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Cock Encumbered
(05-06-2012, 03:22 PM)
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Member
(05-06-2012, 03:35 PM)
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Second-rate Anihawk
(05-06-2012, 08:05 PM)
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Corporate Apologist
(05-06-2012, 10:25 PM)
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All I know is that Valve needs one instance of the game for roughly every 3-4 people actually playing, due to private and bot games.
Last edited by Drkirby; 05-06-2012 at 10:27 PM.
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Little is the new Big
(05-06-2012, 10:37 PM)
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Wasn't sure, just checked the steam forums and it does activate on steam so, just bought it :)
EDIT:
Last edited by alba; 05-06-2012 at 11:32 PM.
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Member
(05-06-2012, 11:14 PM)
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The Amazon PCDD thread at CAG is a good resource for Steam sales. The OP is updated by an Amazon rep and he says pretty explicitly which deals activate on Steam and which do not. Worth bookmarking.
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Member
(05-06-2012, 11:20 PM)
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Awesomenauts needs to come to PC because its the best DOTA game out there IMO, it never makes me frustrated like the PC DOTAs and is a all round fun experience where you can have 3 people doing couch co-op with you online. |
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Member
(05-07-2012, 02:16 AM)
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:brofist
Last edited by JaseC; 05-07-2012 at 02:24 AM.
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Member
(05-07-2012, 05:02 AM)
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Binary Domain's set-up is so retarded. The game doesn't detect if you're using a keyboard and mouse and provide you with the correct display for keys, you have to set it to display the proper ui elements in a drop down menu in a separate launcher that you can't access once you've started the game.
Man, I wish I had bought a PC version of Vanquish instead of this. Binary Domain is such a bog standard cover-centric third person shooter saddled with horrendously stupid A.I. teammates that won't shut up and frequently walk in your line of fire and blame you for their idiocy. The whole voice communication thing is pretty shit too, you give your AI teammates verbal orders or take these frequent breaks in the game to interact with them via one word answers and build up their trust so they'll better follow your orders. I find myself having to frequently repeat words because the game simply doesn't understand me. It's a pretty shit answer if the solution is to simply disable the voice communication. Your A.I. teammates also don't shut up, the amount of banter is on par with Blades of Time and it's super annoying. I bought Binary Domain, Ridge Racer and Ys: Oath in Felghana because I wanted to speak with my wallet and show Japanese publishers there's a market for their games on PC, but damn, I wish this was Vanquish instead. I wouldn't recommend buying BD for more than 10$.
Last edited by jaundicejuice; 05-07-2012 at 05:46 AM.
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Member
(05-07-2012, 05:43 AM)
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4chan's Official Representative
(05-07-2012, 05:50 AM)
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Member
(05-07-2012, 07:40 AM)
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The Binding of Isaac: Wrath of the Lamb releases on May 28 according to Kotaku.
For those who didn't know about it, it's a DLC that costs 3$ and adds lots of new content (new chapters, bosses, enemies, items, rooms and endings). |
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Member
(05-07-2012, 08:19 AM)
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Freestyler
(05-07-2012, 10:12 AM)
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Cleared my backlog of yet another game, Singularity. I have to say, this was quite a surprise. I picked this up during a sale on a whim, and thought it'd just be some time travel monster shooter, and little more. Instead it's reminiscent of BioShock in many ways, except obviously a lower budget production. The game starts in a considerably less impressive fashion than BioShock does, and certainly fails to create a world as intriguing and engaging as BioShock. I love worlds I can marvel at from time to time, Singularity offers but few such moments. I feel like being limited to just the fictional island of Katorga-12 might work for the game's story and what not, but when moving between times, I prefer to see a 'real' world change rather than some isolated research station. The game starts showing its strengths quickly however. Gunplay is very good, as you would expect from a Raven Software game, and the game creates an eerie atmosphere that always leaves you a little on edge, especially in the beginning of the game.
The game really starts to shine though when its main gimmick is made available to you, the 'Time Manipulation Device', which allows you to either age or renew objects and people amongst other abilities. It's a lot of fun playing around with it, and some of the puzzles they give you based on it are actually very good and much better than you'd find in most FPS games. There's also the ability to travel to 1955 and back to 2010 at certain points during the game, which they could have made somewhat more use of, but is still quite interesting. I'd also have liked more 'big' moments of restoring objects. At certain points in the game, you can use the TMD to restore entire bridges and even a ship, those moments are great, and I would have liked to have seen a few more of them. In terms of story, I thought it was great interesting and had some pretty good ideas. I would have liked to have seen a bit more character interaction and a few more different characters in general. Other than you, I can only think of four real characters off-hand, a bit light. I also loved the propaganda films early on that showed you what the world was like/how it had changed, I wish there were more of them throughout the game. Lastly, I want to mention the fact that where most games in my experience get weaker towards the end, Singularity only improved, and ended it all with a choice between three equally excellent endings. On the whole, I was pleasantly surprised by this game. There are a few flaws, and there is definitely a lot of potential left here, but I really enjoyed myself through the whole thing. Glad I picked this up, and it's a shame this bombed so very hard. 7.5/10 |
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will learn eventually
(05-07-2012, 02:34 PM)
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I liked what I played by the time it came out. Like a space fighter game with a mission structure and cool upgrade possibilities for your ship. Story is delivered through animated portraits talking to each other in various locations. I loved it as a kid lol
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