: World Cup (Square EA) - 40.862 / 106.139 / 38,50% 30/05/02 [NDS] MySims (Electronic Arts) - 14.370 / 97.901 / 14,68% 06/12/07 03./00. [PS3] Battlefield 3 <ACT> (Electronic Arts) {2011.11.02} (¥7.665) - 123.379 / NEW 08./00. [360] Battlefield 3 <ACT> (Electronic Arts) {2011.11.02} (¥7.665) - 27.723 / NEW It won't be the king of EA LTD results in Japan, but to see again one of their games selling 100k+ in the first week, we have to go deeply back in time, when there was Square EA in Japan, and going back, we can see that this is the best debut for an EA game ever. |
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Time Traveler
(11-09-2011, 05:14 PM)
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#180
Originally Posted by Durante:
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Two copies sold? That's not a bomb guys, stop trolling!!!
(11-09-2011, 05:21 PM)
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#181
@Cygnus and Michan: I know they are trying to sell it as something much nearer to the 2D ones than the other main 3D Mario, but it's still a 3D Mario.
But, however, I contest especially the usage of the comparison to say that SM3DLand did bad at its debut, when it is the best first week for a 3D Mario ever. And I quote also Cygnus when he says that it has a possibility of doing more than one million, even just this year, but not because of the Land brand (which IMHO lost basically its selling power with the change to Wario Land), but because of, yes, the pronounced 2Dness of the marketing, but above all because of the upcoming 3DS hardware sales, which will boost also 3DS software. |
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Member
(11-09-2011, 05:21 PM)
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#182
Originally Posted by Chris1964:
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Member
(11-09-2011, 05:26 PM)
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#183
Originally Posted by Mpl90:
It's a 2D Mario in 3D. |
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Two copies sold? That's not a bomb guys, stop trolling!!!
(11-09-2011, 05:34 PM)
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#185
Originally Posted by Michan:
It's just that, despite all the nostalgia factors, all the elements, it still is a 3D Mario game. But yes, I would call it a bridge title as well, because it is with a lot of 2D elements. Just I don't think that it can bring a lot of the 2D Mario userbase. So, I don't think we can expect NSMBWii's LTD numbers: I've always expected something like 2-2.5 millions of total sales in Japan, a sort of a mix between the 3D series and the New SMBS line. |
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Banned
(11-09-2011, 05:35 PM)
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#186
Originally Posted by Boken:
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(11-09-2011, 05:44 PM)
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#187
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Member
(11-09-2011, 05:45 PM)
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#189
Originally Posted by BurntPork:
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Member
(11-09-2011, 05:46 PM)
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#190
Originally Posted by Mpl90:
Now, talking in terms of the last three to four console generations. If they released SMG 3DS or SM64 3DS (which they've kind of already done), it'll sell like a 3D Mario: ~1 million units lifetime. If they released NSMB3, it'll sell like a 2d Mario: >= 3 million units lifetime. This is not a 3D – or 2D – Mario in both a design and sales perspective. It's just as bad comparing this to SM64/Galaxy as it is comparing it to NSMB... but then again, that's all we have. Hardware aside, it's underwhelming for a new 2D Mario, but incredible for a 3D Mario. Take a perspective, and argue it. But know that sales wise, this is most likely going to end up as something completely different. |
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(11-09-2011, 05:53 PM)
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#193
Originally Posted by BurntPork:
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Member
(11-09-2011, 05:56 PM)
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#194
Originally Posted by Michan:
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Two copies sold? That's not a bomb guys, stop trolling!!!
(11-09-2011, 05:59 PM)
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#196
Originally Posted by Michan:
Effectively, even if in my opinion it's still a 3D Mario, it's possible to consider it as something different, so something impossible to compare with other games in the past, due to the mole of 2D content. |
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Member
(11-09-2011, 06:02 PM)
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#197
Originally Posted by Cosmonaut X:
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