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Member
(12-10-2011, 05:47 PM)
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#151
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Member
(12-10-2011, 06:03 PM)
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#152
I just made it to the forest farming area with my new character but I feel like I wasted too many points spread out with int and STR/DEX, should I just start a new character for a STR build or is this negligible? Worth going INT at this point? I'd appreciate any opinions.
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Member
(12-10-2011, 06:14 PM)
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#153
If it makes you feel better, many people don't nail their builds on the first playthrough. I spent 3-4 points in Faith to get Heal, but hardly use it. |
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Member
(12-10-2011, 06:39 PM)
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#155
The final voiceover reminded me of this... King's Field, or He's a lot blockier. Aqua Teen Hunger Force |
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breaking down barriers in gratuitous nudity
(12-10-2011, 06:43 PM)
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#156
Are these just regular themes or are they dynamic? Because if it's just regular, opportunity missed. A dynamic theme with Kaathe just staring at you and swaying would've been super creepy but awesome. |
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Member
(12-10-2011, 06:43 PM)
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#157
Side question, when you go NG+ do you keep your level/gear? |
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Junior Member
(12-10-2011, 06:55 PM)
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#161
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Member
(12-10-2011, 06:59 PM)
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#162
You keep all of your stuff into NG+, except upgrade embers, quest items, keys, and a few rings. |
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Member
(12-10-2011, 07:01 PM)
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#163
Does the gear get progressively better or is it just to run though? Also, thanks for the help! This game is robbing me of sleep. I'm to that annoying part in Anor londo ATM, fucking sniper knights making me walk a tight rope. And no, I didn't get halfbreed's dagger. I just wanted to kill that bitch and be done with it. Oh and I reiterate, fuck the guy who decided those skeleton things were a good idea (the ones on the wheels). |
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Member
(12-10-2011, 07:03 PM)
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#164
Nice, new thread.
So I used that grind spot in the forest for while and leveled up quite a bit. It's nice to finally have a good bit of health and stamina. Carrying over from the last thread, someone answered my question about builds and said pump vit and endurance and either dex or strength, so I've been doing that. My question on that, is what's the difference is using strength versus dex? They both say they help weapon attack so what's the difference exactly? |
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Member
(12-10-2011, 07:08 PM)
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#165
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Member
(12-10-2011, 07:14 PM)
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#166
It's like bonus points for your weapons basically? Sorry for these dumb questions, just tying to understand it. |
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Member
(12-10-2011, 07:22 PM)
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#167
I don't think it's unfair you can miss things in the first playthrough. It's actually pretty normal, it's the game telling you that you have to finish it at least twice to see it all (there are even two endings, so...), there are mutually exclusive branches. That's all.
Yes of course, it's difficult to get what you have to do without a guide but it's never something illogical once you get it, I think one of the best thing in the series is the solid logic behind everything. Like saving that certain character by taking the shortcut from demon ruins to lost izalith or the whole petrus/reah/lautrec connection that won't be clear unless you do some very specific actions. |
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Member
(12-10-2011, 07:38 PM)
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#168
My original dex build character has been stuck at the Anor Londo snipers since last month haha. I've just been making new characters because I love the first portion of the game so fucking much (besides Blighttown). I think I'll go back and try to move forward in Anor Londo this weekend. Hell yeah.
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Member
(12-10-2011, 07:43 PM)
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#169
I'm totally opposite of you, though. I can't wait to get past the first part. Anor Londo looks awesome. Trying to knock out the Depths this weekend and get on the way to Blighttown. |
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Member
(12-10-2011, 07:59 PM)
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#170
I respect people who choose not to look at the wiki's at all, but you would benefit from a look at the weapons and what fits your stats. |
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Member
(12-10-2011, 08:09 PM)
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#171
There's more to the story however. How you upgrade your weapon affects its scaling. For example, if you upgrade a longsword that scales with Str and Dex with a C rating into the Magic path, it gains a C rating for Magic, but the scaling drops to E for Str and Dex. Generally for Str/Dex builds, the issue is whether to continue along a Normal path upto +15 for maximum scaling with Str/Dex, or to branch off at +5 into 'elemental' paths like lightning and fire. Doing the branching removes the Str/Dex scaling, but gives a bonus elemental damage to the weapon. Along with the fact that elemental damage isn't typically resisted, it makes more sense to go this route. Unless you go really high SL 100+, in which case the scaling bonuses along the Normal route outweigh the elemental bonuses. I think a look at the particular Wiki page might help you understand it better: http://darksouls.wikidot.com/battle-axe See how the damages go for various upgrade types.
