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Member
(03-26-2012, 06:23 PM)
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I think it depends largely on how you play the game the first time. If you roleplay it pretty hard, don't attempt to do everything, and stick to a gameplay-style archetype (warrior, caster, or thief) then I think it could support a great replay. If you're into exploring and completionism, though, I'd lean towards no.
I think an interesting goal for a mod-creator would be an archetype mod where at the start of the game you pick your class and alignment (good or evil) and any quests that conflict with that choice are stripped out of the game. Like a Good Wizard couldn't join the thieves guild, Companions, or Dark Brotherhood, couldn't start some of the Daedra quests, etc. Add in a Bash Lock and Unlock spell so that wizards and warriors aren't using lockpicks. Maybe make regions of the map class/alignment deadly, so parts of the map would be completely off limits unless you got shuttled in. |
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Member
(03-26-2012, 06:39 PM)
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Member
(03-27-2012, 10:45 AM)
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My local game store's listing a new article: 1200 MS points in a Skyrim packaging, due for release at the end of april.
Could be DLC-related? |
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Member
(03-27-2012, 11:05 AM)
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They need to get a move on. They need at least a very large, or a couple medium sized DLC's for the GOTY edition...
Last edited by Volimar; 03-27-2012 at 11:18 AM.
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knows his self-worth.
(03-27-2012, 03:27 PM)
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At least the DLC teams aren't fragmented like before and can focus. |
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Member
(03-27-2012, 05:46 PM)
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It's been over 4 months, even Mass Effect 3 managed DLC within the first week! :p I'm hoping for something big, and hopefully that involves running the Thalmor out of Skyrim |
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Junior Member
(03-27-2012, 11:22 PM)
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If they make a new content package, it would be amazing if you got to see new lands(cyrodil, morrowind, daggerfall.. or something else) but then be able to go back into skyrim world, but not be the dragonborn. just a regular guy who can explore the world without having that main quest. the world is humongus and there are lots of side quests i didnt do that i perhaps could have fun doing if i had initiative to go back. but all the main stuff has little replay value. is it true that they added the kill cam feature from fallout 3 in a recent patch? |
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Member
(03-28-2012, 10:01 PM)
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Skyrim Hoarders
#18121
http://www.collegehumor.com/video/67...kyrim-hoarders
The A&E reality series visits Tamriel and discovers the only thing more dangerous than dragons, is yourself. |
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Junior Member
(03-29-2012, 12:41 PM)
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I found it always ridiculous how much stuff you have to carry and collect in rpg's. Why do we get so much loot? |
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Member
(03-29-2012, 06:13 PM)
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Is patch 1.5 up on the PS3 yet? (can't check right now)
Me and the other half want to start a fresh game together. I've tried magic and stealth fairly far into the game (not completed the game, but at least done all magic school/all thief & assassin on respected chars), I guess it's now time to go brute force (1h/shield or 2h). Which is more satisfying? |
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Member
(03-30-2012, 08:52 AM)
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This might seem like an odd question. But are there any questlines in Skyrim that are considered "must play" for the game? I'm playing Skyrim and enjoying it (done the mages college quest line and half of so of the main story along with some random side quests), but it just too dang big and I know that I'm not going to have time for them all. Dark Brotherhood? Companions? The war? Thieves? Bards?
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Member
(03-30-2012, 12:45 PM)
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Even although the stat min/max videos and what not show going light armour is better than heavy, I think I'll ignore the internet completely on my next playthrough, go Nord, get heavy armour/shield and just enjoy the game. Most likely get some 2h action and bow on the go as well. Think I'll keep magic strictly to alteration (at least perk wise). |
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knows his self-worth.
(03-30-2012, 01:07 PM)
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While not a formal questline, I suggest the Daedric quests. Some of the most entertaining in the game. |
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Member
(03-30-2012, 01:41 PM)
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Going Heavy Armor lets you ignore the left half of the Smithing tree. You lose out on glass weapons, but I never found very many of those and by the time they became viable I could easily make Daedric weapons instead. Also, if you take the Steed Stone then you can ignore the left side of the Heavy Armor tree since the stone gives you the only useful perk on that side. |
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Member
(03-30-2012, 02:03 PM)
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Member
(03-30-2012, 05:57 PM)
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I thought The Lord Stone would be another good choice if I'm playing a heavy/tank like character - http://elderscrolls.wikia.com/wiki/The_Lord_Stone Magic damage packs one hell of a punch against you in Skyrim. |
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Member
(03-30-2012, 06:58 PM)
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Last edited by Edvardelis; 03-30-2012 at 07:11 PM.
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knows his self-worth.
(03-30-2012, 08:59 PM)
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Pete Hines just tweeted this:
Quote:
Excite. |
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Banned
(03-31-2012, 09:02 AM)
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Does anyone know of a mod or tweak that let's you see your characters shadow in 1st person mode?
Ever since I noticed you don't cast a shadow in 1st person I feel like I'm just like a walking ghost. It feels so weird and unnatural not having one. And it makes everything else look weird, like in a "There's something missing... oh wait it's my own shadow" kinda way. |
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Banned
(03-31-2012, 09:21 PM)
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I'm trying out a realistic lighting mod and it's pretty awesome so far. Night is truly fucking dark as it should be, and I need to use candlelight constantly when I'm exploring (or going through dungeons) to be able to (safely) find my way.
Adds some more fun elements to the game and makes me look forward to dungeon crawling a bit more. |