-SD-
Member
(04-27-2012, 06:03 PM)

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Risen 2 - Max in-game settings (GTX 570) #4301





EatChildren
Will Suck Cock While GDGF Watches
(04-27-2012, 10:23 PM)

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#4302

What's the best way to negate blur when forcing supersampling?

Because I was dicking around with Half-Life 2, and tried out 32xS [Combined: 2x2 SS + 8x MS]. Which you'd think would result in air fucking tight crystal clear image quality. That's a 2x2 super sampled image (from 1920x1080), with 8xMSAA applied on top, downsampled to 1080p. But instead I get an incredible amount of image blurring.

First image is 32xSSAA. Latter image is the in-engine 16xQ CSAA. Outside of needing some transparency sampling, the latter clearly looks a lot cleaner and nicer than the former. Even though the former is, to my knowledge, using a superior form of anti-aliasing.

So what gives? Is it a dud anti-aliasing compatibility? Negative LOD required?


dLMN8R
Member
(04-27-2012, 10:24 PM)

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#4303

Is there actually a reliable Modern Warfare 3 FOV fix? I read that since changing your FOV in MW3 is considered a cheat, they could VAC ban you.
Luthair
(04-27-2012, 10:24 PM)

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Anno 2070 #4304

Some Tree Hippies

The Black Market Ship
Luthair
(04-27-2012, 10:25 PM)

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Anno 2070 #4305

My City
TronLight
Member
(04-27-2012, 10:34 PM)

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#4306

Originally Posted by EatChildren: View Post
What's the best way to negate blur when forcing supersampling?

Because I was dicking around with Half-Life 2, and tried out 32xS [Combined: 2x2 SS + 8x MS]. Which you'd think would result in air fucking tight crystal clear image quality. That's a 2x2 super sampled image (from 1920x1080), with 8xMSAA applied on top, downsampled to 1080p. But instead I get an incredible amount of image blurring.

First image is 32xSSAA. Latter image is the in-engine 16xQ CSAA. Outside of needing some transparency sampling, the latter clearly looks a lot cleaner and nicer than the former. Even though the former is, to my knowledge, using a superior form of anti-aliasing.

So what gives? Is it a dud anti-aliasing compatibility? Negative LOD required?
32xSSAA.
Whaaat?
It's supersampling right? At 1080p it would render like 66million pixel. lol

Framerate?
Corky
Nine out of ten orphans can't tell the difference.
(04-27-2012, 10:37 PM)

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#4307

Originally Posted by EatChildren: View Post
What's the best way to negate blur when forcing supersampling?

Because I was dicking around with Half-Life 2, and tried out 32xS [Combined: 2x2 SS + 8x MS]. Which you'd think would result in air fucking tight crystal clear image quality. That's a 2x2 super sampled image (from 1920x1080), with 8xMSAA applied on top, downsampled to 1080p. But instead I get an incredible amount of image blurring.

First image is 32xSSAA. Latter image is the in-engine 16xQ CSAA. Outside of needing some transparency sampling, the latter clearly looks a lot cleaner and nicer than the former. Even though the former is, to my knowledge, using a superior form of anti-aliasing.

So what gives? Is it a dud anti-aliasing compatibility? Negative LOD required?

[img]http://www.abload.de/img/1t3iy1.png[/img
[img]http://www.abload.de/img/2wvcxl.png[/img
All I know is that source ( hl2-series?) doesn't play nice with forced SGSSAA or the like, frankly I've always found the regular ingame 8xMSAA to be adequate at resolutions of 1920x1080 and above. Trying to force AA in hl2 gave me a headache so I just gave up.
EatChildren
Will Suck Cock While GDGF Watches
(04-27-2012, 10:39 PM)

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#4308

Originally Posted by TronLight: View Post
32xSSAA.
Whaaat?
It's supersampling right? At 1080p it would render like 66million pixel. lol

Framerate?
It's described as 32xS, but it's actually 2xSSAA with 8xMSAA. So you get a typical 2xSSAA, and that image also has 8xMSAA applied to it, which is then downsampled to 1920x1080. So not literally 32xSSAA :P.

But, with those settings, I get 60fps+ in Half-Life 2.

