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Member
(12-11-2011, 07:25 PM)
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Graphic Design |OT| Be, INdesign
#1
What is graphic Design?
Quote:
Discuss everything Graphic Design Rules: No posting work someone else has done and claim it to be yours (unless you are showing it as inspiration). No more OS talk now. It's going off-topic... -- Post if you are doing Graphic Design with a company, you can state the name of your workplace if you want. Or, are you freelance? Do you do web, print, branding, packaging, or just for fun? Sources: http://www.dandad.org/ http://www.designcouncil.org.uk/ http://www.britishdesigninnovation.org/
Last edited by Kikarian; 03-01-2012 at 04:11 PM.
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Member
(12-11-2011, 07:31 PM)
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#4
I do a bit of Graphic Design. Have been using Photoshop for years. Made tons of stuff, like this folder as example which got published.
Currently experimenting a lot with Illustrator / logo design. Edit: I just noticed a typo lolol. I didn't wrote the text.
Last edited by Dreaver; 12-11-2011 at 07:37 PM.
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Member
(12-11-2011, 07:32 PM)
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#5
So what sort of graphic design do people here do? Web, print, branding, advertising, motion, packaging? experimental stuff? editorial? Do you guys freelance or are you at a studio/firm? Are you corporate in-house? Where did you go to school/do you have a degree?
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Member
(12-11-2011, 07:34 PM)
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#6
I'll update OP with this. Thanks...
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Member
(12-11-2011, 07:40 PM)
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#7
Do most of you guys work on a Mac or Windows? Most 'bigger' Graphic Designer all seem to use Apple... Does it have many benefits (for Graphic Design)? Or why do so many designers use it?
I'm tempted to buy a Macbook Pro next year. I love to do Graphic Design as a hobby. |
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Member
(12-11-2011, 07:50 PM)
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#8
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Member
(12-11-2011, 07:52 PM)
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#9
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Member
(12-11-2011, 07:57 PM)
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#11
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Member
(12-11-2011, 08:11 PM)
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#13
Setup a website with a portfolio, then pay for advertisements.
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Member
(12-11-2011, 08:18 PM)
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#14
Looking to start doing some freelance myself but also not sure how to branch out. I always feel guilty charging full rates to friends and family. edit: Mac/PC was an issue 10 years ago today the biggest difference is the cntrl/command keys on the keyboard.
Last edited by MacAttack; 12-11-2011 at 08:21 PM.
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Member
(12-11-2011, 08:44 PM)
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#15
I founded and design everything on www.threenil.com
Its a football/soccer-culture apparel line. Hope you guys like it! |
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card-carrying scientician
(12-11-2011, 08:48 PM)
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#16
Last edited by The Technomancer; 12-11-2011 at 08:51 PM.
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Member
(12-11-2011, 08:51 PM)
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#17
I'm thinking about starting up something similar (childrens clothing line). I am curious about what your inventory is like. Do you print them on demand or do you have an inventory? What brand shirts do you use? Do you use a local printer, print them yourself or do it online? I understand if you don't feel like disclosing any trade secrets but if you do, I would appreciate it. And I would also have about thirty other questions. :D
Last edited by MacAttack; 12-11-2011 at 08:55 PM.
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Member
(12-11-2011, 09:01 PM)
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#18
As for me, I'm just starting out in the world of design...I have no real idea where to start, honestly. I've just been doing little things for people I know; I designed the playoff pin for our local baseball little league, made some album artwork for a local hip-hop artist and what not. I'm hoping to get in to OCAD University in Toronto and study design and illustration there, and for now I've just been reading books I can find in my library on the subject of design and more recently typography. |
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Member
(12-11-2011, 09:02 PM)
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#19
Just seen this on another forum: Should help if you're wanting to do freelance.