Last edited by shiroryu; 12-10-2011 at 08:12 PM.
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Member
(12-10-2011, 09:18 PM)
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#173
So I made it to Lorsten (sp?), the first area after the Asylum. Spoke to the night by the bonfire who told me there were two bells to ring. One towards the top, one towards the bottom. Advice is to go to the top area first?
Also, theres a well, someone posted to jump in, is this correct? |
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Member
(12-10-2011, 10:30 PM)
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#174
Quote:
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Member
(12-10-2011, 11:59 PM)
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#177
Some of the equipment stats will be wrong, but the area walkthroughs, covenant guides, maps, and all that jazz are still good. If you'd mainly use it to figure out what weapons and armor you want and how to build your character, you'd be better off using the internet.
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Member
(12-11-2011, 12:15 AM)
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#178
I just started NG++ and thought I'd finish up the last few achievements. One of them is the Sunbro covenant, and the requirements make it tough for me.
I dislike multiplayer so I'd rather not co-op with people, at least not on tougher bosses where I risk dying, but the alternative is to waste the next 16 levels on Faith, a stat I have no other use for. At level 120 or so, is it realistic to co-op only easy bosses, and how likely is an invasion on the way to the boss? |
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Member
(12-11-2011, 01:02 AM)
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#179
For your first character I recommend versatility. Magic and Faith scaling weapons make it so the only choice you really have to make is between Magic or Faith.
An example is my character. Im SL 95 and Im only finishing up my first playthrough. My build is as so: VIT- 32 ATT- 16 END- 34 STR- 20 DEX- 20 RES- 14 INT- 34 FAI- 14 Obviously I chose Magic. These stats allow me to equip and use pretty much every weapon in the game. My weapon of choice is my Enchanted Murakamo +5 (a weapon that requires 24 STR to equip ONE HANDED SO I ALWAYS TWO HAND IT). It is truly devastating, doing damage in the 500-600 range. But you see my point. Unless you are creating a PVP character you need not be paranoid about stats. Just be smart about them. As for my build, Im going to pump INT END and VIT, in that order, until I reach a SL Im comfortable with. |
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Member
(12-11-2011, 01:42 AM)
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#180
As has been said, you can buy the Masterkey later on (it's really not something you should be concerned with on your first playthrough anyway). Just go with the flow, and play in a style that suits you for your first time - I found that playing in the same manner I did in DeSouls was a welcome approach. And don't spend too much time on here (unless you're really stuk) until you've finished it! Knowing about Humanity/co-op/invasions should be more than enough to keep you going. Oh, and don't forget to upgrade your weapons/armour once every so often. |
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Exists in a perpetual state of Quantum Crotch Uncertainty.
(12-11-2011, 01:56 AM)
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#181
Invasions on the way to the boss are extremely common. It's usually in your best interest when co-oping to pack a set of PvP gear and be practiced in swapping to it quickly, but if you're not planning on doing much co-op and haven't practiced in PvP you'll actually probably fare better using what you're used to. Just remember that virtually all invaders anymore are looking for a backstab, so don't give it to them. Slam your back against a wall with your shield up if need be; if they get impatient before you do you're at an advantage. And remember that if someone invades before the host summons you there will be no warning that there's an invader on the loose when you enter the game. I just assume every time I get summoned that there's an invader lurking somewhere and constantly scan for red and blue glowing figures. |
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Member
(12-11-2011, 02:13 AM)
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#182
So, this is pretty cool. Just got a demon spear, but I STILL cannot get past these mother fucking archers.
