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Member
(02-28-2012, 04:54 PM)
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The best way is to make sure you get every rune so ward one end and ask another support to sit the other then gank mid loads of times. Make a thread, we will vote on it. But here are mines:- Earthshaker Windrunner
Last edited by Sanjay; 02-28-2012 at 05:05 PM.
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Member
(02-28-2012, 05:43 PM)
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Death Prophet, and Tide if they made him say he could eat a hero everytime they do something.
Feast is only 10/15% at 1/2 so you should be able to keep him out of the creep line without fear of dying, considering its BS. If he starts with a Magic Stick your probably fucked though. You can check out 6351091 to see me vs Milk mid on Zeus, it's not exactly the BS vs Lesh matchup but you can kinda see how effective Zeus can be at keeping someone out of lane
Last edited by Swag; 02-28-2012 at 05:54 PM.
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shoot bullets from her arse
(02-28-2012, 05:52 PM)
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Earthshaker, Sand King, Storm Spirit, Drow, Tidehunter. "I could eat a Night Stalker".
Q: Does Legion Commander's ult disable items activated prior to the ult? ie Blade Mail. Concept Art Day (Lycanthrope, Syllabear, Shadow Demon) and/or Assassin Day. |
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I'm mad as hell but this sandwich is delicious
(02-28-2012, 06:01 PM)
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I think the kid was just good. Coulped with the fact that I hadn't seen the matchup before, I didn't play it very well. |
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Member
(02-28-2012, 06:06 PM)
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Also keep in mind that you get the buff if the enemy hero dies while under the effect of the spell ; it doesn't have to be YOUR kill. Meaning he's an excellent ganker as well ; force attack, have your ally help you nuke him to death. I think he'll definitively be tinkered around once 6.73 becomes Tourney-approved, and once he comes into DotA2 in a year or so. |
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Banned
(02-28-2012, 06:53 PM)
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Most solo queuers aren't jackasses, and thus I will not treat them as such. But when your team already has a Viper and the other solo queuer already went Huskar - already giving us two ranged carries, which could be fine given the right team makeup! - and the jackass solo guy goes fucking Weaver a minute into the game after we've had our team set up for a long while, fuck them, fuck them, fuck them.
Last edited by Togglesworlh; 02-28-2012 at 07:18 PM.
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Member
(02-28-2012, 07:15 PM)
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I have the beta!
...so where do I begin? :( I get the jist of the game, I've played a round with bots and I've played LoL/HoN before (a single game in each...) but it all still feels very daunting and overwhelming. I have no idea who to pick, what items to buy, what lane to go to, etc. I'm scared to just pick a hero and go for it haha. :( |
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Member
(02-28-2012, 07:20 PM)
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Pick an easy hero like Lich (check the guide in the OP for his general build) to start off with for a couple of games. |
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Member
(02-28-2012, 07:27 PM)
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QoP Invoker Pugna I think I got my invite in october from a friend, I think they stopped doing it shortly after that. |
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A passionate embrace, a beautiful memory lingers.
(02-28-2012, 07:41 PM)
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How to last hit How to deny Map awareness Figure out what item does what Figure out the types of heroes (Initiator, carry, support, etc etc) Then, find a few heroes that fit your playstyle, and learn their roles. Example: Don't last hit in the lane if you are Lich and you are with a carry. Harass the enemies, deny (with both his E and by pressing a on 40% or less ally creeps) And learn how to use his ult. Also keybind your inventory items, as they are defaulted to the numpad for some weird reason.
Last edited by Stahsky; 02-28-2012 at 07:47 PM.
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Member
(02-28-2012, 07:44 PM)
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Rambunctious Rogue
yet Regrets his Tag (02-28-2012, 08:06 PM)
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I didn't get upset, but that was a hell of a groan I let out. |
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shoot bullets from her arse
(02-28-2012, 08:16 PM)
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If that was you, I apologize again! |
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Member
(02-28-2012, 08:24 PM)
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Last hitting is the same as dealing the killing blow to creep so you earn gold, right? I suppose denying is doing the reverse? Killing your own creep so your enemy doesn't earn the gold? And I guess map awareness and knowledge of items and heroes comes with time. I've read about the roles on the wiki. Though not all of it is clear to me and it seems like a lot of info one needs to learn beforehand just to enjoy a Is there any rule to which hero should pick what lane or is this simply something that's discussed right before the match starts? |
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A passionate embrace, a beautiful memory lingers.
(02-28-2012, 08:36 PM)
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Certain heroes benefit from mid better than others. Normally those who need to level up faster, or can gank to assist top or bot early. You may understand the last hitting and denying part, but the issue is actually doing it right. Every hero has a different attack animation, so make sure you learn 'em. and there is nothing simple about this game. come in expecting to sit down and do your homework, or don't bother. this game can be ruthless |
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Member
(02-28-2012, 08:37 PM)
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Member
(02-28-2012, 08:39 PM)
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Generally though, the carries (like Anti-Mage or Ursa) are to be sent to Radiant Bottom lane (if Radiant) or Dire top line (if Dire), because it is less susceptible to be ganked and the fight is closer to your home tower, making it easier to fall back if needed. As a carry like AM or Ursa though, it is of utmost importance that you know about the ancient chinese tradition of ricing and farming, and awareness in teamfights. Since those type of things are generally acquired once you get a good feel for the game (and knowing what every hero can do and such), it is why it is recommanded for new players to go for easier, item-independants heroes such as Lich, Venomancer, Crystal Maiden. |
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Member
(02-28-2012, 08:53 PM)
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Member
(02-28-2012, 10:38 PM)
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Played 2 AMAZING matches today. I'm almost done learning all the heroes, first game I was Necrolyte and my friend was Doom. Our team fed so hard, our Shadow Shaman died like 10 times in 15 minutes. We had to defend like crazy, we held them off, SS went suicidal again and kept pushing towers by himself, which worked for some reason and he got barracks (and then fed some more of course).
At the end both the ancients were exposed, 3/4 of us died, and we had to defend, we held them off again, and pushed back 2 times and finally got it. What a fucking game that was, jesus christ! And just now we had a game where I was Warlock, friend was Doom again, we had a Drow on mid who bought a hyperstone first (and nothing else) then went to build Boots of travel and Mjollnir and nothing else besides that + feeding. They had a beastmaster at level 22 while we were all around 15/16/17. And again we came back and won with a miracle. With a lot of help from our Dark Seer who had Agh Scepter. Really fun games, actually am tired from it, specially the first one.
Last edited by JustinBB7; 02-28-2012 at 11:31 PM.
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One day I realized that sadness is just another word for not enough coffee.
(02-28-2012, 10:42 PM)
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The trick is not to memorize every single attack animation, obviously, but be able to readjust your last hitting/animation cancelling instincts within the first minute or so.
You should begin practicing last hitting on someone with a fast animation, like AM, Slar, or Dazzle, then eventually move to slower and slower ones like CM, ES, or Drow as you get more comfortable. The ultimate test of last hitting is Lina, with her whopping 0.75 seconds attack animation (not including travel time).
Last edited by Haly; 02-28-2012 at 10:48 PM.
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