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location: beach
(01-01-2012, 11:21 PM)
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#102
I was, however, able to reproduce that picture very well by turning all those AA settings to off and using GPU scaling to downsample from 2560x1440. Sadly, I'm not beastly enough to run it like that very well =( Edit: Just FYI, though, if you turned off the AA in Maldo's config utility, and then put those AA parameters in your autoexec above the lines generated by Maldo's mod, the one that loads sys_spec_postprocessing overrides them all back to 0
Last edited by Sax Russel; 01-01-2012 at 11:54 PM.
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point your penis at me,
and have a good day (01-02-2012, 12:04 AM)
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#106
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Member
(01-02-2012, 12:32 AM)
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#108
My recent screens are from using an SSAA tool. They're downsampled from 2880x1620. What you see in the screens is what I see when playing, though, as I output at 1920x1080. Albeit at just 25fps. EDIT: Re: my settings, Postmsaa is set to 0, edgefilternv IS at 2, and I didn't do anything to DOF, but I used Maldo's setup exe and it does say in there that the "cinematic" setting's broken somehow.
Last edited by scitek; 01-02-2012 at 12:56 AM.
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location: beach
(01-02-2012, 01:22 AM)
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#109
Yeah, on my setup, even from 2560x1440 I get in the low 20s. Obviously it's time to upgrade! I don't think postmsaaedgefilternv does anything with postmsaa disabled, and the cinematic DOF does seem to behave the same way as off, at least in static images. (under "normal", for example, your wrist would be a bit out of focus too) |
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Member
(01-02-2012, 01:43 AM)
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#111
I hope to upgrade my CPU+mobo later this month or next, but my Radeon 6950 will have to last me a while yet. It's really just a shame the only way to get proper AA in Crysis 2 is to supersample it. That, and I don't know of any other way to downsample with an AMD card. The tool I have only works with a few games. Arkham City in DX11 downsampled looks ok, too. |
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Banned
(01-02-2012, 02:34 AM)
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#115
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hide your water-based mammals
(01-02-2012, 02:49 AM)
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Ys Origin 2
#118
![]() ![]() Haven't tried any better AA but the game looks pretty sharp regardless and this is just with maxed settings in the configuration tool. I'm sure I can do 4-8xSSAA without a sweat and retain 60fps. Yeah, just tried 8xSSAA. No performance hit. Not that it should be but it really doesn't even look much better since it's already pretty clean IQ wise.
Last edited by LiquidMetal14; 01-02-2012 at 02:54 AM.
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Member
(01-02-2012, 03:01 AM)
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#120
Always assumed it was to avoid having 1000 screens on one page, making the pages really slow and shitty to browse through.
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Official GAF Bottom Feeder
(01-02-2012, 03:15 AM)
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Dark Void
#123
I picked up Dark Void for $2, man this is the crashiest game I've played in a long time, it's stupidly unstable. ![]()
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Member
(01-02-2012, 03:47 AM)
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#126
It still slows to a crawl if a person posts five posts with two large PNGs per post. :p |
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Official GAF Bottom Feeder
(01-02-2012, 03:52 AM)
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#127
Sort of, but there is still a set amount of shots that can show on page thanks to the limit.
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Member
(01-02-2012, 04:02 AM)
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#128
EXAMPLE IMAGE 01
PNG 1.90 MB JPG 360 KB EXAMPLE IMAGE 02 JPG straight from engine - 2.166 MB same JPG re-saved at 90 quality- 760 KB Everyone, go download FastStone Image Viewer;it's fast, lite weight and re-saving images is easy. |
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Member
(01-02-2012, 04:05 AM)
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#129
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Member
(01-02-2012, 08:27 AM)
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#140
Cliffs of Dover:
![]() Launcher 2012-01-02 01-40-03-17ss5 by darkdeus, on Flickr ![]() Launcher 2011-12-31 16-24-54-97SS5 by darkdeus, on Flickr |
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lil' bit tasty
(01-02-2012, 12:23 PM)
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#141
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Member
(01-02-2012, 12:29 PM)
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#142
We had the same discussion in the previous thread. Its an annual tradition! |
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I'm taking it FROM here
(01-02-2012, 01:15 PM)
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#145
Personally, I very much prefer if no screenshots more than 1920 pixels in width are posted. They make the thread hard to browse.
(One rule that's a bit over the top in the OP is that jpgs should be compressed at 100%. I always use 90% -- I can't see a difference and no one has ever complained about the quality of my shots) Anyway, here's a shot from Defense Grid: ![]() (game set to 2880x1800, GPU downscaling) |
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Member
(01-02-2012, 01:30 PM)
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#146
Must be your hardware Sinatar. Couple pics while I'm at it, of Dark Void, downsampled from 3840x2160. ![]()
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