|
Member
(12-06-2011, 01:12 AM)
|
Ubisoft Quebec working on a "AAA MMORPG", possibly for Wii U
#1
Emile Gauthier, "communication guy" at Ubisoft Quebec, tweeted this earlier today:
Quote:
If you follow that link, you'll find 10 job offers, possibly all related to that game. Some of them lead you to believe it's a Wii U title. In the past, Ubisoft Quebec worked on several Ubisoft dance titles and they also lauched PowerUp Heroes this fall. They also helped with the last two Assassin's Creed games. Lock if old. Note:
Originally Posted by Ubisoft MMO Job Posting:
Last edited by Nirolak; 12-06-2011 at 01:19 AM.
|
|
|
|
important Canuck facts
(12-06-2011, 01:14 AM)
|
#7
MMO's are perfect for WiiU, put all that typical hud clutter on the controller instead.
|
|
(12-06-2011, 01:15 AM)
|
#8
Haha hints at Wii U.. first two job postings say Wii U-AAA..
But interesting. A Dancing MMO would be awesome. |
|
Member
(12-06-2011, 01:19 AM)
|
#18
|
|
relies on auto-aim
(12-06-2011, 01:23 AM)
|
#23
|
|
Member
(12-06-2011, 01:25 AM)
|
#25
|
|
Junior Member
(12-06-2011, 01:25 AM)
|
#26
|
|
Super Adventure Boxing
(12-06-2011, 01:31 AM)
|
#32
Being completely serious though:
Originally Posted by Network Enginer Wii U AAA Title:
This really does sound like a non-MMO game. That's not to say Ubisoft's MMO couldn't be for the Wii U, but that the AAA Wii U game sounds like a different project. |
|
Member
(12-06-2011, 01:32 AM)
|
#33
It's lack of a central online system is what would make it an obvious choice, like a PC. Not only you get first dibs on a new console without competition in the genre, and you might get some benefits of the online system. |
|
JJ's Glory Hole!
(12-06-2011, 01:34 AM)
|
#34
Wii U's online infrastructure better be good.
|
|
Member
(12-06-2011, 01:36 AM)
|
#35
http://www.develop-online.net/news/3...-Creed-details |
|
important Canuck facts
(12-06-2011, 01:38 AM)
|
#36
Chatbox, map, quests could all go on controller screen |
|
Member
(12-06-2011, 01:38 AM)
|
#37
And why would Ubisoft care about building a fanbase for Nintendo? Wait, they already done that and failed.
"Sorry, my chat wasn't on my screen." Every bit of UI is important in an MMO. Even the goddamn chat.
Last edited by JWong; 12-06-2011 at 01:41 AM.
|
|
Member
(12-06-2011, 01:39 AM)
|
#38
EDIT: I agree that the listing for Wii U project and the MMO may not be the same game.
Last edited by StreetsAhead; 12-06-2011 at 01:46 AM.
|
|
important Canuck facts
(12-06-2011, 01:40 AM)
|
#39
Also for those of you questioning the online of Wiiu, if any 3rd party knows it's capabilities, it would be Ubisoft.
|
|
(12-06-2011, 01:45 AM)
|
#40
|
|
Member
(12-06-2011, 01:52 AM)
|
#42
Secondly, it's about building a fanbase for your game on a system that could quite possibly sell 100 Million units in its lifecycle. If you create a new IP for a new console, it is more likely to generate high sales compared to later in the systems life and therefore will have the ability to turn into a franchise. Look at the Raving Rabbids for example. If the original Rayman Raving Rabbids came out today, I'm fairly sure it would never have the same mind share as it does today. Wii Sports is another clear example of a launch title that created a fanbase. Wii Sports launching a year or two after the Wii did wouldn't even have half the fame it does today and Wii Sports Resort would certainly not have sold 25 Million + copies. With regard to the MMO thing, clearly the game would be designed around the system if they were to make one for Wii U. You're chat example is extremely poor considering the controller has a mic and speakers built into it. They'd support voice chat to counter that scenario. Everything that was needed to be seen at all times would be on the screen, everything else would not be. They could easily slow that pace of the game down enough so that looking away from the screen for a couple of seconds was not something that would get you killed. |
|
Member
(12-06-2011, 01:53 AM)
|
#44
Wasn't the first rabbids game a wii launch title. It seems like that series went on to see success.
|
|
important Canuck facts
(12-06-2011, 01:57 AM)
|
#46
This is why everybody who has a WiiU will have mic, its built into the controller. Why type out something important when you can say it in half the time? |