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Banned
(12-28-2011, 06:56 PM)
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More fuel for the Diablo 3 on consoles fire (Job posting)
#1
So I was perusing jobs on Gamasutra and I see this:
Senior Software Engineer Console Network Job description: Blizzard Entertainment is seeking an enthusiastic software engineer to be a key contributor on the Diablo team. This position is responsible for ensuring the best implementation of sophisticated networking systems on consoles. Of course my first thought was wondering if I was qualified for the job, but that's neither here nor there I suppose. |
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MeisaMcCaffrey
(12-28-2011, 07:00 PM)
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#4
Well yeah, they (Blizzard) did mention earlier that they're interested in the consoles. They were hiring for it some time back as well.
Quote:
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Member
(12-28-2011, 07:08 PM)
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#14
Yeah, I was about to post this. Blizzard already admitted that a console version of Diablo 3 was a matter of when, not if.
That said, it would be nice if they ported the console control options back to PC, just because I want to try a Diablo-like with dual analog.
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Member
(12-28-2011, 07:41 PM)
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#24
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Lotus Member
(12-28-2011, 07:42 PM)
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#26
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Member
(12-28-2011, 07:43 PM)
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#27
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Banned
(12-28-2011, 07:45 PM)
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#29
Hahahahah-
Oh, you're serious. So has Microsoft. He means cross 360/PS3, which they will go out of their way to never allow.
Last edited by Infamous Chris; 12-28-2011 at 07:47 PM.
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Official Forum Cocksucker
(12-28-2011, 07:49 PM)
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#31
This shouldn't bother anyone, I hope. As it's going to be a port from the PC version, and not be a game that was designed from the beginning to be multiplatform (console focused).
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Member
(12-28-2011, 07:51 PM)
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#33
Didn't Blizzard say something in regards to that when they launch their console version, it will be tailored to the console, and not just a port?
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Member
(12-28-2011, 07:52 PM)
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#36
It shouldn't be. I mean, an incredibly polished beta has been out for ages and it's pretty clear that the game is going to be great and it certainly doesn't feel like a console port*.
*although I will say that I noticed how very few of the skills require pinpoint mouse aiming. Very controller-friendly. |
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Official Forum Cocksucker
(12-28-2011, 07:53 PM)
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#37
That's fine. I'm just saying Diablo 3 was made for PC first. But if the future they start making their games multiplatform and dumb down their games as a result, then we have a problem.
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Member
(12-28-2011, 08:03 PM)
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#38
It is not really fuel if they are openly admitting they'd like to look at how to code on the console at Blizzcon 2011 they admitted to the audience they wanted to hire people with console experience and if anyone in the crowd had exp with software to apply. Specifially the Diablo team said that at Blizzcon.
Title of thread Misleading Sounds like a Kotaku writer made this OP |
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Member
(12-28-2011, 09:59 PM)
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#41
Indeed. I think they might make some adjustments to fit several platforms but they've never settled for anything but the best so far, no reason to think they'll do it in the future (like, I've heard some people suggesting that their changes to the skill system with six active at a time is to make it controller friendly, don't know how true that is anf whatever the reason behind I think it sounds awesome). Besides, they've got Battle.net to push which I think gives them great reasons to keep the main focus on the PC versions.
Last edited by peakish; 12-28-2011 at 10:02 PM.
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