"Ok this is common sense and don't mind my sloppy writing just wrote this up quick. Just remember there are no limits to what you can do and age isn't a factor here. I been teaching and preaching this for a while, and it really works, I've seen some people become successful and some even running their own firm, note that type of success is rare though. So anyways I thought I'd share on here how to start freelancing as a graphic designer, photographer, or whatever it is you do. So basically the first step is really basic, building your network. You can do this by just simply looking around your community and finding people / business who are in need of your services. For example some company has a website that looks like junk and looks like it belongs in the 90's, you can simply whois the domain or find a email or phone number on the site probably and hit up the owner and just say "hey im a graphic designer offering my services for free to start off my portfolio, and I was wondering if you'd be interested in me doing some work for you?". Now whose gonna turn down that type of deal? So the goal is basically to do this with as many businesses or people as possible for free for about a month and continue asking them if they know anyone else who'd need your services and making sure to brand your name on the work you do because your doing it for free, and build up your portfolio as you go. Now here's where you shift gears, because here's the end game, making money off what you do. So after people have been using your services for a while, they probably trust you and all and all you really gotta say is, "hey I'm getting a lot of work now and I gotta start charging", and that's a pretty reasonable request as long as your price is right. Now for finding the right price to charge you should take a look at the firms or other graphic designers in your area and see what there charging and basically charge half of what there charging, and slowly adjusting your prices up as you go. That's pretty much it, its just all about reaching out, building up a reputation, and making what you do into a business." |
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card-carrying scientician
(12-11-2011, 09:02 PM)
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#20
Pretty much. In addition to short term clients he's also been the consistent designer for a major self storage firm for about...ten years now. It really helps to have someone who will just send you work consistently.
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Member
(12-11-2011, 09:05 PM)
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#22
i use threadbird.com to handle my manufacturing. they ship to me (in australia) and i send the shirts out to their respective buyers all over the world. each design is a limited edition set of 50 shirts so thats how i handle inventory! i use American Apparel shirts and the printing process is screen printed rather than digital. |
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Member
(12-11-2011, 09:06 PM)
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#23
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underwear police
(12-11-2011, 09:11 PM)
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#24
Typography in Magazines Any of the 1000s series Package Form and Design Lettering and Type Geometry of Design |
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Member
(12-11-2011, 09:18 PM)
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#25
Loving this thread already!
I work as a graphic designer/illustrator at a small firm in the norwegian capital of Oslo. I started out as an assistant at a local printer, then went to school for two years before ending up working freelance. I mainly use Illustrator and indesign, and my workstation is a MacBook Pro. Since I don't have a degree, many of my friends told me that finding work in the field of graphic design would be difficult. But in my experience, hard work, dedication and skill seems to be more important to some firms rather than a fancy degree. I consider myself very lucky to be working with a variety of brands and a wide range of categories including print design, logo design, clothing design and package design. The latter is the one I'm most excited about since my experience with it is rather lacking. While on the subject, could any of you recommend any litterature and/or websites where I could learn more about it? Anything from the absolute basics to more advanced stuff. I would really appreciate it :-) With regards to inspiration, there is a couple of sites that I visit daily (I hopes it's okay that I post these): http://dribbble.com/ http://www.behance.net/ And please excuse my english :-) |
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Member
(12-11-2011, 09:22 PM)
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#26
I am considered a "pre-press" technician at a Screen printing company.
My work consists of colour separations, logo/image recreations, and creating proofs/mock-ups. I primarily use Illustrator and sometimes Photoshop, and the odd time a client would send us a .cdr file I would have to use Corel Draw. |
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Banned
(12-11-2011, 09:25 PM)
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#27
Needs more Draplin Design Co. mentions.
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Member
(12-11-2011, 09:34 PM)
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#28
I'm planning to do color separations as freelance. |
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Member
(12-11-2011, 09:40 PM)
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#30
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Member
(12-11-2011, 09:59 PM)
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#31
Not sure if this is considered Graphic design but here goes:
http://www.neogaf.com/forum/showpost...postcount=2210 ![]() ![]() Just some non-professional designs/scoreboards for racing leagues. Do you guys know of a software package that allows you to do what Excel does but prettier like those scoreboards? |
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Member
(12-11-2011, 10:17 PM)
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#32
Graphic and web designer here, for about 8 years now. Love it.
I've worked for worldwide corps and small startups, and for myself. When I'm not at work, I'm freelancing so I'm busy maybe 80% of the time. I'm a diehard PC user and will always use a PC - Discussions with young gd's get heated when I get involved lol. Though I will use a mac if I have to. I have a wacom but I actually work faster with my 10yr old dell mouse, which amazes me sometimes. Maybe I need a bigger tablet.
Last edited by ConvenientBox; 12-11-2011 at 10:22 PM.
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Junior Member
(12-11-2011, 10:23 PM)
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#33
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Member
(12-11-2011, 11:22 PM)
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#34
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In a perfect world, we'd all be homersexual
(12-11-2011, 11:26 PM)
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#35
Last edited by Ollie Pooch; 12-11-2011 at 11:34 PM.