Finally did it. I just put on the lightest gear possible and sprinted the whole way from the bonfire. Jesus that was just a pain in the ass for no reason.
Last edited by Alienshogun; 12-11-2011 at 02:29 AM.
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Member
(12-11-2011, 02:42 AM)
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#184
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Member
(12-11-2011, 02:50 AM)
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#186
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Member
(12-11-2011, 02:54 AM)
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#188
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Member
(12-11-2011, 03:11 AM)
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#189
Originally Posted by Saya:
Last edited by Booshka; 12-11-2011 at 03:16 AM.
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Member
(12-11-2011, 03:12 AM)
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#190
Oh wow. At soul level 126 I figured I would have basically no chance of being summoned for the Gargoyles, but I decided to put my sign down anyway just in case. After a few minutes the sign disappeared, so I did it again and a minute or so later I was summoned right into a PvP battle. The red phantom was quick, but fortunately focused only on the host. I had to chase him for a good while before I could finally embed my Black Knight Greataxe in his backside. Probably not the best weapon if you're chasing a quick enemy who is trying to stay away from you.
The host messaged me about having to get more flasks so he sent me home, but summoned me right back a few minutes later. Then onto the Gargoyles, who definitely had more health than when I did it solo. I killed the first gargoyle in 3 hits half an hour ago, this time me, the host and Solaire had to whack him a similar amount of times each. Either co-op bumps boss HP, or he was in NG++++ or something. Still easy, but I was nervous and reckless and could very well have died, but luckily I didn't. It was rather neat, but I think one of these experiences is quite enough. |
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Member
(12-11-2011, 03:19 AM)
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#192
By the way, Black Knight Great Axe is always the right weapon, as long as it isn't slowing you down too much with equip burden, it is one of the best weapons in the game. |
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Exists in a perpetual state of Quantum Crotch Uncertainty.
(12-11-2011, 03:32 AM)
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#193
Your first time doing co-op can be a bit nerve-wracking, and getting summoned into the middle of an invasion in progress is always a bit of a shock, but if you keep at it you'll be able to start reacting to that sort of thing with a sort of resigned ennui. Co-op is my favorite part of the game by far. |
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Member
(12-11-2011, 03:33 AM)
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#194
I'm definitely a fan! It took me a while to warm up to it, seeing as it's so slow, but man, it hits like a truck and interrupts most anything. I was a tank build that played through NG and most of NG+ with spears and other lighter weapons. Yeah... |
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Exists in a perpetual state of Quantum Crotch Uncertainty.
(12-11-2011, 03:48 AM)
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#196
Sorcery is very much worth going into. Your priorities there are actually a bit backwards: Sorcery is the real reward for pumping your Int, being able to equip a couple of weapons is a minor additional benefit. And of the Int-build weapons it's the Moonlight Greatsword, not the Moonlight Butterfly Horn that's the standout. |
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Member
(12-11-2011, 03:49 AM)
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#197
So, I went up as previously advised and made it to the Undead Burg or whatever that area is called. Got myself chaimail and reinforced club. Leveled up some more.
Is it appropriate to hang around and area and use a bonfire to respawn enemies to farm souls before moving on? Also, what happens when you kill human npcs? |
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Member
(12-11-2011, 03:53 AM)
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#198
Any tips on what weapons I should be looking for as a Dex build? I've not really begun going down a magic tree yet, but that's my next step once dex is at 40. |
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Member
(12-11-2011, 04:02 AM)
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#199
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Member
(12-11-2011, 04:04 AM)
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#200
As a phantom, you could partly ruin someone's playthrough by denying them weapons and armor.
The biggest drawback to killing an NPC is that it'll be gone for the rest of the playthrough. The NPC could have been selling things, or be a blacksmith, or be part of an optional quest. Or maybe it did nothing but standing around. And now it's gone. You also incur sin, but that will have to be explained by someone else. I think it affects online play in some way. |