Originally Posted by Corky: View Post
All I know is that source ( hl2-series?) doesn't play nice with forced SGSSAA or the like, frankly I've always found the regular ingame 8xMSAA to be adequate at resolutions of 1920x1080 and above. Trying to force AA in hl2 gave me a headache so I just gave up.
Thanks dude. I'll force some transparency AA to clean up the transparent textures, and just use the in-engine 16xQ. Which, to be honest, looks pretty damn great anyway.
TronLight
Member
(04-27-2012, 10:43 PM)

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#4309

Originally Posted by EatChildren: View Post
It's described as 32xS, but it's actually 2xSSAA with 8xMSAA. So you get a typical 2xSSAA, and that image also has 8xMSAA applied to it, which is then downsampled to 1920x1080. So not literally 32xSSAA :P.

But, with those settings, I get 60fps+ in Half-Life 2.



Thanks dude. I'll force some transparency AA to clean up the transparent textures, and just use the in-engine 16xQ. Which, to be honest, looks pretty damn great anyway.
Hod did you managed to get that? nVidia Inspector?
EatChildren
Will Suck Cock While GDGF Watches
(04-27-2012, 10:45 PM)

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#4310

Originally Posted by TronLight: View Post
Hod did you managed to get that? nVidia Inspector?
Yep. It's the 'highest' combination super sampling. There's also an option for 4x4 SSAA, but you cant combine it with MSAA. And I hear you cant apply it to 1920x1080 images anyway.

Not that it's worth it with Half-Life 2. As per above, it blurs the ever loving shit out of Source, negating any good the anti-aliasing might be.
decyx
Junior Member
(04-27-2012, 10:51 PM)

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Guild Wars 2 Beta - 1.5x1.5 OGSSAA + FXAA #4311





Server instability issues aside, I'm loving this game right now. I've read in general chat that there are ~50,000 people are playing right now and it's only been up for about 4 hours or so. The graphics are amazing; I just played GW1 this morning and it's like night and day. I don't think my shots are doing it justice, but I'll keep posting what I can. Maybe the next few will be without FXAA. My settings are not at max right now, because my framerate drops to the low 20's even with an overclocked GTX 570 and i5 2500K.
Last edited by decyx; 04-27-2012 at 10:58 PM.
Angelus Errare
black folks = Newports
(04-27-2012, 10:54 PM)

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#4312

Source is a little bitch with SSAA, but people say increasing your negative LOD negates some of it. Not sure, haven't played a source based game in a while....since I still haven't gotten into fucking Dota >.<
lastplayed
Member
(04-27-2012, 11:59 PM)

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#4313

Originally Posted by Haunted: View Post
Witcher 2 is pure texture porn.

dat fabric
dat magical fabric





It's probably one of the only games that fully captures what I imagine medieval clothes were like. The wealthy had some of the most rich and vibrant fabrics you could think of, full of colour and jewels.
Last edited by lastplayed; 04-28-2012 at 12:05 AM.
KKRT00
Member
(04-28-2012, 01:03 AM)

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Guild Wars 2 Beta - 1.5x1.5 OGSSAA + FXAA #4314



KKRT00
Member
(04-28-2012, 01:05 AM)

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Guild Wars 2 Beta - 1.5x1.5 OGSSAA + FXAA #4315



KKRT00
Member
(04-28-2012, 01:08 AM)

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Guild Wars 2 Beta - 1.5x1.5 OGSSAA + FXAA #4316



TheVampire
Member
(04-28-2012, 01:56 AM)

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#4317

Settlers 7

I wish this game had proper AA.
Nothing works so you have to use the in game AA which just blurs the image.


TheVampire
Member
(04-28-2012, 01:57 AM)

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#4318


KKRT00
Member
(04-28-2012, 02:03 AM)

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#4319

Originally Posted by TheVampire: View Post
Settlers 7

I wish this game was DRM free.
Nothing works so you have to use the in game AA which just blurs the image.
Fixed :) I would buy it instantly, but i couldnt even play demo, because of theirs fucked up system.

Have You tried SMAA + OGSSAA? It shouldnt blur almost anything.
Refreshment.01
Member
(04-28-2012, 02:03 AM)

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#4320

Risen 2 out? Wha... When?
Stallion Free
Cock Encumbered
(04-28-2012, 02:14 AM)

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#4321

Originally Posted by dLMN8R: View Post
Is there actually a reliable Modern Warfare 3 FOV fix? I read that since changing your FOV in MW3 is considered a cheat, they could VAC ban you.
Nope, first off the singelplayer is a complete separate .exe so that isn't an issue. Second, I have used the multiplayer fix for about 2-3 weeks now and I haven't been banned and there have been no reports of bannings for using it. Valve has acknowledged it's existence.
Gvaz
Member
(04-28-2012, 02:39 AM)

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#4322

God damn GW2 looks ugly as fuck, and it sounds unoptimized as hell.
Gez
Member
(04-28-2012, 04:33 AM)

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#4323

Resized from 7680 x 4320. Maxed out on my 5870.