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Member
(12-11-2011, 11:30 PM)
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#36
I actually do keep Application Frame enabled on my Mac though as I can't stand the disjointed look it has by default. I like the way it's done on Windows. Was so happy when I discovered the option. |
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In a perfect world, we'd all be homersexual
(12-11-2011, 11:33 PM)
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#38
I do also have a Win7 tablet pc with digitizer that I got dirt cheap on eBay for my illustration stuff. Done it for about 13 years now, working in and out of agencies. Freelancing at the moment with a few clients - leaves more time for chilling out and playing Skyrim :P Office - never again. Also, Proxima Nova ftw. They are really similar - I prefer different things from both. But like I said above, some stuff on Macs i just prefer for my workflow.
Last edited by Ollie Pooch; 12-11-2011 at 11:36 PM.
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Member
(12-11-2011, 11:33 PM)
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#39
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Member
(12-11-2011, 11:52 PM)
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#40
For those Wacom users, do you use it for navigating the OS alongside actual work? I could never get the hang of navigating the Finder using it, but some people swear by it for everything.
Last edited by HTuran; 12-11-2011 at 11:57 PM.
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Member
(12-12-2011, 12:11 AM)
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#42
Lately been trying to build up my experience, just was an amateur artist who did little sketches until this year. Been really wanting to get into graphic design. Trying to balance building up my portfolio, life and full time job on the side. Kind of hard to keep everything rolling and mostly I'm busy all the time, finding myself always drawing at work during downtime though.
Not really confident in my work though, I guess I would really need that sort of confidence if I'm going to try make a career in graphic design...would formal education be needed? It's mostly portfolios right? |
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Member
(12-12-2011, 12:16 AM)
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#43
As far as Mac vs PC argument is concerned, I much prefer Mac for small UI reasons. Things like Photoshop not having a mandatory background and being able to click files open behind Photoshop and not having to switch out of Photoshop or dragging files to the object bar or even having an object bar in general, among other things that I can't remember. Oh and the ultimate awesomeness that is apple/command key over ctrl. I guess overall it's more of a workflow preference I guess outside of apple key.
Most people will say "well are those small preferences worth the premium?" and it probably isn't but Mac OS is also a lot cleaner and nicer to look at imo and for a graphic designer how is that not important lol. I do work on both PC and Mac, PC more since my PC is faster and doesn't waste my precious battery cycles being that my Mac is an older Santa Rosa MBP.
Last edited by Squash; 12-12-2011 at 12:21 AM.
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Banned
(12-12-2011, 12:25 AM)
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#44
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Member
(12-12-2011, 12:31 AM)
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#46
Because you don't have a preference it's pointless? Right. And since when did I say it anything couldn't be done on Windows? I said it makes my workflow easier and is why I prefer Mac.
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Member
(12-12-2011, 12:37 AM)
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#48
Some advice to starting designers, this would have saved me years of doing pretty shit design I can't use in my portfolio.
1. Your intuition will be to try to put in too many things. Fight it. Too many elements. To many effects. Too many quirks. It makes the whole thing gimmicky and amateurish. Focus on getting the basics right, and have one quirk or effect per execution is a good rule. 2. Learn the basics of type and grids and even setting your name and address on a paper looks pro. Understand grid systems and typography. This is the single most important thing you can learn. Read this classic book on grid systems. 3. Get a couple of great reference books and look at websites. Look at Wim Crouwel's work, realize it was done in the 1950s and 1960s and understand how long way you have to go in being a creative visionary. Look at Experimental Jetset and realize how little you need to do cool things one you understand points 1 and 2. Look at the work of greats like Bond, North, Kin Design, Ora-Īto... get inspired. 4. Understand that your materials matter as much or more than your design. Making gorgeous designs won't get you very far - you need to obsess on materials, reproduction, inks, cutting, foiling, embossing, window vinyls, laser cutting wood - the real impact of your design comes via the context. This was the hardest lesson for me to learn. 5. Make it your mantra - master the basics, keep it simple, obsess on materials. |
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Member
(12-12-2011, 12:42 AM)
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#49
I studied graphic design for two years, then moved into advertising.
I do 'artwork' mainly these days when inspired. Some freelance on the side for friends and friends of friends. Plus a fair amount of avatars in the GAF avatar thread =P. Use to be hardcore Photoshop guy until I learnt the precision and crispness of vector design in Illustrator <3 Now most of my design work is done in Illustartor with any bitmap work done in Photoshop. Also learnt InDesign, but don't have much use for it, and recently learned a bit of Flash. I also agree pc vs mac is overdone. Macs are a tiny bit better for workflow but the difference is so small these days, certainly not worth the price difference. It doesn't matter which you get, you can do the same job in both just as good. |