Tokubetsu
Member
(04-28-2012, 05:01 AM)

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#4324

Yea man, that looks ugly as hell.
ctrayne
Member
(04-28-2012, 07:30 AM)
#4325

.
Last edited by ctrayne; 09-11-2012 at 02:14 AM.
-SD-
Member
(04-28-2012, 08:53 AM)

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Risen 2 #4326

The best looking chests in any game ever.

Aselith
Member
(04-28-2012, 08:57 AM)

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#4327

Originally Posted by Luthair: View Post
My City
[IMG]http://i.picpar.com/4cee9ac40d74e4460cfbfd8cf855d13bc51c84f2.jpg[IMG]
Damn, turn off that bloom, buddy. Looks sooooo much better without it.
Horse Armour
Member
(04-28-2012, 09:04 AM)
#4328

Does anyone have a link to the downsampling guide here on GAF?
TheVampire
Member
(04-28-2012, 09:56 AM)

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#4329

Originally Posted by Horse Armour: View Post
Does anyone have a link to the downsampling guide here on GAF?
Is this it?
http://forums.guru3d.com/showthread.php?t=346325
decyx
Junior Member
(04-28-2012, 10:44 AM)

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Guild Wars 2 Beta - 2x2 OGSSAA + FXAA #4330





Max Settings @ 3840x2160. Avg FPS is 25. The clumps of snow on the trees look phenomenal.
Last edited by decyx; 04-28-2012 at 10:50 AM.
Kyaw
Member
(04-28-2012, 11:05 AM)

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#4331

How is the lag from the OGSSAA doing with gameplay?
decyx
Junior Member
(04-28-2012, 11:15 AM)

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#4332

Originally Posted by Kyaw: View Post
How is the lag from the OGSSAA doing with gameplay?
Not too bad. At 1.5x1.5 OGSSAA with shaders and shadows set at medium, it's been fairly fluid for the most part (avg 45 fps). I don't see that much of a dip in performance when I go up to 2x2 OGSSAA; it's only when I start turning up shadows and shaders that it starts getting really sluggish.
Last edited by decyx; 04-28-2012 at 11:24 AM.
Crub
Member
(04-28-2012, 11:31 AM)

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Binary Domain #4333



Crub
Member
(04-28-2012, 11:32 AM)

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Binary Domain #4334



Crub
Member
(04-28-2012, 11:33 AM)

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Binary Domain #4335



lastplayed
Member
(04-28-2012, 11:46 AM)

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#4336

Witcher 2



Ciastek3214
Member
(04-28-2012, 12:12 PM)

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#4337

Originally Posted by lastplayed: View Post
Witcher 2

Boss.
Gvaz
Member
(04-28-2012, 03:19 PM)

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#4338

Originally Posted by Tokubetsu: View Post
Yea man, that looks ugly as hell.
those shots look good, the other ones do not.
Moaradin
Member
(04-28-2012, 03:39 PM)

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Guild Wars 2 #4339





This game is great. I love how a random event popped up and tons of people joined in out of nowhere.
Moaradin
Member
(04-28-2012, 03:40 PM)

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Guild Wars 2 #4340



Angelus Errare
black folks = Newports
(04-28-2012, 03:54 PM)

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#4341

I really really like the UI.
Moaradin
Member
(04-28-2012, 03:57 PM)

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#4342

UI is nice, but the lack of keybindings suck. Hopefully this is something they add later before release. I want to use my shift modifiers =(
Gvaz
Member
(04-28-2012, 03:59 PM)

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Dead Space 2 #4343


Gvaz
Member
(04-28-2012, 04:01 PM)

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Dead Space 2 #4344


Gvaz
Member
(04-28-2012, 04:03 PM)

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Dead Space 2 #4345


Gvaz
Member
(04-28-2012, 04:04 PM)

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#4346


Gvaz
Member
(04-28-2012, 05:12 PM)

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Kingdoms of Amalur: Reckoning #4347


Sethos
Member
(04-28-2012, 05:14 PM)

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#4348

I expected so much more from GW2's graphics. Looks fairly drab and bland.
Gvaz
Member
(04-28-2012, 05:14 PM)

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Kingdoms of Amalur: Reckoning #4349


Gvaz
Member
(04-28-2012, 05:15 PM)

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Kingdoms of Amalur: Reckoning #4350